/* pngio.c - stub functions for i/o and memory allocation libpng 1.0 beta 2 - version 0.88 For conditions of distribution and use, see copyright notice in png.h Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc. January 25, 1996 This file provides a location for all input/output. Users which need special handling are expected to write functions which have the same arguments as these, and perform similar functions, but possibly have different I/O methods. Note that you shouldn't change these functions, but rather write replacement functions and then change them at run time with png_set_write_fn(...) or png_set_read_fn(...), etc */ #define PNG_INTERNAL #include "png.h" /* Write the data to whatever output you are using. The default routine writes to a file pointer. Note that this routine sometimes gets called with very small lengths, so you should implement some kind of simple buffering if you are using unbuffered writes. This should never be asked to write more then 64K on a 16 bit machine. The cast to png_size_t is there to quiet warnings of certain compilers. */ void png_write_data(png_structp png_ptr, png_bytep data, png_uint_32 length) { if (png_ptr->write_data_fn) (*(png_ptr->write_data_fn))(png_ptr, data, length); else png_error(png_ptr, "Call to NULL write function"); } /* This is the function which does the actual writing of data. If you are not writing to a standard C stream, you should create a replacement write_data function and use it at run time with png_set_write_fn(), rather than changing the library. */ #ifndef USE_FAR_KEYWORD void png_default_write_data(png_structp png_ptr, png_bytep data, png_uint_32 length) { png_uint_32 check; check = fwrite(data, 1, (png_size_t)length, png_ptr->fp); if (check != length) { png_error(png_ptr, "Write Error"); } } #else /* this is the model-independent version. Since the standard I/O library can't handle far buffers in the medium and small models, we have to copy the data. */ #define NEAR_BUF_SIZE 1024 #define MIN(a,b) (a <= b ? a : b) #ifdef _MSC_VER /* for FP_OFF */ #include #endif void png_default_write_data(png_structp png_ptr, png_bytep data, png_uint_32 length) { png_uint_32 check; png_byte *n_data; /* Check if data really is near. If so, use usual code. */ #ifdef _MSC_VER /* do it this way just to quiet warning */ FP_OFF(n_data) = FP_OFF(data); if (FP_SEG(n_data) == FP_SEG(data)) #else /* this works in MSC also but with lost segment warning */ n_data = (png_byte *)data; if ((png_bytep)n_data == data) #endif { check = fwrite(n_data, 1, (png_size_t)length, png_ptr->fp); } else { png_byte buf[NEAR_BUF_SIZE]; png_size_t written, remaining, err; check = 0; remaining = (png_size_t)length; do { written = MIN(NEAR_BUF_SIZE, remaining); png_memcpy(buf, data, written); /* copy far buffer to near buffer */ err = fwrite(buf, 1, written, png_ptr->fp); if (err != written) break; else check += err; data += written; remaining -= written; } while (remaining != 0); } if (check != length) { png_error(png_ptr, "Write Error"); } } #endif /* Read the data from whatever input you are using. The default routine reads from a file pointer. Note that this routine sometimes gets called with very small lengths, so you should implement some kind of simple buffering if you are using unbuffered reads. This should never be asked to read more then 64K on a 16 bit machine. The cast to png_size_t is there to quiet some compilers */ void png_read_data(png_structp png_ptr, png_bytep data, png_uint_32 length) { #ifdef PNG_PROGRESSIVE_READ_SUPPORTED if (png_ptr->read_mode == PNG_READ_PUSH_MODE) { png_push_fill_buffer(png_ptr, data, length); } else #endif { if (png_ptr->read_data_fn) (*(png_ptr->read_data_fn))(png_ptr, data, length); else png_error(png_ptr, "Call to NULL read function"); } } /* This is the function which does the actual reading of data. If you are not reading from a standard C stream, you should create a replacement read_data function and use it at run time with png_set_read_fn(), rather than changing the library. */ #ifndef USE_FAR_KEYWORD void png_default_read_data(png_structp png_ptr, png_bytep data, png_uint_32 length) { png_uint_32 check; check = fread(data, 1, (size_t)length, png_ptr->fp); if (check != length) { png_error(png_ptr, "Read Error"); } } #else void png_default_read_data(png_structp png_ptr, png_bytep data, png_uint_32 length) { png_uint_32 check; png_byte *n_data; /* Check if data really is near. If so, use usual code. */ #ifdef _MSC_VER /* do it this way just to quiet warning */ FP_OFF(n_data) = FP_OFF(data); if (FP_SEG(n_data) == FP_SEG(data)) #else /* this works in MSC also but with lost segment warning */ n_data = (png_byte *)data; if ((png_bytep)n_data == data) #endif { check = fread(n_data, 1, (size_t)length, png_ptr->fp); } else { png_byte buf[NEAR_BUF_SIZE]; png_size_t read, remaining, err; check = 0; remaining = (png_size_t)length; do { read = MIN(NEAR_BUF_SIZE, remaining); err = fread(buf, 1, read, png_ptr->fp); png_memcpy(data, buf, read); /* copy far buffer to near buffer */ if(err != read) break; else check += err; data += read; remaining -= read; } while (remaining != 0); } if (check != length) { png_error(png_ptr, "read Error"); } } #endif /* This function is called to output any data pending writing (normally to disk. After png_flush is called, there should be no data pending writing in any buffers. */ #if defined(PNG_WRITE_FLUSH_SUPPORTED) void png_flush(png_structp png_ptr) { if (png_ptr->output_flush_fn) (*(png_ptr->output_flush_fn))(png_ptr); } void png_default_flush(png_structp png_ptr) { if (png_ptr->fp) fflush(png_ptr->fp); } #endif /* This function allows the application to supply new output functions for libpng if standard C streams aren't being used. This function takes as its arguments: png_ptr - pointer to a png output data structure io_ptr - pointer to user supplied structure containing info about the output functions. May be NULL. write_data_fn - pointer to a new output function which takes as its arguments a pointer to a png_struct, a pointer to data to be written, and a 32-bit unsigned int which is the number of bytes to be written. The new write function should call png_error(png_ptr, "Error msg") to exit and output any fatal error messages. flush_data_fn - pointer to a new flush function which takes as its arguments a pointer to a png_struct. After a call to the flush function, there should be no data in any buffers or pending transmission. If the output method doesn't do any buffering of ouput, a function prototype must still be supplied although it doesn't have to do anything. If PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile time, output_flush_fn will be ignored, although it must be supplied for compatibility. */ void png_set_write_fn(png_structp png_ptr, png_voidp io_ptr, png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn) { png_ptr->io_ptr = io_ptr; if (write_data_fn) png_ptr->write_data_fn = write_data_fn; else png_ptr->write_data_fn = png_default_write_data; #if defined(PNG_WRITE_FLUSH_SUPPORTED) if (output_flush_fn) png_ptr->output_flush_fn = output_flush_fn; else png_ptr->output_flush_fn = png_default_flush; #endif /* PNG_WRITE_FLUSH_SUPPORTED */ /* It is an error to read while writing a png file */ png_ptr->read_data_fn = NULL; } /* This function allows the application to supply a new input function for libpng if standard C streams aren't being used. This function takes as its arguments: png_ptr - pointer to a png input data structure io_ptr - pointer to user supplied structure containing info about the input functions. May be NULL. read_data_fn - pointer to a new input function which takes as it's arguments a pointer to a png_struct, a pointer to a location where input data can be stored, and a 32-bit unsigned int which is the number of bytes to be read. To exit and output any fatal error messages the new write function should call png_error(png_ptr, "Error msg"). */ void png_set_read_fn(png_structp png_ptr, png_voidp io_ptr, png_rw_ptr read_data_fn) { png_ptr->io_ptr = io_ptr; if (read_data_fn) png_ptr->read_data_fn = read_data_fn; else png_ptr->read_data_fn = png_default_read_data; /* It is an error to write to a read device */ png_ptr->write_data_fn = NULL; #if defined(PNG_WRITE_FLUSH_SUPPORTED) png_ptr->output_flush_fn = NULL; #endif /* PNG_WRITE_FLUSH_SUPPORTED */ } /* This function returns a pointer to the io_ptr associated with the user functions. The application should free any memory associated with this pointer before png_write_destroy and png_read_destroy are called. */ png_voidp png_get_io_ptr(png_structp png_ptr) { return png_ptr->io_ptr; } /* Initialize the default input/output functions for the png file. If you change the read, or write routines, you can call either png_set_read_fn() or png_set_write_fn() instead of png_init_io(). */ void png_init_io(png_structp png_ptr, FILE *fp) { png_ptr->fp = fp; png_ptr->read_data_fn = png_default_read_data; png_ptr->write_data_fn = png_default_write_data; #ifdef PNG_WRITE_FLUSH_SUPPORTED png_ptr->output_flush_fn = png_default_flush; #endif }