diff --git a/symbols/CMakeLists.txt b/symbols/CMakeLists.txt index 53b2aff..3ddaf4f 100644 --- a/symbols/CMakeLists.txt +++ b/symbols/CMakeLists.txt @@ -31,6 +31,7 @@ set(SRC src/entity/PrimedTnt.def src/entity/CameraEntity.def src/entity/EntityRenderer.def + src/entity/ItemSpriteRenderer.def src/entity/Sheep.def src/entity/PathfinderMob.def src/entity/HumanoidModel.def @@ -50,6 +51,7 @@ set(SRC src/entity/Entity.def src/entity/ItemEntity.def src/entity/Arrow.def + src/entity/Throwable.def src/level/container/FillingContainer.def src/level/container/Container.def src/level/container/ContainerMenu.def @@ -133,6 +135,7 @@ set(SRC src/misc/SoundEngine.def src/misc/Common.def src/misc/Config.def + src/misc/Random.def src/input/IMoveInput.def src/input/IBuildInput.def src/input/MouseBuildInput.def diff --git a/symbols/src/entity/Entity.def b/symbols/src/entity/Entity.def index e9cb294..096752e 100644 --- a/symbols/src/entity/Entity.def +++ b/symbols/src/entity/Entity.def @@ -1,12 +1,15 @@ +virtual-method void remove() = 0x10; virtual-method void tick() = 0x34; virtual-method bool hurt(Entity *attacker, int damage) = 0xa4; virtual-method int getEntityTypeId() = 0xdc; -method void moveTo(float x, float y, float z, float pitch, float yaw) = 0x7a834; + +method void moveTo(float x, float y, float z, float yaw, float pitch) = 0x7a834; property float x = 0x4; property float y = 0x8; property float z = 0xc; property int id = 0x1c; +property Level *level = 0x24; property float old_x = 0x28; property float old_y = 0x2c; property float old_z = 0x30; @@ -20,5 +23,6 @@ property float old_pitch = 0x4c; property float head_height = 0x68; property float hitbox_width = 0x6c; property float hitbox_height = 0x70; +property int renderer_id = 0xa8; property bool on_ground = 0xb2; property bool freeze_physics = 0xb9; diff --git a/symbols/src/entity/EntityRenderDispatcher.def b/symbols/src/entity/EntityRenderDispatcher.def index d811d71..d678fc4 100644 --- a/symbols/src/entity/EntityRenderDispatcher.def +++ b/symbols/src/entity/EntityRenderDispatcher.def @@ -1,2 +1,3 @@ constructor () = 0x6096c; + method void assign(uchar entity_id, EntityRenderer *renderer) = 0x6094c; diff --git a/symbols/src/entity/ItemSpriteRenderer.def b/symbols/src/entity/ItemSpriteRenderer.def new file mode 100644 index 0000000..e01309b --- /dev/null +++ b/symbols/src/entity/ItemSpriteRenderer.def @@ -0,0 +1,5 @@ +extends EntityRenderer; + +size 0x10; + +constructor (int texture) = 0x64078; diff --git a/symbols/src/entity/Throwable.def b/symbols/src/entity/Throwable.def new file mode 100644 index 0000000..a234f54 --- /dev/null +++ b/symbols/src/entity/Throwable.def @@ -0,0 +1,11 @@ +extends Entity; + +size 0xf4; +vtable 0x10dcb8; +vtable-size 0x13c; + +constructor (Level *level, Entity *thrower) = 0x8ccf0; + +virtual-method void onHit(HitResult *res) = 0x138; + +property int thrower_id = 0xd8; diff --git a/symbols/src/entity/player/Player.def b/symbols/src/entity/player/Player.def index 60cfb6d..87cc8a4 100644 --- a/symbols/src/entity/player/Player.def +++ b/symbols/src/entity/player/Player.def @@ -10,3 +10,4 @@ method ItemInstance *getArmor(int slot) = 0x8fda4; property std::string username = 0xbf4; property Inventory *inventory = 0xbe0; +property bool infinite_items = 0xbff; diff --git a/symbols/src/item/Item.def b/symbols/src/item/Item.def index aff1010..6c70872 100644 --- a/symbols/src/item/Item.def +++ b/symbols/src/item/Item.def @@ -14,10 +14,13 @@ virtual-method void setDescriptionId(std::string *name) = 0x6c; virtual-method std::string getDescriptionId(ItemInstance *item_instance) = 0x7c; property int id = 0x4; -property bool is_stacked_by_data = 0x19; -property int category = 0x10; property int max_damage = 0x8; +property int texture = 0xc; +property int category = 0x10; property int max_stack_size = 0x14; +property bool equipped = 0x18; +property bool is_stacked_by_data = 0x19; +property std::string description_id = 0x20; // Globals static-property-array Item *items = 0x17b250; diff --git a/symbols/src/level/Level.def b/symbols/src/level/Level.def index 852ad54..0411c97 100644 --- a/symbols/src/level/Level.def +++ b/symbols/src/level/Level.def @@ -10,6 +10,7 @@ method void addParticle(std::string *particle, float x, float y, float z, float method Entity *getEntity(int id) = 0xa45a4; method bool addEntity(Entity *entity) = 0xa7cbc; method int getBrightness2(LightLayer *layer, int x, int y, int z) = 0xa3c70; +method void playSound(Entity *entity, std::string *name, float volume, float pitch) = 0xa42a8; virtual-method void tick() = 0x28; virtual-method void updateSleepingPlayerList() = 0x2c; diff --git a/symbols/src/misc/Random.def b/symbols/src/misc/Random.def new file mode 100644 index 0000000..5ceca14 --- /dev/null +++ b/symbols/src/misc/Random.def @@ -0,0 +1,3 @@ +method int genrand_int32() = 0x42cf8; + +static-property Random random = 0x17a87c;