This is a commit message.

This commit is contained in:
TheBrokenRail 2024-06-08 04:23:15 -04:00
parent 3414fb817c
commit 2d9659f273
5 changed files with 85 additions and 100 deletions

@ -1 +1 @@
Subproject commit 027e58ee9bdcfef285c16e731c8db218082b9639
Subproject commit 06e9f4d7c8505a1e8c8ec4d65e21e93161eae6f7

View File

@ -12,7 +12,7 @@ static int get_glFogfv_params_length(GLenum pname) {
#endif
CALL(11, glFogfv, void, (GLenum pname, const GLfloat *params))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(pname, copy_array(get_glFogfv_params_length(pname), params));
trampoline(true, pname, copy_array(get_glFogfv_params_length(pname), params));
#else
GLenum pname = args.next<GLenum>();
const GLfloat *params = args.next_arr<GLfloat>();
@ -90,7 +90,7 @@ static gl_state_t gl_state;
state.type = type; \
state.stride = stride; \
state.pointer = uint32_t(pointer); \
trampoline(state); \
trampoline(true, state); \
} \
}
#else
@ -106,7 +106,7 @@ CALL_GL_POINTER(12, glVertexPointer)
CALL(13, glLineWidth, void, (GLfloat width))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(width);
trampoline(true, width);
#else
func(args.next<float>());
return 0;
@ -115,7 +115,7 @@ CALL(13, glLineWidth, void, (GLfloat width))
CALL(14, glBlendFunc, void, (GLenum sfactor, GLenum dfactor))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(sfactor, dfactor);
trampoline(true, sfactor, dfactor);
#else
GLenum sfactor = args.next<GLenum>();
GLenum dfactor = args.next<GLenum>();
@ -126,7 +126,7 @@ CALL(14, glBlendFunc, void, (GLenum sfactor, GLenum dfactor))
CALL(15, glDrawArrays, void, (GLenum mode, GLint first, GLsizei count))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(gl_state, mode, first, count);
trampoline(true, gl_state, mode, first, count);
#else
gl_state_t gl_state = args.next<gl_state_t>();
gl_state.send_to_driver();
@ -140,7 +140,7 @@ CALL(15, glDrawArrays, void, (GLenum mode, GLint first, GLsizei count))
CALL(16, glColor4f, void, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(red, green, blue, alpha);
trampoline(true, red, green, blue, alpha);
#else
GLfloat red = args.next<float>();
GLfloat green = args.next<float>();
@ -153,7 +153,7 @@ CALL(16, glColor4f, void, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alp
CALL(17, glClear, void, (GLbitfield mask))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(mask);
trampoline(true, mask);
#else
func(args.next<GLbitfield>());
return 0;
@ -162,7 +162,7 @@ CALL(17, glClear, void, (GLbitfield mask))
CALL(18, glBufferData, void, (GLenum target, GLsizeiptr size, const void *data, GLenum usage))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(gl_state.bound_array_buffer, target, copy_array(size, (unsigned char *) data), usage);
trampoline(true, gl_state.bound_array_buffer, target, copy_array(size, (unsigned char *) data), usage);
#else
glBindBuffer(GL_ARRAY_BUFFER, args.next<GLuint>());
GLenum target = args.next<GLenum>();
@ -176,7 +176,7 @@ CALL(18, glBufferData, void, (GLenum target, GLsizeiptr size, const void *data,
CALL(19, glFogx, void, (GLenum pname, GLfixed param))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(pname, param);
trampoline(true, pname, param);
#else
GLenum pname = args.next<GLenum>();
GLfixed param = args.next<GLfixed>();
@ -187,7 +187,7 @@ CALL(19, glFogx, void, (GLenum pname, GLfixed param))
CALL(20, glFogf, void, (GLenum pname, GLfloat param))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(pname, param);
trampoline(true, pname, param);
#else
GLenum pname = args.next<GLenum>();
GLfloat param = args.next<GLfloat>();
@ -198,7 +198,7 @@ CALL(20, glFogf, void, (GLenum pname, GLfloat param))
CALL(21, glMatrixMode, void, (GLenum mode))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(mode);
trampoline(true, mode);
#else
func(args.next<GLenum>());
return 0;
@ -209,7 +209,7 @@ CALL_GL_POINTER(22, glColorPointer)
CALL(23, glScissor, void, (GLint x, GLint y, GLsizei width, GLsizei height))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(x, y, width, height);
trampoline(true, x, y, width, height);
#else
GLint x = args.next<GLint>();
GLint y = args.next<GLint>();
@ -222,7 +222,7 @@ CALL(23, glScissor, void, (GLint x, GLint y, GLsizei width, GLsizei height))
CALL(24, glTexParameteri, void, (GLenum target, GLenum pname, GLint param))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(gl_state.bound_texture, target, pname, param);
trampoline(true, gl_state.bound_texture, target, pname, param);
#else
glBindTexture(GL_TEXTURE_2D, args.next<GLuint>());
GLenum target = args.next<GLenum>();
@ -271,7 +271,7 @@ static int get_texture_size(const GLsizei width, const GLsizei height, const GLe
CALL(25, glTexImage2D, void, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(gl_state.bound_texture, target, level, internalformat, width, height, border, format, type, copy_array(get_texture_size(width, height, format, type, true), (const unsigned char *) pixels));
trampoline(true, gl_state.bound_texture, target, level, internalformat, width, height, border, format, type, copy_array(get_texture_size(width, height, format, type, true), (const unsigned char *) pixels));
#else
glBindTexture(GL_TEXTURE_2D, args.next<GLuint>());
GLenum target = args.next<GLenum>();
@ -290,7 +290,7 @@ CALL(25, glTexImage2D, void, (GLenum target, GLint level, GLint internalformat,
CALL(26, glEnable, void, (GLenum cap))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(cap);
trampoline(true, cap);
#else
func(args.next<GLenum>());
return 0;
@ -305,7 +305,7 @@ void glEnableClientState(const GLenum array) {
CALL(28, glPolygonOffset, void, (GLfloat factor, GLfloat units))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(factor, units);
trampoline(true, factor, units);
#else
GLfloat factor = args.next<GLfloat>();
GLfloat units = args.next<GLfloat>();
@ -324,7 +324,7 @@ void glDisableClientState(const GLenum array) {
CALL(30, glDepthRangef, void, (GLclampf near, GLclampf far))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(near, far);
trampoline(true, near, far);
#else
GLclampf near = args.next<GLclampf>();
GLclampf far = args.next<GLclampf>();
@ -335,7 +335,7 @@ CALL(30, glDepthRangef, void, (GLclampf near, GLclampf far))
CALL(31, glDepthFunc, void, (GLenum func))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(func);
trampoline(true, func);
#else
func(args.next<GLenum>());
return 0;
@ -354,7 +354,7 @@ void glBindBuffer(const GLenum target, const GLuint buffer) {
CALL(33, glClearColor, void, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(red, green, blue, alpha);
trampoline(true, red, green, blue, alpha);
#else
GLclampf red = args.next<GLclampf>();
GLclampf green = args.next<GLclampf>();
@ -367,7 +367,7 @@ CALL(33, glClearColor, void, (GLclampf red, GLclampf green, GLclampf blue, GLcla
CALL(34, glPopMatrix, void, ())
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline();
trampoline(true);
#else
func();
return 0;
@ -376,7 +376,7 @@ CALL(34, glPopMatrix, void, ())
CALL(35, glLoadIdentity, void, ())
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline();
trampoline(true);
#else
func();
return 0;
@ -385,7 +385,7 @@ CALL(35, glLoadIdentity, void, ())
CALL(36, glScalef, void, (GLfloat x, GLfloat y, GLfloat z))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(x, y, z);
trampoline(true, x, y, z);
#else
GLfloat x = args.next<GLfloat>();
GLfloat y = args.next<GLfloat>();
@ -397,7 +397,7 @@ CALL(36, glScalef, void, (GLfloat x, GLfloat y, GLfloat z))
CALL(37, glPushMatrix, void, ())
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline();
trampoline(true);
#else
func();
return 0;
@ -406,7 +406,7 @@ CALL(37, glPushMatrix, void, ())
CALL(38, glDepthMask, void, (GLboolean flag))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(flag);
trampoline(true, flag);
#else
func(args.next<GLboolean>());
return 0;
@ -415,7 +415,7 @@ CALL(38, glDepthMask, void, (GLboolean flag))
CALL(39, glHint, void, (GLenum target, GLenum mode))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(target, mode);
trampoline(true, target, mode);
#else
GLenum target = args.next<GLenum>();
GLenum mode = args.next<GLenum>();
@ -431,7 +431,7 @@ static int get_glMultMatrixf_size() {
#endif
CALL(40, glMultMatrixf, void, (const GLfloat *m))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(copy_array(get_glMultMatrixf_size(), m));
trampoline(true, copy_array(get_glMultMatrixf_size(), m));
#else
func(args.next_arr<GLfloat>());
return 0;
@ -440,7 +440,7 @@ CALL(40, glMultMatrixf, void, (const GLfloat *m))
CALL(42, glDeleteBuffers, void, (GLsizei n, const GLuint *buffers))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(copy_array(n, buffers));
trampoline(true, copy_array(n, buffers));
#else
uint32_t n;
const GLuint *buffers = args.next_arr<GLuint>(&n);
@ -451,7 +451,7 @@ CALL(42, glDeleteBuffers, void, (GLsizei n, const GLuint *buffers))
CALL(43, glColorMask, void, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(red, green, blue, alpha);
trampoline(true, red, green, blue, alpha);
#else
GLboolean red = args.next<GLboolean>();
GLboolean green = args.next<GLboolean>();
@ -464,7 +464,7 @@ CALL(43, glColorMask, void, (GLboolean red, GLboolean green, GLboolean blue, GLb
CALL(44, glTexSubImage2D, void, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(gl_state.bound_texture, target, level, xoffset, yoffset, width, height, format, type, copy_array(get_texture_size(width, height, format, type, true), (const unsigned char *) pixels));
trampoline(true, gl_state.bound_texture, target, level, xoffset, yoffset, width, height, format, type, copy_array(get_texture_size(width, height, format, type, true), (const unsigned char *) pixels));
#else
glBindTexture(GL_TEXTURE_2D, args.next<GLuint>());
GLenum target = args.next<GLenum>();
@ -483,7 +483,7 @@ CALL(44, glTexSubImage2D, void, (GLenum target, GLint level, GLint xoffset, GLin
CALL(45, glGenTextures, void, (GLsizei n, GLuint *textures))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(n, uint32_t(textures));
trampoline(false, n, uint32_t(textures));
#else
GLsizei n = args.next<GLsizei>();
GLuint *textures = new GLuint[n];
@ -496,7 +496,7 @@ CALL(45, glGenTextures, void, (GLsizei n, GLuint *textures))
CALL(46, glDeleteTextures, void, (GLsizei n, const GLuint *textures))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(copy_array(n, textures));
trampoline(true, copy_array(n, textures));
#else
uint32_t n;
const GLuint *textures = args.next_arr<GLuint>(&n);
@ -507,7 +507,7 @@ CALL(46, glDeleteTextures, void, (GLsizei n, const GLuint *textures))
CALL(47, glAlphaFunc, void, (GLenum func, GLclampf ref))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(func, ref);
trampoline(true, func, ref);
#else
GLenum func2 = args.next<GLenum>();
GLclampf ref = args.next<GLclampf>();
@ -535,7 +535,7 @@ static int get_glGetFloatv_params_size(GLenum pname) {
#endif
CALL(48, glGetFloatv, void, (GLenum pname, GLfloat *params))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(pname, uint32_t(params));
trampoline(false, pname, uint32_t(params));
#else
GLenum pname = args.next<GLenum>();
int size = get_glGetFloatv_params_size(pname);
@ -559,7 +559,7 @@ void glBindTexture(const GLenum target, const GLuint texture) {
CALL(50, glTranslatef, void, (GLfloat x, GLfloat y, GLfloat z))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(x, y, z);
trampoline(true, x, y, z);
#else
GLfloat x = args.next<GLfloat>();
GLfloat y = args.next<GLfloat>();
@ -571,7 +571,7 @@ CALL(50, glTranslatef, void, (GLfloat x, GLfloat y, GLfloat z))
CALL(51, glShadeModel, void, (GLenum mode))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(mode);
trampoline(true, mode);
#else
func(args.next<GLenum>());
return 0;
@ -580,7 +580,7 @@ CALL(51, glShadeModel, void, (GLenum mode))
CALL(52, glOrthof, void, (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat near, GLfloat far))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(left, right, bottom, top, near, far);
trampoline(true, left, right, bottom, top, near, far);
#else
GLfloat left = args.next<GLfloat>();
GLfloat right = args.next<GLfloat>();
@ -595,7 +595,7 @@ CALL(52, glOrthof, void, (GLfloat left, GLfloat right, GLfloat bottom, GLfloat t
CALL(53, glDisable, void, (GLenum cap))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(cap);
trampoline(true, cap);
#else
func(args.next<GLenum>());
return 0;
@ -604,7 +604,7 @@ CALL(53, glDisable, void, (GLenum cap))
CALL(54, glCullFace, void, (GLenum mode))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(mode);
trampoline(true, mode);
#else
func(args.next<GLenum>());
return 0;
@ -613,7 +613,7 @@ CALL(54, glCullFace, void, (GLenum mode))
CALL(55, glRotatef, void, (GLfloat angle, GLfloat x, GLfloat y, GLfloat z))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(angle, x, y, z);
trampoline(true, angle, x, y, z);
#else
GLfloat angle = args.next<GLfloat>();
GLfloat x = args.next<GLfloat>();
@ -626,7 +626,7 @@ CALL(55, glRotatef, void, (GLfloat angle, GLfloat x, GLfloat y, GLfloat z))
CALL(56, glViewport, void, (GLint x, GLint y, GLsizei width, GLsizei height))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(x, y, width, height);
trampoline(true, x, y, width, height);
#else
GLint x = args.next<GLint>();
GLint y = args.next<GLint>();
@ -639,7 +639,7 @@ CALL(56, glViewport, void, (GLint x, GLint y, GLsizei width, GLsizei height))
CALL(57, glNormal3f, void, (GLfloat nx, GLfloat ny, GLfloat nz))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(nx, ny, nz);
trampoline(true, nx, ny, nz);
#else
GLfloat nx = args.next<GLfloat>();
GLfloat ny = args.next<GLfloat>();
@ -651,7 +651,7 @@ CALL(57, glNormal3f, void, (GLfloat nx, GLfloat ny, GLfloat nz))
CALL(58, glIsEnabled, GLboolean, (GLenum cap))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
return trampoline(cap);
return trampoline(false, cap);
#else
return func(args.next<GLenum>());
#endif
@ -676,7 +676,7 @@ static int get_glGetIntegerv_params_size(GLenum pname) {
#endif
CALL(61, glGetIntegerv, void, (GLenum pname, GLint *params))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(pname, uint32_t(params));
trampoline(false, pname, uint32_t(params));
#else
GLenum pname = args.next<GLenum>();
int size = get_glGetIntegerv_params_size(pname);
@ -690,7 +690,7 @@ CALL(61, glGetIntegerv, void, (GLenum pname, GLint *params))
CALL(65, glReadPixels, void, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *data))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(x, y, width, height, format, type, uint32_t(data));
trampoline(false, x, y, width, height, format, type, uint32_t(data));
#else
GLint x = args.next<GLint>();
GLint y = args.next<GLint>();
@ -709,7 +709,7 @@ CALL(65, glReadPixels, void, (GLint x, GLint y, GLsizei width, GLsizei height, G
CALL(67, glGenBuffers, void, (GLsizei n, GLuint *buffers))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(n, uint32_t(buffers));
trampoline(false, n, uint32_t(buffers));
#else
GLsizei n = args.next<GLsizei>();
GLuint *buffers = new GLuint[n];

View File

@ -26,7 +26,7 @@ static int get_pipe(const char *env) {
std::string str = value;
return std::stoi(str);
}
static uint32_t trampoline_pipe(const uint32_t id) {
static uint32_t trampoline_pipe(const uint32_t id, const bool allow_early_return, const uint32_t length, const unsigned char *args) {
// Get Pipes
static int arguments_pipe = -1;
static int return_value_pipe = -1;
@ -34,20 +34,30 @@ static uint32_t trampoline_pipe(const uint32_t id) {
arguments_pipe = get_pipe(TRAMPOLINE_ARGUMENTS_PIPE_ENV);
return_value_pipe = get_pipe(TRAMPOLINE_RETURN_VALUE_PIPE_ENV);
}
// Write ID
if (write(arguments_pipe, &id, sizeof(uint32_t)) != sizeof(uint32_t)) {
// Write Command
const trampoline_pipe_arguments cmd = {
.id = id,
.allow_early_return = allow_early_return,
.length = length,
.args_addr = uint32_t(args)
};
if (write(arguments_pipe, &cmd, sizeof(trampoline_pipe_arguments)) != sizeof(trampoline_pipe_arguments)) {
ERR("Unable To Write Trampoline Command");
}
// Return
if (length > 0 || !allow_early_return) {
uint32_t ret;
if (read(return_value_pipe, &ret, sizeof(uint32_t)) != sizeof(uint32_t)) {
ERR("Unable To Read Trampoline Return Value");
}
return ret;
} else {
return 0;
}
}
// Main Function
uint32_t _raw_trampoline(const uint32_t id, const uint32_t length, const unsigned char *args) {
uint32_t _raw_trampoline(const uint32_t id, const bool allow_early_return, const uint32_t length, const unsigned char *args) {
// Configure Method
static int use_syscall = -1;
if (use_syscall == -1) {
@ -57,30 +67,6 @@ uint32_t _raw_trampoline(const uint32_t id, const uint32_t length, const unsigne
if (use_syscall) {
return trampoline_syscall(id, length, args);
} else {
return trampoline_pipe(id);
return trampoline_pipe(id, allow_early_return, length, args);
}
}
// Arguments Memory
unsigned char *get_arguments_memory() {
static unsigned char fallback[MAX_TRAMPOLINE_ARGS_SIZE];
// Find Result
static unsigned char *ret = nullptr;
if (ret == nullptr) {
ret = fallback;
// Try Shared Memory
const char *shared_memory_name = getenv(TRAMPOLINE_SHARED_MEMORY_ENV);
if (shared_memory_name != nullptr) {
int fd = shm_open(shared_memory_name, O_RDWR, 0600);
if (fd == -1) {
ERR("Unable To Open Shared Memory: %s", strerror(errno));
}
ret = (unsigned char *) mmap(nullptr, MAX_TRAMPOLINE_ARGS_SIZE, PROT_WRITE, MAP_SHARED, fd, 0);
if (ret == MAP_FAILED) {
ERR("Unable To Map Shared Memory: %s", strerror(errno));
}
}
}
// Return
return ret;
}

View File

@ -5,8 +5,7 @@
#include "../common/common.h"
// Trampoline Function
unsigned char *get_arguments_memory();
uint32_t _raw_trampoline(uint32_t id, uint32_t length, const unsigned char *args);
uint32_t _raw_trampoline(uint32_t id, bool allow_early_return, uint32_t length, const unsigned char *args);
// Compile Trampoline Arguments
template <typename T>
@ -53,12 +52,12 @@ void _add_to_trampoline_args(unsigned char *&out, const T &first, const Args...
// Main Trampoline Function
template <typename... Args>
unsigned int _trampoline(unsigned int id, Args... args) {
static unsigned char *out = get_arguments_memory();
unsigned int _trampoline(const unsigned int id, const bool allow_early_return, Args... args) {
static unsigned char out[MAX_TRAMPOLINE_ARGS_SIZE];
unsigned char *end = out;
_add_to_trampoline_args(end, args...);
const uint32_t length = end - out;
return _raw_trampoline(id, length, out);
return _raw_trampoline(id, allow_early_return, length, out);
}
#define trampoline(...) _trampoline(_id, ##__VA_ARGS__)

View File

@ -13,7 +13,7 @@
CALL(0, SDL_Init, int, (uint32_t flags))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
return trampoline(flags);
return trampoline(false, flags);
#else
uint32_t flags = args.next<uint32_t>();
return func(flags);
@ -22,7 +22,7 @@ CALL(0, SDL_Init, int, (uint32_t flags))
CALL(1, SDL_PollEvent, int, (SDL_Event *event))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
return trampoline(uint32_t(event));
return trampoline(false, uint32_t(event));
#else
SDL_Event event;
const int ret = func(&event);
@ -33,7 +33,7 @@ CALL(1, SDL_PollEvent, int, (SDL_Event *event))
CALL(2, SDL_PushEvent, int, (SDL_Event *event))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
return trampoline(*event);
return trampoline(false, *event);
#else
SDL_Event event = args.next<SDL_Event>();
return func(&event);
@ -42,7 +42,7 @@ CALL(2, SDL_PushEvent, int, (SDL_Event *event))
CALL(3, SDL_WM_SetCaption, void, (const char *title, const char *icon))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(copy_array(title), copy_array(icon));
trampoline(true, copy_array(title), copy_array(icon));
#else
const char *title = args.next_arr<char>();
const char *icon = args.next_arr<char>();
@ -53,7 +53,7 @@ CALL(3, SDL_WM_SetCaption, void, (const char *title, const char *icon))
CALL(4, media_toggle_fullscreen, void, ())
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline();
trampoline(true);
#else
func();
return 0;
@ -62,7 +62,7 @@ CALL(4, media_toggle_fullscreen, void, ())
CALL(5, SDL_WM_GrabInput, SDL_GrabMode, (SDL_GrabMode mode))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
return (SDL_GrabMode) trampoline(mode);
return (SDL_GrabMode) trampoline(false, mode);
#else
return func(args.next<SDL_GrabMode>());
#endif
@ -70,7 +70,7 @@ CALL(5, SDL_WM_GrabInput, SDL_GrabMode, (SDL_GrabMode mode))
CALL(6, SDL_ShowCursor, int, (int32_t toggle))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
return trampoline(toggle);
return trampoline(false, toggle);
#else
return func(args.next<int32_t>());
#endif
@ -78,7 +78,7 @@ CALL(6, SDL_ShowCursor, int, (int32_t toggle))
CALL(8, media_swap_buffers, void, ())
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline();
trampoline(true);
#else
func();
return 0;
@ -96,7 +96,7 @@ CALL(9, media_cleanup, void, ())
CALL(10, media_get_framebuffer_size, void, (int *width, int *height))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(uint32_t(width), uint32_t(height));
trampoline(false, uint32_t(width), uint32_t(height));
#else
int width;
int height;
@ -109,7 +109,7 @@ CALL(10, media_get_framebuffer_size, void, (int *width, int *height))
CALL(59, media_audio_update, void, (float volume, float x, float y, float z, float yaw))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(volume, x, y, z, yaw);
trampoline(true, volume, x, y, z, yaw);
#else
float volume = args.next<float>();
float x = args.next<float>();
@ -123,7 +123,7 @@ CALL(59, media_audio_update, void, (float volume, float x, float y, float z, flo
CALL(60, media_audio_play, void, (const char *source, const char *name, float x, float y, float z, float pitch, float volume, int is_ui))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(copy_array(source), copy_array(name), x, y, z, pitch, volume, is_ui);
trampoline(true, copy_array(source), copy_array(name), x, y, z, pitch, volume, is_ui);
#else
const char *source = args.next_arr<char>();
const char *name = args.next_arr<char>();
@ -140,7 +140,7 @@ CALL(60, media_audio_play, void, (const char *source, const char *name, float x,
CALL(62, media_set_interactable, void, (int is_interactable))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(is_interactable);
trampoline(true, is_interactable);
#else
func(args.next<int>());
return 0;
@ -149,7 +149,7 @@ CALL(62, media_set_interactable, void, (int is_interactable))
CALL(63, media_disable_vsync, void, ())
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline();
trampoline(true);
#else
func();
return 0;
@ -158,7 +158,7 @@ CALL(63, media_disable_vsync, void, ())
CALL(64, media_set_raw_mouse_motion_enabled, void, (int enabled))
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline(enabled);
trampoline(true, enabled);
#else
func(args.next<int>());
return 0;
@ -167,7 +167,7 @@ CALL(64, media_set_raw_mouse_motion_enabled, void, (int enabled))
CALL(66, media_force_egl, void, ())
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline();
trampoline(true);
#else
func();
return 0;
@ -176,7 +176,7 @@ CALL(66, media_force_egl, void, ())
CALL(68, media_ensure_loaded, void, ())
#ifdef MEDIA_LAYER_TRAMPOLINE_GUEST
trampoline();
trampoline(true);
#else
func();
return 0;