#include #include #include #include #include #include #include #include // Handle Backspace static int32_t sdl_key_to_minecraft_key_injection(Common_sdl_key_to_minecraft_key_t original, int32_t sdl_key) { if (sdl_key == SDLK_BACKSPACE) { return 0x8; } else if (sdl_key == SDLK_DELETE) { return 0x2e; } else if (sdl_key == SDLK_LEFT) { return 0x25; } else if (sdl_key == SDLK_RIGHT) { return 0x27; } else if (sdl_key == SDLK_F1) { return 0x70; } else if (sdl_key == SDLK_F5) { return 0x74; } else { // Call Original Method return original(sdl_key); } } // Open Sign Screen static void LocalPlayer_openTextEdit_injection(LocalPlayer *local_player, TileEntity *sign) { if (sign->type == 4) { Minecraft *minecraft = local_player->minecraft; TextEditScreen *screen = new TextEditScreen; ALLOC_CHECK(screen); screen = screen->constructor((SignTileEntity *) sign); minecraft->setScreen((Screen *) screen); } } // Store Text Input void sign_key_press(char key) { Keyboard::_inputText.push_back(key); } // Init void init_sign() { if (feature_has("Fix Sign Placement", server_disabled)) { // Fix Signs patch_vtable(LocalPlayer_openTextEdit, LocalPlayer_openTextEdit_injection); } // Handle Backspace overwrite_calls(Common_sdl_key_to_minecraft_key, sdl_key_to_minecraft_key_injection); }