#include #include #include #include "../init/init.h" #include "../feature/feature.h" #include "sign.h" // Open Sign Screen static void LocalPlayer_openTextEdit_injection(unsigned char *local_player, unsigned char *sign) { if (*(int32_t *) (sign + TileEntity_id_property_offset) == 4) { unsigned char *minecraft = *(unsigned char **) (local_player + LocalPlayer_minecraft_property_offset); unsigned char *screen = (unsigned char *) ::operator new(TEXT_EDIT_SCREEN_SIZE); ALLOC_CHECK(screen); screen = (*TextEditScreen)(screen, sign); (*Minecraft_setScreen)(minecraft, screen); } } #define BACKSPACE_KEY 8 static int is_valid_key(char key) { return (key >= 32 && key <= 126) || key == BACKSPACE_KEY; } // Store Text Input std::vector input; void sign_key_press(char key) { if (is_valid_key(key)) { input.push_back(key); } } void sign_clear_input() { input.clear(); } // Handle Text Input static void TextEditScreen_updateEvents_injection(unsigned char *screen) { // Call Original Method (*Screen_updateEvents)(screen); if (*(char *)(screen + 4) == '\0') { uint32_t vtable = *((uint32_t *) screen); for (char key : input) { if (key == BACKSPACE_KEY) { // Handle Backspace (*(Screen_keyPressed_t *) (vtable + Screen_keyPressed_vtable_offset))(screen, BACKSPACE_KEY); } else { // Handle Nrmal Key (*(Screen_keyboardNewChar_t *) (vtable + Screen_keyboardNewChar_vtable_offset))(screen, key); } } } sign_clear_input(); } // Init void init_sign() { if (feature_has("Fix Sign Placement")) { // Fix Signs patch_address(LocalPlayer_openTextEdit_vtable_addr, (void *) LocalPlayer_openTextEdit_injection); patch_address(TextEditScreen_updateEvents_vtable_addr, (void *) TextEditScreen_updateEvents_injection); } }