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2 Commits

Author SHA1 Message Date
gamer4life1 d6ee9695b0 fix ifelse 2020-10-11 00:18:04 +00:00
gamer4life1 0ff01d014a fix command in case adduser no exist 2020-10-10 18:54:44 +00:00
464 changed files with 1429 additions and 19787 deletions

7
.dockerignore Normal file
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.git
.gitignore
Dockerfile
README.md
data
install.sh
build.sh

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name: 'CI'
on:
push:
branches:
- master
tags:
- '*'
- '!flatpak'
jobs:
# Build Project
build:
strategy:
fail-fast: false
matrix:
mode:
- Client
- Server
arch:
- AMD64
- ARM64
- ARMHF
name: Build
runs-on: ubuntu-latest
container: node:lts-bullseye
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
submodules: true
# Dependencies
- name: Install Dependencies
run: ./scripts/install-dependencies.sh ${{ matrix.arch }}
# Build
- name: Build
run: ./scripts/build.mjs appimage ${{ matrix.mode }} ${{ matrix.arch }}
- name: Upload Artifacts
uses: actions/upload-artifact@v3
with:
name: ${{ matrix.mode }} (${{ matrix.arch }})
path: ./out/*.AppImage*
if-no-files-found: error
# Test Project
test:
strategy:
fail-fast: false
matrix:
mode:
- Client
- Server
name: Test
runs-on: ubuntu-latest
container: node:lts-bullseye
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
submodules: true
# Dependencies
- name: Install Dependencies
run: ./scripts/install-dependencies.sh
# Test
- name: Test
run: ./scripts/test.sh ${{ matrix.mode }}
# Example Mods
example-mods:
name: Build Example Mods
runs-on: ubuntu-latest
container: node:lts-bullseye
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
submodules: true
# Dependencies
- name: Install Dependencies
run: ./scripts/install-dependencies.sh
- name: Install ARM Toolchain
run: apt-get install --no-install-recommends -y g++-arm-linux-gnueabihf gcc-arm-linux-gnueabihf
# Build SDK
- name: Build SDK
run: |
./scripts/build.mjs none client host
export _MCPI_SKIP_ROOT_CHECK=1
export DISPLAY=
./out/client/host/usr/bin/minecraft-pi-reborn-client --copy-sdk
# Build Example Mods
- name: Build Example Mods
run: ./example-mods/build.sh
- name: Upload Artifacts
uses: actions/upload-artifact@v3
with:
name: Example Mods
path: ./example-mods/out/*
if-no-files-found: error
# Create Release
release:
if: startsWith(github.ref, 'refs/tags/')
needs: build
name: Release
runs-on: ubuntu-latest
container: node:lts-bullseye
steps:
# Dependencies
- name: Install Go
uses: actions/setup-go@v4
with:
go-version: '>=1.20.1'
# Download Artifacts
- name: Download Artifacts
uses: actions/download-artifact@v3
with:
path: out
# Create Release
- name: Create Release
uses: https://gitea.com/actions/release-action@main
with:
files: ./out/*/*.AppImage*
api_key: ${{ secrets.RELEASE_TOKEN }}
title: v${{ github.ref_name }}
body: "[View Changelog](https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/src/branch/master/docs/CHANGELOG.md)"

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.gitignore vendored
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/minecraft-pi
/libpng
/core/build
/mods/build
/out
/debian/tmp
/.vscode
/build*
/CMakeLists.txt.user
*.autosave
/AppImageBuilder.yml
/appimage-builder-cache
/appimage-build
/AppDir
/*.zsync
/*.AppImage
/core*
/qemu_*
/example-mods/out
/.testing-tmp
/cmake-build-*
/.idea

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.gitmodules vendored
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[submodule "dependencies/glfw/src"]
path = dependencies/glfw/src
url = https://github.com/glfw/glfw.git
[submodule "dependencies/zenity/src"]
path = dependencies/zenity/src
url = https://gitea.thebrokenrail.com/minecraft-pi-reborn/zenity.git
[submodule "dependencies/LIEF/src"]
path = dependencies/LIEF/src
url = https://github.com/lief-project/LIEF.git
[submodule "media-layer/core/gles/dependencies/gles-compatibility-layer"]
path = dependencies/gles-compatibility-layer/src
url = https://gitea.thebrokenrail.com/minecraft-pi-reborn/gles-compatibility-layer.git
[submodule "dependencies/stb_image/include"]
path = dependencies/stb_image/include
url = https://github.com/nothings/stb.git
[submodule "dependencies/utf8cpp/src"]
path = dependencies/utf8cpp/src
url = https://github.com/nemtrif/utfcpp.git
[submodule "archives"]
path = archives
url = https://gitea.thebrokenrail.com/minecraft-pi-reborn/archives.git
[submodule "dependencies/symbol-processor/src"]
path = dependencies/symbol-processor/src
url = https://gitea.thebrokenrail.com/minecraft-pi-reborn/symbol-processor.git

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cmake_minimum_required(VERSION 3.17.0)
# Avoid Warning About DOWNLOAD_EXTRACT_TIMESTAMP
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.24.0)
cmake_policy(SET CMP0135 NEW)
endif()
# Core Options
include(cmake/options/core-options.cmake)
# Build Mode
if(NOT DEFINED CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "" FORCE)
endif()
# Start Project
project(minecraft-pi-reborn)
# Utility Functions
include(cmake/util/util.cmake)
# Sanity Checks
string(CONCAT ARM_SANITY_CHECK
"include(CheckSymbolExists)\n"
"check_symbol_exists(\"__arm__\" \"\" IS_ARM_TARGETING)"
)
if(BUILD_ARM_COMPONENTS)
string(CONCAT ARM_SANITY_CHECK
"${ARM_SANITY_CHECK}\n"
"if(NOT IS_ARM_TARGETING)\n"
" message(FATAL_ERROR \"ARM-Targeting Compiler Required\")\n"
"endif()"
)
endif()
cmake_language(EVAL CODE "${ARM_SANITY_CHECK}")
# Extra Options
include(cmake/options/extra-options.cmake)
# Paths
include(cmake/options/paths.cmake)
# Required Compile Flags
string(CONCAT COMPILE_FLAGS_SETUP
# Optimizations
"if(CMAKE_BUILD_TYPE STREQUAL \"Release\")\n"
" add_compile_options(-O3)\n"
" add_link_options(-s)\n"
"else()\n"
" add_compile_options(-g)\n"
"endif()\n"
# PIC
"set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)\n"
# Warnings
"add_link_options(-Wl,--no-undefined)\n"
# C Standard
"add_definitions(-D_GNU_SOURCE)\n"
"set(CMAKE_C_STANDARD 99)\n"
"set(CMAKE_CXX_STANDARD 11)\n"
# Skip RPath
"set(CMAKE_SKIP_BUILD_RPATH TRUE)"
)
cmake_language(EVAL CODE "${COMPILE_FLAGS_SETUP}")
# Fast Math
add_compile_options(-ffast-math)
# Warnings
add_compile_options(-Wall -Wextra -Werror -Wpointer-arith -Wshadow -Wnull-dereference)
if(CMAKE_C_COMPILER_ID STREQUAL "GNU")
# Prevents False Positives
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER 10.0)
add_compile_options(-Wno-stringop-overflow)
endif()
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER 11.0)
add_compile_options(-Wno-array-bounds -Wno-stringop-overread)
endif()
endif()
# Buld Dependencies
add_subdirectory(dependencies)
# Version
set_property(
DIRECTORY
APPEND
PROPERTY CMAKE_CONFIGURE_DEPENDS VERSION
)
file(STRINGS "${CMAKE_CURRENT_SOURCE_DIR}/VERSION" MCPI_VERSION)
file(TIMESTAMP "${CMAKE_CURRENT_SOURCE_DIR}/VERSION" MCPI_VERSION_DATE "%Y-%m-%d" UTC)
# Build libreborn
add_subdirectory(libreborn)
# Build Media Layer
add_subdirectory(media-layer)
# Build Launcher
if(BUILD_NATIVE_COMPONENTS)
add_subdirectory(launcher)
endif()
# Include Symbols
if(BUILD_ARM_COMPONENTS)
add_subdirectory(symbols)
endif()
# Build Mods
if(BUILD_ARM_COMPONENTS)
add_subdirectory(mods)
endif()
# Include Images
if(BUILD_NATIVE_COMPONENTS)
add_subdirectory(images)
endif()
# Install Prebuilt ARMHF Toolchain Sysroot
if(BUILD_ARM_COMPONENTS AND MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN)
install_arm_sysroot()
endif()
# Install SDK
if(BUILD_ARM_COMPONENTS)
install(EXPORT sdk DESTINATION "${MCPI_SDK_DIR}" FILE "sdk-targets.cmake" EXPORT_LINK_INTERFACE_LIBRARIES)
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/sdk.cmake"
# Compile Flags
"${COMPILE_FLAGS_SETUP}\n"
# Snaity Check
"${ARM_SANITY_CHECK}\n"
# Log
"message(STATUS \"Using Reborn SDK v${MCPI_VERSION}\")\n"
# Include Targets
"include(\"\${CMAKE_CURRENT_LIST_DIR}/sdk-targets.cmake\")\n"
)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sdk.cmake" DESTINATION "${MCPI_SDK_DIR}")
endif()
# Packaging
if(BUILD_NATIVE_COMPONENTS)
include(cmake/cpack/packaging.cmake)
endif()
# Superbuild
if(BUILD_NATIVE_COMPONENTS)
include(ExternalProject)
# Arguments
set(ARM_OPTIONS "${MCPI_OPTIONS}")
list(APPEND ARM_OPTIONS "-DMCPI_BUILD_MODE:STRING=arm")
list(APPEND ARM_OPTIONS "-DCMAKE_INSTALL_MESSAGE:STRING=NEVER")
list(APPEND ARM_OPTIONS "-DCMAKE_INSTALL_PREFIX:PATH=<INSTALL_DIR>/install")
if(NOT MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN)
if(DEFINED CMAKE_TOOLCHAIN_FILE)
list(APPEND ARM_OPTIONS "-DCMAKE_TOOLCHAIN_FILE:FILEPATH=${CMAKE_TOOLCHAIN_FILE}")
endif()
else()
list(APPEND ARM_OPTIONS "-DMCPI_USE_PREBUILT_ARMHF_TOOLCHAIN:BOOL=TRUE")
endif()
list(APPEND ARM_OPTIONS "-DCMAKE_BUILD_TYPE:STRING=${CMAKE_BUILD_TYPE}")
# Build
ExternalProject_Add(arm-components
DOWNLOAD_COMMAND ""
SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}"
CMAKE_CACHE_ARGS ${ARM_OPTIONS}
INSTALL_COMMAND "${CMAKE_COMMAND}" "-E" "rm" "-rf" "<INSTALL_DIR>/install"
COMMAND
"${CMAKE_COMMAND}" "-E" "env"
"DESTDIR="
"${CMAKE_COMMAND}" "--install" "<BINARY_DIR>"
USES_TERMINAL_CONFIGURE TRUE
USES_TERMINAL_BUILD TRUE
USES_TERMINAL_INSTALL TRUE
BUILD_ALWAYS TRUE
)
# Install
ExternalProject_Get_Property(arm-components INSTALL_DIR)
install(DIRECTORY "${INSTALL_DIR}/install/${MCPI_INSTALL_DIR}/" DESTINATION "${MCPI_INSTALL_DIR}")
endif()

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FROM debian:bullseye-slim
FROM arm64v8/debian:bullseye
RUN dpkg --add-architecture armhf
# Install
RUN \
apt-get update && \
apt-get install -y tini qemu-user && \
apt-get --fix-broken install -y && \
rm -rf /var/lib/apt/lists/*
apt-get upgrade -y && \
apt-get install -y libglvnd-dev:armhf libsdl1.2-dev:armhf libx11-dev:armhf build-essential zlib1g-dev:armhf git cmake curl gcc-arm-linux-gnueabihf g++-arm-linux-gnueabihf libfreeimage-dev:armhf libglfw3-dev:armhf xinput:armhf libxfixes-dev:armhf
# Copy
ADD ./out/server-amd64 /app
RUN ln -s /usr/lib/arm-linux-gnueabihf/libGLESv2.so.2 /usr/lib/libGLESv2.so
RUN ln -s /usr/lib/arm-linux-gnueabihf/libEGL.so.1 /usr/lib/libEGL.so
# Setup Working Directory
RUN mkdir /data
WORKDIR /data
ADD ./build /app/build
# Setup Entrypoint
ENTRYPOINT ["/usr/bin/tini", "--"]
CMD ["/app/usr/bin/minecraft-pi-reborn-server"]
WORKDIR /app
RUN ./build/download-minecraft-pi.sh
RUN ./build/build-libpng12.sh
ADD . /app
RUN ./build/build-mods.sh
WORKDIR ./minecraft-pi
ENTRYPOINT ./launcher

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FROM ubuntu:focal
RUN apt-get update && apt-get install -y docker.io

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pipeline {
agent {
dockerfile {
filename 'Dockerfile.build'
args '-v /var/run/docker.sock:/var/run/docker.sock'
}
}
stages {
stage('Install QEMU') {
steps {
sh 'docker run --rm --privileged multiarch/qemu-user-static --reset -p yes'
}
}
stage('Build') {
steps {
sh 'DOCKER_BUILD_OPTIONS="--no-cache" ./scripts/build.sh'
}
}
stage('Publish') {
steps {
withCredentials([usernamePassword(credentialsId: 'docker_hub_login', usernameVariable: 'DOCKER_HUB_USERNAME', passwordVariable: 'DOCKER_HUB_PASSWORD')]) {
sh 'docker login -u "${DOCKER_HUB_USERNAME}" -p "${DOCKER_HUB_PASSWORD}"'
}
sh 'docker push thebrokenrail/minecraft-pi'
}
}
stage('Package') {
steps {
sh './scripts/package.sh'
}
post {
success {
archiveArtifacts artifacts: 'out/**', fingerprint: true
}
}
}
}
}

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LICENSE
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MIT License
Copyright (c) 2024 TheBrokenRail
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# Modding
Modding Minecraft: Pi Edition is possible by patching the binary at runtime. To make this easier ``minecraft-pi-dcoker`` includes a libary called ``libcore.so`` which provides several functions to help you patch the game.
## Hex Addresses
Minecraft: Pi Edition has no symbols so you must patch the hex address of an instruction instead of using a function name. Hex addresses can be found using tools like [Ghidra](https://ghidra-sre.org) or [RetDec](https://retdec.com). To find out what a function does, you can find its equivalent in Minecraft: Pocket Edition 0.6.1 and use its name for reference because Minecraft: Pocket Edition 0.6.1 includes symbols.
## Loading Directories
``minecraft-pi-docker`` loads mods from two locations, ``/app/minecraft-pi/mods``, and ``~/.minecraft/mods``. The first location only exists in the Docker container and is immutable, so you should place your mods in ``~/.minecraft/mods`` which is mounted on the host as ``~/.minecraft-pi/mods``.
## ``libcore.so`` API
Header files and the shared library can be download from [Jenkins](https://jenkins.thebrokenrail.com/job/minecraft-pi-docker/job/master/lastSuccessfulBuild/artifact/out/lib).
### ``void *overwrite(void *start, void *target)``
This method replaces a function with another function.
#### Parameters
- **start:** The function you are replacing.
- **target:** The function you are replacing it with.
#### Return Value
The original contents of the function.
#### Warning
This should never be used on functions that are only 1 byte long because it overwrites 2 bytes.
#### Example
```c
static int func_injection(int a, int b) {
return a + 4;
}
__attribute__((constructor)) static void init() {
overwrite((void *) 0xabcde, func_injection);
}
```
### ``void revert_overwrite(void *start, void *original)``
This allows you to revert ``overwrite()``. This can be used to call the original version of a function.
#### Parameters
- **start:** The function that was overwritten.
- **original:** The return value of ``overwrite()``.
#### Return Value
None
#### Example
```c
typedef int (*func_t)(int a, int b);
static func_t func = (func_t) 0xabcde;
static void *func_original = NULL;
static int func_injection(int a, int b) {
revert_overwrite((void *) func, func_original);
(*func)(a, b);
revert_overwrite((void *) func, func_original);
return a + 4;
}
__attribute__((constructor)) static void init() {
func_original = overwrite((void *) func, func_injection);
}
```
### ``void patch(void *start, unsigned char patch[])``
This allows you to replace a specific instruction.
#### Parameters
- **start:** The target instruction.
- **patch:** The new instruction (array length must be 4).
#### Return Value
None
#### Example
```c
__attribute__((constructor)) static void init() {
unsigned char patch_data[4] = {0x00, 0x00, 0x00, 0x00};
patch((void *) 0xabcde, patch_data);
}
```

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<p align="center">
<img alt="Start Screen" src="images/start.png">
</p>
# Minecraft: Pi Edition For Docker
This is a project allowing Minecraft: Pi Edition to be run without a Raspberry Pi using Docker.
# Minecraft: Pi Edition: Reborn
Minecraft: Pi Edition Modding Project
## Setup
[View Binaries](https://jenkins.thebrokenrail.com/job/minecraft-pi-docker/job/master/lastSuccessfulBuild/artifact/out/)
## Documentation
[View Documentation](docs/README.md)
## Modding
[View Modding](MODDING.md)

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3.0.0

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Subproject commit 37d4baec5874b39e10cafda2f9fcf6b63129c85a

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#!/bin/sh
set -e
git clone --depth 1 https://git.code.sf.net/p/libpng/code libpng -b libpng12
cd libpng
./configure --host arm-linux-gnueabihf --prefix /usr/arm-linux-gnueabihf
make -j$(nproc)
make install
cd ../
rm -rf libpng

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#!/bin/sh
set -e
cd mods
mkdir build
cd build
cmake -DCMAKE_TOOLCHAIN_FILE=../../cmake/toolchain.cmake ..
make -j$(nproc)
cd ../../
mkdir minecraft-pi/mods
cp mods/build/lib*.so minecraft-pi/mods
cp mods/build/core/lib*.so minecraft-pi
cp mods/build/core/launcher minecraft-pi

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#!/bin/sh
set -e
URL="https://www.minecraft.net/content/dam/minecraft/edition-pi/minecraft-pi-0.1.1.tar.gz"
mkdir minecraft-pi
curl "${URL}" | tar -xz --strip-components 1 -C minecraft-pi

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# Downlaod AppImage Runtime
set(RUNTIME_ARCH "unknown")
if(CPACK_MCPI_ARCH STREQUAL "armhf")
set(RUNTIME_ARCH "armhf")
elseif(CPACK_MCPI_ARCH STREQUAL "arm64")
set(RUNTIME_ARCH "aarch64")
elseif(CPACK_MCPI_ARCH STREQUAL "amd64")
set(RUNTIME_ARCH "x86_64")
endif()
set(RUNTIME "${CPACK_TOPLEVEL_DIRECTORY}/runtime")
file(DOWNLOAD
"https://github.com/AppImage/AppImageKit/releases/download/continuous/runtime-${RUNTIME_ARCH}"
"${RUNTIME}"
STATUS DOWNLOAD_STATUS
)
list(GET DOWNLOAD_STATUS 0 STATUS_CODE)
list(GET DOWNLOAD_STATUS 1 ERROR_MESSAGE)
if(NOT STATUS_CODE EQUAL 0)
message(FATAL_ERROR "Unable To Downlopad AppImage Runtime: ${ERROR_MESSAGE}")
else()
message(STATUS "Downloaded AppImage Runtime: ${RUNTIME}")
endif()
# Package
set(APPIMAGE_ARCH "unknown")
if(CPACK_MCPI_ARCH STREQUAL "armhf")
set(APPIMAGE_ARCH "arm")
elseif(CPACK_MCPI_ARCH STREQUAL "arm64")
set(APPIMAGE_ARCH "arm_aarch64")
elseif(CPACK_MCPI_ARCH STREQUAL "amd64")
set(APPIMAGE_ARCH "x86_64")
endif()
execute_process(
COMMAND
"${CMAKE_COMMAND}" "-E" "env"
"ARCH=${APPIMAGE_ARCH}"
"appimagetool"
"--updateinformation" "zsync|https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/releases/download/latest/${CPACK_PACKAGE_FILE_NAME_ZSYNC}.AppImage.zsync"
"--runtime-file" "${RUNTIME}"
"--comp" "xz"
"${CPACK_TEMPORARY_DIRECTORY}"
"${CPACK_PACKAGE_FILE_NAME}.AppImage"
WORKING_DIRECTORY "${CPACK_PACKAGE_DIRECTORY}"
RESULT_VARIABLE APPIMAGETOOL_RESULT
)
if(NOT APPIMAGETOOL_RESULT EQUAL 0)
message(FATAL_ERROR "Unable Package AppImage")
endif()
# Rename ZSync File
file(RENAME "${CPACK_PACKAGE_DIRECTORY}/${CPACK_PACKAGE_FILE_NAME}.AppImage.zsync" "${CPACK_PACKAGE_DIRECTORY}/${CPACK_PACKAGE_FILE_NAME_ZSYNC}.AppImage.zsync")
# Summary Message
function(check_file name)
if(EXISTS "${CPACK_PACKAGE_DIRECTORY}/${name}")
message(STATUS "Generated: ${name}")
else()
message(FATAL_ERROR "Missing File: ${name}")
endif()
endfunction()
check_file("${CPACK_PACKAGE_FILE_NAME}.AppImage")
check_file("${CPACK_PACKAGE_FILE_NAME_ZSYNC}.AppImage.zsync")

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# Determine Architecture
set(CPACK_MCPI_ARCH "unknown")
include(CheckSymbolExists)
function(check_arch symbol name)
set(CMAKE_REQUIRED_QUIET TRUE)
check_symbol_exists("${symbol}" "" "IS_ARCH_${name}")
unset(CMAKE_REQUIRED_QUIET)
if("${IS_ARCH_${name}}")
set(CPACK_MCPI_ARCH "${name}" PARENT_SCOPE)
endif()
endfunction()
check_arch("__arm__" "armhf")
check_arch("__aarch64__" "arm64")
check_arch("__x86_64__" "amd64")
# CPack
set(CPACK_PACKAGE_NAME "${MCPI_VARIANT_NAME}")
set(CPACK_PACKAGE_VENDOR "TheBrokenRail & Mojang AB")
set(CPACK_VERBATIM_VARIABLES TRUE)
set(CPACK_MONOLITHIC_INSTALL TRUE)
set(CPACK_PACKAGE_FILE_NAME "${MCPI_VARIANT_NAME}-${MCPI_VERSION}-${CPACK_MCPI_ARCH}")
set(CPACK_PACKAGE_FILE_NAME_ZSYNC "${MCPI_VARIANT_NAME}-latest-${CPACK_MCPI_ARCH}")
# Version
string(REPLACE "." ";" VERSION_LIST "${MCPI_VERSION}")
list(GET VERSION_LIST 0 CPACK_PACKAGE_VERSION_MAJOR)
list(GET VERSION_LIST 1 CPACK_PACKAGE_VERSION_MINOR)
list(GET VERSION_LIST 2 CPACK_PACKAGE_VERSION_PATCH)
# AppImage
if(MCPI_IS_APPIMAGE_BUILD)
set(CPACK_GENERATOR "External")
set(CPACK_EXTERNAL_ENABLE_STAGING TRUE)
set(CPACK_EXTERNAL_PACKAGE_SCRIPT "${CMAKE_CURRENT_LIST_DIR}/appimage.cmake")
endif()
# Package
include(CPack)

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# Build Mode
set(MCPI_BUILD_MODE "native" CACHE STRING "\"arm\" = Build Only Code That Must Be ARM; \"native\" = Build Architecture-Independent Code")
set_property(CACHE MCPI_BUILD_MODE PROPERTY STRINGS "arm" "native")
if(MCPI_BUILD_MODE STREQUAL "arm")
set(BUILD_ARM_COMPONENTS TRUE)
set(BUILD_NATIVE_COMPONENTS FALSE)
elseif(MCPI_BUILD_MODE STREQUAL "native")
set(BUILD_ARM_COMPONENTS FALSE)
set(BUILD_NATIVE_COMPONENTS TRUE)
else()
message(FATAL_ERROR "Invalid Mode")
endif()
# Specify Options
set(MCPI_OPTIONS "")
function(mcpi_option name description type default)
set(full_name "MCPI_${name}")
set("${full_name}" "${default}" CACHE "${type}" "${description}")
list(APPEND MCPI_OPTIONS "-D${full_name}:${type}=${${full_name}}")
set(MCPI_OPTIONS "${MCPI_OPTIONS}" PARENT_SCOPE)
endfunction()
# Prebuilt ARMHF Toolchain
if(BUILD_ARM_COMPONENTS)
mcpi_option(USE_PREBUILT_ARMHF_TOOLCHAIN "Whether To Use A Prebuilt ARMHF Toolchain For Building ARM Components" BOOL FALSE)
if(MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN)
include("${CMAKE_CURRENT_LIST_DIR}/prebuilt-armhf-toolchain.cmake")
endif()
endif()

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@ -1,76 +0,0 @@
# Specify Options
mcpi_option(OPEN_SOURCE_ONLY "Only Install Open-Source Code (Will Result In Broken Install)" BOOL FALSE)
mcpi_option(IS_APPIMAGE_BUILD "AppImage Build" BOOL FALSE)
mcpi_option(IS_FLATPAK_BUILD "Flatpak Build" BOOL FALSE)
if(MCPI_IS_APPIMAGE_BUILD AND MCPI_IS_FLATPAK_BUILD)
message(FATAL_ERROR "Invalid Build Configuration")
endif()
# Server/Headless Builds
mcpi_option(SERVER_MODE "Server Mode" BOOL FALSE)
mcpi_option(HEADLESS_MODE "Headless Mode" BOOL "${MCPI_SERVER_MODE}")
# Prebuilt ARMHF Toolchain
if(BUILD_NATIVE_COMPONENTS)
set(MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN FALSE)
if(NOT IS_ARM_TARGETING)
set(MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN TRUE)
endif()
endif()
# Media Layer
if(NOT MCPI_HEADLESS_MODE)
set(DEFAULT_USE_MEDIA_LAYER_PROXY FALSE)
if(BUILD_NATIVE_COMPONENTS AND NOT IS_ARM_TARGETING)
set(DEFAULT_USE_MEDIA_LAYER_PROXY TRUE)
endif()
mcpi_option(USE_MEDIA_LAYER_PROXY "Whether To Enable The Media Layer Proxy" BOOL "${DEFAULT_USE_MEDIA_LAYER_PROXY}")
mcpi_option(USE_GLES1_COMPATIBILITY_LAYER "Whether To Enable The GLESv1_CM Compatibility Layer" BOOL TRUE)
else()
set(MCPI_USE_MEDIA_LAYER_PROXY FALSE)
endif()
if(MCPI_USE_MEDIA_LAYER_PROXY)
set(BUILD_MEDIA_LAYER_CORE "${BUILD_NATIVE_COMPONENTS}")
else()
set(BUILD_MEDIA_LAYER_CORE "${BUILD_ARM_COMPONENTS}")
endif()
# Specify Variant Name
set(MCPI_VARIANT_NAME "minecraft-pi-reborn")
if(MCPI_SERVER_MODE)
string(APPEND MCPI_VARIANT_NAME "-server")
else()
string(APPEND MCPI_VARIANT_NAME "-client")
endif()
# App ID
set(DEFAULT_APP_ID "com.thebrokenrail.MCPIReborn")
if(MCPI_SERVER_MODE)
string(APPEND DEFAULT_APP_ID "Server")
else()
string(APPEND DEFAULT_APP_ID "Client")
endif()
set(MCPI_APP_ID "${DEFAULT_APP_ID}" CACHE STRING "App ID")
# App Title
mcpi_option(APP_BASE_TITLE "Base App Title" STRING "Minecraft: Pi Edition: Reborn")
set(DEFAULT_APP_TITLE "${MCPI_APP_BASE_TITLE}")
if(MCPI_SERVER_MODE)
string(APPEND DEFAULT_APP_TITLE " (Server)")
else()
string(APPEND DEFAULT_APP_TITLE " (Client)")
endif()
mcpi_option(APP_TITLE "App Title" STRING "${DEFAULT_APP_TITLE}")
# Skin Server
mcpi_option(SKIN_SERVER "Skin Server" STRING "https://raw.githubusercontent.com/MCPI-Revival/Skins/data")
# QEMU
if(BUILD_NATIVE_COMPONENTS)
include(CheckSymbolExists)
check_symbol_exists("__ARM_ARCH" "" MCPI_IS_ARM32_OR_ARM64_TARGETING)
set(MCPI_USE_QEMU TRUE)
if(MCPI_IS_ARM32_OR_ARM64_TARGETING)
set(MCPI_USE_QEMU FALSE)
endif()
endif()

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@ -1,33 +0,0 @@
# Specify Installation Paths
set(MCPI_INSTALL_DIR "lib/${MCPI_VARIANT_NAME}")
set(MCPI_BIN_DIR "${MCPI_INSTALL_DIR}/bin")
set(MCPI_LEGAL_DIR "${MCPI_INSTALL_DIR}/legal") # For Software Licenses
set(MCPI_SDK_DIR "${MCPI_INSTALL_DIR}/sdk")
set(MCPI_SDK_LIB_DIR "${MCPI_SDK_DIR}/lib")
set(MCPI_SDK_INCLUDE_DIR "${MCPI_SDK_DIR}/include")
# Library Directory
set(MCPI_LIB_DIR "${MCPI_INSTALL_DIR}/lib")
if(BUILD_ARM_COMPONENTS)
string(APPEND MCPI_LIB_DIR "/arm")
elseif(BUILD_NATIVE_COMPONENTS)
string(APPEND MCPI_LIB_DIR "/native")
endif()
# Share Directory
set(MCPI_SHARE_DIR "share")
if(MCPI_IS_APPIMAGE_BUILD)
string(PREPEND MCPI_SHARE_DIR "usr/")
endif()
# Specify Default Installation Prefix
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(DEFAULT_PREFIX "/usr")
if(MCPI_IS_APPIMAGE_BUILD)
set(DEFAULT_PREFIX "/")
elseif(MCPI_IS_FLATPAK_BUILD)
set(DEFAULT_PREFIX "/app")
endif()
set(CMAKE_INSTALL_PREFIX "${DEFAULT_PREFIX}" CACHE PATH "" FORCE)
set(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT FALSE)
endif()

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# Pick Archive
set(toolchain_version "13.2.rel1")
execute_process(COMMAND uname -m OUTPUT_VARIABLE arch OUTPUT_STRIP_TRAILING_WHITESPACE)
if(arch STREQUAL "x86_64")
set(toolchain_file "arm-gnu-toolchain-${toolchain_version}-x86_64-arm-none-linux-gnueabihf.tar.xz")
elseif(arch STREQUAL "aarch64" OR arch STREQUAL "armv8b" OR arch STREQUAL "armv8l")
set(toolchain_file "arm-gnu-toolchain-${toolchain_version}-aarch64-arm-none-linux-gnueabihf.tar.xz")
else()
message(FATAL_ERROR "Unable To Download Prebuilt ARMHF Toolchain")
endif()
# Download If Needed
include(FetchContent)
FetchContent_Declare(
prebuilt-armhf-toolchain
URL "${CMAKE_CURRENT_LIST_DIR}/../../archives/${toolchain_file}"
)
FetchContent_MakeAvailable(prebuilt-armhf-toolchain)
set(toolchain_dir "${prebuilt-armhf-toolchain_SOURCE_DIR}")
# Force Toolchain
file(WRITE "${toolchain_dir}/toolchain.cmake"
"set(CMAKE_C_COMPILER \"\${CMAKE_CURRENT_LIST_DIR}/bin/arm-none-linux-gnueabihf-gcc\")\n"
"set(CMAKE_CXX_COMPILER \"\${CMAKE_CURRENT_LIST_DIR}/bin/arm-none-linux-gnueabihf-g++\")\n"
"set(CMAKE_SYSTEM_NAME \"Linux\")\n"
"set(CMAKE_SYSTEM_PROCESSOR \"arm\")\n"
"set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)\n"
)
set(CMAKE_TOOLCHAIN_FILE "${toolchain_dir}/toolchain.cmake" CACHE FILEPATH "" FORCE)
# Build Sysroot
set(sysroot_dir "${CMAKE_CURRENT_BINARY_DIR}/bundled-armhf-sysroot")
if("${toolchain_dir}/bin/arm-none-linux-gnueabihf-gcc" IS_NEWER_THAN "${sysroot_dir}")
# Create Directory
file(REMOVE_RECURSE "${sysroot_dir}")
file(MAKE_DIRECTORY "${sysroot_dir}")
# Copy Files From Toolchain
file(
COPY "${toolchain_dir}/arm-none-linux-gnueabihf/libc/"
DESTINATION "${sysroot_dir}"
USE_SOURCE_PERMISSIONS
FILES_MATCHING
PATTERN "*.so*"
)
# Delete Unneeded Files
file(REMOVE_RECURSE "${sysroot_dir}/usr/lib/audit")
file(REMOVE_RECURSE "${sysroot_dir}/usr/lib/gconv")
# Strip Files
file(GLOB_RECURSE files LIST_DIRECTORIES FALSE "${sysroot_dir}/*")
foreach(file IN LISTS files)
execute_process(COMMAND "${toolchain_dir}/bin/arm-none-linux-gnueabihf-strip" "${file}" RESULT_VARIABLE ret)
# Check Result
if(NOT ret EQUAL 0)
# Delete Invalid Files
file(REMOVE "${file}")
endif()
endforeach()
endif()
# Install Sysroot (Skipping Empty Directories)
function(install_arm_sysroot)
file(GLOB_RECURSE files LIST_DIRECTORIES FALSE RELATIVE "${sysroot_dir}" "${sysroot_dir}/*")
foreach(file IN LISTS files)
get_filename_component(parent "${file}" DIRECTORY)
install(PROGRAMS "${sysroot_dir}/${file}" DESTINATION "${MCPI_INSTALL_DIR}/sysroot/${parent}")
endforeach()
endfunction()

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cmake/toolchain.cmake Normal file
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set(CMAKE_SYSTEM_NAME Linux)
set(CMAKE_SYSTEM_PROCESSOR arm)
set(CMAKE_C_COMPILER arm-linux-gnueabihf-gcc)
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)

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@ -1,7 +0,0 @@
# Compile For x86_64
include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
# Use x86_64 Cross-Compiler
setup_toolchain("x86_64-linux-gnu")
# Details
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "x86_64")

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# Compile For ARM64
include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
# Use ARM64 Cross-Compiler
setup_toolchain("aarch64-linux-gnu")
# Details
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "aarch64")

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# Compile For ARM
include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
# Use ARM Cross-Compiler
setup_toolchain("arm-linux-gnueabihf")
# Details
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "arm")

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# Setup Toolchain
macro(setup_toolchain target)
# Target Variants
set(target_variants "${target}")
macro(add_target_variant value)
string(REPLACE "-linux" "-${value}-linux" target_variant "${target}")
list(APPEND target_variants "${target_variant}")
endmacro()
add_target_variant(unknown)
add_target_variant(none)
add_target_variant(pc)
# Find Compiler
macro(find_compiler output name)
set(possible_names "")
foreach(possible_target IN LISTS target_variants)
list(APPEND possible_names "${possible_target}-${name}")
endforeach()
find_program(
"${output}"
NAMES ${possible_names}
NO_CACHE
)
if("${${output}}" STREQUAL "${output}-NOTFOUND")
message(FATAL_ERROR "Unable To Find ${name}")
endif()
endmacro()
find_compiler(CMAKE_C_COMPILER "gcc")
find_compiler(CMAKE_CXX_COMPILER "g++")
# Extra
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# Custom Search Paths
set(CMAKE_FIND_ROOT_PATH "/usr/${target}" "/usr/lib/${target}" "/usr")
# pkg-config
set(ENV{PKG_CONFIG_LIBDIR} "/usr/lib/${target}/pkgconfig:/usr/${target}/lib/pkgconfig:/usr/lib/pkgconfig:/usr/share/pkgconfig")
endmacro()

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@ -1,12 +0,0 @@
# Read Hex Data
file(READ "${EMBED_IN}" data HEX)
# Convert Hex Data For C Compatibility
string(REGEX REPLACE "([0-9a-f][0-9a-f])" "0x\\1," data "${data}")
# Get C Name
get_filename_component(name "${EMBED_IN}" NAME)
string(MAKE_C_IDENTIFIER "${name}" name)
# Write Data
file(WRITE "${EMBED_OUT}" "#include <stddef.h>\nconst unsigned char ${name}[] = {${data}};\nconst size_t ${name}_len = sizeof (${name});\n")

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@ -1,33 +0,0 @@
# Symlink Function
function(install_symlink target link)
get_filename_component(parent "${link}" DIRECTORY)
if(parent STREQUAL "")
set(parent ".")
endif()
file(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/symlink/${parent}")
file(CREATE_LINK "${target}" "${CMAKE_BINARY_DIR}/symlink/${link}" SYMBOLIC)
install(FILES "${CMAKE_BINARY_DIR}/symlink/${link}" DESTINATION "${parent}")
endfunction()
# Embed Resources
set(util_list_dir "${CMAKE_CURRENT_LIST_DIR}")
function(embed_resource target file)
# Get C Name
get_filename_component(name "${file}" NAME)
string(MAKE_C_IDENTIFIER "${name}" name)
# Add Command
add_custom_command(OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/${name}.c"
COMMAND "${CMAKE_COMMAND}"
ARGS "-DEMBED_IN=${CMAKE_CURRENT_SOURCE_DIR}/${file}" "-DEMBED_OUT=${CMAKE_CURRENT_BINARY_DIR}/${name}.c" "-P" "${util_list_dir}/embed-resource.cmake"
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/${file}" "${util_list_dir}/embed-resource.cmake"
)
# Add To Target
target_sources("${target}" PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/${name}.c")
endfunction()
# Nicer Output
function(message log_level)
if((NOT MESSAGE_QUIET) OR (NOT (log_level STREQUAL "STATUS" OR log_level MATCHES "^CHECK_")))
_message("${log_level}" ${ARGN})
endif()
endfunction()

9
core/CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.1.0)
project(core)
add_compile_options(-Wall -Wextra -Werror)
add_library(bcm_host SHARED src/bcm_host.c)
add_executable(launcher src/launcher.c)

39
core/src/bcm_host.c Normal file
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#include <stdint.h>
void bcm_host_init(void) {
}
void bcm_host_deinit(void) {
}
int32_t graphics_get_display_size(__attribute__((unused)) const uint16_t display_number, __attribute__((unused)) uint32_t *width, __attribute__((unused)) uint32_t *height) {
return -1;
}
unsigned bcm_host_get_peripheral_address(void) {
return 0x20000000;
}
unsigned bcm_host_get_peripheral_size(void) {
return 0x01000000;
}
unsigned bcm_host_get_sdram_address(void) {
return 0x40000000;
}
uint32_t vc_dispmanx_display_open(__attribute__((unused)) uint32_t device) {
return 0;
}
uint32_t vc_dispmanx_element_add(__attribute__((unused)) uint32_t update, __attribute__((unused)) uint32_t display, __attribute__((unused)) int32_t layer, __attribute__((unused)) const void *dest_rect, __attribute__((unused)) uint32_t src, __attribute__((unused)) const void *src_rect, __attribute__((unused)) uint32_t protection, __attribute__((unused)) void *alpha, __attribute__((unused)) void *clamp, __attribute__((unused)) uint32_t transform) {
return 0;
}
uint32_t vc_dispmanx_update_start(__attribute__((unused)) int32_t priority) {
return 0;
}
int vc_dispmanx_update_submit_sync(__attribute__((unused)) uint32_t update) {
return 0;
}

145
core/src/launcher.c Normal file
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#define _FILE_OFFSET_BITS 64
#define _GNU_SOURCE
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <dirent.h>
#include <errno.h>
static int starts_with(const char *s, const char *t) {
return strncmp(s, t, strlen(t)) == 0;
}
static int ends_with(const char *s, const char *t) {
size_t slen = strlen(s);
size_t tlen = strlen(t);
if (tlen > slen) return 1;
return strcmp(s + slen - tlen, t) == 0;
}
static void trim(char *value) {
// Remove Trailing Colon
int length = strlen(value);
if (value[length - 1] == ':') {
value[length - 1] = '\0';
}
}
static void set_and_print_env(char *name, char *value) {
// Set Variable With Not Trailing Colon
trim(value);
fprintf(stderr, "Set %s = %s\n", name, value);
setenv(name, value, 1);
}
static char *get_env_safe(const char *name) {
// Get Variable Or Blank String If Not Set
char *ret = getenv(name);
return ret != NULL ? ret : "";
}
static void load(char **ld_path, char **ld_preload, char *folder) {
int folder_name_length = strlen(folder);
while (1) {
DIR *dp = opendir(folder);
if (dp != NULL) {
struct dirent *entry = NULL;
errno = 0;
while (1) {
entry = readdir(dp);
if (entry != NULL) {
// Check If File Is A Shared Library
if (entry->d_type == DT_REG && starts_with(entry->d_name, "lib") && ends_with(entry->d_name, ".so")) {
int name_length = strlen(entry->d_name);
int total_length = folder_name_length + name_length;
char name[total_length + 1];
for (int i = 0; i < folder_name_length; i++) {
name[i] = folder[i];
}
for (int i = 0; i < name_length; i++) {
name[folder_name_length + i] = entry->d_name[i];
}
name[total_length] = '\0';
// Add To LD_PRELOAD
asprintf(ld_preload, "%s:%s", name, *ld_preload);
}
} else if (errno != 0) {
// Error Reading Contents Of Folder
fprintf(stderr, "Error Reading Directory: %s\n", strerror(errno));
exit(1);
} else {
break;
}
}
closedir(dp);
// Add To LD_LIBRARY_PATH
asprintf(ld_path, "%s:%s", *ld_path, folder);
return;
} else if (errno == ENOENT) {
// Folder Doesn't Exists, Attempt Creation
char *cmd = NULL;
asprintf(&cmd, "mkdir -p %s", folder);
int ret = system(cmd);
if (ret != 0) {
exit(ret);
}
} else {
// Unable To Open Folder
fprintf(stderr, "Error Opening Directory: %s\n", strerror(errno));
exit(1);
}
}
}
int main(__attribute__((unused)) int argc, char *argv[]) {
fprintf(stderr, "Configuring Game...\n");
// Create Screenshots Folder
char *screenshots_cmd = NULL;
asprintf(&screenshots_cmd, "mkdir -p %s/.minecraft/screenshots", getenv("HOME"));
system(screenshots_cmd);
free(screenshots_cmd);
char *ld_path = NULL;
// Start Configuring LD_LIBRARY_PATH
char *cwd = getcwd(NULL, 0);
asprintf(&ld_path, "%s:/usr/arm-linux-gnueabihf/lib", cwd);
free(cwd);
// Start Configuring LD_PRELOAD
char *ld_preload = NULL;
asprintf(&ld_preload, "%s", get_env_safe("LD_PRELOAD"));
// Load Mods From ./mods
load(&ld_path, &ld_preload, "./mods/");
// Loads Mods From ~/.minecraft/mods
char *home_mods = NULL;
asprintf(&home_mods, "%s/.minecraft/mods/", getenv("HOME"));
load(&ld_path, &ld_preload, home_mods);
free(home_mods);
// Add Existing LD_LIBRARY_PATH
asprintf(&ld_path, "%s:%s", ld_path, get_env_safe("LD_LIBRARY_PATH"));
// Set LD_LIBRARY_PATH
set_and_print_env("LD_LIBRARY_PATH", ld_path);
free(ld_path);
// Set LD_PRELOAD
set_and_print_env("LD_PRELOAD", ld_preload);
free(ld_preload);
// Start Game
fprintf(stderr, "Starting Game...\n");
return execve("./minecraft-pi", argv, environ);
}

7
debian/DEBIAN/control vendored Normal file
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Package: minecraft-pi
Version: 1.0.0
Maintainer: TheBrokenRail <connor24nolan@live.com>
Description: Fun with Blocks
Homepage: https://www.minecraft.net/en-us/edition/pi
Architecture: amd64
Depends: docker.io, docker-compose, virgl-server, zenity, policykit-1, adduser, login

7
debian/DEBIAN/postinst vendored Executable file
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#!/bin/sh
set -e
docker run --rm --privileged multiarch/qemu-user-static --reset -p yes
MCPI_FEATURES='' docker-compose -f /usr/share/minecraft-pi/docker-compose.yml pull

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debian/usr/bin/minecraft-pi vendored Executable file
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#!/bin/sh
set -e
# Ensure Features Are Selected
if [ -z "${MCPI_SUBSHELL}" ]; then
MCPI_FEATURES="$(zenity --class 'Minecraft - Pi edition' --list --checklist --column 'Enabled' --column 'Feature' TRUE 'Touch GUI' FALSE 'Survival Mode' TRUE 'Fix Bow & Arrow' TRUE 'Fix Attacking' TRUE 'Mob Spawning' TRUE 'Fancy Graphics' TRUE 'Disable Autojump By Default' TRUE 'Fix Sign Placement' TRUE 'Show Block Outlines')"
MCPI_USERNAME="$(zenity --class 'Minecraft - Pi edition' --entry --text 'Minecraft Username:' --entry-text 'StevePi')"
fi
export MCPI_FEATURES
export MCPI_USERNAME
# Start VirGL
virgl_test_server &
VIRGL_PID="$!"
# Ensure Groups Are Correct
if [ -z "${MCPI_SUBSHELL}" ]; then
if ! id -Gn "$(whoami)" | grep '\bdocker\b' > /dev/null; then
if ! command -v adduser &> /dev/null
then
pkexec usermod -aG "$(whoami)" docker
else
pkexec adduser "$(whoami)" docker
fi
fi
exec sg docker "env MCPI_SUBSHELL=1 \"$(realpath -e "$0")\""
fi
# Allow X11 Connections From Root
xhost local:root
# Launch Minecraft
DOCKER_COMPOSE="docker-compose -f /usr/share/minecraft-pi/docker-compose.yml"
${DOCKER_COMPOSE} pull | zenity --class 'Minecraft - Pi edition' --progress --pulsate --no-cancel --auto-close --text 'Updating Minecraft...'
${DOCKER_COMPOSE} up
${DOCKER_COMPOSE} down
# Kill VirGL
kill "${VIRGL_PID}"

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[Desktop Entry]
Name=Minecraft: Pi Edition
Comment=Fun with Blocks
Icon=/usr/share/pixmaps/minecraft-pi.png
StartupNotify=false
StartupWMClass=Minecraft - Pi edition
Exec=/usr/bin/minecraft-pi
Terminal=false
Type=Application
Categories=Application;Game;

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version: '3.7'
services:
minecraft-pi:
image: thebrokenrail/minecraft-pi
network_mode: 'host'
volumes:
- '/tmp/.X11-unix:/tmp/.X11-unix'
- '/tmp/.virgl_test:/tmp/.virgl_test'
- '~/.minecraft-pi:/root/.minecraft'
environment:
- 'DISPLAY=unix${DISPLAY}'
- 'MCPI_FEATURES=${MCPI_FEATURES}'
- 'MCPI_USERNAME=${MCPI_USERNAME}'

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project(dependencies)
# stb_image
if(BUILD_ARM_COMPONENTS AND NOT MCPI_HEADLESS_MODE)
add_subdirectory(stb_image)
endif()
# Minecraft: Pi Edition
if(BUILD_ARM_COMPONENTS AND NOT MCPI_OPEN_SOURCE_ONLY)
add_subdirectory(minecraft-pi)
endif()
# Zenity (Minimal Build)
if(BUILD_NATIVE_COMPONENTS AND NOT MCPI_SERVER_MODE)
add_subdirectory(zenity)
endif()
# LIEF
if(BUILD_NATIVE_COMPONENTS OR (BUILD_MEDIA_LAYER_CORE AND NOT MCPI_HEADLESS_MODE))
add_subdirectory(LIEF)
endif()
# QEMU
if(BUILD_NATIVE_COMPONENTS AND MCPI_USE_QEMU)
add_subdirectory(qemu)
endif()
# GLFW
if(BUILD_MEDIA_LAYER_CORE AND NOT MCPI_HEADLESS_MODE)
add_subdirectory(glfw)
endif()
# GLES Compatibility Layer
if(BUILD_MEDIA_LAYER_CORE AND NOT MCPI_HEADLESS_MODE AND MCPI_USE_GLES1_COMPATIBILITY_LAYER)
add_subdirectory(gles-compatibility-layer)
endif()
# UTF8-CPP
add_subdirectory(utf8cpp)
# Symbol Prcoessor
if(BUILD_ARM_COMPONENTS)
add_subdirectory(symbol-processor)
endif()

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project(LIEF)
# Silence Warnings
add_compile_options(-w -Wno-psabi)
## LIEF
# Options
set(BUILD_SHARED_LIBS TRUE CACHE BOOL "" FORCE)
set(LIEF_C_API FALSE CACHE BOOL "" FORCE)
set(LIEF_EXAMPLES FALSE CACHE BOOL "" FORCE)
set(LIEF_PYTHON_API FALSE CACHE BOOL "" FORCE)
set(LIEF_TESTS FALSE CACHE BOOL "" FORCE)
set(LIEF_USE_CCACHE FALSE CACHE BOOL "" FORCE)
set(LIEF_LOGGING FALSE CACHE BOOL "" FORCE)
set(LIEF_LOGGING_DEBUG FALSE CACHE BOOL "" FORCE)
set(LIEF_ENABLE_JSON FALSE CACHE BOOL "" FORCE)
set(LIEF_ELF TRUE CACHE BOOL "" FORCE)
set(LIEF_PE FALSE CACHE BOOL "" FORCE)
set(LIEF_MACHO FALSE CACHE BOOL "" FORCE)
set(LIEF_DEX FALSE CACHE BOOL "" FORCE)
set(LIEF_ART FALSE CACHE BOOL "" FORCE)
set(LIEF_OAT FALSE CACHE BOOL "" FORCE)
set(LIEF_VDEX FALSE CACHE BOOL "" FORCE)
# Download
set(MESSAGE_QUIET TRUE)
add_subdirectory(src EXCLUDE_FROM_ALL)
unset(MESSAGE_QUIET)
# Install
install(TARGETS LIB_LIEF DESTINATION "${MCPI_LIB_DIR}")
if(BUILD_ARM_COMPONENTS)
install(TARGETS LIB_LIEF EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
endif()
# License
install(FILES src/LICENSE DESTINATION "${MCPI_LEGAL_DIR}/LIEF")

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Subproject commit 16962f2f36a51b2acefad9cec3622f6de5730aa3

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project(gles-compatibility-layer)
# GLES Compatibility Layer
set(GLES_COMPATIBILITY_LAYER_USE_ES3 FALSE CACHE BOOL "" FORCE)
set(GLES_COMPATIBILITY_LAYER_USE_SDL FALSE CACHE BOOL "" FORCE)
set(GLES_COMPATIBILITY_LAYER_DEPENDENCY glfw CACHE STRING "" FORCE)
add_subdirectory(src)

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Subproject commit 67a8d026aa5aef062dae654d418c3cd09417c0c1

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project(glfw)
# Silence Warnings
add_compile_options(-w)
## GLFW
# Download
set(BUILD_SHARED_LIBS TRUE CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES FALSE CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS FALSE CACHE BOOL "" FORCE)
set(GLFW_BUILD_DOCS FALSE CACHE BOOL "" FORCE)
set(GLFW_INSTALL FALSE CACHE BOOL "" FORCE)
set(GLFW_BUILD_WIN32 FALSE CACHE BOOL "" FORCE)
set(GLFW_BUILD_COCOA FALSE CACHE BOOL "" FORCE)
set(GLFW_BUILD_X11 TRUE CACHE BOOL "" FORCE)
set(GLFW_BUILD_WAYLAND TRUE CACHE BOOL "" FORCE)
set(GLFW_LIBRARY_TYPE "SHARED" CACHE BOOL "" FORCE)
set(MESSAGE_QUIET TRUE)
add_subdirectory(src EXCLUDE_FROM_ALL)
unset(MESSAGE_QUIET)
# Install
install(TARGETS glfw DESTINATION "${MCPI_LIB_DIR}")
# License
install(FILES src/LICENSE.md DESTINATION "${MCPI_LEGAL_DIR}/glfw")

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Subproject commit 7b6aead9fb88b3623e3b3725ebb42670cbe4c579

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project(minecraft-pi)
include(FetchContent)
## Minecraft: Pi Edition
# Download
FetchContent_Declare(
minecraft-pi
URL "${CMAKE_CURRENT_SOURCE_DIR}/minecraft-pi-0.1.1.tar.gz"
)
FetchContent_Populate(minecraft-pi)
# Install
install(
DIRECTORY "${minecraft-pi_SOURCE_DIR}/"
DESTINATION "${MCPI_INSTALL_DIR}/game"
USE_SOURCE_PERMISSIONS
REGEX "api" EXCLUDE
REGEX "data" EXCLUDE
)
if(NOT MCPI_HEADLESS_MODE)
install(
DIRECTORY "${minecraft-pi_SOURCE_DIR}/data/"
DESTINATION "${MCPI_INSTALL_DIR}/game/data"
USE_SOURCE_PERMISSIONS
)
endif()
install_symlink("game/minecraft-pi" "${MCPI_INSTALL_DIR}/minecraft-pi")

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project(qemu)
## QEMU
# Version
set(QEMU_VERSION "8.2.1")
# Flatpak Support
set(QEMU_PATCH "")
if(MCPI_IS_FLATPAK_BUILD)
set(QEMU_PATCH "sed" "-i" "s/libdrm/libdrm-dis/g" "<SOURCE_DIR>/meson.build")
endif()
# Build
include(ExternalProject)
set(PKGCONFIG_ENV "")
if(DEFINED ENV{PKG_CONFIG_LIBDIR})
set(PKGCONFIG_ENV "PKG_CONFIG_LIBDIR=$ENV{PKG_CONFIG_LIBDIR}")
endif()
ExternalProject_Add(qemu
URL "${CMAKE_CURRENT_SOURCE_DIR}/../../archives/qemu-${QEMU_VERSION}.tar.xz"
CONFIGURE_COMMAND
"${CMAKE_COMMAND}" "-E" "env"
${PKGCONFIG_ENV}
"CFLAGS=-s"
"CXXFLAGS=-s"
"<SOURCE_DIR>/configure"
"--prefix=${CMAKE_INSTALL_PREFIX}"
"--cross-prefix="
"--cc=${CMAKE_C_COMPILER}"
"--cxx=${CMAKE_CXX_COMPILER}"
"--disable-debug-info"
"--target-list=arm-linux-user"
"--without-default-features"
USES_TERMINAL_CONFIGURE TRUE
BUILD_COMMAND ninja "qemu-arm"
USES_TERMINAL_BUILD TRUE
INSTALL_COMMAND ""
TEST_COMMAND ""
PATCH_COMMAND ${QEMU_PATCH}
BUILD_BYPRODUCTS "<BINARY_DIR>/qemu-arm"
)
# Install
ExternalProject_Get_property(qemu BINARY_DIR)
install(PROGRAMS "${BINARY_DIR}/qemu-arm" DESTINATION "${MCPI_BIN_DIR}")
# License
ExternalProject_Get_property(qemu SOURCE_DIR)
install(FILES "${SOURCE_DIR}/COPYING" DESTINATION "${MCPI_LEGAL_DIR}/qemu")

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project(stb_image)
# Silence Warnings
add_compile_options(-w)
## stb_image
# Build
add_library(stb_image SHARED src/stb_image_impl.c)
target_include_directories(
stb_image
PUBLIC
"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>"
"$<INSTALL_INTERFACE:${MCPI_SDK_INCLUDE_DIR}/stb_image>"
)
target_link_libraries(stb_image PRIVATE m)
target_compile_definitions(stb_image PUBLIC STBI_ONLY_PNG)
# Install
install(TARGETS stb_image DESTINATION "${MCPI_LIB_DIR}")
install(
DIRECTORY "include/"
DESTINATION "${MCPI_SDK_INCLUDE_DIR}/stb_image"
FILES_MATCHING
PATTERN "*.h"
)
install(TARGETS stb_image EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
# License
install(FILES include/LICENSE DESTINATION "${MCPI_LEGAL_DIR}/stb_image")

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Subproject commit beebb24b945efdea3b9bba23affb8eb3ba8982e7

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#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image.h"
#include "stb_image_write.h"

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project(symbol-processor)
# Install Dependencies
set(SRC "${CMAKE_CURRENT_SOURCE_DIR}/src")
set(NODE_MODULES "${SRC}/node_modules")
function(npm_run)
execute_process(
COMMAND npm ${ARGV}
WORKING_DIRECTORY "${SRC}"
RESULT_VARIABLE RESULT
)
if(NOT RESULT EQUAL 0)
file(REMOVE_RECURSE "${NODE_MODULES}")
message(FATAL_ERROR "Unable To Run NPM Command")
endif()
endfunction()
if(NOT EXISTS "${NODE_MODULES}")
npm_run(ci --silent)
npm_run(run --silent lint)
endif()

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Subproject commit 67c4adaa772445f919f37131d7605bd374c67845

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project(utf8cpp)
# Silence Warnings
add_compile_options(-w)
## stb_image
# Build
add_subdirectory(src EXCLUDE_FROM_ALL)
# License
install(FILES src/LICENSE DESTINATION "${MCPI_LEGAL_DIR}/utf8cpp")

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Subproject commit f6780f77f6824aa0fbe69f9b97ef7d8aba26ed92

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project(zenity)
# Silence Warnings
add_compile_options(-w)
## Zenity
# Download
set(MESSAGE_QUIET TRUE)
add_subdirectory(src EXCLUDE_FROM_ALL)
unset(MESSAGE_QUIET)
# Ensure Build
add_custom_target(zenity-build ALL DEPENDS zenity)
# Install
install(TARGETS zenity DESTINATION "${MCPI_BIN_DIR}")
# License
install(FILES src/COPYING DESTINATION "${MCPI_LEGAL_DIR}/zenity")

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Subproject commit a7496461161c917878d58131711425e7c8e59436

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# Architecture
## Launch Sequence
### Common
1. The launcher forks itself.
1. The child process continues the launch sequence.
2. The original process monitors the child process for crashes.
### Client
1. The launcher is started by the user.
1. The launcher starts several Zenity dialogs to configure MCPI-Reborn.
1. If the corresponding environmental variable for a setting is specified, it will be used instead of the dialog.
2. If a setting is cached, then the dialog's default value will be the cached value instead of the normal default.
3. When configuration has been completed, the settings specified will be cached.
2. The launcher replaces itself with MCPI.
1. MCPI-Reborn components are loaded using `LD_PRELOAD` and `LD_LIBRARY_PATH`.
2. If the Media Layer Proxy is enabled, then the Media Layer Proxy Client is started as a sub-process.
### Server
1. The launcher is started by the user.
2. The launcher replaces itself with MCPI.
## Components
### Launcher
This component configures the various environmental variables required for MCPI-Reborn to work. When running in client-mode, this component will also launch several Zenity dialogs for interactive configuration.
The environmental variables configured by this component includes:
* `LD_PRELOAD`
* `LD_LIBRARY_PATH`
* `MCPI_FEATURE_FLAGS`
* `MCPI_RENDER_DISTANCE`
* `MCPI_USERNAME`
This is always compiled for the host system's architecture.
### Media Layer
The Media Layer handles MCPI's graphics calls and user input. It replaces MCPI's native usage of SDL 1.2 with GLFW.
#### Core
This sub-component re-implements a subset of SDL 1.2 calls with GLFW. It also provides a few utility functions that are used internally by MCPI-Reborn.
The utility functions include:
* Fullscreen
* Audio
* Etc
This is always compiled for the host system's architecture unless the Media Layer Proxy is disabled.
This was created because SDL 1.2 has numerous bugs and is in-general unsupported.
#### Proxy
This sub-component must be used if the host system's architecture isn't ARM. It uses UNIX pipes to cross architectural boundaries and allow MCPI to use the Media Layer Core (which is always compiled for the host system's architecture).
It is made of two parts:
* Media Layer Proxy Server
* Links To MCPI
* Creates The UNIX Pipes
* Same External API As The Media Layer Core
* Compiled For ARM
* Media Layer Proxy Client
* Links To The Media Layer Core
* Connects To The Media Layer Proxy Server
* Uses The System's Native GLES Driver (ie. Mesa)
* Compiled For The Host System's Architecture
While proxying all Media Layer Core API calls across UNIX pipes does hurt performance, it is better than emulating the entire graphics stack.
Using this in server-mode is redundant (but is possible).
#### Extras
This sub-component contains code that must always be linked directly to MCPI.
This is always compiled for ARM.
#### Headers
This sub-component includes headers for SDL, GLES, and EGL allowing easy (cross-)compilation.
### Mods
This component patches MCPI to modify its behavior. It's loaded using `LD_PRELOAD`.
This is always compiled for ARM.
### `libreborn`
This component contains various utility functions including:
* Code Patching (ARM Only)
* Logging
* Etc
The code patching is ARM only because it relies on hard-coded ARM instructions. However, this is irrelevant since code patching is only needed in ARM code (to patch MCPI).
### `symbols`
This component contains all MCPI symbols.
## Dependencies
MCPI-Reborn has several dependencies:
* MCPI (Bundled)
* GLFW (Only In Client Mode; Bundled)
* OpenGL ES 2.0
* OpenAL (Only In Client Mode)
* ZLib (Required By LibPNG; Bundled)
* LibPNG (Bundled)
* QEMU User Mode (Only On Non-ARM Hosts; Runtime Only)
* Zenity (Only In Client Mode; Runtime Only; Bundled)

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# Building
## Dependencies
### Debian/Ubuntu
```sh
./scripts/install-dependencies.sh
```
## Instructions
```sh
./scripts/build.mjs <none|appimage|flatpak> <client|server> <armhf|arm64|amd64|host> [--clean] [--install] [-Dvar=value...]
```

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# Changelog
**3.0.0**
* Modding API Revamped
* `*(unsigned char **)` Is Dead!
* Add Peaceful Mode To Options Screen
* Proper Create New World Screen
* Proper Chat Screen
* Add `Animated Lava` Feature Flag (Enabled By Default)
* Add `Animated Fire` Feature Flag (Enabled By Default)
* Add `Use Java Beta 1.3 Light Ramp` Feature Flag (Enabled By Default)
* Add `Send Full Level When Hosting Game` Feature Flag (Enabled By Default)
* Add `Food Overlay` Feature Flag (Disabled By Default)
* Add `Display Date In Select World Screen` Feature Flag (Enabled By Default)
* Add `Optimized Chunk Sorting` Feature Flag (Enabled By Default)
* Add `Add Cake` Feature Flag (Enabled By Default)
* Add Milk Buckets
* Implement Crafting Remainders
* Improve Death Messages
* Massive Build System Improvements
* Fix Item Dropping When Killing Players From The Server Console
* Fix Furnace Visual Bug When Using Lava Bucket As Fuel
* Add Splash Text To Start Screen
* `overwrite_calls` Now Scans VTables
**2.5.3**
* Add `Replace Block Highlight With Outline` Feature Flag (Enabled By Default)
* By Default, The Outline Width Is Set Using The GUI Scale
* This Can Be Overridden Using The `MCPI_BLOCK_OUTLINE_WIDTH` Environmental Variable
* Added `overwrite_calls_within` Function
**2.5.2**
* Add `3D Chest Model` Feature Flag (Enabled By Default)
* Stop Using Jenkins
* Replace `iconv`
* Replace LibPNG
**2.5.1**
* Allow Overriding Custom Skin Server Using `MCPI_SKIN_SERVER` Environmental Variable
* Fix Bug With SDK Generation
**2.5.0**
* [Custom skin support](CUSTOM_SKINS.md)!
* Add `Load Custom Skins` Feature Flag (Enabled By Default)
**2.4.9**
* Allow Overriding GUI Scale With `MCPI_GUI_SCALE` Environmental Variable
* Add `Disable Block Tinting` Feature Flag (Disabled By Default)
* Add `Disable Hostile AI In Creative Mode` Feature Flag (Enabled By Default)
* Allow Accessing Configuration At Runtime (Useful For Mods That Need To Support Multiple Versions)
**2.4.8**
* Fix Bug In `extract_from_bl_instruction`
* Update LIEF And GLFW
* Allow Mods To Access The Original GLFW Keycode For Key Events (But Better)
* More Accurate Sound
**2.4.7**
* Improve Server Performance
* Add `Add Biome Colors To Grass` Feature Flag (Disabled By Default)
* Add `Generate Caves` Feature Flag (Enabled By Default)
* Allow Mods To Access The Original GLFW Keycode For Key Events
**2.4.6**
* [Minimal Controller Support](CONTROLS.md)
* Fix Holding Left-Click When Attacking
* Fix Crashing On ARMHF
* Heavily Improved Crash Report Dialog
**2.4.5**
* Bundle QEMU
**2.4.4**
* Cache Previous Launcher Configuration
* Add `MCPI_API_PORT` Environmental Variable
* Fix Particles In Front-Facing View
* Fixed Launch Crash On Ubuntu ARM64
* PatchELF Replaced With LIEF
* Moved `3D Anaglyph` Feature Flag To Options Screen
* Add `Improved Classic Title Screen` Feature Flag (Enabled By Default)
* Add Quit button
* Add Options Button (Moved From `Fix Options Screen` Feature Flag)
* Add `Disable Speed Bridging` Feature Flag (Disabled By Default)
* Add `Disable Creative Mode Mining Delay` Feature Flag (Disabled By Default)
* Improved Feature Flag Names
* Miscellaneous Bug Fixes
* Improved Build System
**2.4.3**
* Fix Signs With CP-437
**2.4.2**
* Fix Picking Up Lava
* Fix Wayland App ID
**2.4.1**
* Allow More Characters In Usernames And Chat
* Fix Running On ARMHF Debian Buster
**2.4.0**
* [Modding SDK](../example-mods/README.md)
* Cache Blacklist/Whitelist
* More Reliable AppImages
* CMake Refactors
* Disable Broken Touchscreen-Specific Block Outline Behavior
* Add `Remove Forced GUI Lag (Can Break Joining Servers)` Feature Flag (Disabled By Default)
* Add `Add Buckets` Feature Flag (Enabled By Default)
* Add `Classic HUD` Feature Flag (Enabled By Default)
* Add `Translucent Toolbar` Feature Flag (Enabled By Default)
* Add `Force EGL` Feature Flag (Disabled By Default)
* Fix Sound Pitch/Volume/Attenuation
* Fix Holding Left-Click When Attacking
* Don't Force EGL (Should Fix Some NVIDIA Systems)
* Performance Fixes
**2.3.13**
* Fix Texture Bug
**2.3.12**
* Media Layer Proxy Optimizations
* Bug Fixes
**2.3.11**
* `--version` Command Line Option
* TPS Measured In Benchmark & Server
* Front-Facing Third-Person
* GLESv1 Comparability Layer
* Miscellaneous Bug Fixes
**2.3.10**
* Add Crash Report Dialog
* Disable V-Sync By Default
* Refactor Child Process Management
* Improve Build System
* Support For Building On Ubuntu 22.04
**2.3.9**
* Bundle An ARM Sysroot
* Not Used On ARM32 Systems
* Based On Debian Bullseye
* Colored Log Output
**2.3.8**
* Switch Up Mod Loading Order
**2.3.7**
* Don't Append Hyphens To New World Name, Only Folder Names
**2.3.6**
* Fix `Invert Y-axis` Option Name
* Improve Touch GUI Inventory In Non-Touch GUI
* New Create World Dialog
* Controlled By `Implement Create World Dialog` Feature Flag (Enabled By Default)
* Custom World Names
* Game-Mode Selection
* Custom Seeds
**2.3.5**
* Renamed Some Feature Flags
* Add `Improved Title Background` Feature Flag (Enabled By Default)
* Non-Touch GUI Rework
* Make `Full Touch GUI` Feature Flag Disabled By Default
* Add `Force Touch GUI Button Behavior` Feature Flag (Enabled By Default)
* Add `Improved Button Hover Behavior` Feature Flag (Enabled By Default)
**2.3.4**
* AppImage Fixes
* Make Death Messages Customizable Server-Side
* Fix Q-Key Behavior Behavior When Editing Signs
* Add `Force Touch Inventory` Feature Flag (Disabled By Default)
* Add `Fix Pause Menu` Feature Flag (Enabled By Default)
* Enables Server Visibility Toggle Button
* Options Changes (Not Supported On Legacy)
* Add `Fix Options Screen` Feature Flag (Enabled By Default)
* Adds Options Button To Classic UI Start Screen
* Removes Useless Options Toggles
* Fixes Options Toggles' Default Position
* Store Multiple Settings In `options.txt`
* `Peaceful Mode` Feature Flag Moved To `game_difficulty`
* `Smooth Lighting` Feature Flag Moved To `gfx_ao`
* `Fancy Graphics` Feature Flag Moved To `gfx_fancygraphics`
* `Disable Hosting LAN Worlds` Feature Flag Moved To `mp_server_visible_default`
**2.3.3**
* Add More Blocks To Expanded Creative Inventory
* Add AppStream Metadata
**2.3.2**
* Simplify Launch Sequence
* Add More Blocks To Expanded Creative Inventory
* Fix Nether Reactor With Creative Restrictions Disabled
* Alphabetize Feature Flags
* Add `Disable V-Sync` Feature Flag (Disabled By Default)
**2.3.1**
* Internal Refactor Of `libreborn`
* Remove Use Of `/bin/sh`
* Load Custom Mods First
* Use Zenity Dark Mode
* Add `Improved Cursor Rendering` Feature Flag (Enabled By Default)
**2.3.0**
* Switch To AppImage For Packaging
* Prevent OpenAL From Crashing When Out Of Memory
* Vendor GLFW & Zenity
* Seamless Wayland Support
* Add `MCPI_DEBUG` Environmental Variable
* Add `Disable Hosting LAN Worlds` Feature Flag (Disabled By Default)
* Add `Fix Furnace Not Checking Item Auxiliary` Feature Flag (Enabled By Default)
* Add `Disable Raw Mouse Motion (Not Recommended)` Feature Flag (Disabled By Default) For Broken X11 Setups
* Added Back `~/.minecraft-pi/mods`
* Improve Build System
* Improve Documentation
**2.2.11**
* Add `Close Current Screen On Death` Feature Flag (Enabled By Default) To Prevent Bugs
* Fix More Furnace UI Bugs When Using "Disable 'gui_blocks' Atlas"
**2.2.10**
* Fix Bug With Picking Up Items In "Remove Creative Mode Restrictions" Mode
**2.2.9**
* Fix String Sanitization
* Store Files In `/usr/lib`
**2.2.8**
* Add `Hide Chat Messages` Optional Feature Flag
* Add `Remove Creative Mode Restrictions` Optional Feature Flag
* Improve GLFW->SDL Mouse Motion Event Conversion
* Performance Optimizations
* Make Majority Of Server-Specific Logging Code Also Apply To The Client
* Simple Benchmark Mode
* Fix Typo When Audio Source File Doesn't Exist
* Improve Build System
**2.2.7**
* Fix Crash When OpenAL Is Unavailable
* Fix Command Input In Server
**2.2.5**
* Fix Bug In Texture Scaling Code
**2.2.5**
* Scale Animated Textures
* Add More Blocks To Expanded Creative Inventory
* Reduce Unnecessary Logging
* Log IPs In Server Mode
**2.2.4**
* Instead Of Crashing, Disable Polling Block Hits In Survival Mode Using The API
**2.2.3**
* Fix Crash When Taking Odd-Sized Screenshots
**2.2.2**
* Add More Missing Sound Events
* Make Missing Sound Event Cause Warning Rather Than Crash
**2.2.1**
* Prevent `random.burp` Sound From Crashing Game
* Always Cleanup Media Layer, Even On Crash
* Resolve All Sounds On Startup
**2.2.0**
* Sound Support
* Split Off `Allow Joining Survival Servers` From Game-Mode Mod
* Separate Headless Code From Server Code
* Fix Bug Where `RakNetInstance` Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened
* Clean-Up Code
* Remove Support For Debian Buster
**2.1.8**
* Fix Crash On ARM Systems
**2.1.7**
* Fix On 64-Bit ARM Systems
**2.1.6**
* Optimize Media Layer Proxy
**2.1.5**
* Print Error Message If RakNet Fails To Start
**2.1.4**
* Fix `RakNet::RakString` Security Bug
**2.1.3**
* Workaround Broken Library Search Path On Some ARM 32-Bit Systems
**2.1.2**
* Fix Library Loading On ARM 32-Bit Systems
**2.1.1**
* Fix Symlink Code
**2.1.0**
* Allow Binding `Q` Key To Item Dropping
* Expose More Feature Flags
* Replace `Mob Spawning` Feature Flag With `Force Mob Spawning`
* Fix `ESC` Key In Options Menu When `Miscellaneous Input Fixes` Is Enabled
**2.0.9**
* Fix Translucent Preview Items In Furnace UI Being Fully Opaque When The `gui_blocks` Atlas Is Disabled
**2.0.8**
* Use Default Port In `servers.txt` If Not Specified
**2.0.7**
* Fix Sign Text Not Updating In Multiplayer When Exiting Editing UI Using Escape Button
* Fix Item Dropping Not Working
**2.0.6**
* Fix Toolbar Size In Normal GUI
**2.0.5**
* Show Reborn Version In Start Screen
* External Server Support
**2.0.4**
* Optimize Media Layer Proxy
**2.0.3**
* Make `kill` Admin Command Print Death Message
**2.0.2**
* Fix Mouse Cursor Bugs
**2.0.1**
* Fix Blank Screen On Twister OS
**2.0.0**
* Major Rewrite

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# Command Line Usage
## Command Line Arguments
### `--version` (Or `-v`)
If you run MCPI-Reborn with `--version` it will print its version to `stdout`.
### `--debug`
This sets `MCPI_DEBUG`.
### `--copy-sdk`
This extracts the modding SDK and immediately exits. (This allows the SDK to be extracted without starting the game.)
### Client Mode Only
#### `--print-available-feature-flags`
This print the available feature flags (and their default values) to `stdout` and then immediately exit.
The feature flags are printed in the following format:
```
TRUE This Flag Is On By Default
FALSE This Flag Is Off By Default
```
#### `--default`
This will skip the startup configuration dialogs and just use the default values. This will use the cached configuration unless `--no-cache` is used.
#### `--benchmark`
This will make MCPI-Reborn enter a simple benchmark mode. This means automatically loading a newly generated world, then rotating the camera for a period of time. When it has finished, it will then exit and print the average FPS while the world was loaded. In this mode, all user input is blocked. However you can still modify rendering settings by changing feature flags.
The world used will always be re-created on start and uses a hard-coded seed.
#### `--no-cache`
This will skip loading and saving the cached launcher configuration.
#### `--wipe-cache`
This will wipe the cached launcher configuration.
### Server Mode Only
#### `--only-generate`
This will make MCPI-Reborn immediately exit once world generation has completed. This is mainly used for automatically testing MCPI-Reborn.
## Environmental Variables
### `MCPI_DEBUG`
This enables debug logging if it is set.
### `MCPI_API_PORT`
This configures the API to use a different port (the default is 4711).
### Client Mode Only
If any of the following variables aren't set, one configuration dialog will open on startup for each unset variable.
#### `MCPI_FEATURE_FLAGS`
This corresponds to `--print-available-feature-flags`. This is just a list of all enabled feature flags separated by `|`.
For instance, the string `Feature A|Feature B` would enable both `Feature A` and `Feature B` and *disable every other available feature flag*.
#### `MCPI_RENDER_DISTANCE`
This is the render distance. The possible values are: `Far`, `Normal`, `Short`, and `Tiny`.
#### `MCPI_USERNAME`
This is the username.

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# In-Game Controls
## Keyboard & Mouse
| Action | Function |
| --- | --- |
| W | Move Forward |
| A | Move Left |
| S | Move Backward |
| D | Move Right |
| Space | Jump |
| Shift | Sneak |
| E | Open Inventory |
| Q | Drop Item |
| Ctrl+Q | Drop Item Stack |
| 1-9 | Select Item In Toolbar/Hotbar |
| Escape | Pause |
| Tab | Lock/Unlock Mouse |
| F11 | Fullscreen |
| F2 | Screenshot |
| F1 | Hide GUI |
| F5 | Change Perspective |
| T | Open Chat |
| Mouse Movement | Camera Control |
| Scroll Wheel | Cycle Selected Item In Toolbar |
| Left-CLick | Attack/Destroy |
| Right-Click | Use Item/Place Block |
## Game Controller
| Action | Function |
| --- | --- |
| A | Jump |
| Y | Open Inventory |
| B | Sneak[^1] |
| X | Open Crafting |
| D-Pad Up | Change Perspective |
| D-Pad Down | Drop Item |
| D-Pad Right | Open Chat |
| Left/Right Bumper | Cycle Selected Item In Toolbar |
| Left Trigger | Use Item/Place Block |
| Right Trigger | Attack/Destroy |
| Start/Back | Pause |
| Left Stick | Movement |
| Right Stick | Camera Control |
[^1]: Unlike Minecraft: Bedrock Edition, this *is not* a toggle.

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# Credits
| Project | Reason |
| --- | --- |
| [mhsjlw/mcpilauncher](https://github.com/mhsjlw/mcpilauncher/blob/master/trampoline/trampoline.c) | Information On Getting Minecraft: Pi Eiditon To Run On Desktop Linux |
| [Phirel's Survival Patch](https://www.minecraftforum.net/forums/minecraft-editions/minecraft-pi-edition/1960005-survival-mode-patch) | Information On Survival Mode Support |
| [zhuowei/MinecraftPEModWiki](https://github.com/zhuowei/MinecraftPEModWiki/wiki/How-some-unlocks-are-made) | Information On Smooth Lighting Support |
| [Ghidra](https://ghidra-sre.org) | Used For Decompiling Minecraft: Pi Edition |
| [RetDec](https://retdec.com) | Used For Decompiling Minecraft: Pi Edition |
| [minecraft-linux/mcpelauncher-core](https://github.com/minecraft-linux/mcpelauncher-core/blob/6b5e17b5685a612143297ae4595bdd12327284f3/src/patch_utils.cpp#L42) | Original Function Overwrite Code |
| [Hooking C Functions at Runtime - Thomas Finch](http://thomasfinch.me/blog/2015/07/24/Hooking-C-Functions-At-Runtime.html) | Original Patching Code |

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# Custom Skins
MCPI-Reborn supports downloading custom skins from [a central skin server](https://github.com/MCPI-Revival/Skins). Skins are downloaded based on the current MCPI username.
This *does not* cache skins and *will not* work without internet access.
Custom skins can be disabled using the `Load Custom Skins` feature flag.

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# Dedicated Server
The dedicated server is a version of Minecraft: Pi Edition modified to run in a headless environment. It loads settings from a `server.properties` file.
This server is also compatible with MCPE Alpha v0.6.1[^1].
## Setup
To use, install and run the `minecraft-pi-reborn-server` AppImage. It will generate the world and `server.properties` in the current directory.
## Server Limitations
* Player data is not saved because of limitations with MCPE LAN worlds
* An easy workaround is to place your inventory in a chest before logging off
* Survival Mode servers are incompatible with unmodded MCPI
[^1]: The exception to this is buckets, those will crash MCPE players.

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# Installation
## AppImage
Download packages [here](https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/releases).
### System Requirements
* Debian Bullseye/Ubuntu 20.04 Or Higher
* FUSE 2
* Debian/Ubuntu: `sudo apt install libfuse2`
* Arch: `sudo pacman -S fuse2`
* Client-Only Dependencies
* Graphics Drivers
* GTK+ 3
* Debian/Ubuntu: `sudo apt install libgtk-3-0`
* Arch: `sudo pacman -S gtk3`
* OpenAL
* Debian/Ubuntu: `sudo apt install libopenal1`
* Arch: `sudo pacman -S openal`
### Running
Follow [these](https://docs.appimage.org/introduction/quickstart.html#how-to-run-an-appimage) instructions.
## Flatpak
<a href="https://flathub.org/apps/details/com.thebrokenrail.MCPIReborn"><img width="240" alt="Download On Flathub" src="https://flathub.org/assets/badges/flathub-badge-en.svg" /></a>
### Note
Game data is stored in `~/.var/app/com.thebrokenrail.MCPIReborn/.minecraft-pi` instead of `~/.minecraft-pi`.
## Arch User Repository (Arch Linux Only)
The [`minecraft-pi-reborn-git`](https://aur.archlinux.org/packages/minecraft-pi-reborn-git) is available in the AUR.

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# Multiplayer
MCPI-Reborn supports two ways to play multiplayer.
## Local Network (LAN)
This is also supported by vanilla MCPI. Just load a world in MCPI and other devices on the network can join.
## External Servers
Unlike vanilla MCPI, MCPI-Reborn allows you to natively join a server outside of the local network. Just modify `~/.minecraft-pi/servers.txt` and it should show up in MCPI's server list.
### Example `~/.minecraft-pi/servers.txt`
```
# Default Port Is 19132
example.com
# Custom Port
example.com:19133
```

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# Overriding Assets
To make overriding assets easier, MCPI-Reborn provides an overrides folder. Any file located in Minecraft: Pi Edition's `data` folder can be overridden by placing a file with the same name and path in the overrides folder. The overrides folder is located at `~/.minecraft-pi/overrides`[^1].
## Examples
- `data/images/terrain.png` -> `~/.minecraft-pi/overrides/images/terrain.png`
- `data/lang/en_US.lang` -> `~/.minecraft-pi/overrides/lang/en_US.lang`
[^1]: On Flatpak, the path is `~/.var/app/com.thebrokenrail.MCPIReborn/.minecraft-pi/overrides`.

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# Documentation
* [View Installation](INSTALL.md)
* [View Overriding Assets](OVERRIDING_ASSETS.md)
* [View Dedicated Server](DEDICATED_SERVER.md)
* [View Credits](CREDITS.md)
* [View Terminology](TERMINOLOGY.md)
* [View Building](BUILDING.md)
* [View Architecture](ARCHITECTURE.md)
* [View Command Line Arguments](COMMAND_LINE.md)
* [View Multiplayer](MULTIPLAYER.md)
* [View Sound](SOUND.md)
* [View In-Game Controls](CONTROLS.md)
* [View Custom Skins](CUSTOM_SKINS.md)
* [View Changelog](CHANGELOG.md)

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# Sound
One of MCPI-Reborn's main modifications is a sound-engine since MCPI does not include one by default[^1]. However, it can't be used out-of-box because MCPI does not contain any sound data and MCPI-Reborn can't include it because of copyright.
MCPE's sound data can be extracted from any MCPE v0.6.1[^2] APK file, just place its `libminecraftpe.so` into `~/.minecraft-pi/overrides`[^3] and you should have sound!
[^1]: The mute button is just leftover code from MCPE, it does not actually do anything in un-modded MCPI, however it is connected to MCPI-Reborn's sound-engine.
[^2]: This is not a hard limit, an MCPE v0.8.1 APK would probably work, but don't rely on it.
[^3]: On Flatpak, the path is `~/.var/app/com.thebrokenrail.MCPIReborn/.minecraft-pi/overrides`.

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# Terminology
| Name | Description |
| --- | --- |
| MCPI | Shorthand for Minecraft: Pi Edition |
| MCPE | Shorthand for Minecraft: Pocket Edition |
| Host Architecture | The native architecture of the CPU that MCPi-Reborn will be running on |
| Native Component | A component that *can* be compiled for the host architecture |
| ARM Component | A component that *must* be compiled for ARM |
| Server Mode | A mode where MCPI is patched into behaving like a dedicated server |
| Client Mode | The normal behavior of MCPI |
| Stub | An implementation of a library where all functions either do nothing or error |

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# Example Mods
This is an example of a mod that can be built using the modding SDK.
* **Expanded Creative Mod**: This specific mod adds even more items and blocks to the Creative Inventory. It was originally by [@Bigjango13](https://github.com/bigjango13).
* **Chat Commands Mod**: This specific mod makes an chat message starting with a ``/`` handled by the MCPI API.
* **Recipes Mod**: This specific mod demos custom recipes.
## The SDK
The modding SDK is a collection of exported CMake targets that allows anyone to create their own MCPI mod!
The SDK is copied to ``~/.minecraft-pi/sdk/lib/minecraft-pi-reborn-client/sdk/sdk.cmake`` whenever MCPI-Reborn is started.
## How do I use this?
```sh
mkdir build
cd build
cmake ..
cp libexpanded-creative.so ~/.minecraft-pi/mods
```

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#!/bin/sh
set -e
# Create Output Directory
cd "$(dirname "$0")"
ROOT="$(pwd)"
OUT="${ROOT}/out"
rm -rf "${OUT}"
mkdir -p "${OUT}"
# Build
build() {
cd "${ROOT}/$1"
# Build
rm -rf build
mkdir build
cd build
cmake -GNinja ..
cmake --build .
# Copy Result
cp lib*.so "${OUT}"
}
build chat-commands
build expanded-creative
build recipes

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/out
/debian/tmp
/.vscode
/build*
/CMakeLists.txt.user
*.autosave
/AppImageBuilder.yml
/appimage-builder-cache
/appimage-build
/AppDir
/*.zsync
/*.AppImage
/core*
/qemu_*
/cmake/.prebuilt-armhf-toolchain

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cmake_minimum_required(VERSION 3.16.0)
# Build For ARM
set(CMAKE_C_COMPILER arm-linux-gnueabihf-gcc)
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "arm")
# Start Project
project(chat-commands)
# Include SDK
include("$ENV{HOME}/.minecraft-pi/sdk/lib/minecraft-pi-reborn-client/sdk/sdk.cmake")
# Build
add_library(chat-commands SHARED chat-commands.cpp)
target_link_libraries(chat-commands mods reborn-patch symbols)

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// Headers
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
#include <mods/chat/chat.h>
#include <mods/misc/misc.h>
// The Actual Mod
HOOK(chat_handle_packet_send, void, (Minecraft *minecraft, ChatPacket *packet)) {
// Get Message
const char *message = packet->message.c_str();
if (message[0] == '/') {
// API Command
Gui *gui = &minecraft->gui;
std::string out = chat_send_api_command(minecraft, (char *) &message[1]);
if (out.length() > 0 && out[out.length() - 1] == '\n') {
out[out.length() - 1] = '\0';
}
misc_add_message(gui, out.c_str());
} else {
// Call Original Method
ensure_chat_handle_packet_send();
real_chat_handle_packet_send(minecraft, packet);
}
}

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/out
/debian/tmp
/.vscode
/build*
/CMakeLists.txt.user
*.autosave
/AppImageBuilder.yml
/appimage-builder-cache
/appimage-build
/AppDir
/*.zsync
/*.AppImage
/core*
/qemu_*
/cmake/.prebuilt-armhf-toolchain

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cmake_minimum_required(VERSION 3.16.0)
# Build For ARM
set(CMAKE_C_COMPILER arm-linux-gnueabihf-gcc)
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "arm")
# Start Project
project(expanded-creative)
# Include SDK
include("$ENV{HOME}/.minecraft-pi/sdk/lib/minecraft-pi-reborn-client/sdk/sdk.cmake")
# Build
add_library(expanded-creative SHARED expanded-creative.cpp)
target_link_libraries(expanded-creative mods reborn-patch symbols)

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// Headers
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
#include <mods/misc/misc.h>
// The Actual Mod
static void Inventory_setupDefault_FillingContainer_addItem_call_injection(FillingContainer *filling_container) {
ItemInstance *fire_instance = new ItemInstance;
ALLOC_CHECK(fire_instance);
fire_instance->count = 255;
fire_instance->auxiliary = 0;
fire_instance->id = 51;
FillingContainer_addItem(filling_container, fire_instance);
ItemInstance *mushroomStew_instance = new ItemInstance;
ALLOC_CHECK(mushroomStew_instance);
mushroomStew_instance->count = 255;
mushroomStew_instance->auxiliary = 0;
mushroomStew_instance->id = 282;
FillingContainer_addItem(filling_container, mushroomStew_instance);
ItemInstance *steak_instance = new ItemInstance;
ALLOC_CHECK(steak_instance);
steak_instance->count = 255;
steak_instance->auxiliary = 0;
steak_instance->id = 364;
FillingContainer_addItem(filling_container, steak_instance);
ItemInstance *cookedChicken_instance = new ItemInstance;
ALLOC_CHECK(cookedChicken_instance);
cookedChicken_instance->count = 255;
cookedChicken_instance->auxiliary = 0;
cookedChicken_instance->id = 366;
FillingContainer_addItem(filling_container, cookedChicken_instance);
ItemInstance *porkCooked_instance = new ItemInstance;
ALLOC_CHECK(porkCooked_instance);
porkCooked_instance->count = 255;
porkCooked_instance->auxiliary = 0;
porkCooked_instance->id = 320;
FillingContainer_addItem(filling_container, porkCooked_instance);
ItemInstance *apple_instance = new ItemInstance;
ALLOC_CHECK(apple_instance);
apple_instance->count = 255;
apple_instance->auxiliary = 0;
apple_instance->id = 260;
FillingContainer_addItem(filling_container, apple_instance);
ItemInstance *tallGrass_instance = new ItemInstance;
ALLOC_CHECK(tallGrass_instance);
tallGrass_instance->count = 255;
tallGrass_instance->auxiliary = 0;
tallGrass_instance->id = 31;
FillingContainer_addItem(filling_container, tallGrass_instance);
ItemInstance *crops_instance = new ItemInstance;
ALLOC_CHECK(crops_instance);
crops_instance->count = 255;
crops_instance->auxiliary = 0;
crops_instance->id = 59;
FillingContainer_addItem(filling_container, crops_instance);
ItemInstance *farmland_instance = new ItemInstance;
ALLOC_CHECK(farmland_instance);
farmland_instance->count = 255;
farmland_instance->auxiliary = 0;
farmland_instance->id = 60;
FillingContainer_addItem(filling_container, farmland_instance);
ItemInstance *activeFurnace_instance = new ItemInstance;
ALLOC_CHECK(activeFurnace_instance);
activeFurnace_instance->count = 255;
activeFurnace_instance->auxiliary = 0;
activeFurnace_instance->id = 62;
FillingContainer_addItem(filling_container, activeFurnace_instance);
ItemInstance *ironDoor_instance = new ItemInstance;
ALLOC_CHECK(ironDoor_instance);
ironDoor_instance->count = 255;
ironDoor_instance->auxiliary = 0;
ironDoor_instance->id = 330;
FillingContainer_addItem(filling_container, ironDoor_instance);
ItemInstance *activeRedstoneOre_instance = new ItemInstance;
ALLOC_CHECK(activeRedstoneOre_instance);
activeRedstoneOre_instance->count = 255;
activeRedstoneOre_instance->auxiliary = 0;
activeRedstoneOre_instance->id = 74;
FillingContainer_addItem(filling_container, activeRedstoneOre_instance);
ItemInstance *pumkinStem_instance = new ItemInstance;
ALLOC_CHECK(pumkinStem_instance);
pumkinStem_instance->count = 255;
pumkinStem_instance->auxiliary = 0;
pumkinStem_instance->id = 105;
FillingContainer_addItem(filling_container, pumkinStem_instance);
ItemInstance *newGrass_instance = new ItemInstance;
ALLOC_CHECK(newGrass_instance);
newGrass_instance->count = 255;
newGrass_instance->auxiliary = 0;
newGrass_instance->id = 253;
FillingContainer_addItem(filling_container, newGrass_instance);
ItemInstance *reserved6_instance = new ItemInstance;
ALLOC_CHECK(reserved6_instance);
reserved6_instance->count = 255;
reserved6_instance->auxiliary = 0;
reserved6_instance->id = 1;
FillingContainer_addItem(filling_container, reserved6_instance);
ItemInstance *doubleStoneSlab_instance = new ItemInstance;
ALLOC_CHECK(doubleStoneSlab_instance);
doubleStoneSlab_instance->count = 255;
doubleStoneSlab_instance->auxiliary = 0;
doubleStoneSlab_instance->id = 43;
FillingContainer_addItem(filling_container, doubleStoneSlab_instance);
ItemInstance *arrow_instance = new ItemInstance;
ALLOC_CHECK(arrow_instance);
arrow_instance->count = 255;
arrow_instance->auxiliary = 0;
arrow_instance->id = 262;
FillingContainer_addItem(filling_container, arrow_instance);
ItemInstance *coal_instance = new ItemInstance;
ALLOC_CHECK(coal_instance);
coal_instance->count = 255;
coal_instance->auxiliary = 0;
coal_instance->id = 263;
FillingContainer_addItem(filling_container, coal_instance);
ItemInstance *diamond_instance = new ItemInstance;
ALLOC_CHECK(diamond_instance);
diamond_instance->count = 255;
diamond_instance->auxiliary = 0;
diamond_instance->id = 264;
FillingContainer_addItem(filling_container, diamond_instance);
ItemInstance *ironIngot_instance = new ItemInstance;
ALLOC_CHECK(ironIngot_instance);
ironIngot_instance->count = 255;
ironIngot_instance->auxiliary = 0;
ironIngot_instance->id = 265;
FillingContainer_addItem(filling_container, ironIngot_instance);
ItemInstance *goldIngot_instance = new ItemInstance;
ALLOC_CHECK(goldIngot_instance);
goldIngot_instance->count = 255;
goldIngot_instance->auxiliary = 0;
goldIngot_instance->id = 266;
FillingContainer_addItem(filling_container, goldIngot_instance);
ItemInstance *woodSword_instance = new ItemInstance;
ALLOC_CHECK(woodSword_instance);
woodSword_instance->count = 255;
woodSword_instance->auxiliary = 0;
woodSword_instance->id = 268;
FillingContainer_addItem(filling_container, woodSword_instance);
ItemInstance *woodShovel_instance = new ItemInstance;
ALLOC_CHECK(woodShovel_instance);
woodShovel_instance->count = 255;
woodShovel_instance->auxiliary = 0;
woodShovel_instance->id = 269;
FillingContainer_addItem(filling_container, woodShovel_instance);
ItemInstance *woodPickaxe_instance = new ItemInstance;
ALLOC_CHECK(woodPickaxe_instance);
woodPickaxe_instance->count = 255;
woodPickaxe_instance->auxiliary = 0;
woodPickaxe_instance->id = 270;
FillingContainer_addItem(filling_container, woodPickaxe_instance);
ItemInstance *woodAxe_instance = new ItemInstance;
ALLOC_CHECK(woodAxe_instance);
woodAxe_instance->count = 255;
woodAxe_instance->auxiliary = 0;
woodAxe_instance->id = 271;
FillingContainer_addItem(filling_container, woodAxe_instance);
ItemInstance *stoneSword_instance = new ItemInstance;
ALLOC_CHECK(stoneSword_instance);
stoneSword_instance->count = 255;
stoneSword_instance->auxiliary = 0;
stoneSword_instance->id = 272;
FillingContainer_addItem(filling_container, stoneSword_instance);
ItemInstance *stoneShovel_instance = new ItemInstance;
ALLOC_CHECK(stoneShovel_instance);
stoneShovel_instance->count = 255;
stoneShovel_instance->auxiliary = 0;
stoneShovel_instance->id = 273;
FillingContainer_addItem(filling_container, stoneShovel_instance);
ItemInstance *stonePickaxe_instance = new ItemInstance;
ALLOC_CHECK(stonePickaxe_instance);
stonePickaxe_instance->count = 255;
stonePickaxe_instance->auxiliary = 0;
stonePickaxe_instance->id = 274;
FillingContainer_addItem(filling_container, stonePickaxe_instance);
ItemInstance *stoneAxe_instance = new ItemInstance;
ALLOC_CHECK(stoneAxe_instance);
stoneAxe_instance->count = 255;
stoneAxe_instance->auxiliary = 0;
stoneAxe_instance->id = 275;
FillingContainer_addItem(filling_container, stoneAxe_instance);
ItemInstance *shovelIron_instance = new ItemInstance;
ALLOC_CHECK(shovelIron_instance);
shovelIron_instance->count = 255;
shovelIron_instance->auxiliary = 0;
shovelIron_instance->id = 256;
FillingContainer_addItem(filling_container, shovelIron_instance);
ItemInstance *ironPick_instance = new ItemInstance;
ALLOC_CHECK(ironPick_instance);
ironPick_instance->count = 255;
ironPick_instance->auxiliary = 0;
ironPick_instance->id = 257;
FillingContainer_addItem(filling_container, ironPick_instance);
ItemInstance *ironAxe_instance = new ItemInstance;
ALLOC_CHECK(ironAxe_instance);
ironAxe_instance->count = 255;
ironAxe_instance->auxiliary = 0;
ironAxe_instance->id = 258;
FillingContainer_addItem(filling_container, ironAxe_instance);
ItemInstance *diamondSword_instance = new ItemInstance;
ALLOC_CHECK(diamondSword_instance);
diamondSword_instance->count = 255;
diamondSword_instance->auxiliary = 0;
diamondSword_instance->id = 276;
FillingContainer_addItem(filling_container, diamondSword_instance);
ItemInstance *diamondShovel_instance = new ItemInstance;
ALLOC_CHECK(diamondShovel_instance);
diamondShovel_instance->count = 255;
diamondShovel_instance->auxiliary = 0;
diamondShovel_instance->id = 277;
FillingContainer_addItem(filling_container, diamondShovel_instance);
ItemInstance *diamondPickaxe_instance = new ItemInstance;
ALLOC_CHECK(diamondPickaxe_instance);
diamondPickaxe_instance->count = 255;
diamondPickaxe_instance->auxiliary = 0;
diamondPickaxe_instance->id = 278;
FillingContainer_addItem(filling_container, diamondPickaxe_instance);
ItemInstance *diamondAxe_instance = new ItemInstance;
ALLOC_CHECK(diamondAxe_instance);
diamondAxe_instance->count = 255;
diamondAxe_instance->auxiliary = 0;
diamondAxe_instance->id = 279;
FillingContainer_addItem(filling_container, diamondAxe_instance);
ItemInstance *magicWand_instance = new ItemInstance;
ALLOC_CHECK(magicWand_instance);
magicWand_instance->count = 255;
magicWand_instance->auxiliary = 0;
magicWand_instance->id = 280;
FillingContainer_addItem(filling_container, magicWand_instance);
ItemInstance *bowl_instance = new ItemInstance;
ALLOC_CHECK(bowl_instance);
bowl_instance->count = 255;
bowl_instance->auxiliary = 0;
bowl_instance->id = 281;
FillingContainer_addItem(filling_container, bowl_instance);
ItemInstance *goldSword_instance = new ItemInstance;
ALLOC_CHECK(goldSword_instance);
goldSword_instance->count = 255;
goldSword_instance->auxiliary = 0;
goldSword_instance->id = 283;
FillingContainer_addItem(filling_container, goldSword_instance);
ItemInstance *goldShovel_instance = new ItemInstance;
ALLOC_CHECK(goldShovel_instance);
goldShovel_instance->count = 255;
goldShovel_instance->auxiliary = 0;
goldShovel_instance->id = 284;
FillingContainer_addItem(filling_container, goldShovel_instance);
ItemInstance *goldPickaxe_instance = new ItemInstance;
ALLOC_CHECK(goldPickaxe_instance);
goldPickaxe_instance->count = 255;
goldPickaxe_instance->auxiliary = 0;
goldPickaxe_instance->id = 285;
FillingContainer_addItem(filling_container, goldPickaxe_instance);
ItemInstance *goldAxe_instance = new ItemInstance;
ALLOC_CHECK(goldAxe_instance);
goldAxe_instance->count = 255;
goldAxe_instance->auxiliary = 0;
goldAxe_instance->id = 286;
FillingContainer_addItem(filling_container, goldAxe_instance);
ItemInstance *string_instance = new ItemInstance;
ALLOC_CHECK(string_instance);
string_instance->count = 255;
string_instance->auxiliary = 0;
string_instance->id = 287;
FillingContainer_addItem(filling_container, string_instance);
ItemInstance *feather_instance = new ItemInstance;
ALLOC_CHECK(feather_instance);
feather_instance->count = 255;
feather_instance->auxiliary = 0;
feather_instance->id = 288;
FillingContainer_addItem(filling_container, feather_instance);
ItemInstance *gunpowder_instance = new ItemInstance;
ALLOC_CHECK(gunpowder_instance);
gunpowder_instance->count = 255;
gunpowder_instance->auxiliary = 0;
gunpowder_instance->id = 289;
FillingContainer_addItem(filling_container, gunpowder_instance);
ItemInstance *woodHoe_instance = new ItemInstance;
ALLOC_CHECK(woodHoe_instance);
woodHoe_instance->count = 255;
woodHoe_instance->auxiliary = 0;
woodHoe_instance->id = 290;
FillingContainer_addItem(filling_container, woodHoe_instance);
ItemInstance *stoneHoe_instance = new ItemInstance;
ALLOC_CHECK(stoneHoe_instance);
stoneHoe_instance->count = 255;
stoneHoe_instance->auxiliary = 0;
stoneHoe_instance->id = 291;
FillingContainer_addItem(filling_container, stoneHoe_instance);
ItemInstance *flint1_instance = new ItemInstance;
ALLOC_CHECK(flint1_instance);
flint1_instance->count = 255;
flint1_instance->auxiliary = 0;
flint1_instance->id = 292;
FillingContainer_addItem(filling_container, flint1_instance);
ItemInstance *diamondHoe_instance = new ItemInstance;
ALLOC_CHECK(diamondHoe_instance);
diamondHoe_instance->count = 255;
diamondHoe_instance->auxiliary = 0;
diamondHoe_instance->id = 293;
FillingContainer_addItem(filling_container, diamondHoe_instance);
ItemInstance *goldHoe_instance = new ItemInstance;
ALLOC_CHECK(goldHoe_instance);
goldHoe_instance->count = 255;
goldHoe_instance->auxiliary = 0;
goldHoe_instance->id = 294;
FillingContainer_addItem(filling_container, goldHoe_instance);
ItemInstance *seeds_instance = new ItemInstance;
ALLOC_CHECK(seeds_instance);
seeds_instance->count = 255;
seeds_instance->auxiliary = 0;
seeds_instance->id = 295;
FillingContainer_addItem(filling_container, seeds_instance);
ItemInstance *wheat_instance = new ItemInstance;
ALLOC_CHECK(wheat_instance);
wheat_instance->count = 255;
wheat_instance->auxiliary = 0;
wheat_instance->id = 296;
FillingContainer_addItem(filling_container, wheat_instance);
ItemInstance *bread_instance = new ItemInstance;
ALLOC_CHECK(bread_instance);
bread_instance->count = 255;
bread_instance->auxiliary = 0;
bread_instance->id = 297;
FillingContainer_addItem(filling_container, bread_instance);
ItemInstance *diamondHelm_instance = new ItemInstance;
ALLOC_CHECK(diamondHelm_instance);
diamondHelm_instance->count = 255;
diamondHelm_instance->auxiliary = 0;
diamondHelm_instance->id = 310;
FillingContainer_addItem(filling_container, diamondHelm_instance);
ItemInstance *diamondChest_instance = new ItemInstance;
ALLOC_CHECK(diamondChest_instance);
diamondChest_instance->count = 255;
diamondChest_instance->auxiliary = 0;
diamondChest_instance->id = 311;
FillingContainer_addItem(filling_container, diamondChest_instance);
ItemInstance *diamondLeg_instance = new ItemInstance;
ALLOC_CHECK(diamondLeg_instance);
diamondLeg_instance->count = 255;
diamondLeg_instance->auxiliary = 0;
diamondLeg_instance->id = 312;
FillingContainer_addItem(filling_container, diamondLeg_instance);
ItemInstance *diamondBoot_instance = new ItemInstance;
ALLOC_CHECK(diamondBoot_instance);
diamondBoot_instance->count = 255;
diamondBoot_instance->auxiliary = 0;
diamondBoot_instance->id = 313;
FillingContainer_addItem(filling_container, diamondBoot_instance);
ItemInstance *leatherCap_instance = new ItemInstance;
ALLOC_CHECK(leatherCap_instance);
leatherCap_instance->count = 255;
leatherCap_instance->auxiliary = 0;
leatherCap_instance->id = 298;
FillingContainer_addItem(filling_container, leatherCap_instance);
ItemInstance *leatherShirt_instance = new ItemInstance;
ALLOC_CHECK(leatherShirt_instance);
leatherShirt_instance->count = 255;
leatherShirt_instance->auxiliary = 0;
leatherShirt_instance->id = 299;
FillingContainer_addItem(filling_container, leatherShirt_instance);
ItemInstance *leatherPants_instance = new ItemInstance;
ALLOC_CHECK(leatherPants_instance);
leatherPants_instance->count = 255;
leatherPants_instance->auxiliary = 0;
leatherPants_instance->id = 300;
FillingContainer_addItem(filling_container, leatherPants_instance);
ItemInstance *leatherBoots_instance = new ItemInstance;
ALLOC_CHECK(leatherBoots_instance);
leatherBoots_instance->count = 255;
leatherBoots_instance->auxiliary = 0;
leatherBoots_instance->id = 301;
FillingContainer_addItem(filling_container, leatherBoots_instance);
ItemInstance *chainHelm_instance = new ItemInstance;
ALLOC_CHECK(chainHelm_instance);
chainHelm_instance->count = 255;
chainHelm_instance->auxiliary = 0;
chainHelm_instance->id = 302;
FillingContainer_addItem(filling_container, chainHelm_instance);
ItemInstance *chainShirt_instance = new ItemInstance;
ALLOC_CHECK(chainShirt_instance);
chainShirt_instance->count = 255;
chainShirt_instance->auxiliary = 0;
chainShirt_instance->id = 303;
FillingContainer_addItem(filling_container, chainShirt_instance);
ItemInstance *chainLegs_instance = new ItemInstance;
ALLOC_CHECK(chainLegs_instance);
chainLegs_instance->count = 255;
chainLegs_instance->auxiliary = 0;
chainLegs_instance->id = 304;
FillingContainer_addItem(filling_container, chainLegs_instance);
ItemInstance *chainBoots_instance = new ItemInstance;
ALLOC_CHECK(chainBoots_instance);
chainBoots_instance->count = 255;
chainBoots_instance->auxiliary = 0;
chainBoots_instance->id = 305;
FillingContainer_addItem(filling_container, chainBoots_instance);
ItemInstance *goldHelm_instance = new ItemInstance;
ALLOC_CHECK(goldHelm_instance);
goldHelm_instance->count = 255;
goldHelm_instance->auxiliary = 0;
goldHelm_instance->id = 314;
FillingContainer_addItem(filling_container, goldHelm_instance);
ItemInstance *goldChest_instance = new ItemInstance;
ALLOC_CHECK(goldChest_instance);
goldChest_instance->count = 255;
goldChest_instance->auxiliary = 0;
goldChest_instance->id = 315;
FillingContainer_addItem(filling_container, goldChest_instance);
ItemInstance *goldLegs_instance = new ItemInstance;
ALLOC_CHECK(goldLegs_instance);
goldLegs_instance->count = 255;
goldLegs_instance->auxiliary = 0;
goldLegs_instance->id = 316;
FillingContainer_addItem(filling_container, goldLegs_instance);
ItemInstance *goldBoots_instance = new ItemInstance;
ALLOC_CHECK(goldBoots_instance);
goldBoots_instance->count = 255;
goldBoots_instance->auxiliary = 0;
goldBoots_instance->id = 317;
FillingContainer_addItem(filling_container, goldBoots_instance);
ItemInstance *ironHelm_instance = new ItemInstance;
ALLOC_CHECK(ironHelm_instance);
ironHelm_instance->count = 255;
ironHelm_instance->auxiliary = 0;
ironHelm_instance->id = 306;
FillingContainer_addItem(filling_container, ironHelm_instance);
ItemInstance *ironChest_instance = new ItemInstance;
ALLOC_CHECK(ironChest_instance);
ironChest_instance->count = 255;
ironChest_instance->auxiliary = 0;
ironChest_instance->id = 307;
FillingContainer_addItem(filling_container, ironChest_instance);
ItemInstance *ironLegs_instance = new ItemInstance;
ALLOC_CHECK(ironLegs_instance);
ironLegs_instance->count = 255;
ironLegs_instance->auxiliary = 0;
ironLegs_instance->id = 308;
FillingContainer_addItem(filling_container, ironLegs_instance);
ItemInstance *ironBoots_instance = new ItemInstance;
ALLOC_CHECK(ironBoots_instance);
ironBoots_instance->count = 255;
ironBoots_instance->auxiliary = 0;
ironBoots_instance->id = 309;
FillingContainer_addItem(filling_container, ironBoots_instance);
ItemInstance *flint2_instance = new ItemInstance;
ALLOC_CHECK(flint2_instance);
flint2_instance->count = 255;
flint2_instance->auxiliary = 0;
flint2_instance->id = 318;
FillingContainer_addItem(filling_container, flint2_instance);
ItemInstance *porkRaw_instance = new ItemInstance;
ALLOC_CHECK(porkRaw_instance);
porkRaw_instance->count = 255;
porkRaw_instance->auxiliary = 0;
porkRaw_instance->id = 319;
FillingContainer_addItem(filling_container, porkRaw_instance);
ItemInstance *leather_instance = new ItemInstance;
ALLOC_CHECK(leather_instance);
leather_instance->count = 255;
leather_instance->auxiliary = 0;
leather_instance->id = 334;
FillingContainer_addItem(filling_container, leather_instance);
ItemInstance *clayBrick_instance = new ItemInstance;
ALLOC_CHECK(clayBrick_instance);
clayBrick_instance->count = 255;
clayBrick_instance->auxiliary = 0;
clayBrick_instance->id = 336;
FillingContainer_addItem(filling_container, clayBrick_instance);
ItemInstance *clay_instance = new ItemInstance;
ALLOC_CHECK(clay_instance);
clay_instance->count = 255;
clay_instance->auxiliary = 0;
clay_instance->id = 337;
FillingContainer_addItem(filling_container, clay_instance);
ItemInstance *notepad_instance = new ItemInstance;
ALLOC_CHECK(notepad_instance);
notepad_instance->count = 255;
notepad_instance->auxiliary = 0;
notepad_instance->id = 339;
FillingContainer_addItem(filling_container, notepad_instance);
ItemInstance *book_instance = new ItemInstance;
ALLOC_CHECK(book_instance);
book_instance->count = 255;
book_instance->auxiliary = 0;
book_instance->id = 340;
FillingContainer_addItem(filling_container, book_instance);
ItemInstance *slimeball_instance = new ItemInstance;
ALLOC_CHECK(slimeball_instance);
slimeball_instance->count = 255;
slimeball_instance->auxiliary = 0;
slimeball_instance->id = 341;
FillingContainer_addItem(filling_container, slimeball_instance);
ItemInstance *compass_instance = new ItemInstance;
ALLOC_CHECK(compass_instance);
compass_instance->count = 255;
compass_instance->auxiliary = 0;
compass_instance->id = 345;
FillingContainer_addItem(filling_container, compass_instance);
ItemInstance *clock_instance = new ItemInstance;
ALLOC_CHECK(clock_instance);
clock_instance->count = 255;
clock_instance->auxiliary = 0;
clock_instance->id = 347;
FillingContainer_addItem(filling_container, clock_instance);
ItemInstance *glowDust_instance = new ItemInstance;
ALLOC_CHECK(glowDust_instance);
glowDust_instance->count = 255;
glowDust_instance->auxiliary = 0;
glowDust_instance->id = 348;
FillingContainer_addItem(filling_container, glowDust_instance);
ItemInstance *bone_instance = new ItemInstance;
ALLOC_CHECK(bone_instance);
bone_instance->count = 255;
bone_instance->auxiliary = 0;
bone_instance->id = 352;
FillingContainer_addItem(filling_container, bone_instance);
ItemInstance *sugar_instance = new ItemInstance;
ALLOC_CHECK(sugar_instance);
sugar_instance->count = 255;
sugar_instance->auxiliary = 0;
sugar_instance->id = 353;
FillingContainer_addItem(filling_container, sugar_instance);
ItemInstance *melon_instance = new ItemInstance;
ALLOC_CHECK(melon_instance);
melon_instance->count = 255;
melon_instance->auxiliary = 0;
melon_instance->id = 360;
FillingContainer_addItem(filling_container, melon_instance);
ItemInstance *beefRaw_instance = new ItemInstance;
ALLOC_CHECK(beefRaw_instance);
beefRaw_instance->count = 255;
beefRaw_instance->auxiliary = 0;
beefRaw_instance->id = 363;
FillingContainer_addItem(filling_container, beefRaw_instance);
ItemInstance *chickenRaw_instance = new ItemInstance;
ALLOC_CHECK(chickenRaw_instance);
chickenRaw_instance->count = 255;
chickenRaw_instance->auxiliary = 0;
chickenRaw_instance->id = 365;
FillingContainer_addItem(filling_container, chickenRaw_instance);
}
// Init
__attribute__((constructor)) static void init_expanded_creative() {
INFO("Loading Expanded Creative Mod");
misc_run_on_creative_inventory_setup(Inventory_setupDefault_FillingContainer_addItem_call_injection);
}

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/out
/debian/tmp
/.vscode
/build*
/CMakeLists.txt.user
*.autosave
/AppImageBuilder.yml
/appimage-builder-cache
/appimage-build
/AppDir
/*.zsync
/*.AppImage
/core*
/qemu_*
/cmake/.prebuilt-armhf-toolchain

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cmake_minimum_required(VERSION 3.16.0)
# Build For ARM
set(CMAKE_C_COMPILER arm-linux-gnueabihf-gcc)
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "arm")
# Start Project
project(recipes)
# Include SDK
include("$ENV{HOME}/.minecraft-pi/sdk/lib/minecraft-pi-reborn-client/sdk/sdk.cmake")
# Build
add_library(recipes SHARED recipes.cpp)
target_link_libraries(recipes mods reborn-util symbols)

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// Headers
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
#include <mods/misc/misc.h>
// Custom Crafting Recipes
static void Recipes_injection(Recipes *recipes) {
// Add
Recipes_Type type1 = {
.item = 0,
.tile = 0,
.instance = {
.count = 1,
.id = 12,
.auxiliary = 0
},
.letter = 'a'
};
Recipes_Type type2 = {
.item = 0,
.tile = 0,
.instance = {
.count = 1,
.id = 13,
.auxiliary = 0
},
.letter = 'b'
};
ItemInstance result = {
.count = 1,
.id = 344,
.auxiliary = 0
};
std::vector<Recipes_Type> types = {type1, type2};
Recipes_addShapelessRecipe(recipes, &result, &types);
}
// Custom Furnace Recipes
static void FurnaceRecipes_injection(FurnaceRecipes *recipes) {
// Add
ItemInstance result = {
.count = 1,
.id = 246,
.auxiliary = 0
};
FurnaceRecipes_addFurnaceRecipe(recipes, 49, &result);
}
// Init
__attribute__((constructor)) static void init_recipes() {
// Log
INFO("Loading Custom Recipes");
// Setup
misc_run_on_recipes_setup(Recipes_injection);
misc_run_on_furnace_recipes_setup(FurnaceRecipes_injection);
}

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@ -1,31 +0,0 @@
project(images)
# Title Background
if(NOT MCPI_HEADLESS_MODE)
install(
FILES "background.png"
DESTINATION "${MCPI_INSTALL_DIR}/data/images/gui"
RENAME "titleBG.png"
)
endif()
# Chest Model
if(NOT MCPI_HEADLESS_MODE)
install(
FILES "chest.png"
DESTINATION "${MCPI_INSTALL_DIR}/data/images/item"
)
endif()
# Icon
install(
FILES "icon.png"
DESTINATION "${MCPI_SHARE_DIR}/icons/hicolor/scalable/apps"
RENAME "${MCPI_APP_ID}.png"
)
# AppImage
if(MCPI_IS_APPIMAGE_BUILD)
install_symlink("${MCPI_SHARE_DIR}/icons/hicolor/scalable/apps/${MCPI_APP_ID}.png" "${MCPI_APP_ID}.png")
install_symlink("${MCPI_APP_ID}.png" ".DirIcon")
endif()

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project(launcher)
# Launcher
add_executable(launcher
src/bootstrap.c
src/patchelf.cpp
src/util.c
src/crash-report.c
src/sdk.c
src/mods.c
)
if(MCPI_SERVER_MODE)
target_sources(launcher PRIVATE src/server/launcher.c)
else()
embed_resource(launcher src/client/available-feature-flags)
target_sources(launcher PRIVATE
src/client/launcher.cpp
src/client/cache.cpp
src/client/available-feature-flags # Show In IDE
)
endif()
target_link_libraries(launcher reborn-util LIB_LIEF)
# RPath
set_target_properties(launcher PROPERTIES INSTALL_RPATH "$ORIGIN/lib/native")
# Install
install(TARGETS launcher DESTINATION "${MCPI_INSTALL_DIR}")
install_symlink("../${MCPI_INSTALL_DIR}/launcher" "bin/${MCPI_VARIANT_NAME}")
# Install Desktop Entry
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
"[Desktop Entry]\n"
"Name=${MCPI_APP_TITLE}\n"
"Comment=Fun with Blocks\n"
"Icon=${MCPI_APP_ID}\n"
"Exec=${MCPI_VARIANT_NAME}\n"
"Type=Application\n"
"Categories=Game;\n"
)
if(MCPI_HEADLESS_MODE)
file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
"Terminal=true\n"
"NoDisplay=true\n"
)
else()
file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
"Terminal=false\n"
"StartupNotify=false\n"
"StartupWMClass=${MCPI_APP_ID}\n"
)
endif()
install(
FILES "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
DESTINATION "${MCPI_SHARE_DIR}/applications"
RENAME "${MCPI_APP_ID}.desktop"
)
# Install AppStream Metadata
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/appstream.xml"
"<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
"<component type=\"desktop\">\n"
" <id>${MCPI_APP_ID}</id>\n"
" <name>${MCPI_APP_TITLE}</name>\n"
" <metadata_license>CC0-1.0</metadata_license>\n"
" <summary>Fun with Blocks</summary>\n"
" <description>\n"
" <p>Minecraft: Pi Edition Modding Project.</p>\n"
" <p>NOTE: This is not verified by, affiliated with, or supported by Mojang or Microsoft.</p>\n"
" </description>\n"
" <url type=\"homepage\">https://gitea.thebrokenrail.com/TheBrokenRail/minecraft-pi-reborn</url>\n"
" <launchable type=\"desktop-id\">${MCPI_APP_ID}.desktop</launchable>\n"
" <provides>\n"
" <id>com.thebrokenrail.MCPIRebornClient.desktop</id>\n"
" </provides>\n"
" <project_license>LicenseRef-proprietary</project_license>\n"
" <developer_name>TheBrokenRail &amp; Mojang AB</developer_name>\n"
" <content_rating type=\"oars-1.0\">\n"
" <content_attribute id=\"violence-cartoon\">moderate</content_attribute>\n"
" <content_attribute id=\"violence-fantasy\">none</content_attribute>\n"
" <content_attribute id=\"violence-realistic\">none</content_attribute>\n"
" <content_attribute id=\"violence-bloodshed\">none</content_attribute>\n"
" <content_attribute id=\"violence-sexual\">none</content_attribute>\n"
" <content_attribute id=\"drugs-alcohol\">none</content_attribute>\n"
" <content_attribute id=\"drugs-narcotics\">none</content_attribute>\n"
" <content_attribute id=\"drugs-tobacco\">none</content_attribute>\n"
" <content_attribute id=\"sex-nudity\">none</content_attribute>\n"
" <content_attribute id=\"sex-themes\">none</content_attribute>\n"
" <content_attribute id=\"language-profanity\">none</content_attribute>\n"
" <content_attribute id=\"language-humor\">none</content_attribute>\n"
" <content_attribute id=\"language-discrimination\">none</content_attribute>\n"
" <content_attribute id=\"social-chat\">intense</content_attribute>\n"
" <content_attribute id=\"social-info\">none</content_attribute>\n"
" <content_attribute id=\"social-audio\">none</content_attribute>\n"
" <content_attribute id=\"social-location\">none</content_attribute>\n"
" <content_attribute id=\"social-contacts\">none</content_attribute>\n"
" <content_attribute id=\"money-purchasing\">none</content_attribute>\n"
" <content_attribute id=\"money-gambling\">none</content_attribute>\n"
" </content_rating>\n"
" <releases>\n"
" <release version=\"${MCPI_VERSION}\" date=\"${MCPI_VERSION_DATE}\"></release>\n"
" </releases>\n"
)
if(NOT MCPI_HEADLESS_MODE)
file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/appstream.xml"
" <screenshots>\n"
" <screenshot type=\"default\">\n"
" <image>https://gitea.thebrokenrail.com/TheBrokenRail/minecraft-pi-reborn/raw/branch/master/images/start.png</image>\n"
" </screenshot>\n"
" </screenshots>\n"
)
endif()
file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/appstream.xml"
"</component>\n"
)
install(
FILES "${CMAKE_CURRENT_BINARY_DIR}/appstream.xml"
DESTINATION "${MCPI_SHARE_DIR}/metainfo"
RENAME "${MCPI_APP_ID}.appdata.xml"
)
# AppImage
if(MCPI_IS_APPIMAGE_BUILD)
install_symlink("bin/${MCPI_VARIANT_NAME}" "AppRun")
install_symlink("${MCPI_SHARE_DIR}/applications/${MCPI_APP_ID}.desktop" "${MCPI_APP_ID}.desktop")
endif()

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@ -1,361 +0,0 @@
#define _FILE_OFFSET_BITS 64
#include <libreborn/libreborn.h>
#include "util.h"
#include "bootstrap.h"
#include "patchelf.h"
#include "crash-report.h"
#define MCPI_BINARY "minecraft-pi"
#define QEMU_BINARY "qemu-arm"
#define REQUIRED_PAGE_SIZE 4096
#define _STR(x) #x
#define STR(x) _STR(x)
// Exit Handler
static void exit_handler(__attribute__((unused)) int signal_id) {
// Pass Signal To Child
murder_children();
while (wait(NULL) > 0) {}
_exit(EXIT_SUCCESS);
}
// Debug Information
static void run_debug_command(const char *const command[], const char *prefix) {
int status = 0;
char *output = run_command(command, &status, NULL);
if (output != NULL) {
// Remove Newline
size_t length = strlen(output);
if (length > 0 && output[length - 1] == '\n') {
output[length - 1] = '\0';
}
// Print
DEBUG("%s: %s", prefix, output);
free(output);
}
if (!is_exit_status_success(status)) {
ERR("Unable To Gather Debug Information");
}
}
static void print_debug_information() {
// System Information
const char *const command[] = {"uname", "-a", NULL};
run_debug_command(command, "System Information");
// Version
DEBUG("Reborn Version: v%s", MCPI_VERSION);
// Architecture
const char *arch = "Unknown";
#ifdef __x86_64__
arch = "AMD64";
#elif defined(__aarch64__)
arch = "ARM64";
#elif defined(__arm__)
arch = "ARM32";
#endif
DEBUG("Reborn Target Architecture: %s", arch);
}
// Pre-Bootstrap
void pre_bootstrap(int argc, char *argv[]) {
// Set Debug Tag
reborn_debug_tag = "(Launcher) ";
// Disable stdout Buffering
setvbuf(stdout, NULL, _IONBF, 0);
// Print Version
for (int i = 1; i < argc; i++) {
if (strcmp(argv[i], "--version") == 0 || strcmp(argv[i], "-v") == 0) {
// Print
printf("Reborn v%s\n", MCPI_VERSION);
fflush(stdout);
exit(EXIT_SUCCESS);
}
}
// Setup Logging
setup_log_file();
// --debug
for (int i = 1; i < argc; i++) {
if (strcmp(argv[i], "--debug") == 0) {
set_and_print_env("MCPI_DEBUG", "1");
break;
}
}
// Set Default Native Component Environment
#define set_variable_default(name) set_and_print_env("MCPI_NATIVE_" name, getenv(name));
for_each_special_environmental_variable(set_variable_default);
// GTK Dark Mode
#ifndef MCPI_SERVER_MODE
set_and_print_env("GTK_THEME", "Adwaita:dark");
#endif
// Configure PATH
{
// Get Binary Directory
char *binary_directory = get_binary_directory();
// Add Library Directory
char *new_path = NULL;
safe_asprintf(&new_path, "%s/bin", binary_directory);
// Add Existing PATH
{
char *value = getenv("PATH");
if (value != NULL && strlen(value) > 0) {
string_append(&new_path, ":%s", value);
}
}
// Set And Free
set_and_print_env("PATH", new_path);
free(new_path);
// Free Binary Directory
free(binary_directory);
}
// --copy-sdk
for (int i = 1; i < argc; i++) {
if (strcmp(argv[i], "--copy-sdk") == 0) {
char *binary_directory = get_binary_directory();
copy_sdk(binary_directory, 0);
free(binary_directory);
fflush(stdout);
exit(EXIT_SUCCESS);
}
}
// Setup Crash Reports
setup_crash_report();
// AppImage
#ifdef MCPI_IS_APPIMAGE_BUILD
{
char *owd = getenv("OWD");
if (owd != NULL && chdir(owd) != 0) {
ERR("AppImage: Unable To Fix Current Directory: %s", strerror(errno));
}
}
#endif
// Install Signal Handlers
struct sigaction act_sigint;
memset((void *) &act_sigint, 0, sizeof (struct sigaction));
act_sigint.sa_flags = SA_RESTART;
act_sigint.sa_handler = &exit_handler;
sigaction(SIGINT, &act_sigint, NULL);
struct sigaction act_sigterm;
memset((void *) &act_sigterm, 0, sizeof (struct sigaction));
act_sigterm.sa_flags = SA_RESTART;
act_sigterm.sa_handler = &exit_handler;
sigaction(SIGTERM, &act_sigterm, NULL);
// Check Page Size (Not Needed When Using QEMU)
#ifndef MCPI_USE_QEMU
long page_size = sysconf(_SC_PAGESIZE);
if (page_size != REQUIRED_PAGE_SIZE) {
ERR("Invalid page size! A page size of %ld bytes is required, but the system size is %ld bytes.", (long) REQUIRED_PAGE_SIZE, page_size);
}
#endif
// Debug Information
print_debug_information();
}
// Bootstrap
void bootstrap(int argc, char *argv[]) {
INFO("Configuring Game...");
// Get Binary Directory
char *binary_directory = get_binary_directory();
DEBUG("Binary Directory: %s", binary_directory);
// Copy SDK
copy_sdk(binary_directory, 1);
// Set MCPI_REBORN_ASSETS_PATH
{
char *assets_path = realpath("/proc/self/exe", NULL);
ALLOC_CHECK(assets_path);
chop_last_component(&assets_path);
string_append(&assets_path, "/data");
set_and_print_env("MCPI_REBORN_ASSETS_PATH", assets_path);
free(assets_path);
}
// Resolve Binary Path & Set MCPI_DIRECTORY
char *resolved_path = NULL;
{
// Log
DEBUG("Resolving File Paths...");
// Resolve Full Binary Path
char *full_path = NULL;
safe_asprintf(&full_path, "%s/" MCPI_BINARY, binary_directory);
resolved_path = realpath(full_path, NULL);
ALLOC_CHECK(resolved_path);
free(full_path);
}
// Fix MCPI Dependencies
char new_mcpi_exe_path[] = MCPI_PATCHED_DIR "/XXXXXX";
{
// Log
DEBUG("Patching ELF Dependencies...");
// Find Linker
char *linker = NULL;
// Select Linker
#ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
// Use ARM Sysroot Linker
safe_asprintf(&linker, "%s/sysroot/lib/ld-linux-armhf.so.3", binary_directory);
#else
// Use Current Linker
linker = patch_get_interpreter();
#endif
// Patch
patch_mcpi_elf_dependencies(resolved_path, new_mcpi_exe_path, linker);
// Free Linker Path
if (linker != NULL) {
free(linker);
}
// Verify
if (!starts_with(new_mcpi_exe_path, MCPI_PATCHED_DIR)) {
IMPOSSIBLE();
}
}
// Set MCPI_VANILLA_ASSETS_PATH
{
char *assets_path = strdup(resolved_path);
ALLOC_CHECK(assets_path);
chop_last_component(&assets_path);
string_append(&assets_path, "/data");
set_and_print_env("MCPI_VANILLA_ASSETS_PATH", assets_path);
free(assets_path);
}
// Free Resolved Path
free(resolved_path);
// Configure Library Search Path
{
// Log
DEBUG("Setting Linker Search Paths...");
// Prepare
char *transitive_ld_path = NULL;
char *mcpi_ld_path = NULL;
// Library Search Path For Native Components
{
// Add Native Library Directory
safe_asprintf(&transitive_ld_path, "%s/lib/native", binary_directory);
// Add Host LD_LIBRARY_PATH
{
char *value = getenv("LD_LIBRARY_PATH");
if (value != NULL && strlen(value) > 0) {
string_append(&transitive_ld_path, ":%s", value);
}
}
// Set
set_and_print_env("MCPI_NATIVE_LD_LIBRARY_PATH", transitive_ld_path);
free(transitive_ld_path);
}
// Library Search Path For ARM Components
{
// Add ARM Library Directory
safe_asprintf(&mcpi_ld_path, "%s/lib/arm", binary_directory);
// Add ARM Sysroot Libraries (Ensure Priority) (Ignore On Actual ARM System)
#ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
string_append(&mcpi_ld_path, ":%s/sysroot/lib:%s/sysroot/lib/arm-linux-gnueabihf:%s/sysroot/usr/lib:%s/sysroot/usr/lib/arm-linux-gnueabihf", binary_directory, binary_directory, binary_directory, binary_directory);
#endif
// Add Host LD_LIBRARY_PATH
{
char *value = getenv("LD_LIBRARY_PATH");
if (value != NULL && strlen(value) > 0) {
string_append(&mcpi_ld_path, ":%s", value);
}
}
// Set
set_and_print_env("MCPI_ARM_LD_LIBRARY_PATH", mcpi_ld_path);
free(mcpi_ld_path);
}
}
// Configure Preloaded Objects
{
// Log
DEBUG("Locating Mods...");
// Native Components
char *host_ld_preload = getenv("LD_PRELOAD");
set_and_print_env("MCPI_NATIVE_LD_PRELOAD", host_ld_preload);
// ARM Components
bootstrap_mods(binary_directory);
}
// Free Binary Directory
free(binary_directory);
// Start Game
INFO("Starting Game...");
// Arguments
int argv_start = 1; // argv = &new_args[argv_start]
const char *new_args[argv_start /* 1 Potential Prefix Argument (QEMU) */ + argc + 1 /* NULL-Terminator */]; //
// Copy Existing Arguments
for (int i = 1; i < argc; i++) {
new_args[i + argv_start] = argv[i];
}
// NULL-Terminator
new_args[argv_start + argc] = NULL;
// Set Executable Argument
new_args[argv_start] = new_mcpi_exe_path;
// Non-ARM Systems Need QEMU
#ifdef MCPI_USE_QEMU
argv_start--;
new_args[argv_start] = QEMU_BINARY;
// Use 4k Page Size
set_and_print_env("QEMU_PAGESIZE", STR(REQUIRED_PAGE_SIZE));
#endif
// Setup Environment
setup_exec_environment(1);
// Pass LD_* Variables Through QEMU
#ifdef MCPI_USE_QEMU
char *qemu_set_env = NULL;
#define pass_variable_through_qemu(name) string_append(&qemu_set_env, "%s%s=%s", qemu_set_env == NULL ? "" : ",", name, getenv(name));
for_each_special_environmental_variable(pass_variable_through_qemu);
set_and_print_env("QEMU_SET_ENV", qemu_set_env);
free(qemu_set_env);
// Treat QEMU Itself As A Native Component
setup_exec_environment(0);
#endif
// Run
const char **new_argv = &new_args[argv_start];
safe_execvpe(new_argv, (const char *const *) environ);
}

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@ -1,14 +0,0 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
void pre_bootstrap(int argc, char *argv[]);
void bootstrap(int argc, char *argv[]);
void copy_sdk(char *binary_directory, int log_with_debug);
void bootstrap_mods(char *binary_directory);
#ifdef __cplusplus
}
#endif

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FALSE Full Touch GUI
TRUE Fix Bow & Arrow
TRUE Fix Attacking
FALSE Force Mob Spawning
TRUE Disable Autojump By Default
TRUE Display Nametags By Default
TRUE Fix Sign Placement
TRUE Show Block Outlines
FALSE Expand Creative Mode Inventory
FALSE Remove Creative Mode Restrictions
TRUE Animated Water
TRUE Animated Lava
TRUE Animated Fire
TRUE Remove Invalid Item Background
TRUE Disable "gui_blocks" Atlas
TRUE Fix Camera Rendering
TRUE Implement Chat
FALSE Hide Chat Messages
TRUE Implement Death Messages
TRUE Implement Game-Mode Switching
TRUE Allow Joining Survival Mode Servers
TRUE Miscellaneous Input Fixes
TRUE Bind "Q" Key To Item Dropping
TRUE Bind Common Toggleable Options To Function Keys
TRUE Render Selected Item Text
TRUE External Server Support
TRUE Load Language Files
TRUE Implement Sound Engine
TRUE Close Current Screen On Death
FALSE Disable Raw Mouse Motion (Not Recommended)
TRUE Fix Furnace Not Checking Item Auxiliary
TRUE Improved Cursor Rendering
TRUE Disable V-Sync
TRUE Fix Options Screen
TRUE Force Touch GUI Inventory
TRUE Fix Pause Menu
TRUE Add Title Screen Background
TRUE Force Touch GUI Button Behavior
TRUE Improved Button Hover Behavior
TRUE Implement Create World Dialog
FALSE Remove Forced GUI Lag (Can Break Joining Servers)
TRUE Add Buckets
TRUE Classic HUD
TRUE Translucent Toolbar
FALSE Force EGL
TRUE Improved Classic Title Screen
FALSE Disable Speed Bridging
FALSE Disable Creative Mode Mining Delay
FALSE Add Biome Colors To Grass
TRUE Generate Caves
FALSE Disable Block Tinting
TRUE Disable Hostile AI In Creative Mode
TRUE Load Custom Skins
TRUE 3D Chest Model
TRUE Replace Block Highlight With Outline
TRUE Add Cake
TRUE Use Java Beta 1.3 Light Ramp
TRUE Send Full Level When Hosting Game
FALSE Food Overlay
TRUE Add Splashes
TRUE Display Date In Select World Screen
TRUE Optimized Chunk Sorting
TRUE Disable Buggy Held Item Caching

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@ -1,171 +0,0 @@
#include <cstdlib>
#include <string>
#include <fstream>
#include <unordered_map>
#include <sstream>
#include <sys/stat.h>
#include <unistd.h>
#include <libreborn/libreborn.h>
#include "launcher.h"
#include "cache.h"
// Get Cache Path
static std::string get_cache_path() {
const char *home = getenv("HOME");
if (home == NULL) {
IMPOSSIBLE();
}
return std::string(home) + HOME_SUBDIRECTORY_FOR_GAME_DATA "/.launcher-cache";
}
// Load
launcher_cache empty_cache = {
.username = DEFAULT_USERNAME,
.render_distance = DEFAULT_RENDER_DISTANCE,
.feature_flags = {}
};
launcher_cache load_cache() {
// Log
DEBUG("Loading Launcher Cache...");
// Return Value
launcher_cache ret = empty_cache;
// Open File
std::ifstream stream(get_cache_path(), std::ios::in | std::ios::binary);
if (!stream) {
// Fail
struct stat s;
// No Warning If File Doesn't Exist
if (stat(get_cache_path().c_str(), &s) == 0) {
WARN("Unable To Open Launcher Cache For Loading");
}
} else {
// Lock File
int lock_fd = lock_file(get_cache_path().c_str());
// Check Version
unsigned char cache_version;
stream.read((char *) &cache_version, 1);
if (stream.eof() || cache_version != (unsigned char) CACHE_VERSION) {
// Fail
if (!stream.eof()) {
WARN("Invalid Launcher Cache Version (Expected: %i, Actual: %i)", (int) CACHE_VERSION, (int) cache_version);
} else {
WARN("Unable To Read Launcher Cache Version");
}
stream.close();
} else {
// Load Username And Render Distance
launcher_cache cache;
std::getline(stream, cache.username, '\0');
std::getline(stream, cache.render_distance, '\0');
// Load Feature Flags
std::string flag;
while (!stream.eof() && std::getline(stream, flag, '\0')) {
if (flag.length() > 0) {
unsigned char is_enabled = 0;
stream.read((char *) &is_enabled, 1);
cache.feature_flags[flag] = is_enabled != (unsigned char) 0;
}
stream.peek();
}
// Finish
stream.close();
if (!stream) {
// Fail
WARN("Failure While Loading Launcher Cache");
} else {
// Success
ret = cache;
}
}
// Unlock File
unlock_file(get_cache_path().c_str(), lock_fd);
}
// Return
return ret;
}
// Save
#define write_env_to_stream(stream, env) \
{ \
const char *env_value = getenv(env); \
if (env == NULL) { \
IMPOSSIBLE(); \
} \
stream.write(env_value, strlen(env_value) + 1); \
}
void save_cache() {
// Log
DEBUG("Saving Launcher Cache...");
// Open File
std::ofstream stream(get_cache_path(), std::ios::out | std::ios::binary);
if (!stream) {
// Fail
WARN("Unable To Open Launcher Cache For Saving");
} else {
// Lock File
int lock_fd = lock_file(get_cache_path().c_str());
// Save Cache Version
unsigned char cache_version = (unsigned char) CACHE_VERSION;
stream.write((const char *) &cache_version, 1);
// Save Username And Render Distance
write_env_to_stream(stream, "MCPI_USERNAME");
write_env_to_stream(stream, "MCPI_RENDER_DISTANCE");
// Save Feature Flags
std::unordered_map<std::string, bool> flags;
load_available_feature_flags([&flags](std::string flag) {
std::string stripped_flag = strip_feature_flag_default(flag, NULL);
flags[stripped_flag] = false;
});
{
const char *enabled_flags = getenv("MCPI_FEATURE_FLAGS");
if (enabled_flags == NULL) {
IMPOSSIBLE();
}
std::istringstream enabled_flags_stream(enabled_flags);
std::string flag;
while (std::getline(enabled_flags_stream, flag, '|')) {
if (flag.length() > 0) {
flags[flag] = true;
}
}
}
for (auto &it : flags) {
stream.write(it.first.c_str(), it.first.size() + 1);
unsigned char val = it.second ? (unsigned char) 1 : (unsigned char) 0;
stream.write((const char *) &val, 1);
}
// Finish
stream.close();
if (!stream.good()) {
WARN("Failure While Saving Launcher Cache");
}
// Unlock File
unlock_file(get_cache_path().c_str(), lock_fd);
}
}
// Wipe Cache
void wipe_cache() {
// Log
INFO("Wiping Launcher Cache...");
// Unlink File
if (unlink(get_cache_path().c_str()) != 0) {
WARN("Failure While Wiping Cache: %s", strerror(errno));
}
}

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@ -1,22 +0,0 @@
#pragma once
#include <string>
#include <unordered_map>
// Cache Version
#define CACHE_VERSION 0
// Load Cache
typedef struct {
std::string username;
std::string render_distance;
std::unordered_map<std::string, bool> feature_flags;
} launcher_cache;
extern launcher_cache empty_cache;
launcher_cache load_cache();
// Save Cache
void save_cache();
// Wipe Cache
void wipe_cache();

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@ -1,315 +0,0 @@
#include <sstream>
#include <cstring>
#include <cerrno>
#include <sys/wait.h>
#include <sys/stat.h>
#include <vector>
#include <functional>
#include <algorithm>
#include <libreborn/libreborn.h>
#include "../util.h"
#include "../bootstrap.h"
#include "launcher.h"
#include "cache.h"
// Strip Feature Flag Default
std::string strip_feature_flag_default(std::string flag, bool *default_ret) {
// Valid Values
std::string true_str = "TRUE ";
std::string false_str = "FALSE ";
// Test
if (flag.rfind(true_str, 0) == 0) {
// Enabled By Default
if (default_ret != NULL) {
*default_ret = true;
}
return flag.substr(true_str.length(), std::string::npos);
} else if (flag.rfind(false_str, 0) == 0) {
// Disabled By Default
if (default_ret != NULL) {
*default_ret = false;
}
return flag.substr(false_str.length(), std::string::npos);
} else {
// Invalid
ERR("Invalid Feature Flag Default");
}
}
// Load Available Feature Flags
extern unsigned char available_feature_flags[];
extern size_t available_feature_flags_len;
void load_available_feature_flags(std::function<void(std::string)> callback) {
// Get Path
char *binary_directory = get_binary_directory();
std::string path = std::string(binary_directory) + "/available-feature-flags";
free(binary_directory);
// Load File
std::string data(available_feature_flags, available_feature_flags + available_feature_flags_len);
std::stringstream stream(data);
// Store Lines
std::vector<std::string> lines;
// Read File
{
std::string line;
while (std::getline(stream, line)) {
if (line.length() > 0) {
// Verify Line
if (line.find('|') == std::string::npos) {
lines.push_back(line);
} else {
// Invalid Line
ERR("Feature Flag Contains Invalid '|'");
}
}
}
}
// Sort
std::sort(lines.begin(), lines.end(), [](std::string a, std::string b) {
// Strip Defaults
std::string stripped_a = strip_feature_flag_default(a, NULL);
std::string stripped_b = strip_feature_flag_default(b, NULL);
// Sort
return stripped_a < stripped_b;
});
// Run Callbacks
for (std::string &line : lines) {
callback(line);
}
}
// Run Command And Set Environmental Variable
static void run_command_and_set_env(const char *env_name, const char *command[]) {
// Only Run If Environmental Variable Is NULL
if (getenv(env_name) == NULL) {
// Run
int return_code;
char *output = run_command(command, &return_code, NULL);
if (output != NULL) {
// Trim
int length = strlen(output);
if (output[length - 1] == '\n') {
output[length - 1] = '\0';
}
// Set
set_and_print_env(env_name, output);
// Free
free(output);
}
// Check Return Code
if (!is_exit_status_success(return_code)) {
// Launch Interrupted
exit(EXIT_SUCCESS);
}
}
}
// Use Zenity To Set Environmental Variable
#define DIALOG_TITLE "Launcher"
static void run_zenity_and_set_env(const char *env_name, std::vector<std::string> command) {
// Create Full Command
std::vector<std::string> full_command;
full_command.push_back("zenity");
full_command.push_back("--title");
full_command.push_back(DIALOG_TITLE);
full_command.push_back("--name");
full_command.push_back(MCPI_APP_ID);
full_command.insert(full_command.end(), command.begin(), command.end());
// Convert To C Array
const char *full_command_array[full_command.size() + 1];
for (std::vector<std::string>::size_type i = 0; i < full_command.size(); i++) {
full_command_array[i] = full_command[i].c_str();
}
full_command_array[full_command.size()] = NULL;
// Run
run_command_and_set_env(env_name, full_command_array);
}
// Set Variable If Not Already Set
static void set_env_if_unset(const char *env_name, std::function<std::string()> callback) {
if (getenv(env_name) == NULL) {
char *value = strdup(callback().c_str());
ALLOC_CHECK(value);
set_and_print_env(env_name, value);
free(value);
}
}
// Launch
#define LIST_DIALOG_SIZE "400"
int main(int argc, char *argv[]) {
// Don't Run As Root
if (getenv("_MCPI_SKIP_ROOT_CHECK") == NULL && (getuid() == 0 || geteuid() == 0)) {
ERR("Don't Run As Root");
}
// Ensure HOME
if (getenv("HOME") == NULL) {
ERR("$HOME Isn't Set");
}
// Check For Display
#ifndef MCPI_HEADLESS_MODE
if (getenv("DISPLAY") == NULL && getenv("WAYLAND_DISPLAY") == NULL) {
ERR("No display attached! Make sure $DISPLAY or $WAYLAND_DISPLAY is set.");
}
#endif
// Print Features
for (int i = 1; i < argc; i++) {
if (strcmp(argv[i], "--print-available-feature-flags") == 0) {
// Print Available Feature Flags
load_available_feature_flags([](std::string line) {
printf("%s\n", line.c_str());
fflush(stdout);
});
return 0;
}
}
// Pre-Bootstrap
pre_bootstrap(argc, argv);
// Create ~/.minecraft-pi If Needed
{
char *minecraft_folder = NULL;
safe_asprintf(&minecraft_folder, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA, getenv("HOME"));
const char *const command[] = {"mkdir", "-p", minecraft_folder, NULL};
run_simple_command(command, "Unable To Create Data Directory");
free(minecraft_folder);
}
// --wipe-cache
for (int i = 1; i < argc; i++) {
if (strcmp(argv[i], "--wipe-cache") == 0) {
wipe_cache();
break;
}
}
// --no-cache
bool no_cache = false;
for (int i = 1; i < argc; i++) {
if (strcmp(argv[i], "--no-cache") == 0) {
no_cache = true;
break;
}
}
// Load Cache
launcher_cache cache = no_cache ? empty_cache : load_cache();
// --default
for (int i = 1; i < argc; i++) {
if (strcmp(argv[i], "--default") == 0) {
// Use Default Feature Flags
set_env_if_unset("MCPI_FEATURE_FLAGS", [&cache]() {
std::string feature_flags = "";
load_available_feature_flags([&feature_flags, &cache](std::string flag) {
bool value;
// Strip Default Value
std::string stripped_flag = strip_feature_flag_default(flag, &value);
// Use Cache
if (cache.feature_flags.count(stripped_flag) > 0) {
value = cache.feature_flags[stripped_flag];
}
// Specify Default Value
if (value) {
// Enabled By Default
feature_flags += stripped_flag + '|';
}
});
if (feature_flags.length() > 0 && feature_flags[feature_flags.length() - 1] == '|') {
feature_flags.pop_back();
}
return feature_flags;
});
set_env_if_unset("MCPI_RENDER_DISTANCE", [&cache]() {
return cache.render_distance;
});
set_env_if_unset("MCPI_USERNAME", [&cache]() {
return cache.username;
});
break;
}
}
// Setup MCPI_FEATURE_FLAGS
{
std::vector<std::string> command;
command.push_back("--list");
command.push_back("--checklist");
command.push_back("--width");
command.push_back(LIST_DIALOG_SIZE);
command.push_back("--height");
command.push_back(LIST_DIALOG_SIZE);
command.push_back("--column");
command.push_back("Enabled");
command.push_back("--column");
command.push_back("Feature");
load_available_feature_flags([&command, &cache](std::string flag) {
bool value;
// Strip Default Value
std::string stripped_flag = strip_feature_flag_default(flag, &value);
// Use Cache
if (cache.feature_flags.count(stripped_flag) > 0) {
value = cache.feature_flags[stripped_flag];
}
// Specify Default Value
if (value) {
// Enabled By Default
command.push_back("TRUE");
} else {
// Disabled By Default
command.push_back("FALSE");
}
// Specify Name
command.push_back(stripped_flag);
});
// Run
run_zenity_and_set_env("MCPI_FEATURE_FLAGS", command);
}
// Setup MCPI_RENDER_DISTANCE
{
std::vector<std::string> command;
command.push_back("--list");
command.push_back("--radiolist");
command.push_back("--width");
command.push_back(LIST_DIALOG_SIZE);
command.push_back("--height");
command.push_back(LIST_DIALOG_SIZE);
command.push_back("--text");
command.push_back("Select Minecraft Render Distance:");
command.push_back("--column");
command.push_back("Selected");
command.push_back("--column");
command.push_back("Name");
std::string render_distances[] = {"Far", "Normal", "Short", "Tiny"};
for (std::string &render_distance : render_distances) {
command.push_back(render_distance.compare(cache.render_distance) == 0 ? "TRUE" : "FALSE");
command.push_back(render_distance);
}
// Run
run_zenity_and_set_env("MCPI_RENDER_DISTANCE", command);
}
// Setup MCPI_USERNAME
{
std::vector<std::string> command;
command.push_back("--entry");
command.push_back("--text");
command.push_back("Enter Minecraft Username:");
command.push_back("--entry-text");
command.push_back(cache.username);
// Run
run_zenity_and_set_env("MCPI_USERNAME", command);
}
// Save Cache
if (!no_cache) {
save_cache();
}
// Bootstrap
bootstrap(argc, argv);
}

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@ -1,12 +0,0 @@
#pragma once
#include <string>
#include <functional>
// Defaults
#define DEFAULT_USERNAME "StevePi"
#define DEFAULT_RENDER_DISTANCE "Short"
// Feature Flags
std::string strip_feature_flag_default(std::string flag, bool *default_ret);
void load_available_feature_flags(std::function<void(std::string)> callback);

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#include <unistd.h>
#include <string.h>
#include <errno.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
#include <signal.h>
#include <poll.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <libreborn/libreborn.h>
#include "crash-report.h"
// Show Crash Report Dialog
#ifndef MCPI_HEADLESS_MODE
#define DIALOG_TITLE "Crash Report"
#define CRASH_REPORT_DIALOG_WIDTH "640"
#define CRASH_REPORT_DIALOG_HEIGHT "480"
static void show_report(const char *log_filename) {
// Fork
pid_t pid = fork();
if (pid == 0) {
// Child
setsid();
ALLOC_CHECK(freopen("/dev/null", "w", stdout));
ALLOC_CHECK(freopen("/dev/null", "w", stderr));
ALLOC_CHECK(freopen("/dev/null", "r", stdin));
const char *command[] = {
"zenity",
"--title", DIALOG_TITLE,
"--name", MCPI_APP_ID,
"--width", CRASH_REPORT_DIALOG_WIDTH,
"--height", CRASH_REPORT_DIALOG_HEIGHT,
"--text-info",
"--text", MCPI_APP_BASE_TITLE " has crashed!\n\nNeed help? Consider asking on the <a href=\"https://discord.com/invite/aDqejQGMMy\">Discord server</a>! <i>If you believe this is a problem with " MCPI_APP_BASE_TITLE " itself, please upload this crash report to the #bugs Discord channel.</i>",
"--filename", log_filename,
"--no-wrap",
"--font", "Monospace",
"--save-filename", MCPI_VARIANT_NAME "-crash-report.log",
"--ok-label", "Exit",
NULL
};
safe_execvpe(command, (const char *const *) environ);
}
}
#endif
// Exit Handler
static void exit_handler(__attribute__((unused)) int signal) {
// Murder
murder_children();
}
// Setup
#define PIPE_READ 0
#define PIPE_WRITE 1
#define MCPI_LOGS_DIR "/tmp/.minecraft-pi-logs"
static char log_filename[] = MCPI_LOGS_DIR "/XXXXXX";
static int log_file_fd = -1;
void setup_log_file() {
// Ensure Temporary Directory
{
// Check If It Exists
struct stat tmp_stat;
int exists = stat(MCPI_LOGS_DIR, &tmp_stat) != 0 ? 0 : S_ISDIR(tmp_stat.st_mode);
if (!exists) {
// Doesn't Exist
if (mkdir(MCPI_LOGS_DIR, S_IRUSR | S_IWUSR | S_IXUSR) != 0) {
ERR("Unable To Create Temporary Folder: %s", strerror(errno));
}
}
}
// Create Temporary File
log_file_fd = mkstemp(log_filename);
if (log_file_fd == -1) {
ERR("Unable To Create Log File: %s", strerror(errno));
}
// Setup Environment
char *log_file_fd_env = NULL;
safe_asprintf(&log_file_fd_env, "%i", log_file_fd);
set_and_print_env("MCPI_LOG_FILE_FD", log_file_fd_env);
free(log_file_fd_env);
}
void setup_crash_report() {
// Store Output
int output_pipe[2];
safe_pipe2(output_pipe, 0);
int error_pipe[2];
safe_pipe2(error_pipe, 0);
int input_pipe[2];
safe_pipe2(input_pipe, 0);
// Fork
pid_t ret = fork();
if (ret == -1) {
ERR("Unable To Fork: %s", strerror(errno));
} else if (ret == 0) {
// Child Process
// Pipe stdio
dup2(output_pipe[PIPE_WRITE], STDOUT_FILENO);
close(output_pipe[PIPE_READ]);
close(output_pipe[PIPE_WRITE]);
dup2(error_pipe[PIPE_WRITE], STDERR_FILENO);
close(error_pipe[PIPE_READ]);
close(error_pipe[PIPE_WRITE]);
dup2(input_pipe[PIPE_READ], STDIN_FILENO);
close(input_pipe[PIPE_READ]);
close(input_pipe[PIPE_WRITE]);
// Create New Process Group
setpgid(0, 0);
// Continue Execution
} else {
// Parent Process
track_child(ret);
// Install Signal Handlers
struct sigaction act_sigint;
memset((void *) &act_sigint, 0, sizeof (struct sigaction));
act_sigint.sa_flags = SA_RESTART;
act_sigint.sa_handler = &exit_handler;
sigaction(SIGINT, &act_sigint, NULL);
struct sigaction act_sigterm;
memset((void *) &act_sigterm, 0, sizeof (struct sigaction));
act_sigterm.sa_flags = SA_RESTART;
act_sigterm.sa_handler = &exit_handler;
sigaction(SIGTERM, &act_sigterm, NULL);
atexit(murder_children);
// Close Unneeded File Descriptors
close(output_pipe[PIPE_WRITE]);
close(error_pipe[PIPE_WRITE]);
close(input_pipe[PIPE_READ]);
// Set Debug Tag
reborn_debug_tag = "(Crash Reporter) ";
// Setup Logging
#define BUFFER_SIZE 1024
char buf[BUFFER_SIZE];
// Setup Polling
int number_fds = 3;
struct pollfd poll_fds[number_fds];
poll_fds[0].fd = output_pipe[PIPE_READ];
poll_fds[1].fd = error_pipe[PIPE_READ];
poll_fds[2].fd = STDIN_FILENO;
for (int i = 0; i < number_fds; i++) {
poll_fds[i].events = POLLIN;
}
// Poll Data
int status;
while (waitpid(ret, &status, WNOHANG) != ret) {
int poll_ret = poll(poll_fds, number_fds, -1);
if (poll_ret == -1) {
if (errno == EINTR) {
continue;
} else {
ERR("Unable To Poll Data: %s", strerror(errno));
}
}
// Handle Data
for (int i = 0; i < number_fds; i++) {
if (poll_fds[i].revents != 0) {
if (poll_fds[i].revents & POLLIN) {
if (poll_fds[i].fd == STDIN_FILENO) {
// Data Available From stdin
int bytes_available;
if (ioctl(fileno(stdin), FIONREAD, &bytes_available) == -1) {
bytes_available = 0;
}
// Read
ssize_t bytes_read = read(poll_fds[i].fd, (void *) buf, BUFFER_SIZE);
if (bytes_read == -1) {
ERR("Unable To Read Log Data: %s", strerror(errno));
}
// Write To Child
if (write(input_pipe[PIPE_WRITE], (void *) buf, bytes_read) == -1) {
ERR("Unable To Write Input To Child: %s", strerror(errno));
}
} else {
// Data Available From Child's stdout/stderr
ssize_t bytes_read = read(poll_fds[i].fd, (void *) buf, BUFFER_SIZE - 1 /* Account For NULL-Terminator */);
if (bytes_read == -1) {
ERR("Unable To Read Log Data: %s", strerror(errno));
}
// Print To Terminal
buf[bytes_read] = '\0';
fprintf(poll_fds[i].fd == output_pipe[PIPE_READ] ? stdout : stderr, "%s", buf);
// Write To log
if (write(log_file_fd, (void *) buf, bytes_read) == -1) {
ERR("Unable To Write Log Data: %s", strerror(errno));
}
}
} else {
// File Descriptor No Longer Accessible
poll_fds[i].events = 0;
}
}
}
}
// Untrack Process
untrack_child(ret);
// Close Pipes
close(output_pipe[PIPE_READ]);
close(error_pipe[PIPE_READ]);
close(input_pipe[PIPE_WRITE]);
// Check If Is Crash
int is_crash = !is_exit_status_success(status);
// Log Exit Code To log If Crash
if (is_crash) {
// Create Exit Code Log Line
char *exit_status = NULL;
get_exit_status_string(status, &exit_status);
char *exit_code_line = NULL;
safe_asprintf(&exit_code_line, "[CRASH]: Terminated%s\n", exit_status);
free(exit_status);
// Print Exit Code Log Line
fprintf(stderr, "%s", exit_code_line);
// Write Exit Code Log Line
if (write(log_file_fd, (void *) exit_code_line, strlen(exit_code_line)) == -1) {
ERR("Unable To Write Exit Code To Log: %s", strerror(errno));
}
// Free Exit Code Log Line
free(exit_code_line);
}
// Close Log File FD
if (close(log_file_fd) == -1) {
ERR("Unable To Close Log File Descriptor: %s", strerror(errno));
}
// Show Crash Log
#ifndef MCPI_HEADLESS_MODE
if (is_crash) {
show_report(log_filename);
}
#endif
// Exit
exit(WIFEXITED(status) ? WEXITSTATUS(status) : EXIT_FAILURE);
}
}

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@ -1,12 +0,0 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
void setup_log_file();
void setup_crash_report();
#ifdef __cplusplus
}
#endif

View File

@ -1,110 +0,0 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <dirent.h>
#include <errno.h>
#include <sys/stat.h>
#include <unistd.h>
#include <libreborn/libreborn.h>
#include "bootstrap.h"
// Get All Mods In Folder
static void load(char **ld_preload, const char *folder) {
int folder_name_length = strlen(folder);
// Open Folder
DIR *dp = opendir(folder);
if (dp != NULL) {
// Loop Through Folder
struct dirent *entry = NULL;
errno = 0;
while (1) {
errno = 0;
entry = readdir(dp);
if (entry != NULL) {
// Check If File Is Regular
if (entry->d_type == DT_REG) {
// Get Full Name
int name_length = strlen(entry->d_name);
int total_length = folder_name_length + name_length;
char name[total_length + 1];
// Concatenate Folder Name And File Name
for (int i = 0; i < folder_name_length; i++) {
name[i] = folder[i];
}
for (int i = 0; i < name_length; i++) {
name[folder_name_length + i] = entry->d_name[i];
}
// Add Terminator
name[total_length] = '\0';
// Check If File Is Accessible
int result = access(name, R_OK);
if (result == 0) {
// Add To LD_PRELOAD
string_append(ld_preload, "%s%s", *ld_preload == NULL ? "" : ":", name);
} else if (result == -1 && errno != 0) {
// Fail
WARN("Unable To Access: %s: %s", name, strerror(errno));
errno = 0;
}
}
} else if (errno != 0) {
// Error Reading Contents Of Folder
ERR("Error Reading Directory: %s: %s", folder, strerror(errno));
} else {
// Done!
break;
}
}
// Close Folder
closedir(dp);
} else if (errno == ENOENT) {
// Folder Doesn't Exist
} else {
// Unable To Open Folder
ERR("Error Opening Directory: %s: %s", folder, strerror(errno));
}
}
// Bootstrap Mods
void bootstrap_mods(char *binary_directory) {
// Prepare
char *preload = NULL;
// ~/.minecraft-pi/mods
{
// Get Mods Folder
char *mods_folder = NULL;
safe_asprintf(&mods_folder, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA "/mods/", getenv("HOME"));
// Load Mods From ./mods
load(&preload, mods_folder);
// Free Mods Folder
free(mods_folder);
}
// Built-In Mods
{
// Get Mods Folder
char *mods_folder = NULL;
safe_asprintf(&mods_folder, "%s/mods/", binary_directory);
// Load Mods From ./mods
load(&preload, mods_folder);
// Free Mods Folder
free(mods_folder);
}
// Add LD_PRELOAD
{
char *value = getenv("LD_PRELOAD");
if (value != NULL && strlen(value) > 0) {
string_append(&preload, ":%s", value);
}
}
// Set
set_and_print_env("MCPI_ARM_LD_PRELOAD", preload);
free(preload);
}

View File

@ -1,94 +0,0 @@
#include <cstdlib>
#include <sys/stat.h>
#include <LIEF/ELF.hpp>
#include <dlfcn.h>
#include <link.h>
#include <libreborn/libreborn.h>
#include "patchelf.h"
// Duplicate MCPI Executable Into /tmp
static void duplicate_mcpi_executable(char *new_path) {
// Ensure Temporary Directory
{
// Check If It Exists
struct stat tmp_stat;
int exists = stat(MCPI_PATCHED_DIR, &tmp_stat) != 0 ? 0 : S_ISDIR(tmp_stat.st_mode);
if (!exists) {
// Doesn't Exist
if (mkdir(MCPI_PATCHED_DIR, S_IRUSR | S_IWUSR | S_IXUSR) != 0) {
ERR("Unable To Create Temporary Folder: %s", strerror(errno));
}
}
}
// Generate New File
int new_file_fd = mkstemp(new_path);
if (new_file_fd == -1) {
ERR("Unable To Create Temporary File: %s", strerror(errno));
}
close(new_file_fd);
}
// Fix MCPI Dependencies
static const char *libraries_to_remove[] = {
"libbcm_host.so",
"libX11.so.6",
"libEGL.so",
"libGLESv2.so",
"libSDL-1.2.so.0"
};
static const char *libraries_to_add[] = {
"libmedia-layer-core.so"
};
void patch_mcpi_elf_dependencies(const char *original_path, char *new_path, const char *linker) {
// Duplicate MCPI executable into /tmp so it can be modified.
duplicate_mcpi_executable(new_path);
// Patch File
{
std::unique_ptr<LIEF::ELF::Binary> binary = LIEF::ELF::Parser::parse(original_path);
if (linker != NULL) {
binary->interpreter(linker);
}
for (size_t i = 0; i < (sizeof (libraries_to_remove) / sizeof (const char *)); i++) {
binary->remove_library(libraries_to_remove[i]);
}
for (size_t i = 0; i < (sizeof (libraries_to_add) / sizeof (const char *)); i++) {
binary->add_library(libraries_to_add[i]);
}
LIEF::ELF::Builder builder{*binary};
builder.build();
builder.write(new_path);
}
// Fix Permissions
if (chmod(new_path, S_IRUSR | S_IXUSR) != 0) {
ERR("Unable To Set File Permissions: %s: %s", new_path, strerror(errno));
}
}
// Get Interpreter
static int dl_iterate_callback(struct dl_phdr_info *info, __attribute__((unused)) size_t size, void *data) {
// Only Search Current Program
if (strcmp(info->dlpi_name, "") == 0) {
for (int i = 0; i < info->dlpi_phnum; i++) {
if (info->dlpi_phdr[i].p_type == PT_INTERP) {
// Callback
*(char **) data = (char *) (info->dlpi_addr + info->dlpi_phdr[i].p_vaddr);
}
}
}
return 0;
}
char *patch_get_interpreter() {
char *interpreter = NULL;
dl_iterate_phdr(dl_iterate_callback, &interpreter);
if (interpreter != NULL) {
interpreter = strdup(interpreter);
}
return interpreter;
}

View File

@ -1,14 +0,0 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#define MCPI_PATCHED_DIR "/tmp/.minecraft-pi-patched"
void patch_mcpi_elf_dependencies(const char *original_path, char *new_path, const char *linker);
char *patch_get_interpreter();
#ifdef __cplusplus
}
#endif

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