minecraft-pi-reborn/media-layer/core/src/screenshot.c

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// Screenshot Code Is Useless In Headless Mode
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#ifndef MCPI_HEADLESS_MODE
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#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <time.h>
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#include <string.h>
#include <errno.h>
#include <sys/stat.h>
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#include <FreeImage.h>
#include <GLES/gl.h>
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#include <libreborn/libreborn.h>
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#include <media-layer/core.h>
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// Ensure Screenshots Folder Exists
static void ensure_screenshots_folder(char *screenshots) {
// Check Screenshots Folder
struct stat obj;
if (stat(screenshots, &obj) != 0 || !S_ISDIR(obj.st_mode)) {
// Create Screenshots Folder
int ret = mkdir(screenshots, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
if (ret != 0) {
// Unable To Create Folder
ERR("Error Creating Directory: %s: %s", screenshots, strerror(errno));
}
}
}
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// 4 (Year) + 1 (Hyphen) + 2 (Month) + 1 (Hyphen) + 2 (Day) + 1 (Underscore) + 2 (Hour) + 1 (Period) + 2 (Minute) + 1 (Period) + 2 (Second) + 1 (Null Terminator)
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#define TIME_SIZE 20
// Take Screenshot
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void media_take_screenshot(char *home) {
// Get Directory
char *screenshots = NULL;
safe_asprintf(&screenshots, "%s/screenshots", home);
// Get Timestamp
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time_t rawtime;
struct tm *timeinfo;
time(&rawtime);
timeinfo = localtime(&rawtime);
char time[TIME_SIZE];
strftime(time, TIME_SIZE, "%Y-%m-%d_%H.%M.%S", timeinfo);
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// Ensure Screenshots Folder Exists
ensure_screenshots_folder(screenshots);
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// Prevent Overwriting Screenshots
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int num = 1;
char *file = NULL;
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safe_asprintf(&file, "%s/%s.png", screenshots, time);
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while (access(file, F_OK) != -1) {
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free(file);
file = NULL;
safe_asprintf(&file, "%s/%s-%i.png", screenshots, time, num);
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num++;
}
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// Get Image Size
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GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
int x = viewport[0];
int y = viewport[1];
int width = viewport[2];
int height = viewport[3];
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// Get Line Size
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int line_size = width * 3;
{
// Handle Alignment
int alignment;
glGetIntegerv(GL_PACK_ALIGNMENT, &alignment);
// Round
int diff = line_size % alignment;
if (diff > 0) {
line_size = line_size + (alignment - diff);
}
}
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int size = height * line_size;
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// Read Pixels
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unsigned char pixels[size];
glReadPixels(x, y, width, height, GL_RGB, GL_UNSIGNED_BYTE, pixels);
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// Handle Little Endian Systems
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#if __BYTE_ORDER == __LITTLE_ENDIAN
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// Swap Red And Blue
for (int j = 0; j < width; j++) {
for (int k = 0; k < height; k++) {
int pixel = (k * line_size) + (j * 3);
// Swap
int red = pixels[pixel];
int blue = pixels[pixel + 2];
pixels[pixel] = blue;
pixels[pixel + 2] = red;
}
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}
#endif
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// Save Image
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FIBITMAP *image = FreeImage_ConvertFromRawBits(pixels, width, height, line_size, 24, FI_RGBA_RED_MASK, FI_RGBA_GREEN_MASK, FI_RGBA_BLUE_MASK, 0);
if (!FreeImage_Save(FIF_PNG, image, file, 0)) {
INFO("Screenshot Failed: %s", file);
} else {
INFO("Screenshot Saved: %s", file);
}
FreeImage_Unload(image);
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// Free
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free(file);
free(screenshots);
}
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// Init
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__attribute__((constructor)) static void init() {
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// Init FreeImage
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FreeImage_Initialise(0);
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}
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#else // #ifndef MCPI_HEADLESS_MODE
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void media_take_screenshot() {
// NOP
}
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#endif // #ifndef MCPI_HEADLESS_MODE