From 0bd898789a144b1e52b9edea953ec0f31cd65341 Mon Sep 17 00:00:00 2001 From: Bigjango13 Date: Wed, 2 Feb 2022 01:30:55 +0000 Subject: [PATCH] Added everything to the creative inventory. --- mods/src/creative/creative.cpp | 632 ++++++++++++++++++++++++++++++++- 1 file changed, 631 insertions(+), 1 deletion(-) diff --git a/mods/src/creative/creative.cpp b/mods/src/creative/creative.cpp index abcb307..cde6794 100644 --- a/mods/src/creative/creative.cpp +++ b/mods/src/creative/creative.cpp @@ -48,7 +48,637 @@ static int32_t Inventory_setupDefault_FillingContainer_addItem_call_injection(un inventory_add_item(filling_container, *Tile_bedrock, true); inventory_add_item(filling_container, *Tile_info_updateGame1, true); inventory_add_item(filling_container, *Tile_info_updateGame2, true); + + ItemInstance *diamondSword_instance = new ItemInstance; + ALLOC_CHECK(diamondSword_instance); + diamondSword_instance->count = 255; + diamondSword_instance->auxiliary = 0; + diamondSword_instance->id = 276; + (*FillingContainer_addItem)(filling_container, diamondSword_instance); + ItemInstance *mushroomStew_instance = new ItemInstance; + ALLOC_CHECK(mushroomStew_instance); + mushroomStew_instance->count = 255; + mushroomStew_instance->auxiliary = 0; + mushroomStew_instance->id = 282; + (*FillingContainer_addItem)(filling_container, mushroomStew_instance); + + ItemInstance *steak_instance = new ItemInstance; + ALLOC_CHECK(steak_instance); + steak_instance->count = 255; + steak_instance->auxiliary = 0; + steak_instance->id = 364; + (*FillingContainer_addItem)(filling_container, steak_instance); + + ItemInstance *cookedChicken_instance = new ItemInstance; + ALLOC_CHECK(cookedChicken_instance); + cookedChicken_instance->count = 255; + cookedChicken_instance->auxiliary = 0; + cookedChicken_instance->id = 366; + (*FillingContainer_addItem)(filling_container, cookedChicken_instance); + + ItemInstance *diamondHelm_instance = new ItemInstance; + ALLOC_CHECK(diamondHelm_instance); + diamondHelm_instance->count = 255; + diamondHelm_instance->auxiliary = 0; + diamondHelm_instance->id = 310; + (*FillingContainer_addItem)(filling_container, diamondHelm_instance); + + ItemInstance *diamondChest_instance = new ItemInstance; + ALLOC_CHECK(diamondChest_instance); + diamondChest_instance->count = 255; + diamondChest_instance->auxiliary = 0; + diamondChest_instance->id = 311; + (*FillingContainer_addItem)(filling_container, diamondChest_instance); + + ItemInstance *diamondLeg_instance = new ItemInstance; + ALLOC_CHECK(diamondLeg_instance); + diamondLeg_instance->count = 255; + diamondLeg_instance->auxiliary = 0; + diamondLeg_instance->id = 312; + (*FillingContainer_addItem)(filling_container, diamondLeg_instance); + + ItemInstance *diamondBoot_instance = new ItemInstance; + ALLOC_CHECK(diamondBoot_instance); + diamondBoot_instance->count = 255; + diamondBoot_instance->auxiliary = 0; + diamondBoot_instance->id = 313; + (*FillingContainer_addItem)(filling_container, diamondBoot_instance); + + ItemInstance *tallGrass_instance = new ItemInstance; + ALLOC_CHECK(tallGrass_instance); + tallGrass_instance->count = 255; + tallGrass_instance->auxiliary = 0; + tallGrass_instance->id = 31; + (*FillingContainer_addItem)(filling_container, tallGrass_instance); + + ItemInstance *doubleStoneSlab_instance = new ItemInstance; + ALLOC_CHECK(doubleStoneSlab_instance); + doubleStoneSlab_instance->count = 255; + doubleStoneSlab_instance->auxiliary = 0; + doubleStoneSlab_instance->id = 43; + (*FillingContainer_addItem)(filling_container, doubleStoneSlab_instance); + + ItemInstance *fire_instance = new ItemInstance; + ALLOC_CHECK(fire_instance); + fire_instance->count = 255; + fire_instance->auxiliary = 0; + fire_instance->id = 51; + (*FillingContainer_addItem)(filling_container, fire_instance); + + ItemInstance *crops_instance = new ItemInstance; + ALLOC_CHECK(crops_instance); + crops_instance->count = 255; + crops_instance->auxiliary = 0; + crops_instance->id = 59; + (*FillingContainer_addItem)(filling_container, crops_instance); + + ItemInstance *farmland_instance = new ItemInstance; + ALLOC_CHECK(farmland_instance); + farmland_instance->count = 255; + farmland_instance->auxiliary = 0; + farmland_instance->id = 60; + (*FillingContainer_addItem)(filling_container, farmland_instance); + + ItemInstance *activeFurnace_instance = new ItemInstance; + ALLOC_CHECK(activeFurnace_instance); + activeFurnace_instance->count = 255; + activeFurnace_instance->auxiliary = 0; + activeFurnace_instance->id = 62; + (*FillingContainer_addItem)(filling_container, activeFurnace_instance); + + ItemInstance *ironDoor_instance = new ItemInstance; + ALLOC_CHECK(ironDoor_instance); + ironDoor_instance->count = 255; + ironDoor_instance->auxiliary = 0; + ironDoor_instance->id = 330; + (*FillingContainer_addItem)(filling_container, ironDoor_instance); + + ItemInstance *activeRedstoneOre_instance = new ItemInstance; + ALLOC_CHECK(activeRedstoneOre_instance); + activeRedstoneOre_instance->count = 255; + activeRedstoneOre_instance->auxiliary = 0; + activeRedstoneOre_instance->id = 74; + (*FillingContainer_addItem)(filling_container, activeRedstoneOre_instance); + + ItemInstance *pumkinStem_instance = new ItemInstance; + ALLOC_CHECK(pumkinStem_instance); + pumkinStem_instance->count = 255; + pumkinStem_instance->auxiliary = 0; + pumkinStem_instance->id = 105; + (*FillingContainer_addItem)(filling_container, pumkinStem_instance); + + ItemInstance *newGrass_instance = new ItemInstance; + ALLOC_CHECK(newGrass_instance); + newGrass_instance->count = 255; + newGrass_instance->auxiliary = 0; + newGrass_instance->id = 253; + (*FillingContainer_addItem)(filling_container, newGrass_instance); + + ItemInstance *reserved6_instance = new ItemInstance; + ALLOC_CHECK(reserved6_instance); + reserved6_instance->count = 255; + reserved6_instance->auxiliary = 0; + reserved6_instance->id = 1; + (*FillingContainer_addItem)(filling_container, reserved6_instance); + + ItemInstance *shovelIron_instance = new ItemInstance; + ALLOC_CHECK(shovelIron_instance); + shovelIron_instance->count = 255; + shovelIron_instance->auxiliary = 0; + shovelIron_instance->id = 256; + (*FillingContainer_addItem)(filling_container, shovelIron_instance); + + ItemInstance *ironPick_instance = new ItemInstance; + ALLOC_CHECK(ironPick_instance); + ironPick_instance->count = 255; + ironPick_instance->auxiliary = 0; + ironPick_instance->id = 257; + (*FillingContainer_addItem)(filling_container, ironPick_instance); + + ItemInstance *ironAxe_instance = new ItemInstance; + ALLOC_CHECK(ironAxe_instance); + ironAxe_instance->count = 255; + ironAxe_instance->auxiliary = 0; + ironAxe_instance->id = 258; + (*FillingContainer_addItem)(filling_container, ironAxe_instance); + + ItemInstance *apple_instance = new ItemInstance; + ALLOC_CHECK(apple_instance); + apple_instance->count = 255; + apple_instance->auxiliary = 0; + apple_instance->id = 260; + (*FillingContainer_addItem)(filling_container, apple_instance); + + ItemInstance *arrow_instance = new ItemInstance; + ALLOC_CHECK(arrow_instance); + arrow_instance->count = 255; + arrow_instance->auxiliary = 0; + arrow_instance->id = 262; + (*FillingContainer_addItem)(filling_container, arrow_instance); + + ItemInstance *coal_instance = new ItemInstance; + ALLOC_CHECK(coal_instance); + coal_instance->count = 255; + coal_instance->auxiliary = 0; + coal_instance->id = 263; + (*FillingContainer_addItem)(filling_container, coal_instance); + + ItemInstance *diamond_instance = new ItemInstance; + ALLOC_CHECK(diamond_instance); + diamond_instance->count = 255; + diamond_instance->auxiliary = 0; + diamond_instance->id = 264; + (*FillingContainer_addItem)(filling_container, diamond_instance); + + ItemInstance *ironIngot_instance = new ItemInstance; + ALLOC_CHECK(ironIngot_instance); + ironIngot_instance->count = 255; + ironIngot_instance->auxiliary = 0; + ironIngot_instance->id = 265; + (*FillingContainer_addItem)(filling_container, ironIngot_instance); + + ItemInstance *goldIngot_instance = new ItemInstance; + ALLOC_CHECK(goldIngot_instance); + goldIngot_instance->count = 255; + goldIngot_instance->auxiliary = 0; + goldIngot_instance->id = 266; + (*FillingContainer_addItem)(filling_container, goldIngot_instance); + + ItemInstance *woodSword_instance = new ItemInstance; + ALLOC_CHECK(woodSword_instance); + woodSword_instance->count = 255; + woodSword_instance->auxiliary = 0; + woodSword_instance->id = 268; + (*FillingContainer_addItem)(filling_container, woodSword_instance); + + ItemInstance *woodShovel_instance = new ItemInstance; + ALLOC_CHECK(woodShovel_instance); + woodShovel_instance->count = 255; + woodShovel_instance->auxiliary = 0; + woodShovel_instance->id = 269; + (*FillingContainer_addItem)(filling_container, woodShovel_instance); + + ItemInstance *woodPickaxe_instance = new ItemInstance; + ALLOC_CHECK(woodPickaxe_instance); + woodPickaxe_instance->count = 255; + woodPickaxe_instance->auxiliary = 0; + woodPickaxe_instance->id = 270; + (*FillingContainer_addItem)(filling_container, woodPickaxe_instance); + + ItemInstance *woodAxe_instance = new ItemInstance; + ALLOC_CHECK(woodAxe_instance); + woodAxe_instance->count = 255; + woodAxe_instance->auxiliary = 0; + woodAxe_instance->id = 271; + (*FillingContainer_addItem)(filling_container, woodAxe_instance); + + ItemInstance *stoneSword_instance = new ItemInstance; + ALLOC_CHECK(stoneSword_instance); + stoneSword_instance->count = 255; + stoneSword_instance->auxiliary = 0; + stoneSword_instance->id = 272; + (*FillingContainer_addItem)(filling_container, stoneSword_instance); + + ItemInstance *stoneShovel_instance = new ItemInstance; + ALLOC_CHECK(stoneShovel_instance); + stoneShovel_instance->count = 255; + stoneShovel_instance->auxiliary = 0; + stoneShovel_instance->id = 273; + (*FillingContainer_addItem)(filling_container, stoneShovel_instance); + + ItemInstance *stonePickaxe_instance = new ItemInstance; + ALLOC_CHECK(stonePickaxe_instance); + stonePickaxe_instance->count = 255; + stonePickaxe_instance->auxiliary = 0; + stonePickaxe_instance->id = 274; + (*FillingContainer_addItem)(filling_container, stonePickaxe_instance); + + ItemInstance *stoneAxe_instance = new ItemInstance; + ALLOC_CHECK(stoneAxe_instance); + stoneAxe_instance->count = 255; + stoneAxe_instance->auxiliary = 0; + stoneAxe_instance->id = 275; + (*FillingContainer_addItem)(filling_container, stoneAxe_instance); + + ItemInstance *diamondShovel_instance = new ItemInstance; + ALLOC_CHECK(diamondShovel_instance); + diamondShovel_instance->count = 255; + diamondShovel_instance->auxiliary = 0; + diamondShovel_instance->id = 277; + (*FillingContainer_addItem)(filling_container, diamondShovel_instance); + + ItemInstance *diamondPickaxe_instance = new ItemInstance; + ALLOC_CHECK(diamondPickaxe_instance); + diamondPickaxe_instance->count = 255; + diamondPickaxe_instance->auxiliary = 0; + diamondPickaxe_instance->id = 278; + (*FillingContainer_addItem)(filling_container, diamondPickaxe_instance); + + ItemInstance *diamondAxe_instance = new ItemInstance; + ALLOC_CHECK(diamondAxe_instance); + diamondAxe_instance->count = 255; + diamondAxe_instance->auxiliary = 0; + diamondAxe_instance->id = 279; + (*FillingContainer_addItem)(filling_container, diamondAxe_instance); + + ItemInstance *magicWand_instance = new ItemInstance; + ALLOC_CHECK(magicWand_instance); + magicWand_instance->count = 255; + magicWand_instance->auxiliary = 0; + magicWand_instance->id = 280; + (*FillingContainer_addItem)(filling_container, magicWand_instance); + + ItemInstance *bowl_instance = new ItemInstance; + ALLOC_CHECK(bowl_instance); + bowl_instance->count = 255; + bowl_instance->auxiliary = 0; + bowl_instance->id = 281; + (*FillingContainer_addItem)(filling_container, bowl_instance); + + ItemInstance *goldSword_instance = new ItemInstance; + ALLOC_CHECK(goldSword_instance); + goldSword_instance->count = 255; + goldSword_instance->auxiliary = 0; + goldSword_instance->id = 283; + (*FillingContainer_addItem)(filling_container, goldSword_instance); + + ItemInstance *goldShovel_instance = new ItemInstance; + ALLOC_CHECK(goldShovel_instance); + goldShovel_instance->count = 255; + goldShovel_instance->auxiliary = 0; + goldShovel_instance->id = 284; + (*FillingContainer_addItem)(filling_container, goldShovel_instance); + + ItemInstance *goldPickaxe_instance = new ItemInstance; + ALLOC_CHECK(goldPickaxe_instance); + goldPickaxe_instance->count = 255; + goldPickaxe_instance->auxiliary = 0; + goldPickaxe_instance->id = 285; + (*FillingContainer_addItem)(filling_container, goldPickaxe_instance); + + ItemInstance *goldAxe_instance = new ItemInstance; + ALLOC_CHECK(goldAxe_instance); + goldAxe_instance->count = 255; + goldAxe_instance->auxiliary = 0; + goldAxe_instance->id = 286; + (*FillingContainer_addItem)(filling_container, goldAxe_instance); + + ItemInstance *string_instance = new ItemInstance; + ALLOC_CHECK(string_instance); + string_instance->count = 255; + string_instance->auxiliary = 0; + string_instance->id = 287; + (*FillingContainer_addItem)(filling_container, string_instance); + + ItemInstance *feather_instance = new ItemInstance; + ALLOC_CHECK(feather_instance); + feather_instance->count = 255; + feather_instance->auxiliary = 0; + feather_instance->id = 288; + (*FillingContainer_addItem)(filling_container, feather_instance); + + ItemInstance *gunpowder_instance = new ItemInstance; + ALLOC_CHECK(gunpowder_instance); + gunpowder_instance->count = 255; + gunpowder_instance->auxiliary = 0; + gunpowder_instance->id = 289; + (*FillingContainer_addItem)(filling_container, gunpowder_instance); + + ItemInstance *woodHoe_instance = new ItemInstance; + ALLOC_CHECK(woodHoe_instance); + woodHoe_instance->count = 255; + woodHoe_instance->auxiliary = 0; + woodHoe_instance->id = 290; + (*FillingContainer_addItem)(filling_container, woodHoe_instance); + + ItemInstance *stoneHoe_instance = new ItemInstance; + ALLOC_CHECK(stoneHoe_instance); + stoneHoe_instance->count = 255; + stoneHoe_instance->auxiliary = 0; + stoneHoe_instance->id = 291; + (*FillingContainer_addItem)(filling_container, stoneHoe_instance); + + ItemInstance *flint1_instance = new ItemInstance; + ALLOC_CHECK(flint1_instance); + flint1_instance->count = 255; + flint1_instance->auxiliary = 0; + flint1_instance->id = 292; + (*FillingContainer_addItem)(filling_container, flint1_instance); + + ItemInstance *diamondHoe_instance = new ItemInstance; + ALLOC_CHECK(diamondHoe_instance); + diamondHoe_instance->count = 255; + diamondHoe_instance->auxiliary = 0; + diamondHoe_instance->id = 293; + (*FillingContainer_addItem)(filling_container, diamondHoe_instance); + + ItemInstance *goldHoe_instance = new ItemInstance; + ALLOC_CHECK(goldHoe_instance); + goldHoe_instance->count = 255; + goldHoe_instance->auxiliary = 0; + goldHoe_instance->id = 294; + (*FillingContainer_addItem)(filling_container, goldHoe_instance); + + ItemInstance *seeds_instance = new ItemInstance; + ALLOC_CHECK(seeds_instance); + seeds_instance->count = 255; + seeds_instance->auxiliary = 0; + seeds_instance->id = 295; + (*FillingContainer_addItem)(filling_container, seeds_instance); + + ItemInstance *wheat_instance = new ItemInstance; + ALLOC_CHECK(wheat_instance); + wheat_instance->count = 255; + wheat_instance->auxiliary = 0; + wheat_instance->id = 296; + (*FillingContainer_addItem)(filling_container, wheat_instance); + + ItemInstance *bread_instance = new ItemInstance; + ALLOC_CHECK(bread_instance); + bread_instance->count = 255; + bread_instance->auxiliary = 0; + bread_instance->id = 297; + (*FillingContainer_addItem)(filling_container, bread_instance); + + ItemInstance *leatherCap_instance = new ItemInstance; + ALLOC_CHECK(leatherCap_instance); + leatherCap_instance->count = 255; + leatherCap_instance->auxiliary = 0; + leatherCap_instance->id = 298; + (*FillingContainer_addItem)(filling_container, leatherCap_instance); + + ItemInstance *leatherShirt_instance = new ItemInstance; + ALLOC_CHECK(leatherShirt_instance); + leatherShirt_instance->count = 255; + leatherShirt_instance->auxiliary = 0; + leatherShirt_instance->id = 299; + (*FillingContainer_addItem)(filling_container, leatherShirt_instance); + + ItemInstance *leatherPants_instance = new ItemInstance; + ALLOC_CHECK(leatherPants_instance); + leatherPants_instance->count = 255; + leatherPants_instance->auxiliary = 0; + leatherPants_instance->id = 300; + (*FillingContainer_addItem)(filling_container, leatherPants_instance); + + ItemInstance *leatherBoots_instance = new ItemInstance; + ALLOC_CHECK(leatherBoots_instance); + leatherBoots_instance->count = 255; + leatherBoots_instance->auxiliary = 0; + leatherBoots_instance->id = 301; + (*FillingContainer_addItem)(filling_container, leatherBoots_instance); + + ItemInstance *chainHelm_instance = new ItemInstance; + ALLOC_CHECK(chainHelm_instance); + chainHelm_instance->count = 255; + chainHelm_instance->auxiliary = 0; + chainHelm_instance->id = 302; + (*FillingContainer_addItem)(filling_container, chainHelm_instance); + + ItemInstance *chainShirt_instance = new ItemInstance; + ALLOC_CHECK(chainShirt_instance); + chainShirt_instance->count = 255; + chainShirt_instance->auxiliary = 0; + chainShirt_instance->id = 303; + (*FillingContainer_addItem)(filling_container, chainShirt_instance); + + ItemInstance *chainLegs_instance = new ItemInstance; + ALLOC_CHECK(chainLegs_instance); + chainLegs_instance->count = 255; + chainLegs_instance->auxiliary = 0; + chainLegs_instance->id = 304; + (*FillingContainer_addItem)(filling_container, chainLegs_instance); + + ItemInstance *chainBoots_instance = new ItemInstance; + ALLOC_CHECK(chainBoots_instance); + chainBoots_instance->count = 255; + chainBoots_instance->auxiliary = 0; + chainBoots_instance->id = 305; + (*FillingContainer_addItem)(filling_container, chainBoots_instance); + + ItemInstance *ironHelm_instance = new ItemInstance; + ALLOC_CHECK(ironHelm_instance); + ironHelm_instance->count = 255; + ironHelm_instance->auxiliary = 0; + ironHelm_instance->id = 306; + (*FillingContainer_addItem)(filling_container, ironHelm_instance); + + ItemInstance *ironChest_instance = new ItemInstance; + ALLOC_CHECK(ironChest_instance); + ironChest_instance->count = 255; + ironChest_instance->auxiliary = 0; + ironChest_instance->id = 307; + (*FillingContainer_addItem)(filling_container, ironChest_instance); + + ItemInstance *ironLegs_instance = new ItemInstance; + ALLOC_CHECK(ironLegs_instance); + ironLegs_instance->count = 255; + ironLegs_instance->auxiliary = 0; + ironLegs_instance->id = 308; + (*FillingContainer_addItem)(filling_container, ironLegs_instance); + + ItemInstance *ironBoots_instance = new ItemInstance; + ALLOC_CHECK(ironBoots_instance); + ironBoots_instance->count = 255; + ironBoots_instance->auxiliary = 0; + ironBoots_instance->id = 309; + (*FillingContainer_addItem)(filling_container, ironBoots_instance); + + ItemInstance *goldHelm_instance = new ItemInstance; + ALLOC_CHECK(goldHelm_instance); + goldHelm_instance->count = 255; + goldHelm_instance->auxiliary = 0; + goldHelm_instance->id = 314; + (*FillingContainer_addItem)(filling_container, goldHelm_instance); + + ItemInstance *goldChest_instance = new ItemInstance; + ALLOC_CHECK(goldChest_instance); + goldChest_instance->count = 255; + goldChest_instance->auxiliary = 0; + goldChest_instance->id = 315; + (*FillingContainer_addItem)(filling_container, goldChest_instance); + + ItemInstance *goldLegs_instance = new ItemInstance; + ALLOC_CHECK(goldLegs_instance); + goldLegs_instance->count = 255; + goldLegs_instance->auxiliary = 0; + goldLegs_instance->id = 316; + (*FillingContainer_addItem)(filling_container, goldLegs_instance); + + ItemInstance *goldBoots_instance = new ItemInstance; + ALLOC_CHECK(goldBoots_instance); + goldBoots_instance->count = 255; + goldBoots_instance->auxiliary = 0; + goldBoots_instance->id = 317; + (*FillingContainer_addItem)(filling_container, goldBoots_instance); + + ItemInstance *flint2_instance = new ItemInstance; + ALLOC_CHECK(flint2_instance); + flint2_instance->count = 255; + flint2_instance->auxiliary = 0; + flint2_instance->id = 318; + (*FillingContainer_addItem)(filling_container, flint2_instance); + + ItemInstance *porkRaw_instance = new ItemInstance; + ALLOC_CHECK(porkRaw_instance); + porkRaw_instance->count = 255; + porkRaw_instance->auxiliary = 0; + porkRaw_instance->id = 319; + (*FillingContainer_addItem)(filling_container, porkRaw_instance); + + ItemInstance *porkCooked_instance = new ItemInstance; + ALLOC_CHECK(porkCooked_instance); + porkCooked_instance->count = 255; + porkCooked_instance->auxiliary = 0; + porkCooked_instance->id = 320; + (*FillingContainer_addItem)(filling_container, porkCooked_instance); + + ItemInstance *leather_instance = new ItemInstance; + ALLOC_CHECK(leather_instance); + leather_instance->count = 255; + leather_instance->auxiliary = 0; + leather_instance->id = 334; + (*FillingContainer_addItem)(filling_container, leather_instance); + + ItemInstance *clayBrick_instance = new ItemInstance; + ALLOC_CHECK(clayBrick_instance); + clayBrick_instance->count = 255; + clayBrick_instance->auxiliary = 0; + clayBrick_instance->id = 336; + (*FillingContainer_addItem)(filling_container, clayBrick_instance); + + ItemInstance *clay_instance = new ItemInstance; + ALLOC_CHECK(clay_instance); + clay_instance->count = 255; + clay_instance->auxiliary = 0; + clay_instance->id = 337; + (*FillingContainer_addItem)(filling_container, clay_instance); + + ItemInstance *notepad_instance = new ItemInstance; + ALLOC_CHECK(notepad_instance); + notepad_instance->count = 255; + notepad_instance->auxiliary = 0; + notepad_instance->id = 339; + (*FillingContainer_addItem)(filling_container, notepad_instance); + + ItemInstance *book_instance = new ItemInstance; + ALLOC_CHECK(book_instance); + book_instance->count = 255; + book_instance->auxiliary = 0; + book_instance->id = 340; + (*FillingContainer_addItem)(filling_container, book_instance); + + ItemInstance *slimeball_instance = new ItemInstance; + ALLOC_CHECK(slimeball_instance); + slimeball_instance->count = 255; + slimeball_instance->auxiliary = 0; + slimeball_instance->id = 341; + (*FillingContainer_addItem)(filling_container, slimeball_instance); + + ItemInstance *compass_instance = new ItemInstance; + ALLOC_CHECK(compass_instance); + compass_instance->count = 255; + compass_instance->auxiliary = 0; + compass_instance->id = 345; + (*FillingContainer_addItem)(filling_container, compass_instance); + + ItemInstance *clock_instance = new ItemInstance; + ALLOC_CHECK(clock_instance); + clock_instance->count = 255; + clock_instance->auxiliary = 0; + clock_instance->id = 347; + (*FillingContainer_addItem)(filling_container, clock_instance); + + ItemInstance *glowDust_instance = new ItemInstance; + ALLOC_CHECK(glowDust_instance); + glowDust_instance->count = 255; + glowDust_instance->auxiliary = 0; + glowDust_instance->id = 348; + (*FillingContainer_addItem)(filling_container, glowDust_instance); + + ItemInstance *bone_instance = new ItemInstance; + ALLOC_CHECK(bone_instance); + bone_instance->count = 255; + bone_instance->auxiliary = 0; + bone_instance->id = 352; + (*FillingContainer_addItem)(filling_container, bone_instance); + + ItemInstance *sugar_instance = new ItemInstance; + ALLOC_CHECK(sugar_instance); + sugar_instance->count = 255; + sugar_instance->auxiliary = 0; + sugar_instance->id = 353; + (*FillingContainer_addItem)(filling_container, sugar_instance); + + ItemInstance *melon_instance = new ItemInstance; + ALLOC_CHECK(melon_instance); + melon_instance->count = 255; + melon_instance->auxiliary = 0; + melon_instance->id = 360; + (*FillingContainer_addItem)(filling_container, melon_instance); + + ItemInstance *beefRaw_instance = new ItemInstance; + ALLOC_CHECK(beefRaw_instance); + beefRaw_instance->count = 255; + beefRaw_instance->auxiliary = 0; + beefRaw_instance->id = 363; + (*FillingContainer_addItem)(filling_container, beefRaw_instance); + + ItemInstance *chickenRaw_instance = new ItemInstance; + ALLOC_CHECK(chickenRaw_instance); + chickenRaw_instance->count = 255; + chickenRaw_instance->auxiliary = 0; + chickenRaw_instance->id = 365; + (*FillingContainer_addItem)(filling_container, chickenRaw_instance); + + ItemInstance *cookedGoose_instance = new ItemInstance; + ALLOC_CHECK(cookedGoose_instance); + cookedGoose_instance->count = 255; + cookedGoose_instance->auxiliary = 0; + cookedGoose_instance->id = 366; + (*FillingContainer_addItem)(filling_container, cookedGoose_instance); + return ret; } @@ -98,4 +728,4 @@ void init_creative() { // Disable Other Restrictions is_restricted = 0; } -} +} \ No newline at end of file -- 2.40.1