minecraft-pi-reborn/mods/src/screenshot/screenshot.cpp

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#include <cstdlib>
#include <cstdio>
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#include <unistd.h>
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#include <ctime>
#include <cstring>
#include <cerrno>
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#include <sys/stat.h>
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#include "stb_image.h"
#include "stb_image_write.h"
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#include <libreborn/libreborn.h>
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#include <GLES/gl.h>
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#include <mods/screenshot/screenshot.h>
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// Ensure Screenshots Folder Exists
static void ensure_screenshots_folder(char *screenshots) {
// Check Screenshots Folder
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struct stat obj = {};
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if (stat(screenshots, &obj) != 0 || !S_ISDIR(obj.st_mode)) {
// Create Screenshots Folder
int ret = mkdir(screenshots, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
if (ret != 0) {
// Unable To Create Folder
ERR("Error Creating Directory: %s: %s", screenshots, strerror(errno));
}
}
}
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// 4 (Year) + 1 (Hyphen) + 2 (Month) + 1 (Hyphen) + 2 (Day) + 1 (Underscore) + 2 (Hour) + 1 (Period) + 2 (Minute) + 1 (Period) + 2 (Second) + 1 (Null Terminator)
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#define TIME_SIZE 20
// Take Screenshot
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static int save_png(const char *filename, unsigned char *pixels, int line_size, int width, int height) {
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// Setup
stbi_flip_vertically_on_write(1);
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// Write Image
return !stbi_write_png(filename, width, height, 4, pixels, line_size);
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}
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void screenshot_take(char *home) {
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// Get Directory
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char *screenshots = nullptr;
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safe_asprintf(&screenshots, "%s/screenshots", home);
// Get Timestamp
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time_t rawtime;
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tm *timeinfo = {};
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time(&rawtime);
timeinfo = localtime(&rawtime);
char time[TIME_SIZE];
strftime(time, TIME_SIZE, "%Y-%m-%d_%H.%M.%S", timeinfo);
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// Ensure Screenshots Folder Exists
ensure_screenshots_folder(screenshots);
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// Prevent Overwriting Screenshots
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int num = 1;
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char *file = nullptr;
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safe_asprintf(&file, "%s/%s.png", screenshots, time);
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while (access(file, F_OK) != -1) {
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free(file);
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file = nullptr;
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safe_asprintf(&file, "%s/%s-%i.png", screenshots, time, num);
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num++;
}
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// Get Image Size
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GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
int x = viewport[0];
int y = viewport[1];
int width = viewport[2];
int height = viewport[3];
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// Get Line Size
int line_size = width * 4;
{
// Handle Alignment
int alignment;
glGetIntegerv(GL_PACK_ALIGNMENT, &alignment);
// Round
int diff = line_size % alignment;
if (diff > 0) {
line_size = line_size + (alignment - diff);
}
}
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int size = height * line_size;
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// Read Pixels
unsigned char *pixels = (unsigned char *) malloc(size);
ALLOC_CHECK(pixels);
glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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// Save Image
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if (save_png(file, pixels, line_size, width, height)) {
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WARN("Screenshot Failed: %s", file);
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} else {
INFO("Screenshot Saved: %s", file);
}
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// Free
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free(file);
free(screenshots);
free(pixels);
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}