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gles-compatibility-layer/CMakeLists.txt
2023-08-04 23:20:16 -04:00

37 lines
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CMake

cmake_minimum_required(VERSION 3.16.0)
project(gles-compatibility-layer)
# Build
add_library(gles-compatibility-layer STATIC src/state.c src/passthrough.c src/matrix.c src/draw.c)
target_link_libraries(gles-compatibility-layer m)
target_include_directories(gles-compatibility-layer PUBLIC include)
# Shaders
include(cmake/util.cmake)
embed_resource(gles-compatibility-layer src/shaders/main.vsh)
embed_resource(gles-compatibility-layer src/shaders/main.fsh)
# Warnings
target_compile_options(gles-compatibility-layer PRIVATE -Wall -Wextra -Werror -Wpointer-arith -Wshadow -Wnull-dereference)
# GLFW/SDL
option(GLES_COMPATIBILITY_LAYER_USE_SDL "Use SDL" TRUE)
if(GLES_COMPATIBILITY_LAYER_USE_SDL)
target_compile_definitions(gles-compatibility-layer PUBLIC GLES_COMPATIBILITY_LAYER_USE_SDL)
endif()
# Dependencies
set(GLES_COMPATIBILITY_LAYER_DEPENDENCY "" CACHE STRING "Compatibility Layer Dependency")
if(GLES_COMPATIBILITY_LAYER_DEPENDENCY STREQUAL "")
message(FATAL_ERROR aaa)
if(GLES_COMPATIBILITY_LAYER_USE_SDL)
find_package(SDL2 REQUIRED)
target_link_libraries(gles-compatibility-layer SDL2::SDL2)
else()
find_package(glfw3 3.3 REQUIRED)
target_link_libraries(gles-compatibility-layer glfw)
endif()
else()
target_link_libraries(gles-compatibility-layer "${GLES_COMPATIBILITY_LAYER_DEPENDENCY}")
endif()