// Headers #include #include #include // The Actual Mod static void Inventory_setupDefault_FillingContainer_addItem_call_injection(FillingContainer *filling_container) { ItemInstance *fire_instance = new ItemInstance; ALLOC_CHECK(fire_instance); fire_instance->count = 255; fire_instance->auxiliary = 0; fire_instance->id = 51; filling_container->addItem(fire_instance); ItemInstance *mushroomStew_instance = new ItemInstance; ALLOC_CHECK(mushroomStew_instance); mushroomStew_instance->count = 255; mushroomStew_instance->auxiliary = 0; mushroomStew_instance->id = 282; filling_container->addItem(mushroomStew_instance); ItemInstance *steak_instance = new ItemInstance; ALLOC_CHECK(steak_instance); steak_instance->count = 255; steak_instance->auxiliary = 0; steak_instance->id = 364; filling_container->addItem(steak_instance); ItemInstance *cookedChicken_instance = new ItemInstance; ALLOC_CHECK(cookedChicken_instance); cookedChicken_instance->count = 255; cookedChicken_instance->auxiliary = 0; cookedChicken_instance->id = 366; filling_container->addItem(cookedChicken_instance); ItemInstance *porkCooked_instance = new ItemInstance; ALLOC_CHECK(porkCooked_instance); porkCooked_instance->count = 255; porkCooked_instance->auxiliary = 0; porkCooked_instance->id = 320; filling_container->addItem(porkCooked_instance); ItemInstance *apple_instance = new ItemInstance; ALLOC_CHECK(apple_instance); apple_instance->count = 255; apple_instance->auxiliary = 0; apple_instance->id = 260; filling_container->addItem(apple_instance); ItemInstance *tallGrass_instance = new ItemInstance; ALLOC_CHECK(tallGrass_instance); tallGrass_instance->count = 255; tallGrass_instance->auxiliary = 0; tallGrass_instance->id = 31; filling_container->addItem(tallGrass_instance); ItemInstance *crops_instance = new ItemInstance; ALLOC_CHECK(crops_instance); crops_instance->count = 255; crops_instance->auxiliary = 0; crops_instance->id = 59; filling_container->addItem(crops_instance); ItemInstance *farmland_instance = new ItemInstance; ALLOC_CHECK(farmland_instance); farmland_instance->count = 255; farmland_instance->auxiliary = 0; farmland_instance->id = 60; filling_container->addItem(farmland_instance); ItemInstance *activeFurnace_instance = new ItemInstance; ALLOC_CHECK(activeFurnace_instance); activeFurnace_instance->count = 255; activeFurnace_instance->auxiliary = 0; activeFurnace_instance->id = 62; filling_container->addItem(activeFurnace_instance); ItemInstance *ironDoor_instance = new ItemInstance; ALLOC_CHECK(ironDoor_instance); ironDoor_instance->count = 255; ironDoor_instance->auxiliary = 0; ironDoor_instance->id = 330; filling_container->addItem(ironDoor_instance); ItemInstance *activeRedstoneOre_instance = new ItemInstance; ALLOC_CHECK(activeRedstoneOre_instance); activeRedstoneOre_instance->count = 255; activeRedstoneOre_instance->auxiliary = 0; activeRedstoneOre_instance->id = 74; filling_container->addItem(activeRedstoneOre_instance); ItemInstance *pumkinStem_instance = new ItemInstance; ALLOC_CHECK(pumkinStem_instance); pumkinStem_instance->count = 255; pumkinStem_instance->auxiliary = 0; pumkinStem_instance->id = 105; filling_container->addItem(pumkinStem_instance); ItemInstance *newGrass_instance = new ItemInstance; ALLOC_CHECK(newGrass_instance); newGrass_instance->count = 255; newGrass_instance->auxiliary = 0; newGrass_instance->id = 253; filling_container->addItem(newGrass_instance); ItemInstance *reserved6_instance = new ItemInstance; ALLOC_CHECK(reserved6_instance); reserved6_instance->count = 255; reserved6_instance->auxiliary = 0; reserved6_instance->id = 1; filling_container->addItem(reserved6_instance); ItemInstance *doubleStoneSlab_instance = new ItemInstance; ALLOC_CHECK(doubleStoneSlab_instance); doubleStoneSlab_instance->count = 255; doubleStoneSlab_instance->auxiliary = 0; doubleStoneSlab_instance->id = 43; filling_container->addItem(doubleStoneSlab_instance); ItemInstance *arrow_instance = new ItemInstance; ALLOC_CHECK(arrow_instance); arrow_instance->count = 255; arrow_instance->auxiliary = 0; arrow_instance->id = 262; filling_container->addItem(arrow_instance); ItemInstance *coal_instance = new ItemInstance; ALLOC_CHECK(coal_instance); coal_instance->count = 255; coal_instance->auxiliary = 0; coal_instance->id = 263; filling_container->addItem(coal_instance); ItemInstance *diamond_instance = new ItemInstance; ALLOC_CHECK(diamond_instance); diamond_instance->count = 255; diamond_instance->auxiliary = 0; diamond_instance->id = 264; filling_container->addItem(diamond_instance); ItemInstance *ironIngot_instance = new ItemInstance; ALLOC_CHECK(ironIngot_instance); ironIngot_instance->count = 255; ironIngot_instance->auxiliary = 0; ironIngot_instance->id = 265; filling_container->addItem(ironIngot_instance); ItemInstance *goldIngot_instance = new ItemInstance; ALLOC_CHECK(goldIngot_instance); goldIngot_instance->count = 255; goldIngot_instance->auxiliary = 0; goldIngot_instance->id = 266; filling_container->addItem(goldIngot_instance); ItemInstance *woodSword_instance = new ItemInstance; ALLOC_CHECK(woodSword_instance); woodSword_instance->count = 255; woodSword_instance->auxiliary = 0; woodSword_instance->id = 268; filling_container->addItem(woodSword_instance); ItemInstance *woodShovel_instance = new ItemInstance; ALLOC_CHECK(woodShovel_instance); woodShovel_instance->count = 255; woodShovel_instance->auxiliary = 0; woodShovel_instance->id = 269; filling_container->addItem(woodShovel_instance); ItemInstance *woodPickaxe_instance = new ItemInstance; ALLOC_CHECK(woodPickaxe_instance); woodPickaxe_instance->count = 255; woodPickaxe_instance->auxiliary = 0; woodPickaxe_instance->id = 270; filling_container->addItem(woodPickaxe_instance); ItemInstance *woodAxe_instance = new ItemInstance; ALLOC_CHECK(woodAxe_instance); woodAxe_instance->count = 255; woodAxe_instance->auxiliary = 0; woodAxe_instance->id = 271; filling_container->addItem(woodAxe_instance); ItemInstance *stoneSword_instance = new ItemInstance; ALLOC_CHECK(stoneSword_instance); stoneSword_instance->count = 255; stoneSword_instance->auxiliary = 0; stoneSword_instance->id = 272; filling_container->addItem(stoneSword_instance); ItemInstance *stoneShovel_instance = new ItemInstance; ALLOC_CHECK(stoneShovel_instance); stoneShovel_instance->count = 255; stoneShovel_instance->auxiliary = 0; stoneShovel_instance->id = 273; filling_container->addItem(stoneShovel_instance); ItemInstance *stonePickaxe_instance = new ItemInstance; ALLOC_CHECK(stonePickaxe_instance); stonePickaxe_instance->count = 255; stonePickaxe_instance->auxiliary = 0; stonePickaxe_instance->id = 274; filling_container->addItem(stonePickaxe_instance); ItemInstance *stoneAxe_instance = new ItemInstance; ALLOC_CHECK(stoneAxe_instance); stoneAxe_instance->count = 255; stoneAxe_instance->auxiliary = 0; stoneAxe_instance->id = 275; filling_container->addItem(stoneAxe_instance); ItemInstance *shovelIron_instance = new ItemInstance; ALLOC_CHECK(shovelIron_instance); shovelIron_instance->count = 255; shovelIron_instance->auxiliary = 0; shovelIron_instance->id = 256; filling_container->addItem(shovelIron_instance); ItemInstance *ironPick_instance = new ItemInstance; ALLOC_CHECK(ironPick_instance); ironPick_instance->count = 255; ironPick_instance->auxiliary = 0; ironPick_instance->id = 257; filling_container->addItem(ironPick_instance); ItemInstance *ironAxe_instance = new ItemInstance; ALLOC_CHECK(ironAxe_instance); ironAxe_instance->count = 255; ironAxe_instance->auxiliary = 0; ironAxe_instance->id = 258; filling_container->addItem(ironAxe_instance); ItemInstance *diamondSword_instance = new ItemInstance; ALLOC_CHECK(diamondSword_instance); diamondSword_instance->count = 255; diamondSword_instance->auxiliary = 0; diamondSword_instance->id = 276; filling_container->addItem(diamondSword_instance); ItemInstance *diamondShovel_instance = new ItemInstance; ALLOC_CHECK(diamondShovel_instance); diamondShovel_instance->count = 255; diamondShovel_instance->auxiliary = 0; diamondShovel_instance->id = 277; filling_container->addItem(diamondShovel_instance); ItemInstance *diamondPickaxe_instance = new ItemInstance; ALLOC_CHECK(diamondPickaxe_instance); diamondPickaxe_instance->count = 255; diamondPickaxe_instance->auxiliary = 0; diamondPickaxe_instance->id = 278; filling_container->addItem(diamondPickaxe_instance); ItemInstance *diamondAxe_instance = new ItemInstance; ALLOC_CHECK(diamondAxe_instance); diamondAxe_instance->count = 255; diamondAxe_instance->auxiliary = 0; diamondAxe_instance->id = 279; filling_container->addItem(diamondAxe_instance); ItemInstance *magicWand_instance = new ItemInstance; ALLOC_CHECK(magicWand_instance); magicWand_instance->count = 255; magicWand_instance->auxiliary = 0; magicWand_instance->id = 280; filling_container->addItem(magicWand_instance); ItemInstance *bowl_instance = new ItemInstance; ALLOC_CHECK(bowl_instance); bowl_instance->count = 255; bowl_instance->auxiliary = 0; bowl_instance->id = 281; filling_container->addItem(bowl_instance); ItemInstance *goldSword_instance = new ItemInstance; ALLOC_CHECK(goldSword_instance); goldSword_instance->count = 255; goldSword_instance->auxiliary = 0; goldSword_instance->id = 283; filling_container->addItem(goldSword_instance); ItemInstance *goldShovel_instance = new ItemInstance; ALLOC_CHECK(goldShovel_instance); goldShovel_instance->count = 255; goldShovel_instance->auxiliary = 0; goldShovel_instance->id = 284; filling_container->addItem(goldShovel_instance); ItemInstance *goldPickaxe_instance = new ItemInstance; ALLOC_CHECK(goldPickaxe_instance); goldPickaxe_instance->count = 255; goldPickaxe_instance->auxiliary = 0; goldPickaxe_instance->id = 285; filling_container->addItem(goldPickaxe_instance); ItemInstance *goldAxe_instance = new ItemInstance; ALLOC_CHECK(goldAxe_instance); goldAxe_instance->count = 255; goldAxe_instance->auxiliary = 0; goldAxe_instance->id = 286; filling_container->addItem(goldAxe_instance); ItemInstance *string_instance = new ItemInstance; ALLOC_CHECK(string_instance); string_instance->count = 255; string_instance->auxiliary = 0; string_instance->id = 287; filling_container->addItem(string_instance); ItemInstance *feather_instance = new ItemInstance; ALLOC_CHECK(feather_instance); feather_instance->count = 255; feather_instance->auxiliary = 0; feather_instance->id = 288; filling_container->addItem(feather_instance); ItemInstance *gunpowder_instance = new ItemInstance; ALLOC_CHECK(gunpowder_instance); gunpowder_instance->count = 255; gunpowder_instance->auxiliary = 0; gunpowder_instance->id = 289; filling_container->addItem(gunpowder_instance); ItemInstance *woodHoe_instance = new ItemInstance; ALLOC_CHECK(woodHoe_instance); woodHoe_instance->count = 255; woodHoe_instance->auxiliary = 0; woodHoe_instance->id = 290; filling_container->addItem(woodHoe_instance); ItemInstance *stoneHoe_instance = new ItemInstance; ALLOC_CHECK(stoneHoe_instance); stoneHoe_instance->count = 255; stoneHoe_instance->auxiliary = 0; stoneHoe_instance->id = 291; filling_container->addItem(stoneHoe_instance); ItemInstance *flint1_instance = new ItemInstance; ALLOC_CHECK(flint1_instance); flint1_instance->count = 255; flint1_instance->auxiliary = 0; flint1_instance->id = 292; filling_container->addItem(flint1_instance); ItemInstance *diamondHoe_instance = new ItemInstance; ALLOC_CHECK(diamondHoe_instance); diamondHoe_instance->count = 255; diamondHoe_instance->auxiliary = 0; diamondHoe_instance->id = 293; filling_container->addItem(diamondHoe_instance); ItemInstance *goldHoe_instance = new ItemInstance; ALLOC_CHECK(goldHoe_instance); goldHoe_instance->count = 255; goldHoe_instance->auxiliary = 0; goldHoe_instance->id = 294; filling_container->addItem(goldHoe_instance); ItemInstance *seeds_instance = new ItemInstance; ALLOC_CHECK(seeds_instance); seeds_instance->count = 255; seeds_instance->auxiliary = 0; seeds_instance->id = 295; filling_container->addItem(seeds_instance); ItemInstance *wheat_instance = new ItemInstance; ALLOC_CHECK(wheat_instance); wheat_instance->count = 255; wheat_instance->auxiliary = 0; wheat_instance->id = 296; filling_container->addItem(wheat_instance); ItemInstance *bread_instance = new ItemInstance; ALLOC_CHECK(bread_instance); bread_instance->count = 255; bread_instance->auxiliary = 0; bread_instance->id = 297; filling_container->addItem(bread_instance); ItemInstance *diamondHelm_instance = new ItemInstance; ALLOC_CHECK(diamondHelm_instance); diamondHelm_instance->count = 255; diamondHelm_instance->auxiliary = 0; diamondHelm_instance->id = 310; filling_container->addItem(diamondHelm_instance); ItemInstance *diamondChest_instance = new ItemInstance; ALLOC_CHECK(diamondChest_instance); diamondChest_instance->count = 255; diamondChest_instance->auxiliary = 0; diamondChest_instance->id = 311; filling_container->addItem(diamondChest_instance); ItemInstance *diamondLeg_instance = new ItemInstance; ALLOC_CHECK(diamondLeg_instance); diamondLeg_instance->count = 255; diamondLeg_instance->auxiliary = 0; diamondLeg_instance->id = 312; filling_container->addItem(diamondLeg_instance); ItemInstance *diamondBoot_instance = new ItemInstance; ALLOC_CHECK(diamondBoot_instance); diamondBoot_instance->count = 255; diamondBoot_instance->auxiliary = 0; diamondBoot_instance->id = 313; filling_container->addItem(diamondBoot_instance); ItemInstance *leatherCap_instance = new ItemInstance; ALLOC_CHECK(leatherCap_instance); leatherCap_instance->count = 255; leatherCap_instance->auxiliary = 0; leatherCap_instance->id = 298; filling_container->addItem(leatherCap_instance); ItemInstance *leatherShirt_instance = new ItemInstance; ALLOC_CHECK(leatherShirt_instance); leatherShirt_instance->count = 255; leatherShirt_instance->auxiliary = 0; leatherShirt_instance->id = 299; filling_container->addItem(leatherShirt_instance); ItemInstance *leatherPants_instance = new ItemInstance; ALLOC_CHECK(leatherPants_instance); leatherPants_instance->count = 255; leatherPants_instance->auxiliary = 0; leatherPants_instance->id = 300; filling_container->addItem(leatherPants_instance); ItemInstance *leatherBoots_instance = new ItemInstance; ALLOC_CHECK(leatherBoots_instance); leatherBoots_instance->count = 255; leatherBoots_instance->auxiliary = 0; leatherBoots_instance->id = 301; filling_container->addItem(leatherBoots_instance); ItemInstance *chainHelm_instance = new ItemInstance; ALLOC_CHECK(chainHelm_instance); chainHelm_instance->count = 255; chainHelm_instance->auxiliary = 0; chainHelm_instance->id = 302; filling_container->addItem(chainHelm_instance); ItemInstance *chainShirt_instance = new ItemInstance; ALLOC_CHECK(chainShirt_instance); chainShirt_instance->count = 255; chainShirt_instance->auxiliary = 0; chainShirt_instance->id = 303; filling_container->addItem(chainShirt_instance); ItemInstance *chainLegs_instance = new ItemInstance; ALLOC_CHECK(chainLegs_instance); chainLegs_instance->count = 255; chainLegs_instance->auxiliary = 0; chainLegs_instance->id = 304; filling_container->addItem(chainLegs_instance); ItemInstance *chainBoots_instance = new ItemInstance; ALLOC_CHECK(chainBoots_instance); chainBoots_instance->count = 255; chainBoots_instance->auxiliary = 0; chainBoots_instance->id = 305; filling_container->addItem(chainBoots_instance); ItemInstance *goldHelm_instance = new ItemInstance; ALLOC_CHECK(goldHelm_instance); goldHelm_instance->count = 255; goldHelm_instance->auxiliary = 0; goldHelm_instance->id = 314; filling_container->addItem(goldHelm_instance); ItemInstance *goldChest_instance = new ItemInstance; ALLOC_CHECK(goldChest_instance); goldChest_instance->count = 255; goldChest_instance->auxiliary = 0; goldChest_instance->id = 315; filling_container->addItem(goldChest_instance); ItemInstance *goldLegs_instance = new ItemInstance; ALLOC_CHECK(goldLegs_instance); goldLegs_instance->count = 255; goldLegs_instance->auxiliary = 0; goldLegs_instance->id = 316; filling_container->addItem(goldLegs_instance); ItemInstance *goldBoots_instance = new ItemInstance; ALLOC_CHECK(goldBoots_instance); goldBoots_instance->count = 255; goldBoots_instance->auxiliary = 0; goldBoots_instance->id = 317; filling_container->addItem(goldBoots_instance); ItemInstance *ironHelm_instance = new ItemInstance; ALLOC_CHECK(ironHelm_instance); ironHelm_instance->count = 255; ironHelm_instance->auxiliary = 0; ironHelm_instance->id = 306; filling_container->addItem(ironHelm_instance); ItemInstance *ironChest_instance = new ItemInstance; ALLOC_CHECK(ironChest_instance); ironChest_instance->count = 255; ironChest_instance->auxiliary = 0; ironChest_instance->id = 307; filling_container->addItem(ironChest_instance); ItemInstance *ironLegs_instance = new ItemInstance; ALLOC_CHECK(ironLegs_instance); ironLegs_instance->count = 255; ironLegs_instance->auxiliary = 0; ironLegs_instance->id = 308; filling_container->addItem(ironLegs_instance); ItemInstance *ironBoots_instance = new ItemInstance; ALLOC_CHECK(ironBoots_instance); ironBoots_instance->count = 255; ironBoots_instance->auxiliary = 0; ironBoots_instance->id = 309; filling_container->addItem(ironBoots_instance); ItemInstance *flint2_instance = new ItemInstance; ALLOC_CHECK(flint2_instance); flint2_instance->count = 255; flint2_instance->auxiliary = 0; flint2_instance->id = 318; filling_container->addItem(flint2_instance); ItemInstance *porkRaw_instance = new ItemInstance; ALLOC_CHECK(porkRaw_instance); porkRaw_instance->count = 255; porkRaw_instance->auxiliary = 0; porkRaw_instance->id = 319; filling_container->addItem(porkRaw_instance); ItemInstance *leather_instance = new ItemInstance; ALLOC_CHECK(leather_instance); leather_instance->count = 255; leather_instance->auxiliary = 0; leather_instance->id = 334; filling_container->addItem(leather_instance); ItemInstance *clayBrick_instance = new ItemInstance; ALLOC_CHECK(clayBrick_instance); clayBrick_instance->count = 255; clayBrick_instance->auxiliary = 0; clayBrick_instance->id = 336; filling_container->addItem(clayBrick_instance); ItemInstance *clay_instance = new ItemInstance; ALLOC_CHECK(clay_instance); clay_instance->count = 255; clay_instance->auxiliary = 0; clay_instance->id = 337; filling_container->addItem(clay_instance); ItemInstance *notepad_instance = new ItemInstance; ALLOC_CHECK(notepad_instance); notepad_instance->count = 255; notepad_instance->auxiliary = 0; notepad_instance->id = 339; filling_container->addItem(notepad_instance); ItemInstance *book_instance = new ItemInstance; ALLOC_CHECK(book_instance); book_instance->count = 255; book_instance->auxiliary = 0; book_instance->id = 340; filling_container->addItem(book_instance); ItemInstance *slimeball_instance = new ItemInstance; ALLOC_CHECK(slimeball_instance); slimeball_instance->count = 255; slimeball_instance->auxiliary = 0; slimeball_instance->id = 341; filling_container->addItem(slimeball_instance); ItemInstance *compass_instance = new ItemInstance; ALLOC_CHECK(compass_instance); compass_instance->count = 255; compass_instance->auxiliary = 0; compass_instance->id = 345; filling_container->addItem(compass_instance); ItemInstance *clock_instance = new ItemInstance; ALLOC_CHECK(clock_instance); clock_instance->count = 255; clock_instance->auxiliary = 0; clock_instance->id = 347; filling_container->addItem(clock_instance); ItemInstance *glowDust_instance = new ItemInstance; ALLOC_CHECK(glowDust_instance); glowDust_instance->count = 255; glowDust_instance->auxiliary = 0; glowDust_instance->id = 348; filling_container->addItem(glowDust_instance); ItemInstance *bone_instance = new ItemInstance; ALLOC_CHECK(bone_instance); bone_instance->count = 255; bone_instance->auxiliary = 0; bone_instance->id = 352; filling_container->addItem(bone_instance); ItemInstance *sugar_instance = new ItemInstance; ALLOC_CHECK(sugar_instance); sugar_instance->count = 255; sugar_instance->auxiliary = 0; sugar_instance->id = 353; filling_container->addItem(sugar_instance); ItemInstance *melon_instance = new ItemInstance; ALLOC_CHECK(melon_instance); melon_instance->count = 255; melon_instance->auxiliary = 0; melon_instance->id = 360; filling_container->addItem(melon_instance); ItemInstance *beefRaw_instance = new ItemInstance; ALLOC_CHECK(beefRaw_instance); beefRaw_instance->count = 255; beefRaw_instance->auxiliary = 0; beefRaw_instance->id = 363; filling_container->addItem(beefRaw_instance); ItemInstance *chickenRaw_instance = new ItemInstance; ALLOC_CHECK(chickenRaw_instance); chickenRaw_instance->count = 255; chickenRaw_instance->auxiliary = 0; chickenRaw_instance->id = 365; filling_container->addItem(chickenRaw_instance); } // Init __attribute__((constructor)) static void init_expanded_creative() { INFO("Loading Expanded Creative Mod"); misc_run_on_creative_inventory_setup(Inventory_setupDefault_FillingContainer_addItem_call_injection); }