2.3.8: Switch Up Mod Loading Order
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@ -1,5 +1,8 @@
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# Changelog
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# Changelog
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**2.3.8**
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* Switch Up Mod Loading Order
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**2.3.7**
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**2.3.7**
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* Don't Append Hyphens To New World Name, Only Folder Names
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* Don't Append Hyphens To New World Name, Only Folder Names
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Before Width: | Height: | Size: 153 KiB After Width: | Height: | Size: 153 KiB |
@ -291,22 +291,22 @@ void bootstrap(int argc, char *argv[]) {
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PRESERVE_ENVIRONMENTAL_VARIABLE("LD_PRELOAD");
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PRESERVE_ENVIRONMENTAL_VARIABLE("LD_PRELOAD");
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char *new_ld_preload = NULL;
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char *new_ld_preload = NULL;
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// Built-In Mods
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// ~/.minecraft-pi/mods
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{
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{
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// Get Mods Folder
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// Get Mods Folder
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char *mods_folder = NULL;
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char *mods_folder = NULL;
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safe_asprintf(&mods_folder, "%s/mods/", binary_directory);
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safe_asprintf(&mods_folder, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA "/mods/", getenv("HOME"));
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// Load Mods From ./mods
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// Load Mods From ./mods
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load(&new_ld_preload, mods_folder);
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load(&new_ld_preload, mods_folder);
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// Free Mods Folder
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// Free Mods Folder
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free(mods_folder);
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free(mods_folder);
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}
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}
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// ~/.minecraft-pi/mods
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// Built-In Mods
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{
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{
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// Get Mods Folder
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// Get Mods Folder
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char *mods_folder = NULL;
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char *mods_folder = NULL;
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safe_asprintf(&mods_folder, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA "/mods/", getenv("HOME"));
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safe_asprintf(&mods_folder, "%s/mods/", binary_directory);
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// Load Mods From ./mods
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// Load Mods From ./mods
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load(&new_ld_preload, mods_folder);
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load(&new_ld_preload, mods_folder);
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// Free Mods Folder
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// Free Mods Folder
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