2009-05-15 20:56:43 -05:00
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libpng.txt - A description on how to use and modify libpng
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2009-06-28 20:26:26 -05:00
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libpng version 1.2.38rc02 - June 29, 2009
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2009-05-15 20:56:43 -05:00
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Updated and distributed by Glenn Randers-Pehrson
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<glennrp at users.sourceforge.net>
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Copyright (c) 1998-2009 Glenn Randers-Pehrson
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For conditions of distribution and use, see copyright
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notice in png.h.
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Based on:
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2009-06-28 20:26:26 -05:00
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libpng versions 0.97, January 1998, through 1.2.38rc02 - June 29, 2009
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2009-05-15 20:56:43 -05:00
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Updated and distributed by Glenn Randers-Pehrson
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Copyright (c) 1998-2009 Glenn Randers-Pehrson
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libpng 1.0 beta 6 version 0.96 May 28, 1997
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Updated and distributed by Andreas Dilger
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Copyright (c) 1996, 1997 Andreas Dilger
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libpng 1.0 beta 2 - version 0.88 January 26, 1996
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For conditions of distribution and use, see copyright
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notice in png.h. Copyright (c) 1995, 1996 Guy Eric
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Schalnat, Group 42, Inc.
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Updated/rewritten per request in the libpng FAQ
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Copyright (c) 1995, 1996 Frank J. T. Wojcik
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December 18, 1995 & January 20, 1996
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I. Introduction
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This file describes how to use and modify the PNG reference library
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(known as libpng) for your own use. There are five sections to this
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file: introduction, structures, reading, writing, and modification and
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configuration notes for various special platforms. In addition to this
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file, example.c is a good starting point for using the library, as
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it is heavily commented and should include everything most people
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will need. We assume that libpng is already installed; see the
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INSTALL file for instructions on how to install libpng.
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For examples of libpng usage, see the files "example.c", "pngtest.c",
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and the files in the "contrib" directory, all of which are included in the
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libpng distribution.
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Libpng was written as a companion to the PNG specification, as a way
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of reducing the amount of time and effort it takes to support the PNG
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file format in application programs.
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The PNG specification (second edition), November 2003, is available as
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a W3C Recommendation and as an ISO Standard (ISO/IEC 15948:2003 (E)) at
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<http://www.w3.org/TR/2003/REC-PNG-20031110/
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The W3C and ISO documents have identical technical content.
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The PNG-1.2 specification is available at
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<http://www.libpng.org/pub/png/documents/>. It is technically equivalent
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to the PNG specification (second edition) but has some additional material.
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The PNG-1.0 specification is available
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as RFC 2083 <http://www.libpng.org/pub/png/documents/> and as a
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W3C Recommendation <http://www.w3.org/TR/REC.png.html>.
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Some additional chunks are described in the special-purpose public chunks
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documents at <http://www.libpng.org/pub/png/documents/>.
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Other information
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about PNG, and the latest version of libpng, can be found at the PNG home
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page, <http://www.libpng.org/pub/png/>.
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Most users will not have to modify the library significantly; advanced
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users may want to modify it more. All attempts were made to make it as
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complete as possible, while keeping the code easy to understand.
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Currently, this library only supports C. Support for other languages
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is being considered.
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Libpng has been designed to handle multiple sessions at one time,
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to be easily modifiable, to be portable to the vast majority of
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machines (ANSI, K&R, 16-, 32-, and 64-bit) available, and to be easy
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to use. The ultimate goal of libpng is to promote the acceptance of
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the PNG file format in whatever way possible. While there is still
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work to be done (see the TODO file), libpng should cover the
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majority of the needs of its users.
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Libpng uses zlib for its compression and decompression of PNG files.
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Further information about zlib, and the latest version of zlib, can
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be found at the zlib home page, <http://www.info-zip.org/pub/infozip/zlib/>.
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The zlib compression utility is a general purpose utility that is
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useful for more than PNG files, and can be used without libpng.
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See the documentation delivered with zlib for more details.
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You can usually find the source files for the zlib utility wherever you
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find the libpng source files.
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Libpng is thread safe, provided the threads are using different
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instances of the structures. Each thread should have its own
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png_struct and png_info instances, and thus its own image.
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Libpng does not protect itself against two threads using the
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same instance of a structure.
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II. Structures
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There are two main structures that are important to libpng, png_struct
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and png_info. The first, png_struct, is an internal structure that
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will not, for the most part, be used by a user except as the first
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variable passed to every libpng function call.
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The png_info structure is designed to provide information about the
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PNG file. At one time, the fields of png_info were intended to be
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directly accessible to the user. However, this tended to cause problems
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with applications using dynamically loaded libraries, and as a result
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a set of interface functions for png_info (the png_get_*() and png_set_*()
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functions) was developed. The fields of png_info are still available for
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older applications, but it is suggested that applications use the new
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interfaces if at all possible.
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Applications that do make direct access to the members of png_struct (except
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for png_ptr->jmpbuf) must be recompiled whenever the library is updated,
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and applications that make direct access to the members of png_info must
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be recompiled if they were compiled or loaded with libpng version 1.0.6,
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in which the members were in a different order. In version 1.0.7, the
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members of the png_info structure reverted to the old order, as they were
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in versions 0.97c through 1.0.5. Starting with version 2.0.0, both
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structures are going to be hidden, and the contents of the structures will
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only be accessible through the png_get/png_set functions.
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The png.h header file is an invaluable reference for programming with libpng.
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And while I'm on the topic, make sure you include the libpng header file:
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#include <png.h>
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III. Reading
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We'll now walk you through the possible functions to call when reading
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in a PNG file sequentially, briefly explaining the syntax and purpose
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of each one. See example.c and png.h for more detail. While
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progressive reading is covered in the next section, you will still
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need some of the functions discussed in this section to read a PNG
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file.
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Setup
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You will want to do the I/O initialization(*) before you get into libpng,
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so if it doesn't work, you don't have much to undo. Of course, you
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will also want to insure that you are, in fact, dealing with a PNG
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file. Libpng provides a simple check to see if a file is a PNG file.
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To use it, pass in the first 1 to 8 bytes of the file to the function
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png_sig_cmp(), and it will return 0 (false) if the bytes match the
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corresponding bytes of the PNG signature, or nonzero (true) otherwise.
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Of course, the more bytes you pass in, the greater the accuracy of the
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prediction.
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If you are intending to keep the file pointer open for use in libpng,
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you must ensure you don't read more than 8 bytes from the beginning
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of the file, and you also have to make a call to png_set_sig_bytes_read()
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with the number of bytes you read from the beginning. Libpng will
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then only check the bytes (if any) that your program didn't read.
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(*): If you are not using the standard I/O functions, you will need
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to replace them with custom functions. See the discussion under
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Customizing libpng.
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FILE *fp = fopen(file_name, "rb");
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if (!fp)
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{
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return (ERROR);
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}
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fread(header, 1, number, fp);
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is_png = !png_sig_cmp(header, 0, number);
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if (!is_png)
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{
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return (NOT_PNG);
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}
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Next, png_struct and png_info need to be allocated and initialized. In
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order to ensure that the size of these structures is correct even with a
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dynamically linked libpng, there are functions to initialize and
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allocate the structures. We also pass the library version, optional
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pointers to error handling functions, and a pointer to a data struct for
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use by the error functions, if necessary (the pointer and functions can
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be NULL if the default error handlers are to be used). See the section
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on Changes to Libpng below regarding the old initialization functions.
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The structure allocation functions quietly return NULL if they fail to
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create the structure, so your application should check for that.
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png_structp png_ptr = png_create_read_struct
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(PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
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user_error_fn, user_warning_fn);
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if (!png_ptr)
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return (ERROR);
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png_infop info_ptr = png_create_info_struct(png_ptr);
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if (!info_ptr)
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{
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png_destroy_read_struct(&png_ptr,
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(png_infopp)NULL, (png_infopp)NULL);
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return (ERROR);
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}
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png_infop end_info = png_create_info_struct(png_ptr);
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if (!end_info)
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{
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png_destroy_read_struct(&png_ptr, &info_ptr,
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(png_infopp)NULL);
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return (ERROR);
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}
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If you want to use your own memory allocation routines,
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define PNG_USER_MEM_SUPPORTED and use
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png_create_read_struct_2() instead of png_create_read_struct():
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png_structp png_ptr = png_create_read_struct_2
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(PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
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user_error_fn, user_warning_fn, (png_voidp)
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user_mem_ptr, user_malloc_fn, user_free_fn);
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The error handling routines passed to png_create_read_struct()
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and the memory alloc/free routines passed to png_create_struct_2()
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are only necessary if you are not using the libpng supplied error
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handling and memory alloc/free functions.
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When libpng encounters an error, it expects to longjmp back
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to your routine. Therefore, you will need to call setjmp and pass
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your png_jmpbuf(png_ptr). If you read the file from different
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routines, you will need to update the jmpbuf field every time you enter
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a new routine that will call a png_*() function.
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See your documentation of setjmp/longjmp for your compiler for more
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information on setjmp/longjmp. See the discussion on libpng error
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handling in the Customizing Libpng section below for more information
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on the libpng error handling. If an error occurs, and libpng longjmp's
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back to your setjmp, you will want to call png_destroy_read_struct() to
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free any memory.
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if (setjmp(png_jmpbuf(png_ptr)))
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{
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png_destroy_read_struct(&png_ptr, &info_ptr,
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&end_info);
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fclose(fp);
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return (ERROR);
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}
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If you would rather avoid the complexity of setjmp/longjmp issues,
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you can compile libpng with PNG_SETJMP_NOT_SUPPORTED, in which case
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errors will result in a call to PNG_ABORT() which defaults to abort().
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Now you need to set up the input code. The default for libpng is to
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use the C function fread(). If you use this, you will need to pass a
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valid FILE * in the function png_init_io(). Be sure that the file is
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opened in binary mode. If you wish to handle reading data in another
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way, you need not call the png_init_io() function, but you must then
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implement the libpng I/O methods discussed in the Customizing Libpng
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section below.
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png_init_io(png_ptr, fp);
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If you had previously opened the file and read any of the signature from
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the beginning in order to see if this was a PNG file, you need to let
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libpng know that there are some bytes missing from the start of the file.
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png_set_sig_bytes(png_ptr, number);
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Setting up callback code
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You can set up a callback function to handle any unknown chunks in the
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input stream. You must supply the function
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read_chunk_callback(png_ptr ptr,
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png_unknown_chunkp chunk);
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{
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/* The unknown chunk structure contains your
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chunk data, along with similar data for any other
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unknown chunks: */
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png_byte name[5];
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png_byte *data;
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png_size_t size;
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/* Note that libpng has already taken care of
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the CRC handling */
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/* put your code here. Search for your chunk in the
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unknown chunk structure, process it, and return one
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of the following: */
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return (-n); /* chunk had an error */
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return (0); /* did not recognize */
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return (n); /* success */
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}
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(You can give your function another name that you like instead of
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"read_chunk_callback")
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To inform libpng about your function, use
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png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
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read_chunk_callback);
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This names not only the callback function, but also a user pointer that
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you can retrieve with
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png_get_user_chunk_ptr(png_ptr);
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If you call the png_set_read_user_chunk_fn() function, then all unknown
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chunks will be saved when read, in case your callback function will need
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one or more of them. This behavior can be changed with the
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png_set_keep_unknown_chunks() function, described below.
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At this point, you can set up a callback function that will be
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called after each row has been read, which you can use to control
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a progress meter or the like. It's demonstrated in pngtest.c.
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You must supply a function
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void read_row_callback(png_ptr ptr, png_uint_32 row,
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int pass);
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{
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/* put your code here */
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}
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(You can give it another name that you like instead of "read_row_callback")
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To inform libpng about your function, use
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png_set_read_status_fn(png_ptr, read_row_callback);
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Unknown-chunk handling
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Now you get to set the way the library processes unknown chunks in the
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input PNG stream. Both known and unknown chunks will be read. Normal
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behavior is that known chunks will be parsed into information in
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various info_ptr members while unknown chunks will be discarded. This
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behavior can be wasteful if your application will never use some known
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chunk types. To change this, you can call:
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png_set_keep_unknown_chunks(png_ptr, keep,
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chunk_list, num_chunks);
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keep - 0: default unknown chunk handling
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1: ignore; do not keep
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2: keep only if safe-to-copy
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3: keep even if unsafe-to-copy
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You can use these definitions:
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PNG_HANDLE_CHUNK_AS_DEFAULT 0
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PNG_HANDLE_CHUNK_NEVER 1
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PNG_HANDLE_CHUNK_IF_SAFE 2
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PNG_HANDLE_CHUNK_ALWAYS 3
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chunk_list - list of chunks affected (a byte string,
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five bytes per chunk, NULL or '\0' if
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num_chunks is 0)
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num_chunks - number of chunks affected; if 0, all
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|
unknown chunks are affected. If nonzero,
|
|
|
|
only the chunks in the list are affected
|
|
|
|
|
|
|
|
Unknown chunks declared in this way will be saved as raw data onto a
|
|
|
|
list of png_unknown_chunk structures. If a chunk that is normally
|
|
|
|
known to libpng is named in the list, it will be handled as unknown,
|
|
|
|
according to the "keep" directive. If a chunk is named in successive
|
|
|
|
instances of png_set_keep_unknown_chunks(), the final instance will
|
|
|
|
take precedence. The IHDR and IEND chunks should not be named in
|
|
|
|
chunk_list; if they are, libpng will process them normally anyway.
|
|
|
|
|
|
|
|
Here is an example of the usage of png_set_keep_unknown_chunks(),
|
|
|
|
where the private "vpAg" chunk will later be processed by a user chunk
|
|
|
|
callback function:
|
|
|
|
|
|
|
|
png_byte vpAg[5]={118, 112, 65, 103, (png_byte) '\0'};
|
|
|
|
|
|
|
|
#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
|
|
|
|
png_byte unused_chunks[]=
|
|
|
|
{
|
|
|
|
104, 73, 83, 84, (png_byte) '\0', /* hIST */
|
|
|
|
105, 84, 88, 116, (png_byte) '\0', /* iTXt */
|
|
|
|
112, 67, 65, 76, (png_byte) '\0', /* pCAL */
|
|
|
|
115, 67, 65, 76, (png_byte) '\0', /* sCAL */
|
|
|
|
115, 80, 76, 84, (png_byte) '\0', /* sPLT */
|
|
|
|
116, 73, 77, 69, (png_byte) '\0', /* tIME */
|
|
|
|
};
|
|
|
|
#endif
|
|
|
|
|
|
|
|
...
|
|
|
|
|
|
|
|
#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
|
|
|
|
/* ignore all unknown chunks: */
|
|
|
|
png_set_keep_unknown_chunks(read_ptr, 1, NULL, 0);
|
|
|
|
/* except for vpAg: */
|
|
|
|
png_set_keep_unknown_chunks(read_ptr, 2, vpAg, 1);
|
|
|
|
/* also ignore unused known chunks: */
|
|
|
|
png_set_keep_unknown_chunks(read_ptr, 1, unused_chunks,
|
|
|
|
(int)sizeof(unused_chunks)/5);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
User limits
|
|
|
|
|
|
|
|
The PNG specification allows the width and height of an image to be as
|
|
|
|
large as 2^31-1 (0x7fffffff), or about 2.147 billion rows and columns.
|
|
|
|
Since very few applications really need to process such large images,
|
|
|
|
we have imposed an arbitrary 1-million limit on rows and columns.
|
|
|
|
Larger images will be rejected immediately with a png_error() call. If
|
|
|
|
you wish to override this limit, you can use
|
|
|
|
|
|
|
|
png_set_user_limits(png_ptr, width_max, height_max);
|
|
|
|
|
|
|
|
to set your own limits, or use width_max = height_max = 0x7fffffffL
|
|
|
|
to allow all valid dimensions (libpng may reject some very large images
|
|
|
|
anyway because of potential buffer overflow conditions).
|
|
|
|
|
|
|
|
You should put this statement after you create the PNG structure and
|
|
|
|
before calling png_read_info(), png_read_png(), or png_process_data().
|
|
|
|
If you need to retrieve the limits that are being applied, use
|
|
|
|
|
|
|
|
width_max = png_get_user_width_max(png_ptr);
|
|
|
|
height_max = png_get_user_height_max(png_ptr);
|
|
|
|
|
|
|
|
The high-level read interface
|
|
|
|
|
|
|
|
At this point there are two ways to proceed; through the high-level
|
|
|
|
read interface, or through a sequence of low-level read operations.
|
|
|
|
You can use the high-level interface if (a) you are willing to read
|
|
|
|
the entire image into memory, and (b) the input transformations
|
|
|
|
you want to do are limited to the following set:
|
|
|
|
|
|
|
|
PNG_TRANSFORM_IDENTITY No transformation
|
|
|
|
PNG_TRANSFORM_STRIP_16 Strip 16-bit samples to
|
|
|
|
8 bits
|
|
|
|
PNG_TRANSFORM_STRIP_ALPHA Discard the alpha channel
|
|
|
|
PNG_TRANSFORM_PACKING Expand 1, 2 and 4-bit
|
|
|
|
samples to bytes
|
|
|
|
PNG_TRANSFORM_PACKSWAP Change order of packed
|
|
|
|
pixels to LSB first
|
|
|
|
PNG_TRANSFORM_EXPAND Perform set_expand()
|
|
|
|
PNG_TRANSFORM_INVERT_MONO Invert monochrome images
|
|
|
|
PNG_TRANSFORM_SHIFT Normalize pixels to the
|
|
|
|
sBIT depth
|
|
|
|
PNG_TRANSFORM_BGR Flip RGB to BGR, RGBA
|
|
|
|
to BGRA
|
|
|
|
PNG_TRANSFORM_SWAP_ALPHA Flip RGBA to ARGB or GA
|
|
|
|
to AG
|
|
|
|
PNG_TRANSFORM_INVERT_ALPHA Change alpha from opacity
|
|
|
|
to transparency
|
|
|
|
PNG_TRANSFORM_SWAP_ENDIAN Byte-swap 16-bit samples
|
|
|
|
|
|
|
|
(This excludes setting a background color, doing gamma transformation,
|
|
|
|
dithering, and setting filler.) If this is the case, simply do this:
|
|
|
|
|
|
|
|
png_read_png(png_ptr, info_ptr, png_transforms, NULL)
|
|
|
|
|
|
|
|
where png_transforms is an integer containing the bitwise OR of
|
|
|
|
some set of transformation flags. This call is equivalent to png_read_info(),
|
|
|
|
followed the set of transformations indicated by the transform mask,
|
|
|
|
then png_read_image(), and finally png_read_end().
|
|
|
|
|
|
|
|
(The final parameter of this call is not yet used. Someday it might point
|
|
|
|
to transformation parameters required by some future input transform.)
|
|
|
|
|
|
|
|
You must use png_transforms and not call any png_set_transform() functions
|
|
|
|
when you use png_read_png().
|
|
|
|
|
|
|
|
After you have called png_read_png(), you can retrieve the image data
|
|
|
|
with
|
|
|
|
|
|
|
|
row_pointers = png_get_rows(png_ptr, info_ptr);
|
|
|
|
|
|
|
|
where row_pointers is an array of pointers to the pixel data for each row:
|
|
|
|
|
|
|
|
png_bytep row_pointers[height];
|
|
|
|
|
|
|
|
If you know your image size and pixel size ahead of time, you can allocate
|
|
|
|
row_pointers prior to calling png_read_png() with
|
|
|
|
|
|
|
|
if (height > PNG_UINT_32_MAX/png_sizeof(png_byte))
|
|
|
|
png_error (png_ptr,
|
|
|
|
"Image is too tall to process in memory");
|
|
|
|
if (width > PNG_UINT_32_MAX/pixel_size)
|
|
|
|
png_error (png_ptr,
|
|
|
|
"Image is too wide to process in memory");
|
|
|
|
row_pointers = png_malloc(png_ptr,
|
|
|
|
height*png_sizeof(png_bytep));
|
|
|
|
for (int i=0; i<height, i++)
|
|
|
|
row_pointers[i]=NULL; /* security precaution */
|
|
|
|
for (int i=0; i<height, i++)
|
|
|
|
row_pointers[i]=png_malloc(png_ptr,
|
|
|
|
width*pixel_size);
|
|
|
|
png_set_rows(png_ptr, info_ptr, &row_pointers);
|
|
|
|
|
|
|
|
Alternatively you could allocate your image in one big block and define
|
|
|
|
row_pointers[i] to point into the proper places in your block.
|
|
|
|
|
|
|
|
If you use png_set_rows(), the application is responsible for freeing
|
|
|
|
row_pointers (and row_pointers[i], if they were separately allocated).
|
|
|
|
|
|
|
|
If you don't allocate row_pointers ahead of time, png_read_png() will
|
|
|
|
do it, and it'll be free'ed when you call png_destroy_*().
|
|
|
|
|
|
|
|
The low-level read interface
|
|
|
|
|
|
|
|
If you are going the low-level route, you are now ready to read all
|
|
|
|
the file information up to the actual image data. You do this with a
|
|
|
|
call to png_read_info().
|
|
|
|
|
|
|
|
png_read_info(png_ptr, info_ptr);
|
|
|
|
|
|
|
|
This will process all chunks up to but not including the image data.
|
|
|
|
|
|
|
|
Querying the info structure
|
|
|
|
|
|
|
|
Functions are used to get the information from the info_ptr once it
|
|
|
|
has been read. Note that these fields may not be completely filled
|
|
|
|
in until png_read_end() has read the chunk data following the image.
|
|
|
|
|
|
|
|
png_get_IHDR(png_ptr, info_ptr, &width, &height,
|
|
|
|
&bit_depth, &color_type, &interlace_type,
|
|
|
|
&compression_type, &filter_method);
|
|
|
|
|
|
|
|
width - holds the width of the image
|
|
|
|
in pixels (up to 2^31).
|
|
|
|
height - holds the height of the image
|
|
|
|
in pixels (up to 2^31).
|
|
|
|
bit_depth - holds the bit depth of one of the
|
|
|
|
image channels. (valid values are
|
|
|
|
1, 2, 4, 8, 16 and depend also on
|
|
|
|
the color_type. See also
|
|
|
|
significant bits (sBIT) below).
|
|
|
|
color_type - describes which color/alpha channels
|
|
|
|
are present.
|
|
|
|
PNG_COLOR_TYPE_GRAY
|
|
|
|
(bit depths 1, 2, 4, 8, 16)
|
|
|
|
PNG_COLOR_TYPE_GRAY_ALPHA
|
|
|
|
(bit depths 8, 16)
|
|
|
|
PNG_COLOR_TYPE_PALETTE
|
|
|
|
(bit depths 1, 2, 4, 8)
|
|
|
|
PNG_COLOR_TYPE_RGB
|
|
|
|
(bit_depths 8, 16)
|
|
|
|
PNG_COLOR_TYPE_RGB_ALPHA
|
|
|
|
(bit_depths 8, 16)
|
|
|
|
|
|
|
|
PNG_COLOR_MASK_PALETTE
|
|
|
|
PNG_COLOR_MASK_COLOR
|
|
|
|
PNG_COLOR_MASK_ALPHA
|
|
|
|
|
|
|
|
filter_method - (must be PNG_FILTER_TYPE_BASE
|
|
|
|
for PNG 1.0, and can also be
|
|
|
|
PNG_INTRAPIXEL_DIFFERENCING if
|
|
|
|
the PNG datastream is embedded in
|
|
|
|
a MNG-1.0 datastream)
|
|
|
|
compression_type - (must be PNG_COMPRESSION_TYPE_BASE
|
|
|
|
for PNG 1.0)
|
|
|
|
interlace_type - (PNG_INTERLACE_NONE or
|
|
|
|
PNG_INTERLACE_ADAM7)
|
|
|
|
Any or all of interlace_type, compression_type, of
|
|
|
|
filter_method can be NULL if you are
|
|
|
|
not interested in their values.
|
|
|
|
|
|
|
|
channels = png_get_channels(png_ptr, info_ptr);
|
|
|
|
channels - number of channels of info for the
|
|
|
|
color type (valid values are 1 (GRAY,
|
|
|
|
PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
|
|
|
|
4 (RGB_ALPHA or RGB + filler byte))
|
|
|
|
rowbytes = png_get_rowbytes(png_ptr, info_ptr);
|
|
|
|
rowbytes - number of bytes needed to hold a row
|
|
|
|
|
|
|
|
signature = png_get_signature(png_ptr, info_ptr);
|
|
|
|
signature - holds the signature read from the
|
|
|
|
file (if any). The data is kept in
|
|
|
|
the same offset it would be if the
|
|
|
|
whole signature were read (i.e. if an
|
|
|
|
application had already read in 4
|
|
|
|
bytes of signature before starting
|
|
|
|
libpng, the remaining 4 bytes would
|
|
|
|
be in signature[4] through signature[7]
|
|
|
|
(see png_set_sig_bytes())).
|
|
|
|
|
|
|
|
|
|
|
|
width = png_get_image_width(png_ptr,
|
|
|
|
info_ptr);
|
|
|
|
height = png_get_image_height(png_ptr,
|
|
|
|
info_ptr);
|
|
|
|
bit_depth = png_get_bit_depth(png_ptr,
|
|
|
|
info_ptr);
|
|
|
|
color_type = png_get_color_type(png_ptr,
|
|
|
|
info_ptr);
|
|
|
|
filter_method = png_get_filter_type(png_ptr,
|
|
|
|
info_ptr);
|
|
|
|
compression_type = png_get_compression_type(png_ptr,
|
|
|
|
info_ptr);
|
|
|
|
interlace_type = png_get_interlace_type(png_ptr,
|
|
|
|
info_ptr);
|
|
|
|
|
|
|
|
|
|
|
|
These are also important, but their validity depends on whether the chunk
|
|
|
|
has been read. The png_get_valid(png_ptr, info_ptr, PNG_INFO_<chunk>) and
|
|
|
|
png_get_<chunk>(png_ptr, info_ptr, ...) functions return non-zero if the
|
|
|
|
data has been read, or zero if it is missing. The parameters to the
|
|
|
|
png_get_<chunk> are set directly if they are simple data types, or a pointer
|
|
|
|
into the info_ptr is returned for any complex types.
|
|
|
|
|
|
|
|
png_get_PLTE(png_ptr, info_ptr, &palette,
|
|
|
|
&num_palette);
|
|
|
|
palette - the palette for the file
|
|
|
|
(array of png_color)
|
|
|
|
num_palette - number of entries in the palette
|
|
|
|
|
|
|
|
png_get_gAMA(png_ptr, info_ptr, &gamma);
|
|
|
|
gamma - the gamma the file is written
|
|
|
|
at (PNG_INFO_gAMA)
|
|
|
|
|
|
|
|
png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
|
|
|
|
srgb_intent - the rendering intent (PNG_INFO_sRGB)
|
|
|
|
The presence of the sRGB chunk
|
|
|
|
means that the pixel data is in the
|
|
|
|
sRGB color space. This chunk also
|
|
|
|
implies specific values of gAMA and
|
|
|
|
cHRM.
|
|
|
|
|
|
|
|
png_get_iCCP(png_ptr, info_ptr, &name,
|
|
|
|
&compression_type, &profile, &proflen);
|
|
|
|
name - The profile name.
|
|
|
|
compression - The compression type; always
|
|
|
|
PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
|
|
|
|
You may give NULL to this argument to
|
|
|
|
ignore it.
|
|
|
|
profile - International Color Consortium color
|
|
|
|
profile data. May contain NULs.
|
|
|
|
proflen - length of profile data in bytes.
|
|
|
|
|
|
|
|
png_get_sBIT(png_ptr, info_ptr, &sig_bit);
|
|
|
|
sig_bit - the number of significant bits for
|
|
|
|
(PNG_INFO_sBIT) each of the gray,
|
|
|
|
red, green, and blue channels,
|
|
|
|
whichever are appropriate for the
|
|
|
|
given color type (png_color_16)
|
|
|
|
|
|
|
|
png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,
|
|
|
|
&trans_values);
|
|
|
|
trans - array of transparent entries for
|
|
|
|
palette (PNG_INFO_tRNS)
|
|
|
|
trans_values - graylevel or color sample values of
|
|
|
|
the single transparent color for
|
|
|
|
non-paletted images (PNG_INFO_tRNS)
|
|
|
|
num_trans - number of transparent entries
|
|
|
|
(PNG_INFO_tRNS)
|
|
|
|
|
|
|
|
png_get_hIST(png_ptr, info_ptr, &hist);
|
|
|
|
(PNG_INFO_hIST)
|
|
|
|
hist - histogram of palette (array of
|
|
|
|
png_uint_16)
|
|
|
|
|
|
|
|
png_get_tIME(png_ptr, info_ptr, &mod_time);
|
|
|
|
mod_time - time image was last modified
|
|
|
|
(PNG_VALID_tIME)
|
|
|
|
|
|
|
|
png_get_bKGD(png_ptr, info_ptr, &background);
|
|
|
|
background - background color (PNG_VALID_bKGD)
|
|
|
|
valid 16-bit red, green and blue
|
|
|
|
values, regardless of color_type
|
|
|
|
|
|
|
|
num_comments = png_get_text(png_ptr, info_ptr,
|
|
|
|
&text_ptr, &num_text);
|
|
|
|
num_comments - number of comments
|
|
|
|
text_ptr - array of png_text holding image
|
|
|
|
comments
|
|
|
|
text_ptr[i].compression - type of compression used
|
|
|
|
on "text" PNG_TEXT_COMPRESSION_NONE
|
|
|
|
PNG_TEXT_COMPRESSION_zTXt
|
|
|
|
PNG_ITXT_COMPRESSION_NONE
|
|
|
|
PNG_ITXT_COMPRESSION_zTXt
|
|
|
|
text_ptr[i].key - keyword for comment. Must contain
|
|
|
|
1-79 characters.
|
|
|
|
text_ptr[i].text - text comments for current
|
|
|
|
keyword. Can be empty.
|
|
|
|
text_ptr[i].text_length - length of text string,
|
|
|
|
after decompression, 0 for iTXt
|
|
|
|
text_ptr[i].itxt_length - length of itxt string,
|
|
|
|
after decompression, 0 for tEXt/zTXt
|
|
|
|
text_ptr[i].lang - language of comment (empty
|
|
|
|
string for unknown).
|
|
|
|
text_ptr[i].lang_key - keyword in UTF-8
|
|
|
|
(empty string for unknown).
|
|
|
|
num_text - number of comments (same as
|
|
|
|
num_comments; you can put NULL here
|
|
|
|
to avoid the duplication)
|
|
|
|
Note while png_set_text() will accept text, language,
|
|
|
|
and translated keywords that can be NULL pointers, the
|
|
|
|
structure returned by png_get_text will always contain
|
|
|
|
regular zero-terminated C strings. They might be
|
|
|
|
empty strings but they will never be NULL pointers.
|
|
|
|
|
|
|
|
num_spalettes = png_get_sPLT(png_ptr, info_ptr,
|
|
|
|
&palette_ptr);
|
|
|
|
palette_ptr - array of palette structures holding
|
|
|
|
contents of one or more sPLT chunks
|
|
|
|
read.
|
|
|
|
num_spalettes - number of sPLT chunks read.
|
|
|
|
|
|
|
|
png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
|
|
|
|
&unit_type);
|
|
|
|
offset_x - positive offset from the left edge
|
|
|
|
of the screen
|
|
|
|
offset_y - positive offset from the top edge
|
|
|
|
of the screen
|
|
|
|
unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER
|
|
|
|
|
|
|
|
png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
|
|
|
|
&unit_type);
|
|
|
|
res_x - pixels/unit physical resolution in
|
|
|
|
x direction
|
|
|
|
res_y - pixels/unit physical resolution in
|
|
|
|
x direction
|
|
|
|
unit_type - PNG_RESOLUTION_UNKNOWN,
|
|
|
|
PNG_RESOLUTION_METER
|
|
|
|
|
|
|
|
png_get_sCAL(png_ptr, info_ptr, &unit, &width,
|
|
|
|
&height)
|
|
|
|
unit - physical scale units (an integer)
|
|
|
|
width - width of a pixel in physical scale units
|
|
|
|
height - height of a pixel in physical scale units
|
|
|
|
(width and height are doubles)
|
|
|
|
|
|
|
|
png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
|
|
|
|
&height)
|
|
|
|
unit - physical scale units (an integer)
|
|
|
|
width - width of a pixel in physical scale units
|
|
|
|
height - height of a pixel in physical scale units
|
|
|
|
(width and height are strings like "2.54")
|
|
|
|
|
|
|
|
num_unknown_chunks = png_get_unknown_chunks(png_ptr,
|
|
|
|
info_ptr, &unknowns)
|
|
|
|
unknowns - array of png_unknown_chunk
|
|
|
|
structures holding unknown chunks
|
|
|
|
unknowns[i].name - name of unknown chunk
|
|
|
|
unknowns[i].data - data of unknown chunk
|
|
|
|
unknowns[i].size - size of unknown chunk's data
|
|
|
|
unknowns[i].location - position of chunk in file
|
|
|
|
|
|
|
|
The value of "i" corresponds to the order in which the
|
|
|
|
chunks were read from the PNG file or inserted with the
|
|
|
|
png_set_unknown_chunks() function.
|
|
|
|
|
|
|
|
The data from the pHYs chunk can be retrieved in several convenient
|
|
|
|
forms:
|
|
|
|
|
|
|
|
res_x = png_get_x_pixels_per_meter(png_ptr,
|
|
|
|
info_ptr)
|
|
|
|
res_y = png_get_y_pixels_per_meter(png_ptr,
|
|
|
|
info_ptr)
|
|
|
|
res_x_and_y = png_get_pixels_per_meter(png_ptr,
|
|
|
|
info_ptr)
|
|
|
|
res_x = png_get_x_pixels_per_inch(png_ptr,
|
|
|
|
info_ptr)
|
|
|
|
res_y = png_get_y_pixels_per_inch(png_ptr,
|
|
|
|
info_ptr)
|
|
|
|
res_x_and_y = png_get_pixels_per_inch(png_ptr,
|
|
|
|
info_ptr)
|
|
|
|
aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
|
|
|
|
info_ptr)
|
|
|
|
|
|
|
|
(Each of these returns 0 [signifying "unknown"] if
|
|
|
|
the data is not present or if res_x is 0;
|
|
|
|
res_x_and_y is 0 if res_x != res_y)
|
|
|
|
|
|
|
|
The data from the oFFs chunk can be retrieved in several convenient
|
|
|
|
forms:
|
|
|
|
|
|
|
|
x_offset = png_get_x_offset_microns(png_ptr, info_ptr);
|
|
|
|
y_offset = png_get_y_offset_microns(png_ptr, info_ptr);
|
|
|
|
x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
|
|
|
|
y_offset = png_get_y_offset_inches(png_ptr, info_ptr);
|
|
|
|
|
|
|
|
(Each of these returns 0 [signifying "unknown" if both
|
|
|
|
x and y are 0] if the data is not present or if the
|
|
|
|
chunk is present but the unit is the pixel)
|
|
|
|
|
|
|
|
For more information, see the png_info definition in png.h and the
|
|
|
|
PNG specification for chunk contents. Be careful with trusting
|
|
|
|
rowbytes, as some of the transformations could increase the space
|
|
|
|
needed to hold a row (expand, filler, gray_to_rgb, etc.).
|
|
|
|
See png_read_update_info(), below.
|
|
|
|
|
|
|
|
A quick word about text_ptr and num_text. PNG stores comments in
|
|
|
|
keyword/text pairs, one pair per chunk, with no limit on the number
|
|
|
|
of text chunks, and a 2^31 byte limit on their size. While there are
|
|
|
|
suggested keywords, there is no requirement to restrict the use to these
|
|
|
|
strings. It is strongly suggested that keywords and text be sensible
|
|
|
|
to humans (that's the point), so don't use abbreviations. Non-printing
|
|
|
|
symbols are not allowed. See the PNG specification for more details.
|
|
|
|
There is also no requirement to have text after the keyword.
|
|
|
|
|
|
|
|
Keywords should be limited to 79 Latin-1 characters without leading or
|
|
|
|
trailing spaces, but non-consecutive spaces are allowed within the
|
|
|
|
keyword. It is possible to have the same keyword any number of times.
|
|
|
|
The text_ptr is an array of png_text structures, each holding a
|
|
|
|
pointer to a language string, a pointer to a keyword and a pointer to
|
|
|
|
a text string. The text string, language code, and translated
|
|
|
|
keyword may be empty or NULL pointers. The keyword/text
|
|
|
|
pairs are put into the array in the order that they are received.
|
|
|
|
However, some or all of the text chunks may be after the image, so, to
|
|
|
|
make sure you have read all the text chunks, don't mess with these
|
|
|
|
until after you read the stuff after the image. This will be
|
|
|
|
mentioned again below in the discussion that goes with png_read_end().
|
|
|
|
|
|
|
|
Input transformations
|
|
|
|
|
|
|
|
After you've read the header information, you can set up the library
|
|
|
|
to handle any special transformations of the image data. The various
|
|
|
|
ways to transform the data will be described in the order that they
|
|
|
|
should occur. This is important, as some of these change the color
|
|
|
|
type and/or bit depth of the data, and some others only work on
|
|
|
|
certain color types and bit depths. Even though each transformation
|
|
|
|
checks to see if it has data that it can do something with, you should
|
|
|
|
make sure to only enable a transformation if it will be valid for the
|
|
|
|
data. For example, don't swap red and blue on grayscale data.
|
|
|
|
|
|
|
|
The colors used for the background and transparency values should be
|
|
|
|
supplied in the same format/depth as the current image data. They
|
|
|
|
are stored in the same format/depth as the image data in a bKGD or tRNS
|
|
|
|
chunk, so this is what libpng expects for this data. The colors are
|
|
|
|
transformed to keep in sync with the image data when an application
|
|
|
|
calls the png_read_update_info() routine (see below).
|
|
|
|
|
|
|
|
Data will be decoded into the supplied row buffers packed into bytes
|
|
|
|
unless the library has been told to transform it into another format.
|
|
|
|
For example, 4 bit/pixel paletted or grayscale data will be returned
|
|
|
|
2 pixels/byte with the leftmost pixel in the high-order bits of the
|
|
|
|
byte, unless png_set_packing() is called. 8-bit RGB data will be stored
|
|
|
|
in RGB RGB RGB format unless png_set_filler() or png_set_add_alpha()
|
|
|
|
is called to insert filler bytes, either before or after each RGB triplet.
|
|
|
|
16-bit RGB data will be returned RRGGBB RRGGBB, with the most significant
|
|
|
|
byte of the color value first, unless png_set_strip_16() is called to
|
|
|
|
transform it to regular RGB RGB triplets, or png_set_filler() or
|
|
|
|
png_set_add alpha() is called to insert filler bytes, either before or
|
|
|
|
after each RRGGBB triplet. Similarly, 8-bit or 16-bit grayscale data can
|
|
|
|
be modified with
|
|
|
|
png_set_filler(), png_set_add_alpha(), or png_set_strip_16().
|
|
|
|
|
|
|
|
The following code transforms grayscale images of less than 8 to 8 bits,
|
|
|
|
changes paletted images to RGB, and adds a full alpha channel if there is
|
|
|
|
transparency information in a tRNS chunk. This is most useful on
|
|
|
|
grayscale images with bit depths of 2 or 4 or if there is a multiple-image
|
|
|
|
viewing application that wishes to treat all images in the same way.
|
|
|
|
|
|
|
|
if (color_type == PNG_COLOR_TYPE_PALETTE)
|
|
|
|
png_set_palette_to_rgb(png_ptr);
|
|
|
|
|
|
|
|
if (color_type == PNG_COLOR_TYPE_GRAY &&
|
|
|
|
bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png_ptr);
|
|
|
|
|
|
|
|
if (png_get_valid(png_ptr, info_ptr,
|
|
|
|
PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);
|
|
|
|
|
|
|
|
These three functions are actually aliases for png_set_expand(), added
|
|
|
|
in libpng version 1.0.4, with the function names expanded to improve code
|
|
|
|
readability. In some future version they may actually do different
|
|
|
|
things.
|
|
|
|
|
|
|
|
As of libpng version 1.2.9, png_set_expand_gray_1_2_4_to_8() was
|
|
|
|
added. It expands the sample depth without changing tRNS to alpha.
|
|
|
|
|
|
|
|
PNG can have files with 16 bits per channel. If you only can handle
|
|
|
|
8 bits per channel, this will strip the pixels down to 8 bit.
|
|
|
|
|
|
|
|
if (bit_depth == 16)
|
|
|
|
png_set_strip_16(png_ptr);
|
|
|
|
|
|
|
|
If, for some reason, you don't need the alpha channel on an image,
|
|
|
|
and you want to remove it rather than combining it with the background
|
|
|
|
(but the image author certainly had in mind that you *would* combine
|
|
|
|
it with the background, so that's what you should probably do):
|
|
|
|
|
|
|
|
if (color_type & PNG_COLOR_MASK_ALPHA)
|
|
|
|
png_set_strip_alpha(png_ptr);
|
|
|
|
|
|
|
|
In PNG files, the alpha channel in an image
|
|
|
|
is the level of opacity. If you need the alpha channel in an image to
|
|
|
|
be the level of transparency instead of opacity, you can invert the
|
|
|
|
alpha channel (or the tRNS chunk data) after it's read, so that 0 is
|
|
|
|
fully opaque and 255 (in 8-bit or paletted images) or 65535 (in 16-bit
|
|
|
|
images) is fully transparent, with
|
|
|
|
|
|
|
|
png_set_invert_alpha(png_ptr);
|
|
|
|
|
|
|
|
PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as
|
|
|
|
they can, resulting in, for example, 8 pixels per byte for 1 bit
|
|
|
|
files. This code expands to 1 pixel per byte without changing the
|
|
|
|
values of the pixels:
|
|
|
|
|
|
|
|
if (bit_depth < 8)
|
|
|
|
png_set_packing(png_ptr);
|
|
|
|
|
|
|
|
PNG files have possible bit depths of 1, 2, 4, 8, and 16. All pixels
|
|
|
|
stored in a PNG image have been "scaled" or "shifted" up to the next
|
|
|
|
higher possible bit depth (e.g. from 5 bits/sample in the range [0,31] to
|
|
|
|
8 bits/sample in the range [0, 255]). However, it is also possible to
|
|
|
|
convert the PNG pixel data back to the original bit depth of the image.
|
|
|
|
This call reduces the pixels back down to the original bit depth:
|
|
|
|
|
|
|
|
png_color_8p sig_bit;
|
|
|
|
|
|
|
|
if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
|
|
|
|
png_set_shift(png_ptr, sig_bit);
|
|
|
|
|
|
|
|
PNG files store 3-color pixels in red, green, blue order. This code
|
|
|
|
changes the storage of the pixels to blue, green, red:
|
|
|
|
|
|
|
|
if (color_type == PNG_COLOR_TYPE_RGB ||
|
|
|
|
color_type == PNG_COLOR_TYPE_RGB_ALPHA)
|
|
|
|
png_set_bgr(png_ptr);
|
|
|
|
|
|
|
|
PNG files store RGB pixels packed into 3 or 6 bytes. This code expands them
|
|
|
|
into 4 or 8 bytes for windowing systems that need them in this format:
|
|
|
|
|
|
|
|
if (color_type == PNG_COLOR_TYPE_RGB)
|
|
|
|
png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);
|
|
|
|
|
|
|
|
where "filler" is the 8 or 16-bit number to fill with, and the location is
|
|
|
|
either PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending upon whether
|
|
|
|
you want the filler before the RGB or after. This transformation
|
|
|
|
does not affect images that already have full alpha channels. To add an
|
|
|
|
opaque alpha channel, use filler=0xff or 0xffff and PNG_FILLER_AFTER which
|
|
|
|
will generate RGBA pixels.
|
|
|
|
|
|
|
|
Note that png_set_filler() does not change the color type. If you want
|
|
|
|
to do that, you can add a true alpha channel with
|
|
|
|
|
|
|
|
if (color_type == PNG_COLOR_TYPE_RGB ||
|
|
|
|
color_type == PNG_COLOR_TYPE_GRAY)
|
|
|
|
png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);
|
|
|
|
|
|
|
|
where "filler" contains the alpha value to assign to each pixel.
|
|
|
|
This function was added in libpng-1.2.7.
|
|
|
|
|
|
|
|
If you are reading an image with an alpha channel, and you need the
|
|
|
|
data as ARGB instead of the normal PNG format RGBA:
|
|
|
|
|
|
|
|
if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
|
|
|
|
png_set_swap_alpha(png_ptr);
|
|
|
|
|
|
|
|
For some uses, you may want a grayscale image to be represented as
|
|
|
|
RGB. This code will do that conversion:
|
|
|
|
|
|
|
|
if (color_type == PNG_COLOR_TYPE_GRAY ||
|
|
|
|
color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
|
|
|
|
png_set_gray_to_rgb(png_ptr);
|
|
|
|
|
|
|
|
Conversely, you can convert an RGB or RGBA image to grayscale or grayscale
|
|
|
|
with alpha.
|
|
|
|
|
|
|
|
if (color_type == PNG_COLOR_TYPE_RGB ||
|
|
|
|
color_type == PNG_COLOR_TYPE_RGB_ALPHA)
|
|
|
|
png_set_rgb_to_gray_fixed(png_ptr, error_action,
|
|
|
|
int red_weight, int green_weight);
|
|
|
|
|
|
|
|
error_action = 1: silently do the conversion
|
|
|
|
error_action = 2: issue a warning if the original
|
|
|
|
image has any pixel where
|
|
|
|
red != green or red != blue
|
|
|
|
error_action = 3: issue an error and abort the
|
|
|
|
conversion if the original
|
|
|
|
image has any pixel where
|
|
|
|
red != green or red != blue
|
|
|
|
|
|
|
|
red_weight: weight of red component times 100000
|
|
|
|
green_weight: weight of green component times 100000
|
|
|
|
If either weight is negative, default
|
|
|
|
weights (21268, 71514) are used.
|
|
|
|
|
|
|
|
If you have set error_action = 1 or 2, you can
|
|
|
|
later check whether the image really was gray, after processing
|
|
|
|
the image rows, with the png_get_rgb_to_gray_status(png_ptr) function.
|
|
|
|
It will return a png_byte that is zero if the image was gray or
|
|
|
|
1 if there were any non-gray pixels. bKGD and sBIT data
|
|
|
|
will be silently converted to grayscale, using the green channel
|
|
|
|
data, regardless of the error_action setting.
|
|
|
|
|
|
|
|
With red_weight+green_weight<=100000,
|
|
|
|
the normalized graylevel is computed:
|
|
|
|
|
|
|
|
int rw = red_weight * 65536;
|
|
|
|
int gw = green_weight * 65536;
|
|
|
|
int bw = 65536 - (rw + gw);
|
|
|
|
gray = (rw*red + gw*green + bw*blue)/65536;
|
|
|
|
|
|
|
|
The default values approximate those recommended in the Charles
|
|
|
|
Poynton's Color FAQ, <http://www.inforamp.net/~poynton/>
|
|
|
|
Copyright (c) 1998-01-04 Charles Poynton <poynton at inforamp.net>
|
|
|
|
|
|
|
|
Y = 0.212671 * R + 0.715160 * G + 0.072169 * B
|
|
|
|
|
|
|
|
Libpng approximates this with
|
|
|
|
|
|
|
|
Y = 0.21268 * R + 0.7151 * G + 0.07217 * B
|
|
|
|
|
|
|
|
which can be expressed with integers as
|
|
|
|
|
|
|
|
Y = (6969 * R + 23434 * G + 2365 * B)/32768
|
|
|
|
|
|
|
|
The calculation is done in a linear colorspace, if the image gamma
|
|
|
|
is known.
|
|
|
|
|
|
|
|
If you have a grayscale and you are using png_set_expand_depth(),
|
|
|
|
png_set_expand(), or png_set_gray_to_rgb to change to truecolor or to
|
|
|
|
a higher bit-depth, you must either supply the background color as a gray
|
|
|
|
value at the original file bit-depth (need_expand = 1) or else supply the
|
|
|
|
background color as an RGB triplet at the final, expanded bit depth
|
|
|
|
(need_expand = 0). Similarly, if you are reading a paletted image, you
|
|
|
|
must either supply the background color as a palette index (need_expand = 1)
|
|
|
|
or as an RGB triplet that may or may not be in the palette (need_expand = 0).
|
|
|
|
|
|
|
|
png_color_16 my_background;
|
|
|
|
png_color_16p image_background;
|
|
|
|
|
|
|
|
if (png_get_bKGD(png_ptr, info_ptr, &image_background))
|
|
|
|
png_set_background(png_ptr, image_background,
|
|
|
|
PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
|
|
|
|
else
|
|
|
|
png_set_background(png_ptr, &my_background,
|
|
|
|
PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
|
|
|
|
|
|
|
|
The png_set_background() function tells libpng to composite images
|
|
|
|
with alpha or simple transparency against the supplied background
|
|
|
|
color. If the PNG file contains a bKGD chunk (PNG_INFO_bKGD valid),
|
|
|
|
you may use this color, or supply another color more suitable for
|
|
|
|
the current display (e.g., the background color from a web page). You
|
|
|
|
need to tell libpng whether the color is in the gamma space of the
|
|
|
|
display (PNG_BACKGROUND_GAMMA_SCREEN for colors you supply), the file
|
|
|
|
(PNG_BACKGROUND_GAMMA_FILE for colors from the bKGD chunk), or one
|
|
|
|
that is neither of these gammas (PNG_BACKGROUND_GAMMA_UNIQUE - I don't
|
|
|
|
know why anyone would use this, but it's here).
|
|
|
|
|
|
|
|
To properly display PNG images on any kind of system, the application needs
|
|
|
|
to know what the display gamma is. Ideally, the user will know this, and
|
|
|
|
the application will allow them to set it. One method of allowing the user
|
|
|
|
to set the display gamma separately for each system is to check for a
|
|
|
|
SCREEN_GAMMA or DISPLAY_GAMMA environment variable, which will hopefully be
|
|
|
|
correctly set.
|
|
|
|
|
|
|
|
Note that display_gamma is the overall gamma correction required to produce
|
|
|
|
pleasing results, which depends on the lighting conditions in the surrounding
|
|
|
|
environment. In a dim or brightly lit room, no compensation other than
|
|
|
|
the physical gamma exponent of the monitor is needed, while in a dark room
|
|
|
|
a slightly smaller exponent is better.
|
|
|
|
|
|
|
|
double gamma, screen_gamma;
|
|
|
|
|
|
|
|
if (/* We have a user-defined screen
|
|
|
|
gamma value */)
|
|
|
|
{
|
|
|
|
screen_gamma = user_defined_screen_gamma;
|
|
|
|
}
|
|
|
|
/* One way that applications can share the same
|
|
|
|
screen gamma value */
|
|
|
|
else if ((gamma_str = getenv("SCREEN_GAMMA"))
|
|
|
|
!= NULL)
|
|
|
|
{
|
|
|
|
screen_gamma = (double)atof(gamma_str);
|
|
|
|
}
|
|
|
|
/* If we don't have another value */
|
|
|
|
else
|
|
|
|
{
|
|
|
|
screen_gamma = 2.2; /* A good guess for a
|
|
|
|
PC monitor in a bright office or a dim room */
|
|
|
|
screen_gamma = 2.0; /* A good guess for a
|
|
|
|
PC monitor in a dark room */
|
|
|
|
screen_gamma = 1.7 or 1.0; /* A good
|
|
|
|
guess for Mac systems */
|
|
|
|
}
|
|
|
|
|
|
|
|
The png_set_gamma() function handles gamma transformations of the data.
|
|
|
|
Pass both the file gamma and the current screen_gamma. If the file does
|
|
|
|
not have a gamma value, you can pass one anyway if you have an idea what
|
|
|
|
it is (usually 0.45455 is a good guess for GIF images on PCs). Note
|
|
|
|
that file gammas are inverted from screen gammas. See the discussions
|
|
|
|
on gamma in the PNG specification for an excellent description of what
|
|
|
|
gamma is, and why all applications should support it. It is strongly
|
|
|
|
recommended that PNG viewers support gamma correction.
|
|
|
|
|
|
|
|
if (png_get_gAMA(png_ptr, info_ptr, &gamma))
|
|
|
|
png_set_gamma(png_ptr, screen_gamma, gamma);
|
|
|
|
else
|
|
|
|
png_set_gamma(png_ptr, screen_gamma, 0.45455);
|
|
|
|
|
|
|
|
If you need to reduce an RGB file to a paletted file, or if a paletted
|
|
|
|
file has more entries then will fit on your screen, png_set_dither()
|
|
|
|
will do that. Note that this is a simple match dither that merely
|
|
|
|
finds the closest color available. This should work fairly well with
|
|
|
|
optimized palettes, and fairly badly with linear color cubes. If you
|
|
|
|
pass a palette that is larger then maximum_colors, the file will
|
|
|
|
reduce the number of colors in the palette so it will fit into
|
|
|
|
maximum_colors. If there is a histogram, it will use it to make
|
|
|
|
more intelligent choices when reducing the palette. If there is no
|
|
|
|
histogram, it may not do as good a job.
|
|
|
|
|
|
|
|
if (color_type & PNG_COLOR_MASK_COLOR)
|
|
|
|
{
|
|
|
|
if (png_get_valid(png_ptr, info_ptr,
|
|
|
|
PNG_INFO_PLTE))
|
|
|
|
{
|
|
|
|
png_uint_16p histogram = NULL;
|
|
|
|
|
|
|
|
png_get_hIST(png_ptr, info_ptr,
|
|
|
|
&histogram);
|
|
|
|
png_set_dither(png_ptr, palette, num_palette,
|
|
|
|
max_screen_colors, histogram, 1);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
png_color std_color_cube[MAX_SCREEN_COLORS] =
|
|
|
|
{ ... colors ... };
|
|
|
|
|
|
|
|
png_set_dither(png_ptr, std_color_cube,
|
|
|
|
MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
|
|
|
|
NULL,0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
PNG files describe monochrome as black being zero and white being one.
|
|
|
|
The following code will reverse this (make black be one and white be
|
|
|
|
zero):
|
|
|
|
|
|
|
|
if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
|
|
|
|
png_set_invert_mono(png_ptr);
|
|
|
|
|
|
|
|
This function can also be used to invert grayscale and gray-alpha images:
|
|
|
|
|
|
|
|
if (color_type == PNG_COLOR_TYPE_GRAY ||
|
|
|
|
color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
|
|
|
|
png_set_invert_mono(png_ptr);
|
|
|
|
|
|
|
|
PNG files store 16 bit pixels in network byte order (big-endian,
|
|
|
|
ie. most significant bits first). This code changes the storage to the
|
|
|
|
other way (little-endian, i.e. least significant bits first, the
|
|
|
|
way PCs store them):
|
|
|
|
|
|
|
|
if (bit_depth == 16)
|
|
|
|
png_set_swap(png_ptr);
|
|
|
|
|
|
|
|
If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you
|
|
|
|
need to change the order the pixels are packed into bytes, you can use:
|
|
|
|
|
|
|
|
if (bit_depth < 8)
|
|
|
|
png_set_packswap(png_ptr);
|
|
|
|
|
|
|
|
Finally, you can write your own transformation function if none of
|
|
|
|
the existing ones meets your needs. This is done by setting a callback
|
|
|
|
with
|
|
|
|
|
|
|
|
png_set_read_user_transform_fn(png_ptr,
|
|
|
|
read_transform_fn);
|
|
|
|
|
|
|
|
You must supply the function
|
|
|
|
|
|
|
|
void read_transform_fn(png_ptr ptr, row_info_ptr
|
|
|
|
row_info, png_bytep data)
|
|
|
|
|
|
|
|
See pngtest.c for a working example. Your function will be called
|
|
|
|
after all of the other transformations have been processed.
|
|
|
|
|
|
|
|
You can also set up a pointer to a user structure for use by your
|
|
|
|
callback function, and you can inform libpng that your transform
|
|
|
|
function will change the number of channels or bit depth with the
|
|
|
|
function
|
|
|
|
|
|
|
|
png_set_user_transform_info(png_ptr, user_ptr,
|
|
|
|
user_depth, user_channels);
|
|
|
|
|
|
|
|
The user's application, not libpng, is responsible for allocating and
|
|
|
|
freeing any memory required for the user structure.
|
|
|
|
|
|
|
|
You can retrieve the pointer via the function
|
|
|
|
png_get_user_transform_ptr(). For example:
|
|
|
|
|
|
|
|
voidp read_user_transform_ptr =
|
|
|
|
png_get_user_transform_ptr(png_ptr);
|
|
|
|
|
|
|
|
The last thing to handle is interlacing; this is covered in detail below,
|
|
|
|
but you must call the function here if you want libpng to handle expansion
|
|
|
|
of the interlaced image.
|
|
|
|
|
|
|
|
number_of_passes = png_set_interlace_handling(png_ptr);
|
|
|
|
|
|
|
|
After setting the transformations, libpng can update your png_info
|
|
|
|
structure to reflect any transformations you've requested with this
|
|
|
|
call. This is most useful to update the info structure's rowbytes
|
|
|
|
field so you can use it to allocate your image memory. This function
|
|
|
|
will also update your palette with the correct screen_gamma and
|
|
|
|
background if these have been given with the calls above.
|
|
|
|
|
|
|
|
png_read_update_info(png_ptr, info_ptr);
|
|
|
|
|
|
|
|
After you call png_read_update_info(), you can allocate any
|
|
|
|
memory you need to hold the image. The row data is simply
|
|
|
|
raw byte data for all forms of images. As the actual allocation
|
|
|
|
varies among applications, no example will be given. If you
|
|
|
|
are allocating one large chunk, you will need to build an
|
|
|
|
array of pointers to each row, as it will be needed for some
|
|
|
|
of the functions below.
|
|
|
|
|
|
|
|
Reading image data
|
|
|
|
|
|
|
|
After you've allocated memory, you can read the image data.
|
|
|
|
The simplest way to do this is in one function call. If you are
|
|
|
|
allocating enough memory to hold the whole image, you can just
|
|
|
|
call png_read_image() and libpng will read in all the image data
|
|
|
|
and put it in the memory area supplied. You will need to pass in
|
|
|
|
an array of pointers to each row.
|
|
|
|
|
|
|
|
This function automatically handles interlacing, so you don't need
|
|
|
|
to call png_set_interlace_handling() or call this function multiple
|
|
|
|
times, or any of that other stuff necessary with png_read_rows().
|
|
|
|
|
|
|
|
png_read_image(png_ptr, row_pointers);
|
|
|
|
|
|
|
|
where row_pointers is:
|
|
|
|
|
|
|
|
png_bytep row_pointers[height];
|
|
|
|
|
|
|
|
You can point to void or char or whatever you use for pixels.
|
|
|
|
|
|
|
|
If you don't want to read in the whole image at once, you can
|
|
|
|
use png_read_rows() instead. If there is no interlacing (check
|
|
|
|
interlace_type == PNG_INTERLACE_NONE), this is simple:
|
|
|
|
|
|
|
|
png_read_rows(png_ptr, row_pointers, NULL,
|
|
|
|
number_of_rows);
|
|
|
|
|
|
|
|
where row_pointers is the same as in the png_read_image() call.
|
|
|
|
|
|
|
|
If you are doing this just one row at a time, you can do this with
|
|
|
|
a single row_pointer instead of an array of row_pointers:
|
|
|
|
|
|
|
|
png_bytep row_pointer = row;
|
|
|
|
png_read_row(png_ptr, row_pointer, NULL);
|
|
|
|
|
|
|
|
If the file is interlaced (interlace_type != 0 in the IHDR chunk), things
|
|
|
|
get somewhat harder. The only current (PNG Specification version 1.2)
|
|
|
|
interlacing type for PNG is (interlace_type == PNG_INTERLACE_ADAM7)
|
|
|
|
is a somewhat complicated 2D interlace scheme, known as Adam7, that
|
|
|
|
breaks down an image into seven smaller images of varying size, based
|
|
|
|
on an 8x8 grid.
|
|
|
|
|
|
|
|
libpng can fill out those images or it can give them to you "as is".
|
|
|
|
If you want them filled out, there are two ways to do that. The one
|
|
|
|
mentioned in the PNG specification is to expand each pixel to cover
|
|
|
|
those pixels that have not been read yet (the "rectangle" method).
|
|
|
|
This results in a blocky image for the first pass, which gradually
|
|
|
|
smooths out as more pixels are read. The other method is the "sparkle"
|
|
|
|
method, where pixels are drawn only in their final locations, with the
|
|
|
|
rest of the image remaining whatever colors they were initialized to
|
|
|
|
before the start of the read. The first method usually looks better,
|
|
|
|
but tends to be slower, as there are more pixels to put in the rows.
|
|
|
|
|
|
|
|
If you don't want libpng to handle the interlacing details, just call
|
|
|
|
png_read_rows() seven times to read in all seven images. Each of the
|
|
|
|
images is a valid image by itself, or they can all be combined on an
|
|
|
|
8x8 grid to form a single image (although if you intend to combine them
|
|
|
|
you would be far better off using the libpng interlace handling).
|
|
|
|
|
|
|
|
The first pass will return an image 1/8 as wide as the entire image
|
|
|
|
(every 8th column starting in column 0) and 1/8 as high as the original
|
|
|
|
(every 8th row starting in row 0), the second will be 1/8 as wide
|
|
|
|
(starting in column 4) and 1/8 as high (also starting in row 0). The
|
|
|
|
third pass will be 1/4 as wide (every 4th pixel starting in column 0) and
|
|
|
|
1/8 as high (every 8th row starting in row 4), and the fourth pass will
|
|
|
|
be 1/4 as wide and 1/4 as high (every 4th column starting in column 2,
|
|
|
|
and every 4th row starting in row 0). The fifth pass will return an
|
|
|
|
image 1/2 as wide, and 1/4 as high (starting at column 0 and row 2),
|
|
|
|
while the sixth pass will be 1/2 as wide and 1/2 as high as the original
|
|
|
|
(starting in column 1 and row 0). The seventh and final pass will be as
|
|
|
|
wide as the original, and 1/2 as high, containing all of the odd
|
|
|
|
numbered scanlines. Phew!
|
|
|
|
|
|
|
|
If you want libpng to expand the images, call this before calling
|
|
|
|
png_start_read_image() or png_read_update_info():
|
|
|
|
|
|
|
|
if (interlace_type == PNG_INTERLACE_ADAM7)
|
|
|
|
number_of_passes
|
|
|
|
= png_set_interlace_handling(png_ptr);
|
|
|
|
|
|
|
|
This will return the number of passes needed. Currently, this
|
|
|
|
is seven, but may change if another interlace type is added.
|
|
|
|
This function can be called even if the file is not interlaced,
|
|
|
|
where it will return one pass.
|
|
|
|
|
|
|
|
If you are not going to display the image after each pass, but are
|
|
|
|
going to wait until the entire image is read in, use the sparkle
|
|