Add Survival Mode

This commit is contained in:
TheBrokenRail 2020-10-01 11:08:46 -04:00
parent 10fd60e6db
commit e1ddc78d31
12 changed files with 154 additions and 27 deletions

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@ -10,16 +10,18 @@ RUN apt-get install -y libglvnd-dev:armhf libsdl1.2-dev:armhf libx11-dev:armhf b
RUN ln -s /usr/lib/arm-linux-gnueabihf/libGLESv2.so.2 /usr/lib/libGLESv2.so
RUN ln -s /usr/lib/arm-linux-gnueabihf/libEGL.so.1 /usr/lib/libEGL.so
ADD . /app
ADD ./build /app/build
WORKDIR /app
RUN ./build/download-minecraft-pi.sh
RUN ./build/build-mods.sh
RUN ./build/build-libpng12.sh
ADD . /app
RUN ./build/build-mods.sh
WORKDIR ./minecraft-pi
ENTRYPOINT ./launcher

2
Jenkinsfile vendored
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@ -13,7 +13,7 @@ pipeline {
}
stage('Build') {
steps {
sh './scripts/build.sh'
sh 'DOCKER_BUILD_OPTIONS="--no-cache" ./scripts/build.sh'
}
}
stage('Publish') {

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@ -27,7 +27,8 @@ extern "C" {
\
__attribute__((__used__)) return_type name args
void overwrite(void *start, void *target);
void *overwrite(void *start, void *target);
void revert_overwrite(void *start, void *original);
void patch(void *start, unsigned char patch[]);
#ifdef __cplusplus

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@ -6,9 +6,11 @@
#include <libcore/libcore.h>
#define PREPARE_PATCH(start) \
#define PATCH_PRINTF(print, start, str) if (print) fprintf(stderr, "Patching (0x%04x) - "str": 0x%02x 0x%02x 0x%02x 0x%02x\n", (uint32_t) start, data[0], data[1], data[2], data[3]);
#define PREPARE_PATCH(print, count) \
size_t page_size = sysconf(_SC_PAGESIZE); \
uintptr_t end = ((uintptr_t) start) + 1; \
uintptr_t end = ((uintptr_t) start) + (4 * count); \
uintptr_t page_start = ((uintptr_t) start) & -page_size; \
mprotect((void *) page_start, end - page_start, PROT_READ | PROT_WRITE); \
\
@ -17,15 +19,22 @@
if (thumb) { \
data--; \
} \
fprintf(stderr, "Patching - original: %i %i %i %i %i\n", data[0], data[1], data[2], data[3], data[4]);
PATCH_PRINTF(print, start, "original");
#define END_PATCH() \
fprintf(stderr, "Patching - result: %i %i %i %i %i\n", data[0], data[1], data[2], data[3], data[4]); \
#define END_PATCH(print) \
PATCH_PRINTF(print, start, "result"); \
\
mprotect((void *) page_start, end - page_start, PROT_READ | PROT_EXEC);
mprotect((void *) page_start, end - page_start, PROT_READ | PROT_EXEC); \
__clear_cache(start, (void *) end);
#define ORIGINAL_SIZE 4 + sizeof (int)
void *overwrite(void *start, void *target) {
PREPARE_PATCH(1, 2);
void *original = malloc(ORIGINAL_SIZE);
memcpy(original, start, ORIGINAL_SIZE);
void overwrite(void *start, void *target) {
PREPARE_PATCH(start);
if (thumb) {
unsigned char patch[4] = {0xdf, 0xf8, 0x00, 0xf0};
memcpy(data, patch, 4);
@ -34,11 +43,26 @@ void overwrite(void *start, void *target) {
memcpy(data, patch, 4);
}
memcpy(&data[4], &target, sizeof (int));
END_PATCH();
END_PATCH(1);
return original;
}
void revert_overwrite(void *start, void *original) {
PREPARE_PATCH(0, 2);
void *temp = malloc(ORIGINAL_SIZE);
memcpy(temp, data, ORIGINAL_SIZE);
memcpy(data, original, ORIGINAL_SIZE);
memcpy(original, temp, ORIGINAL_SIZE);
free(temp);
END_PATCH(0);
}
void patch(void *start, unsigned char patch[]) {
PREPARE_PATCH(start);
PREPARE_PATCH(1, 1);
memcpy(data, patch, 4);
END_PATCH();
END_PATCH(1);
}

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@ -4,4 +4,4 @@ Maintainer: TheBrokenRail <connor24nolan@live.com>
Description: Fun with Blocks
Homepage: https://www.minecraft.net/en-us/edition/pi
Architecture: amd64
Depends: docker.io, docker-compose, virgl-server
Depends: docker.io, docker-compose, virgl-server, zenity

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@ -2,6 +2,8 @@
set -e
export FEATURES="$(zenity --class minecraft-pi --list --checklist --column 'Enabled' --column 'Feature' FALSE 'Touch GUI' FALSE 'Survival Mode' FALSE 'Fix Bow & Arrow' FALSE 'Fix Attacking' FALSE 'Mob Spawning')"
virgl_test_server &
PID="$!"

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@ -9,3 +9,4 @@ services:
- '~/.minecraft-pi:/root/.minecraft'
environment:
- 'DISPLAY=unix${DISPLAY}'
- 'FEATURES=${FEATURES}'

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@ -12,8 +12,8 @@ target_link_libraries(compat core SDL EGL GLESv1_CM GLESv2 X11 dl)
# Force GLESv1 Link
target_link_options(compat PRIVATE "-Wl,--no-as-needed")
add_library(touch SHARED src/touch.c)
target_link_libraries(touch core dl)
add_library(extra SHARED src/extra.c)
target_link_libraries(extra core dl)
add_library(readdir SHARED src/readdir.c)
target_link_libraries(readdir core)

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@ -144,7 +144,6 @@ HOOK(eglSwapBuffers, EGLBoolean, (__attribute__((unused)) EGLDisplay display, __
}
static void resize(int width, int height, int fullscreen) {
fprintf(stderr, "W: %i H: %i FS: %i\n", width, height, fullscreen);
Uint32 flags = fullscreen ? FULLSCREEN_VIDEO_FLAGS : WINDOW_VIDEO_FLAGS;
ensure_SDL_SetVideoMode();

104
mods/src/extra.c Normal file
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@ -0,0 +1,104 @@
#include <stdint.h>
#include <stdio.h>
#include <libcore/libcore.h>
static int32_t get_game_type(__attribute__((unused)) int32_t level_data) {
return 0;
}
static uint32_t can_spawn_mobs(__attribute__((unused)) int32_t obj) {
return 1;
}
#include <SDL/SDL_mouse.h>
typedef void (*releaseUsingItem_t)(unsigned char *t, unsigned char *player);
static releaseUsingItem_t survival_releaseUsingItem = (releaseUsingItem_t) 0x1a598;
static releaseUsingItem_t creative_releaseUsingItem = (releaseUsingItem_t) 0x1b1a0;
typedef void (*handle_input_t)(unsigned char *, unsigned char *, unsigned char *, unsigned char *);
static handle_input_t handle_input = (handle_input_t) 0x15ffc;
static void *handle_input_original = NULL;
static int is_survival = 0;
static void handle_input_injection(unsigned char *param_1, unsigned char *param_2, unsigned char *param_3, unsigned char *param_4) {
// Call Original Method
revert_overwrite((void *) handle_input, handle_input_original);
(*handle_input)(param_1, param_2, param_3, param_4);
revert_overwrite((void *) handle_input, handle_input_original);
// GameMode Is Offset From param_1 By 0x160
// Player Is Offset From param_1 By 0x18c
int using_item = SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(SDL_BUTTON_RIGHT);
if (!using_item) {
unsigned char *game_mode = *(unsigned char **) (param_1 + 0x160);
unsigned char *player = *(unsigned char **) (param_1 + 0x18c);
if (player != NULL && game_mode != NULL) {
(*(is_survival ? survival_releaseUsingItem : creative_releaseUsingItem))(game_mode, player);
}
}
}
static int has_feature(const char *name) {
char *env = getenv("FEATURES");
char *features = strdup(env != NULL ? env : "");
char *tok = strtok(features, "|");
int ret = 0;
while (tok != NULL) {
if (strcmp(tok, name) == 0) {
ret = 1;
break;
}
tok = strtok(NULL, "|");
}
free(features);
fprintf(stderr, "Feature: %s: %s\n", name, ret ? "Enabled" : "Disabled");
return ret;
}
__attribute__((constructor)) static void init() {
if (has_feature("Touch GUI")) {
// Use Touch UI
unsigned char patch_data[4] = {0x01, 0x00, 0x50, 0xe3};
patch((void *) 0x292fc, patch_data);
}
is_survival = has_feature("Survival Mode");
if (is_survival) {
// Survival Mode Inventpry UI
unsigned char patch_data_2[4] = {0x00, 0x30, 0xa0, 0xe3};
patch((void *) 0x16efc, patch_data_2);
// Replace Creative Mode VTable With Survival Mode VTable
patch((void *) 0x1a0d8, (unsigned char *) 0x1b804);
// Use Correct Size For Survival Mode Object
unsigned char patch_data_3[4] = {0x24, 0x00, 0xa0, 0xe3};
patch((void *) 0x1a054, patch_data_3);
// Force GameType To 0 (Required For Day-Night Cycle)
overwrite((void *) 0xbabdc, get_game_type);
}
if (has_feature("Fix Bow & Arrow")) {
// Fix Bow
handle_input_original = overwrite((void *) handle_input, handle_input_injection);
}
if (has_feature("Fix Attacking")) {
// Allow Attacking Mobs
unsigned char patch_data_5[4] = {0x00, 0xf0, 0x20, 0xe3};
patch((void *) 0x162d4, patch_data_5);
}
if (has_feature("Mob Spawning")) {
// Enable Mob Spawning
overwrite((void *) 0xbabec, can_spawn_mobs);
// Replace CreatorLevel With Level
unsigned char patch_data_4[4] = {0x96, 0x3d, 0x02, 0xeb};
patch((void *) 0x16f84, patch_data_4);
}
}

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@ -1,6 +0,0 @@
#include <libcore/libcore.h>
__attribute__((constructor)) static void init() {
unsigned char patch_data[4] = {0x01, 0x00, 0x50, 0xe3};
patch((void *) 0x292fc, patch_data);
}

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@ -2,4 +2,4 @@
set -e
docker build --no-cache --tag thebrokenrail/minecraft-pi:latest .
docker build ${DOCKER_BUILD_OPTIONS} --tag thebrokenrail/minecraft-pi:latest .