minecraft-pi-docker/scripts/build.sh

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#!/bin/sh
set -e
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# This Script Assumes An x86_64 Host
if [ "$(uname -m)" != "x86_64" ]; then
echo 'Invalid Build Architecture'
exit 1
fi
# Build For x86_64
native_build() {
# Create Build Dir
rm -rf build/$1-x86_64
mkdir -p build/$1-x86_64
cd build/$1-x86_64
# Create Prefix
local prefix="$(cd ../../; pwd)/out/$1-x86_64"
rm -rf "${prefix}"
mkdir -p "${prefix}"
# Prepare
local extra_arg='-DMCPI_USE_MEDIA_LAYER_PROXY=ON'
if [ "$1" = "server" ]; then
extra_arg='-DMCPI_SERVER_MODE=ON'
fi
# Build ARM Components
mkdir arm
cd arm
cmake -DMCPI_BUILD_MODE=arm "${extra_arg}" ../../..
make -j$(nproc)
make install DESTDIR="${prefix}"
cd ../
# Build Native Components
mkdir native
cd native
cmake -DMCPI_BUILD_MODE=native "${extra_arg}" ../../..
make -j$(nproc)
make install DESTDIR="${prefix}"
cd ../
# Exit
cd ../../
}
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# Build For ARM64
arm64_build() {
# Create Build Dir
rm -rf build/$1-arm64
mkdir -p build/$1-arm64
cd build/$1-arm64
# Create Prefix
local prefix="$(cd ../../; pwd)/out/$1-arm64"
rm -rf "${prefix}"
mkdir -p "${prefix}"
# Prepare
local extra_arg='-DMCPI_USE_MEDIA_LAYER_PROXY=ON'
if [ "$1" = "server" ]; then
extra_arg='-DMCPI_SERVER_MODE=ON'
fi
# Build ARM Components
mkdir arm
cd arm
cmake -DMCPI_BUILD_MODE=arm "${extra_arg}" ../../..
make -j$(nproc)
make install DESTDIR="${prefix}"
cd ../
# Build Native Components
mkdir native
cd native
cmake -DCMAKE_TOOLCHAIN_FILE="$(cd ../../../; pwd)/cmake/arm64-toolchain.cmake" -DMCPI_BUILD_MODE=native "${extra_arg}" ../../..
make -j$(nproc)
make install DESTDIR="${prefix}"
cd ../
# Exit
cd ../../
}
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# Build For ARM
arm_build() {
# Create Build Dir
rm -rf build/$1-arm
mkdir -p build/$1-arm
cd build/$1-arm
# Create Prefix
local prefix="$(cd ../../; pwd)/out/$1-arm"
rm -rf "${prefix}"
mkdir -p "${prefix}"
# Prepare
local server_mode='OFF'
if [ "$1" = "server" ]; then
server_mode='ON'
fi
# Build All Components
cmake -DMCPI_BUILD_MODE=both -DMCPI_SERVER_MODE="${server_mode}" ../..
make -j$(nproc)
make install DESTDIR="${prefix}"
# Exit
cd ../../
}
# Build
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if [ "$1" = "native" ]; then
native_build "$2"
elif [ "$1" = "arm64" ]; then
arm64_build "$2"
elif [ "$1" = "arm" ]; then
arm_build "$2"
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fi