minecraft-pi-reborn/scripts/build.sh

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#!/bin/sh
set -e
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# Build
build() {
# Use Build Dir
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if [ ! -f "build/${MODE}-${ARCH}/arm/build.ninja" ] || [ ! -f "build/${MODE}-${ARCH}/native/build.ninja" ]; then
./scripts/setup.sh "${MODE}" "${ARCH}"
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fi
cd "build/${MODE}-${ARCH}"
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# Create Prefix
local prefix="$(cd ../../; pwd)/out/${MODE}-${ARCH}"
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rm -rf "${prefix}"
mkdir -p "${prefix}"
# Build ARM Components
cd arm
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cmake --build .
DESTDIR="${prefix}" cmake --install .
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cd ../
# Build Native Components
cd native
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cmake --build .
DESTDIR="${prefix}" cmake --install .
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cd ../
# Exit
cd ../../
}
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# Build For ARM
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armhf_build() {
# Use Build Dir
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if [ ! -f "build/${MODE}-armhf/build.ninja" ]; then
./scripts/setup.sh "${MODE}" armhf
fi
cd "build/${MODE}-armhf"
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# Create Prefix
local prefix="$(cd ../../; pwd)/out/${MODE}-armhf"
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rm -rf "${prefix}"
mkdir -p "${prefix}"
# Build All Components
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cmake --build .
DESTDIR="${prefix}" cmake --install .
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# Exit
cd ../../
}
# Variables
MODE="$1"
ARCH="$2"
shift 2
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# Build
if [ "${ARCH}" = "armhf" ]; then
armhf_build "${MODE}"
else
build "${MODE}" "${ARCH}"
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fi