# Microsoft Developer Studio Project File - Name="zlib" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=zlib - Win32 DLL !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "zlib.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 DLL" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "zlib - Win32 DLL" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "zlib - Win32 Debug DLL" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "zlib - Win32 LIB" (based on "Win32 (x86) Static Library") !MESSAGE "zlib - Win32 Debug LIB" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" !IF "$(CFG)" == "zlib - Win32 DLL" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\win32\zlib\dll" # PROP Intermediate_Dir ".\win32\zlib\dll" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MD /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /FD /c # ADD CPP /nologo /MD /W3 /O1 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "ZLIB_DLL" /FD /c MTL=midl.exe RSC=rc.exe # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 /nologo /dll /machine:I386 # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "zlib - Win32 Debug DLL" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\win32\zlib\dll_dbg" # PROP Intermediate_Dir ".\win32\zlib\dll_dbg" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MDd /W3 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Zi /Od /D "DEBUG" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "ZLIB_DLL" /FD /GZ /c MTL=midl.exe RSC=rc.exe # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 /nologo /dll /debug /machine:I386 /out:".\win32\zlib\dll_dbg\zlibd.dll" !ELSEIF "$(CFG)" == "zlib - Win32 LIB" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\win32\zlib\lib" # PROP Intermediate_Dir ".\win32\zlib\lib" # PROP Target_Dir "" MTL=midl.exe CPP=cl.exe # ADD BASE CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_LIB" /FD /c # ADD CPP /nologo /W3 /O1 /D "WIN32" /D "NDEBUG" /FD /c RSC=rc.exe # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "zlib - Win32 Debug LIB" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\win32\zlib\lib_dbg" # PROP Intermediate_Dir ".\win32\zlib\lib_dbg" # PROP Target_Dir "" MTL=midl.exe CPP=cl.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_LIB" /FD /GZ /c # ADD CPP /nologo /W3 /Zi /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c RSC=rc.exe # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "zlib - Win32 DLL" # Name "zlib - Win32 Debug DLL" # Name "zlib - Win32 LIB" # Name "zlib - Win32 Debug LIB" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\zlib\adler32.c # End Source File # Begin Source File SOURCE=..\..\zlib\compress.c # End Source File # Begin Source File SOURCE=..\..\zlib\crc32.c # End Source File # Begin Source File SOURCE=..\..\zlib\deflate.c # End Source File # Begin Source File SOURCE=..\..\zlib\gzio.c # ADD CPP /Yc"zutil.h" # End Source File # Begin Source File SOURCE=..\..\zlib\infblock.c # ADD CPP /Yu"zutil.h" # End Source File # Begin Source File SOURCE=..\..\zlib\infcodes.c # ADD CPP /Yu"zutil.h" # End Source File # Begin Source File SOURCE=..\..\zlib\inffast.c # ADD CPP /Yu"zutil.h" # End Source File # Begin Source File SOURCE=..\..\zlib\inflate.c # ADD CPP /Yu"zutil.h" # End Source File # Begin Source File SOURCE=..\..\zlib\inftrees.c # ADD CPP /Yu"zutil.h" # End Source File # Begin Source File SOURCE=..\..\zlib\infutil.c # ADD CPP /Yu"zutil.h" # End Source File # Begin Source File SOURCE=..\..\zlib\trees.c # End Source File # Begin Source File SOURCE=..\..\zlib\uncompr.c # End Source File # Begin Source File SOURCE=.\zlib.def !IF "$(CFG)" == "zlib - Win32 DLL" !ELSEIF "$(CFG)" == "zlib - Win32 Debug DLL" !ELSEIF "$(CFG)" == "zlib - Win32 LIB" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "zlib - Win32 Debug LIB" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\zlib\msdos\zlib.rc !IF "$(CFG)" == "zlib - Win32 DLL" !ELSEIF "$(CFG)" == "zlib - Win32 Debug DLL" !ELSEIF "$(CFG)" == "zlib - Win32 LIB" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "zlib - Win32 Debug LIB" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\zlib\zutil.c # ADD CPP /Yu"zutil.h" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\zlib\deflate.h # End Source File # Begin Source File SOURCE=..\..\zlib\infblock.h # End Source File # Begin Source File SOURCE=..\..\zlib\infcodes.h # End Source File # Begin Source File SOURCE=..\..\zlib\inffast.h # End Source File # Begin Source File SOURCE=..\..\zlib\inffixed.h # End Source File # Begin Source File SOURCE=..\..\zlib\inftrees.h # End Source File # Begin Source File SOURCE=..\..\zlib\infutil.h # End Source File # Begin Source File SOURCE=..\..\zlib\trees.h # End Source File # Begin Source File SOURCE=..\..\zlib\zconf.h # End Source File # Begin Source File SOURCE=..\..\zlib\zlib.h # End Source File # Begin Source File SOURCE=..\..\zlib\zutil.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project