Split Up Options Mod

This commit is contained in:
TheBrokenRail 2024-05-08 20:18:50 -04:00
parent 4523935d62
commit 09bae1cf3e
8 changed files with 132 additions and 136 deletions

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@ -31,6 +31,7 @@ set(SRC
src/misc/api.cpp src/misc/api.cpp
# options # options
src/options/options.cpp src/options/options.cpp
src/options/ui.cpp
# bucket # bucket
src/bucket/bucket.cpp src/bucket/bucket.cpp
# cake # cake

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@ -2,8 +2,6 @@
#include <string> #include <string>
#include <libreborn/libreborn.h>
// Message Limitations // Message Limitations
#define MAX_CHAT_MESSAGE_LENGTH 256 #define MAX_CHAT_MESSAGE_LENGTH 256

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@ -1,11 +1,3 @@
#pragma once #pragma once
#ifdef __cplusplus __attribute__((visibility("internal"))) void _init_game_mode_ui();
extern "C" {
#endif
__attribute__((visibility("internal"))) void _init_game_mode_ui();
#ifdef __cplusplus
}
#endif

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@ -1,16 +1,8 @@
#pragma once #pragma once
#ifdef __cplusplus
extern "C" {
#endif
__attribute__((visibility("internal"))) void _init_attack(); __attribute__((visibility("internal"))) void _init_attack();
__attribute__((visibility("internal"))) void _init_bow(); __attribute__((visibility("internal"))) void _init_bow();
__attribute__((visibility("internal"))) void _init_misc(); __attribute__((visibility("internal"))) void _init_misc();
__attribute__((visibility("internal"))) void _init_toggle(); __attribute__((visibility("internal"))) void _init_toggle();
__attribute__((visibility("internal"))) void _init_drop(); __attribute__((visibility("internal"))) void _init_drop();
__attribute__((visibility("internal"))) void _init_crafting(); __attribute__((visibility("internal"))) void _init_crafting();
#ifdef __cplusplus
}
#endif

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@ -1,12 +1,4 @@
#pragma once #pragma once
#ifdef __cplusplus
extern "C" {
#endif
__attribute__((visibility("internal"))) void _init_misc_logging(); __attribute__((visibility("internal"))) void _init_misc_logging();
__attribute__((visibility("internal"))) void _init_misc_api(); __attribute__((visibility("internal"))) void _init_misc_api();
#ifdef __cplusplus
}
#endif

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@ -0,0 +1,4 @@
#pragma once
__attribute__((visibility("internal"))) void _init_options_ui();
__attribute__((visibility("internal"))) extern Options *stored_options;

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@ -10,6 +10,8 @@
#include <mods/init/init.h> #include <mods/init/init.h>
#include <mods/home/home.h> #include <mods/home/home.h>
#include "options-internal.h"
// Force Mob Spawning // Force Mob Spawning
static bool LevelData_getSpawnMobs_injection(__attribute__((unused)) LevelData *level_data) { static bool LevelData_getSpawnMobs_injection(__attribute__((unused)) LevelData *level_data) {
return true; return true;
@ -49,7 +51,7 @@ __attribute__((destructor)) static void _free_safe_username() {
static int render_distance; static int render_distance;
// Configure Options // Configure Options
static Options *stored_options = nullptr; Options *stored_options = nullptr;
static void Options_initDefaultValue_injection(Options_initDefaultValue_t original, Options *options) { static void Options_initDefaultValue_injection(Options_initDefaultValue_t original, Options *options) {
// Call Original Method // Call Original Method
original(options); original(options);
@ -83,19 +85,6 @@ static bool TileRenderer_tesselateBlockInWorld_injection(TileRenderer_tesselateB
return original(tile_renderer, tile, x, y, z); return original(tile_renderer, tile, x, y, z);
} }
// Fix Initial Option Button Rendering
// The calling function doesn't exist in MCPE v0.6.1, so its name is unknown.
static OptionButton *OptionsPane_unknown_toggle_creating_function_OptionButton_injection(OptionButton *option_button, Options_Option *option) {
// Call Original Method
OptionButton *ret = OptionButton_constructor(option_button, option);
// Setup Image
OptionButton_updateImage(option_button, stored_options);
// Return
return ret;
}
// Actually Save options.txt // Actually Save options.txt
// Hook Last Options::addOptionToSaveOutput Call // Hook Last Options::addOptionToSaveOutput Call
static void Options_save_Options_addOptionToSaveOutput_injection(Options *options, std::vector<std::string> *data, std::string option, int32_t value) { static void Options_save_Options_addOptionToSaveOutput_injection(Options *options, std::vector<std::string> *data, std::string option, int32_t value) {
@ -165,75 +154,6 @@ static char *get_new_options_txt_path() {
} }
#endif #endif
// Modify Option Toggles
static void OptionsPane_unknown_toggle_creating_function_injection(OptionsPane_unknown_toggle_creating_function_t original, OptionsPane *options_pane, uint32_t group_id, std::string *name_ptr, Options_Option *option) {
// Modify
std::string name = *name_ptr;
std::string new_name = name;
if (name == "Fancy Graphics") {
option = &Options_Option_GRAPHICS;
} else if (name == "Soft shadows") {
option = &Options_Option_AMBIENT_OCCLUSION;
} else if (name == "Fancy Skies" || name == "Animated water") {
// These have no corresponding option, so disable the toggle.
return;
} else if (name == "Third person camera") {
// This isn't saved/loaded, so disable the toggle.
return;
} else if (name == "Lefty" || name == "Use touch screen" || name == "Split touch controls") {
// These toggles require touch support, so disable them.
return;
} else if (name == "Vibrate on destroy") {
// This toggle requires vibration support, so disable it.
return;
} else if (name == "Invert X-axis") {
// Fix Incorrect Name
new_name = "Invert Y-axis";
}
// Call Original Method
original(options_pane, group_id, &new_name, option);
// Add 3D Anaglyph
if (option == &Options_Option_GRAPHICS) {
std::string cpp_string = "3D Anaglyph";
original(options_pane, group_id, &cpp_string, &Options_Option_ANAGLYPH);
}
// Add Peaceful Mode
if (option == &Options_Option_SERVER_VISIBLE) {
std::string cpp_string = "Peaceful mode";
original(options_pane, group_id, &cpp_string, &Options_Option_DIFFICULTY);
}
}
// Add Missing Options To Options::getBooleanValue
static bool Options_getBooleanValue_injection(Options_getBooleanValue_t original, Options *options, Options_Option *option) {
// Check
if (option == &Options_Option_GRAPHICS) {
return options->fancy_graphics;
} else if (option == &Options_Option_DIFFICULTY) {
return options->game_difficulty == 0;
} else {
// Call Original Method
return original(options, option);
}
}
// Fix Difficulty When Toggling
static void OptionButton_toggle_Options_save_injection(Options *self) {
// Fix Value
if (self->game_difficulty == 1) {
// Disable Peaceful
self->game_difficulty = 2;
} else if (self->game_difficulty == 3) {
// Switch To Peaceful
self->game_difficulty = 0;
}
// Call Original Method
Options_save(self);
}
// Init // Init
void init_options() { void init_options() {
// Force Mob Spawning // Force Mob Spawning
@ -277,30 +197,6 @@ void init_options() {
// NOP // NOP
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
// Fix Options Screen
if (feature_has("Fix Options Screen", server_disabled)) {
// Fix Initial Option Button Rendering
overwrite_call((void *) 0x24510, (void *) OptionsPane_unknown_toggle_creating_function_OptionButton_injection);
// "Gui Scale" slider is broken, so disable it.
patch((void *) 0x35a10, nop_patch);
// "Vibrate on destroy" is disabled, so "Feedback" is empty, so disable it.
patch((void *) 0x35960, nop_patch);
// Disconnect "This works?" Slider From Difficulty
unsigned char this_works_slider_patch[4] = {0x00, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0"
patch((void *) 0x3577c, this_works_slider_patch);
// Modify Option Toggles
overwrite_calls(OptionsPane_unknown_toggle_creating_function, OptionsPane_unknown_toggle_creating_function_injection);
// Add Missing Options To Options::getBooleanValue
overwrite_calls(Options_getBooleanValue, Options_getBooleanValue_injection);
// Fix Difficulty When Toggling
overwrite_call((void *) 0x1cd00, (void *) OptionButton_toggle_Options_save_injection);
}
// Actually Save options.txt // Actually Save options.txt
overwrite_call((void *) 0x197fc, (void *) Options_save_Options_addOptionToSaveOutput_injection); overwrite_call((void *) 0x197fc, (void *) Options_save_Options_addOptionToSaveOutput_injection);
// Fix options.txt Path // Fix options.txt Path
@ -347,4 +243,7 @@ void init_options() {
patch((void *) 0x19414, nop_patch); patch((void *) 0x19414, nop_patch);
patch((void *) 0x1941c, nop_patch); patch((void *) 0x1941c, nop_patch);
} }
// UI
_init_options_ui();
} }

118
mods/src/options/ui.cpp Normal file
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@ -0,0 +1,118 @@
#include <string>
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
#include <mods/feature/feature.h>
#include "options-internal.h"
// Fix Initial Option Button Rendering
// The calling function doesn't exist in MCPE v0.6.1, so its name is unknown.
static OptionButton *OptionsPane_unknown_toggle_creating_function_OptionButton_injection(OptionButton *option_button, Options_Option *option) {
// Call Original Method
OptionButton *ret = OptionButton_constructor(option_button, option);
// Setup Image
OptionButton_updateImage(option_button, stored_options);
// Return
return ret;
}
// Modify Option Toggles
static void OptionsPane_unknown_toggle_creating_function_injection(OptionsPane_unknown_toggle_creating_function_t original, OptionsPane *options_pane, uint32_t group_id, std::string *name_ptr, Options_Option *option) {
// Modify
std::string name = *name_ptr;
std::string new_name = name;
if (name == "Fancy Graphics") {
option = &Options_Option_GRAPHICS;
} else if (name == "Soft shadows") {
option = &Options_Option_AMBIENT_OCCLUSION;
} else if (name == "Fancy Skies" || name == "Animated water") {
// These have no corresponding option, so disable the toggle.
return;
} else if (name == "Third person camera") {
// This isn't saved/loaded, so disable the toggle.
return;
} else if (name == "Lefty" || name == "Use touch screen" || name == "Split touch controls") {
// These toggles require touch support, so disable them.
return;
} else if (name == "Vibrate on destroy") {
// This toggle requires vibration support, so disable it.
return;
} else if (name == "Invert X-axis") {
// Fix Incorrect Name
new_name = "Invert Y-axis";
}
// Call Original Method
original(options_pane, group_id, &new_name, option);
// Add 3D Anaglyph
if (option == &Options_Option_GRAPHICS) {
std::string cpp_string = "3D Anaglyph";
original(options_pane, group_id, &cpp_string, &Options_Option_ANAGLYPH);
}
// Add Peaceful Mode
if (option == &Options_Option_SERVER_VISIBLE) {
std::string cpp_string = "Peaceful mode";
original(options_pane, group_id, &cpp_string, &Options_Option_DIFFICULTY);
}
}
// Add Missing Options To Options::getBooleanValue
static bool Options_getBooleanValue_injection(Options_getBooleanValue_t original, Options *options, Options_Option *option) {
// Check
if (option == &Options_Option_GRAPHICS) {
return options->fancy_graphics;
} else if (option == &Options_Option_DIFFICULTY) {
return options->game_difficulty == 0;
} else {
// Call Original Method
return original(options, option);
}
}
// Fix Difficulty When Toggling
static void OptionButton_toggle_Options_save_injection(Options *self) {
// Fix Value
if (self->game_difficulty == 1) {
// Disable Peaceful
self->game_difficulty = 2;
} else if (self->game_difficulty == 3) {
// Switch To Peaceful
self->game_difficulty = 0;
}
// Call Original Method
Options_save(self);
}
// Init
void _init_options_ui() {
// Fix Options Screen
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
if (feature_has("Fix Options Screen", server_disabled)) {
// Fix Initial Option Button Rendering
overwrite_call((void *) 0x24510, (void *) OptionsPane_unknown_toggle_creating_function_OptionButton_injection);
// "Gui Scale" slider is broken, so disable it.
patch((void *) 0x35a10, nop_patch);
// "Vibrate on destroy" is disabled, so "Feedback" is empty, so disable it.
patch((void *) 0x35960, nop_patch);
// Disconnect "This works?" Slider From Difficulty
unsigned char this_works_slider_patch[4] = {0x00, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0"
patch((void *) 0x3577c, this_works_slider_patch);
// Modify Option Toggles
overwrite_calls(OptionsPane_unknown_toggle_creating_function, OptionsPane_unknown_toggle_creating_function_injection);
// Add Missing Options To Options::getBooleanValue
overwrite_calls(Options_getBooleanValue, Options_getBooleanValue_injection);
// Fix Difficulty When Toggling
overwrite_call((void *) 0x1cd00, (void *) OptionButton_toggle_Options_save_injection);
}
}