minecraft-pi-reborn/mods/src/options/options.cpp

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#include <cstring>
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#include <string>
#include <vector>
#include <sstream>
#include <libreborn/libreborn.h>
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#include <symbols/minecraft.h>
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#include <mods/feature/feature.h>
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#include <mods/init/init.h>
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#include <mods/home/home.h>
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#include "options-internal.h"
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// Force Mob Spawning
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static bool LevelData_getSpawnMobs_injection(__attribute__((unused)) LevelData *level_data) {
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return true;
}
// Get Custom Render Distance
static int get_render_distance() {
const char *distance_str = getenv("MCPI_RENDER_DISTANCE");
if (distance_str == nullptr) {
distance_str = "Short";
}
if (strcmp("Far", distance_str) == 0) {
return 0;
} else if (strcmp("Normal", distance_str) == 0) {
return 1;
} else if (strcmp("Short", distance_str) == 0) {
return 2;
} else if (strcmp("Tiny", distance_str) == 0) {
return 3;
} else {
ERR("Invalid Render Distance: %s", distance_str);
}
}
// Get Custom Username
static const char *get_username() {
const char *username = getenv("MCPI_USERNAME");
if (username == nullptr) {
username = "StevePi";
}
return username;
}
static char *safe_username = nullptr;
__attribute__((destructor)) static void _free_safe_username() {
free(safe_username);
}
static int render_distance;
// Configure Options
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Options *stored_options = nullptr;
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static void Options_initDefaultValue_injection(Options_initDefaultValue_t original, Options *options) {
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// Call Original Method
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original(options);
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// Default Graphics Settings
#ifndef MCPI_SERVER_MODE
options->fancy_graphics = true;
options->ambient_occlusion = true;
#endif
// Store
stored_options = options;
}
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static void Minecraft_init_injection(Minecraft_init_t original, Minecraft *minecraft) {
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// Call Original Method
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original(minecraft);
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Options *options = &minecraft->options;
// Enable Crosshair In Touch GUI
options->split_controls = true;
// Render Distance
options->render_distance = render_distance;
}
// Smooth Lighting
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static bool TileRenderer_tesselateBlockInWorld_injection(TileRenderer_tesselateBlockInWorld_t original, TileRenderer *tile_renderer, Tile *tile, int32_t x, int32_t y, int32_t z) {
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// Set Variable
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Minecraft::useAmbientOcclusion = stored_options->ambient_occlusion;
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// Call Original Method
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return original(tile_renderer, tile, x, y, z);
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}
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// Actually Save options.txt
// Hook Last Options::addOptionToSaveOutput Call
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static void Options_save_Options_addOptionToSaveOutput_injection(Options *options, std::vector<std::string> *data, std::string option, int32_t value) {
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// Call Original Method
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options->addOptionToSaveOutput(data, option, value);
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// Save Fancy Graphics
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options->addOptionToSaveOutput(data, "gfx_fancygraphics", options->fancy_graphics);
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// Save 3D Anaglyph
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options->addOptionToSaveOutput(data, "gfx_anaglyph", options->anaglyph_3d);
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// Save File
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OptionsFile *options_file = &options->options_file;
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options_file->save(data);
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}
// MCPI's OptionsFile::getOptionStrings is broken, this is the version in v0.7.0
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static std::vector<std::string> OptionsFile_getOptionStrings_injection(OptionsFile *options_file) {
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// Get options.txt Path
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std::string path = options_file->options_txt_path;
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// Parse
std::vector<std::string> ret;
FILE *stream = fopen(path.c_str(), "r");
char line[128];
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if (stream != nullptr) {
while (fgets(line, 0x80, stream) != nullptr) {
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size_t sVar1 = strlen(line);
if (2 < sVar1) {
std::stringstream string_stream(line);
while (true) {
std::string data;
std::getline(string_stream, data, ':');
int iVar2 = data.find_last_not_of(" \n\r\t");
data.erase(iVar2 + 1);
if (data.length() == 0) {
break;
}
ret.push_back(data);
}
}
}
fclose(stream);
}
return ret;
}
// Get New options.txt Path
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#ifndef MCPI_SERVER_MODE
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static char *get_new_options_txt_path() {
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static char *path = nullptr;
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// Path
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if (path == nullptr) {
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safe_asprintf(&path, "%s/options.txt", home_get());
}
// Return
return path;
}
// Free
__attribute__((destructor)) static void _free_new_options_txt_path() {
free(get_new_options_txt_path());
}
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#else
static char *get_new_options_txt_path() {
// Block options.txt On Servers
return (char *) "/dev/null";
}
#endif
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// Init
void init_options() {
// Force Mob Spawning
if (feature_has("Force Mob Spawning", server_auto)) {
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overwrite(LevelData_getSpawnMobs, LevelData_getSpawnMobs_injection);
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}
// Render Distance
render_distance = get_render_distance();
DEBUG("Setting Render Distance: %i", render_distance);
// Set Options
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overwrite_calls(Options_initDefaultValue, Options_initDefaultValue_injection);
overwrite_virtual_calls(Minecraft_init, Minecraft_init_injection);
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// Change Username
const char *username = get_username();
DEBUG("Setting Username: %s", username);
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if (strcmp(Strings::default_username, "StevePi") != 0) {
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ERR("Default Username Is Invalid");
}
safe_username = to_cp437(username);
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patch_address((void *) &Strings::default_username, (void *) safe_username);
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// Disable Autojump By Default
if (feature_has("Disable Autojump By Default", server_disabled)) {
unsigned char autojump_patch[4] = {0x00, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0"
patch((void *) 0x44b90, autojump_patch);
}
// Display Nametags By Default
if (feature_has("Display Nametags By Default", server_disabled)) {
// r6 = 0x1
// r5 = 0x0
unsigned char display_nametags_patch[4] = {0x1d, 0x60, 0xc0, 0xe5}; // "strb r6, [r0, #0x1d]"
patch((void *) 0xa6628, display_nametags_patch);
}
// Smooth Lighting
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overwrite_calls(TileRenderer_tesselateBlockInWorld, TileRenderer_tesselateBlockInWorld_injection);
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// NOP
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
// Actually Save options.txt
overwrite_call((void *) 0x197fc, (void *) Options_save_Options_addOptionToSaveOutput_injection);
// Fix options.txt Path
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patch_address((void *) &Strings::options_txt_path, (void *) get_new_options_txt_path());
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// When Loading, options.txt Should Be Opened In Read Mode
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patch_address((void *) &Strings::options_txt_fopen_mode_when_loading, (void *) "r");
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// Fix OptionsFile::getOptionStrings
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overwrite(OptionsFile_getOptionStrings, OptionsFile_getOptionStrings_injection);
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// Sensitivity Loading/Saving Is Broken, Disable It
patch((void *) 0x1931c, nop_patch);
patch((void *) 0x1973c, nop_patch);
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// Unsplit Touch Controls Breaks Things, Never Load/Save It
unsigned char cmp_r0_r0_patch[4] = {0x00, 0x00, 0x50, 0xe1}; // "cmp r0, r0"
patch((void *) 0x19378, cmp_r0_r0_patch);
patch((void *) 0x197cc, nop_patch);
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// Custom Username Is Loaded Manually, Disable Loading From options.txt
patch((void *) 0x192ac, nop_patch);
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// Replace "feedback_vibration" Loading/Saving With "gfx_ao"
{
// Replace String
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patch_address((void *) &Strings::feedback_vibration_options_txt_name, (void *) "gfx_ao");
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// Loading
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unsigned char offset = (unsigned char) offsetof(Options, ambient_occlusion);
unsigned char gfx_ao_loading_patch[4] = {offset, 0x10, 0x84, 0xe2}; // "add r1, r4, #OFFSET"
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patch((void *) 0x193b8, gfx_ao_loading_patch);
// Saving
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unsigned char gfx_ao_saving_patch[4] = {offset, 0x30, 0xd4, 0xe5}; // "ldrb r3, [r4, #OFFSET]"
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patch((void *) 0x197f8, gfx_ao_saving_patch);
}
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// Replace "gfx_lowquality" Loading With "gfx_anaglyph"
{
// Replace String
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patch_address((void *) &Strings::gfx_lowquality_options_txt_name, (void *) "gfx_anaglyph");
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// Loading
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unsigned char offset = (unsigned char) offsetof(Options, anaglyph_3d);
unsigned char gfx_anaglyph_loading_patch[4] = {offset, 0x10, 0x84, 0xe2}; // "add r1, r4, #OFFSET"
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patch((void *) 0x19400, gfx_anaglyph_loading_patch);
// Disable Loading Side Effects
patch((void *) 0x19414, nop_patch);
patch((void *) 0x1941c, nop_patch);
}
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// UI
_init_options_ui();
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}