minecraft-pi-reborn/media-layer/proxy/src/common/common.c

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#include <errno.h>
#include <string.h>
#include <unistd.h>
#include "common.h"
// Safely Send/Receive Data From The Connection
#define CHECK_CONNECTION() \
{ \
_check_proxy_state(); \
if (!is_connection_open()) { \
PROXY_ERR("%s", "Attempting To Access Closed Connection"); \
} \
}
void safe_read(void *buf, size_t len) {
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// Check Data
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if (buf == NULL) {
PROXY_ERR("%s", "Attempting To Read Into NULL Buffer");
}
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// Flush Write Cache
flush_write_cache();
// Read
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size_t to_read = len;
while (to_read > 0) {
CHECK_CONNECTION();
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ssize_t x = read(get_connection_read(), (void *) (((unsigned char *) buf) + (len - to_read)), to_read);
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if (x == -1 && errno != EINTR) {
PROXY_ERR("Failed Reading Data To Connection: %s", strerror(errno));
}
to_read -= x;
}
}
// Buffer Writes
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static void *_write_cache = NULL;
__attribute__((destructor)) static void _free_write_cache() {
if (_write_cache != NULL) {
free(_write_cache);
}
}
static size_t _write_cache_size = 0;
static size_t _write_cache_position = 0;
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void safe_write(void *buf, size_t len) {
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// Check Data
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if (buf == NULL) {
PROXY_ERR("%s", "Attempting To Send NULL Data");
}
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// Expand Write Cache If Needed
size_t needed_size = _write_cache_position + len;
if (_write_cache == NULL) {
_write_cache_size = needed_size;
_write_cache = malloc(_write_cache_size);
} else if (needed_size > _write_cache_size) {
_write_cache_size = needed_size;
_write_cache = realloc(_write_cache, _write_cache_size);
}
ALLOC_CHECK(_write_cache);
// Copy Data
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memcpy((void *) (((unsigned char *) _write_cache) + _write_cache_position), buf, len);
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// Advance Position
_write_cache_position += len;
}
// Flush Write Cache
void flush_write_cache() {
// Check Cache
if (_write_cache == NULL || _write_cache_position < 1) {
// Nothing To Write
return;
}
// Check Connection
if (!is_connection_open()) {
// Connection Closed
return;
}
// Write & Reset
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size_t to_write = _write_cache_position;
size_t old_write_cache_position = _write_cache_position;
_write_cache_position = 0;
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while (to_write > 0) {
CHECK_CONNECTION();
ssize_t x = write(get_connection_write(), (void *) (((unsigned char *) _write_cache) + (old_write_cache_position - to_write)), to_write);
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if (x == -1 && errno != EINTR) {
PROXY_ERR("Failed Writing Data To Connection: %s", strerror(errno));
}
to_write -= x;
}
}
void void_write_cache() {
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_write_cache_position = 0;
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}
// Read/Write 32-Bit Integers
uint32_t read_int() {
uint32_t ret = 0;
safe_read((void *) &ret, sizeof (ret));
return ret;
}
void write_int(uint32_t x) {
safe_write((void *) &x, sizeof (x));
}
// Read/Write Floats
float read_float() {
float ret = 0;
safe_read((void *) &ret, sizeof (ret));
return ret;
}
void write_float(float x) {
safe_write((void *) &x, sizeof (x));
}
// Read/Write Bytes
unsigned char read_byte() {
unsigned char ret = 0;
safe_read((void *) &ret, sizeof (ret));
return ret;
}
void write_byte(unsigned char x) {
safe_write((void *) &x, sizeof (x));
}
// Read/Write Strings
char *read_string() {
// Check NULL
unsigned char is_null = read_byte();
if (is_null) {
return NULL;
}
// Allocate String
unsigned char length = read_byte();
char *str = malloc((size_t) length + 1);
// Read String
safe_read((void *) str, length);
// Add Terminator
str[length] = '\0';
// Return String
return strdup(str);
}
#define MAX_STRING_SIZE 256
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void write_string(const char *str) {
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unsigned char is_null = str == NULL;
write_byte(is_null);
if (!is_null) {
int length = strlen(str);
if (length > MAX_STRING_SIZE) {
PROXY_ERR("Unable To Write String To Connection: Larger Than %i Bytes", MAX_STRING_SIZE);
}
write_byte((unsigned char) length);
safe_write((void *) str, length);
}
}
// Close Connection
void close_connection() {
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// Flush Write Cache
flush_write_cache();
// Close
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int state_changed = 0;
if (get_connection_read() != -1) {
close(get_connection_read());
state_changed = 1;
}
if (get_connection_write() != -1) {
close(get_connection_write());
state_changed = 1;
}
set_connection(-1, -1);
if (state_changed) {
PROXY_INFO("%s", "Connection Closed");
}
}
// Check If Connection Is Open
int is_connection_open() {
return get_connection_read() != -1 && get_connection_write() != -1;
}
// Pipe
static int _read = -1;
static int _write = -1;
// Set Pipe
void set_connection(int read, int write) {
_read = read;
_write = write;
}
// Get Pipe
int get_connection_read() {
return _read;
}
int get_connection_write() {
return _write;
}