224 lines
9.3 KiB
Plaintext
224 lines
9.3 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="VisualPng" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# Copyright 2000, Willem van Schaik. For conditions of distribution and
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# use, see the copyright/license/disclaimer notice in png.h
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=VisualPng - Win32 Debug LIB
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "VisualPng.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "VisualPng.mak" CFG="VisualPng - Win32 Debug LIB"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "VisualPng - Win32 DLL" (based on "Win32 (x86) Application")
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!MESSAGE "VisualPng - Win32 Debug DLL" (based on "Win32 (x86) Application")
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!MESSAGE "VisualPng - Win32 LIB" (based on "Win32 (x86) Application")
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!MESSAGE "VisualPng - Win32 Debug LIB" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "VisualPng - Win32 DLL"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "VisualPng___Win32_DLL"
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# PROP BASE Intermediate_Dir "VisualPng___Win32_DLL"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "dll"
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# PROP Intermediate_Dir "dll"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /I "libpng" /I "zlib" /D "PNG_USE_DLL" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /W3 /GX /O2 /I "..\..\..\libpng" /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "PNG_USE_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 libpng12.lib zlibd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /libpath:"libpng" /libpath:"zlib"
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# ADD LINK32 libpng12.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /libpath:"..\..\projects\msvc\win32\libpng\dll"
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# Begin Special Build Tool
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OutDir=.\dll
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SOURCE="$(InputPath)"
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PostBuild_Cmds=set path=..\..\projects\msvc\win32\libpng\dll;..\..\projects\msvc\win32\zlib\dll; $(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "VisualPng - Win32 Debug DLL"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "VisualPng___Win32_Debug_DLL"
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# PROP BASE Intermediate_Dir "VisualPng___Win32_Debug_DLL"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "dll_dbg"
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# PROP Intermediate_Dir "dll_dbg"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "libpng" /I "zlib" /D "PNG_USE_DLL" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\libpng" /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "PNG_USE_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 libpng12.lib zlibd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc" /pdbtype:sept /libpath:"libpng" /libpath:"zlib"
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# SUBTRACT BASE LINK32 /nodefaultlib
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# ADD LINK32 libpng12d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc" /pdbtype:sept /libpath:"..\..\projects\msvc\win32\libpng\dll_dbg"
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# SUBTRACT LINK32 /nodefaultlib
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# Begin Special Build Tool
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OutDir=.\dll_dbg
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SOURCE="$(InputPath)"
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PostBuild_Cmds=set path=..\..\projects\msvc\win32\libpng\dll_dbg;..\..\projects\msvc\win32\zlib\dll_dbg; $(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "VisualPng - Win32 LIB"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "VisualPng___Win32_LIB"
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# PROP BASE Intermediate_Dir "VisualPng___Win32_LIB"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "lib"
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# PROP Intermediate_Dir "lib"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\libpng" /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "PNG_USE_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
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# SUBTRACT BASE CPP /YX
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# ADD CPP /nologo /W3 /GX /O2 /I "..\..\..\libpng" /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 libpng12.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /libpath:"..\..\projects\msvc\win32\libpng\dll"
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# ADD LINK32 libpng.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /libpath:"..\..\projects\msvc\win32\libpng\lib"
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# Begin Special Build Tool
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OutDir=.\lib
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SOURCE="$(InputPath)"
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PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "VisualPng - Win32 Debug LIB"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "VisualPng___Win32_Debug_LIB"
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# PROP BASE Intermediate_Dir "VisualPng___Win32_Debug_LIB"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "lib_dbg"
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# PROP Intermediate_Dir "lib_dbg"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\libpng" /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "PNG_USE_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\libpng" /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 libpng12d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc" /pdbtype:sept /libpath:"..\..\projects\msvc\win32\libpng\dll_dbg"
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# SUBTRACT BASE LINK32 /nodefaultlib
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# ADD LINK32 libpng.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc" /pdbtype:sept /libpath:"..\..\projects\msvc\win32\libpng\lib_dbg"
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# SUBTRACT LINK32 /nodefaultlib
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# Begin Special Build Tool
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OutDir=.\lib_dbg
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SOURCE="$(InputPath)"
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PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
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# End Special Build Tool
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!ENDIF
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# Begin Target
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# Name "VisualPng - Win32 DLL"
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# Name "VisualPng - Win32 Debug DLL"
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# Name "VisualPng - Win32 LIB"
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# Name "VisualPng - Win32 Debug LIB"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\PngFile.c
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# End Source File
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# Begin Source File
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SOURCE=.\VisualPng.c
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\cexcept.h
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# End Source File
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# Begin Source File
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SOURCE=.\PngFile.h
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# End Source File
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# Begin Source File
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SOURCE=.\resource.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# Begin Source File
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SOURCE=.\VisualPng.ico
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# End Source File
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# Begin Source File
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SOURCE=.\VisualPng.rc
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# End Source File
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# End Group
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# End Target
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# End Project
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