/* pngrio.c - functions for data input libpng 1.0 beta 3 - version 0.89 For conditions of distribution and use, see copyright notice in png.h Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc. May 25, 1996 This file provides a location for all input. Users which need special handling are expected to write a function which has the same arguments as this, and perform a similar function, but possibly has a different input method. Note that you shouldn't change this function, but rather write a replacement function and then make libpng use it at run time with png_set_read_fn(...) */ #define PNG_INTERNAL #include "png.h" /* Read the data from whatever input you are using. The default routine reads from a file pointer. Note that this routine sometimes gets called with very small lengths, so you should implement some kind of simple buffering if you are using unbuffered reads. This should never be asked to read more then 64K on a 16 bit machine. The cast to png_size_t is there to quiet some compilers */ void png_read_data(png_structp png_ptr, png_bytep data, png_uint_32 length) { if (png_ptr->read_data_fn) (*(png_ptr->read_data_fn))(png_ptr, data, length); else png_error(png_ptr, "Call to NULL read function"); } /* This is the function which does the actual reading of data. If you are not reading from a standard C stream, you should create a replacement read_data function and use it at run time with png_set_read_fn(), rather than changing the library. */ #ifndef USE_FAR_KEYWORD static void png_default_read_data(png_structp png_ptr, png_bytep data, png_uint_32 length) { png_uint_32 check; check = fread(data, 1, (size_t)length, (FILE *)png_ptr->io_ptr); if (check != length) { png_error(png_ptr, "Read Error"); } } #else /* this is the model-independent version. Since the standard I/O library can't handle far buffers in the medium and small models, we have to copy the data. */ #define NEAR_BUF_SIZE 1024 #define MIN(a,b) (a <= b ? a : b) #ifdef _MSC_VER /* for FP_OFF */ #include #endif static void png_default_read_data(png_structp png_ptr, png_bytep data, png_uint_32 length) { png_uint_32 check; png_byte *n_data; /* Check if data really is near. If so, use usual code. */ #ifdef _MSC_VER /* do it this way just to quiet warning */ FP_OFF(n_data) = FP_OFF(data); if (FP_SEG(n_data) == FP_SEG(data)) #else /* this works in MSC also but with lost segment warning */ n_data = (png_byte *)data; if ((png_bytep)n_data == data) #endif { check = fread(n_data, 1, (size_t)length, (FILE *)png_ptr->io_ptr); } else { png_byte buf[NEAR_BUF_SIZE]; png_size_t read, remaining, err; check = 0; remaining = (png_size_t)length; do { read = MIN(NEAR_BUF_SIZE, remaining); err = fread(buf, 1, read, (FILE *)png_ptr->io_ptr); png_memcpy(data, buf, read); /* copy far buffer to near buffer */ if(err != read) break; else check += err; data += read; remaining -= read; } while (remaining != 0); } if (check != length) { png_error(png_ptr, "read Error"); } } #endif /* This function allows the application to supply a new input function for libpng if standard C streams aren't being used. This function takes as its arguments: png_ptr - pointer to a png input data structure io_ptr - pointer to user supplied structure containing info about the input functions. May be NULL. read_data_fn - pointer to a new input function which takes as it's arguments a pointer to a png_struct, a pointer to a location where input data can be stored, and a 32-bit unsigned int which is the number of bytes to be read. To exit and output any fatal error messages the new write function should call png_error(png_ptr, "Error msg"). */ void png_set_read_fn(png_structp png_ptr, png_voidp io_ptr, png_rw_ptr read_data_fn) { png_ptr->io_ptr = io_ptr; if (read_data_fn) png_ptr->read_data_fn = read_data_fn; else png_ptr->read_data_fn = png_default_read_data; /* It is an error to write to a read device */ png_ptr->write_data_fn = NULL; #if defined(PNG_WRITE_FLUSH_SUPPORTED) png_ptr->output_flush_fn = NULL; #endif /* PNG_WRITE_FLUSH_SUPPORTED */ }