/* pngstub.c - stub functions for i/o and memory allocation libpng 1.0 beta 2 - version 0.81 For conditions of distribution and use, see copyright notice in png.h Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc. August 24, 1995 This file provides a location for all input/output. Users which need special handling are expected to modify the code in this file to meet their needs. See the instructions at each function. */ #define PNG_INTERNAL #include "png.h" /* Write the data to whatever output you are using. The default routine writes to a file pointer. If you need to write to something else, this is the place to do it. We suggest saving the old code for future use, possibly in a #define. Note that this routine sometimes gets called with very small lengths, so you should implement some kind of simple buffering if you are using unbuffered writes. This should never be asked to write more then 64K on a 16 bit machine. The cast to png_size_t is there for insurance, but if you are having problems with it, you can take it out. Just be sure to cast length to whatever fwrite needs in that spot if you don't have a function prototype for it. */ #ifndef USE_FAR_KEYWORD void png_write_data(png_struct *png_ptr, png_bytef *data, png_uint_32 length) { png_uint_32 check; check = fwrite(data, 1, (png_size_t)length, png_ptr->fp); if (check != length) { png_error(png_ptr, "Write Error"); } } #else /* this is the model-independent version. Since the standard I/O library can't handle far buffers in the medium and small models, we have to copy the data. */ #define NEAR_BUF_SIZE 1024 #define MIN(a,b) (a <= b ? a : b) #ifdef _MSC_VER /* for FP_OFF */ #include #endif void png_write_data(png_struct *png_ptr, png_bytef *data, png_uint_32 length) { png_uint_32 check; png_byte *n_data; /* Check if data really is near. If so, use usual code. */ #ifdef _MSC_VER /* do it this way just to quiet warning */ FP_OFF(n_data) = FP_OFF(data); if(FP_SEG(n_data) == FP_SEG(data)) #else /* this works in MSC also but with lost segment warning */ n_data = (png_byte *)data; if((png_bytef *)n_data == data) #endif { check = fwrite(n_data, 1, (png_size_t)length, png_ptr->fp); } else { png_byte buf[NEAR_BUF_SIZE]; png_size_t written, remaining, err; check = 0; remaining = (png_size_t)length; do { written = MIN(NEAR_BUF_SIZE,remaining); png_memcpy(buf,data,written); /* copy far buffer to near buffer */ err = fwrite(buf, 1, written, png_ptr->fp); if(err != written) break; else check += err; data += written; remaining -= written; } while(remaining != 0); } if (check != length) { png_error(png_ptr, "Write Error"); } } #endif /* Read the data from whatever input you are using. The default routine reads from a file pointer. If you need to read from something else, this is the place to do it. We suggest saving the old code for future use. Note that this routine sometimes gets called with very small lengths, so you should implement some kind of simple buffering if you are using unbuffered reads. This should never be asked to read more then 64K on a 16 bit machine. The cast to png_size_t is there for insurance, but if you are having problems with it, you can take it out. Just be sure to cast length to whatever fread needs in that spot if you don't have a function prototype for it. */ #ifndef USE_FAR_KEYWORD void png_read_data(png_struct *png_ptr, png_bytef *data, png_uint_32 length) { png_uint_32 check; check = fread(data, 1, (size_t)length, png_ptr->fp); if (check != length) { png_error(png_ptr, "Read Error"); } } #else void png_read_data(png_struct *png_ptr, png_bytef *data, png_uint_32 length) { png_uint_32 check; png_byte *n_data; /* Check if data really is near. If so, use usual code. */ #ifdef _MSC_VER /* do it this way just to quiet warning */ FP_OFF(n_data) = FP_OFF(data); if(FP_SEG(n_data) == FP_SEG(data)) #else /* this works in MSC also but with lost segment warning */ n_data = (png_byte *)data; if((png_bytef *)n_data == data) #endif { check = fread(n_data, 1, (size_t)length, png_ptr->fp); } else { png_byte buf[NEAR_BUF_SIZE]; png_size_t read, remaining, err; check = 0; remaining = (png_size_t)length; do { read = MIN(NEAR_BUF_SIZE,remaining); err = fread(buf, 1, read, png_ptr->fp); png_memcpy(data,buf,read); /* copy far buffer to near buffer */ if(err != read) break; else check += err; data += read; remaining -= read; } while(remaining != 0); } if (check != length) { png_error(png_ptr, "read Error"); } } #endif /* Initialize the input/output for the png file. If you change the read and write routines, you will probably need to change this routine (or write your own). If you change the parameters of this routine, remember to change png.h also. */ void png_init_io(png_struct *png_ptr, FILE *fp) { png_ptr->fp = fp; }