minecraft-pi-reborn/mods/src/options/options.c

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#include <string.h>
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#include <libreborn/libreborn.h>
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#include <symbols/minecraft.h>
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#include "../feature/feature.h"
#include "../init/init.h"
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// Force Mob Spawning
static bool LevelData_getSpawnMobs_injection(__attribute__((unused)) unsigned char *level_data) {
return 1;
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}
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#ifndef MCPI_SERVER_MODE
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// Get Custom Render Distance
static int get_render_distance() {
char *distance_str = getenv("MCPI_RENDER_DISTANCE");
if (distance_str == NULL) {
distance_str = "Short";
}
if (strcmp("Far", distance_str) == 0) {
return 0;
} else if (strcmp("Normal", distance_str) == 0) {
return 1;
} else if (strcmp("Short", distance_str) == 0) {
return 2;
} else if (strcmp("Tiny", distance_str) == 0) {
return 3;
} else {
ERR("Invalid Render Distance: %s", distance_str);
}
}
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#endif
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// Get Custom Username
static char *get_username() {
char *username = getenv("MCPI_USERNAME");
if (username == NULL) {
username = "StevePi";
}
return username;
}
static int fancy_graphics;
static int peaceful_mode;
static int anaglyph;
static int smooth_lighting;
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static int render_distance;
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static int server_visible;
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// Configure Options
static void Minecraft_init_injection(unsigned char *this) {
// Call Original Method
(*Minecraft_init)(this);
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unsigned char *options = this + Minecraft_options_property_offset;
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// Enable Fancy Graphics
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*(options + Options_fancy_graphics_property_offset) = fancy_graphics;
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// Enable Crosshair In Touch GUI
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*(options + Options_split_controls_property_offset) = 1;
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// Peaceful Mode
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*(int32_t *) (options + Options_peaceful_mode_property_offset) = peaceful_mode ? 0 : 2;
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// 3D Anaglyph
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*(options + Options_3d_anaglyph_property_offset) = anaglyph;
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// Smooth Lighting
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*(options + Options_ambient_occlusion_property_offset) = smooth_lighting;
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// Render Distance
*(int32_t *) (options + Options_render_distance_property_offset) = render_distance;
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// Server Visible
*(options + Options_server_visible_property_offset) = server_visible;
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}
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// Init
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void init_options() {
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// Force Mob Spawning
if (feature_has("Force Mob Spawning", -1)) {
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overwrite((void *) LevelData_getSpawnMobs, (void *) LevelData_getSpawnMobs_injection);
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}
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// Enable Fancy Graphics
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fancy_graphics = feature_has("Fancy Graphics", 0);
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// Peaceful Mode
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peaceful_mode = feature_has("Peaceful Mode", -1);
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// 3D Anaglyph
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anaglyph = feature_has("3D Anaglyph", 0);
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// Render Distance
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#ifndef MCPI_SERVER_MODE
render_distance = get_render_distance();
INFO("Setting Render Distance: %i", render_distance);
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#else
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render_distance = 3;
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#endif
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// Server Visible
server_visible = !feature_has("Disable Hosting LAN Worlds", 0);
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// Set Options
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overwrite_calls((void *) Minecraft_init, (void *) Minecraft_init_injection);
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// Change Username
const char *username = get_username();
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#ifndef MCPI_SERVER_MODE
INFO("Setting Username: %s", username);
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#endif
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if (strcmp(*default_username, "StevePi") != 0) {
ERR("%s", "Default Username Is Invalid");
}
patch_address((void *) default_username, (void *) username);
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// Disable Autojump By Default
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if (feature_has("Disable Autojump By Default", 0)) {
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unsigned char autojump_patch[4] = {0x00, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0"
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patch((void *) 0x44b90, autojump_patch);
}
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// Display Nametags By Default
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if (feature_has("Display Nametags By Default", 0)) {
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// r6 = 0x1
// r5 = 0x0
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unsigned char display_nametags_patch[4] = {0x1d, 0x60, 0xc0, 0xe5}; // "strb r6, [r0, #0x1d]"
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patch((void *) 0xa6628, display_nametags_patch);
}
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// Enable Smooth Lighting
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smooth_lighting = feature_has("Smooth Lighting", 0);
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if (smooth_lighting) {
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unsigned char smooth_lighting_patch[4] = {0x01, 0x00, 0x53, 0xe3}; // "cmp r3, #0x1"
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patch((void *) 0x59ea4, smooth_lighting_patch);
}
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}