2021-03-06 20:56:05 +00:00
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#include <stdlib.h>
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2021-02-23 20:44:37 +00:00
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#include <string.h>
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2021-06-17 21:32:24 +00:00
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#include <unistd.h>
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2021-02-23 20:44:37 +00:00
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2021-11-14 04:29:48 +00:00
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#include <GLES/gl.h>
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2021-01-27 21:26:19 +00:00
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#include <libreborn/libreborn.h>
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2021-09-12 03:18:12 +00:00
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#include <symbols/minecraft.h>
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2022-03-16 23:49:13 +00:00
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2022-03-15 01:51:38 +00:00
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#include <SDL/SDL.h>
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2022-03-16 23:49:13 +00:00
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#include <media-layer/core.h>
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2020-12-02 23:18:49 +00:00
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2022-06-25 21:30:08 +00:00
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#include <mods/init/init.h>
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#include <mods/feature/feature.h>
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#include "misc-internal.h"
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#include <mods/misc/misc.h>
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2020-12-02 23:18:49 +00:00
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2022-07-14 02:11:46 +00:00
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// Classic HUD
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#define DEFAULT_HUD_PADDING 2
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2022-07-14 23:52:51 +00:00
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#define NEW_HUD_PADDING 1
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2022-07-14 02:11:46 +00:00
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#define HUD_ELEMENT_WIDTH 82
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#define HUD_ELEMENT_HEIGHT 9
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2022-07-14 23:52:51 +00:00
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#define TOOLBAR_HEIGHT 22
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#define SLOT_WIDTH 20
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2022-07-14 02:11:46 +00:00
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#define DEFAULT_BUBBLES_PADDING 1
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#define NUMBER_OF_SLOTS 9
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static int use_classic_hud = 0;
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static void Gui_renderHearts_GuiComponent_blit_hearts_injection(unsigned char *component, int32_t x_dest, int32_t y_dest, int32_t x_src, int32_t y_src, int32_t width_dest, int32_t height_dest, int32_t width_src, int32_t height_src) {
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unsigned char *minecraft = *(unsigned char **) (component + Gui_minecraft_property_offset);
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x_dest -= DEFAULT_HUD_PADDING;
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2022-07-14 23:52:51 +00:00
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float width = ((float) *(int32_t *) (minecraft + Minecraft_screen_width_property_offset)) * *InvGuiScale;
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2022-07-15 05:37:12 +00:00
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float height = ((float) *(int32_t *) (minecraft + Minecraft_screen_height_property_offset)) * *InvGuiScale;
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x_dest += (width - (NUMBER_OF_SLOTS * SLOT_WIDTH)) / 2;
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2022-07-14 02:11:46 +00:00
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y_dest -= DEFAULT_HUD_PADDING;
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2022-07-14 23:52:51 +00:00
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y_dest += height - HUD_ELEMENT_HEIGHT - TOOLBAR_HEIGHT - NEW_HUD_PADDING;
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2022-07-14 02:11:46 +00:00
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// Call Original Method
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(*GuiComponent_blit)(component, x_dest, y_dest, x_src, y_src, width_dest, height_dest, width_src, height_src);
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}
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static void Gui_renderHearts_GuiComponent_blit_armor_injection(unsigned char *component, int32_t x_dest, int32_t y_dest, int32_t x_src, int32_t y_src, int32_t width_dest, int32_t height_dest, int32_t width_src, int32_t height_src) {
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unsigned char *minecraft = *(unsigned char **) (component + Gui_minecraft_property_offset);
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x_dest -= DEFAULT_HUD_PADDING + HUD_ELEMENT_WIDTH;
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float width = ((float) *(int32_t *) (minecraft + Minecraft_screen_width_property_offset)) * *InvGuiScale;
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2022-07-15 05:37:12 +00:00
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float height = ((float) *(int32_t *) (minecraft + Minecraft_screen_height_property_offset)) * *InvGuiScale;
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x_dest += width - ((width - (NUMBER_OF_SLOTS * SLOT_WIDTH)) / 2) - HUD_ELEMENT_WIDTH;
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2022-07-14 02:11:46 +00:00
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y_dest -= DEFAULT_HUD_PADDING;
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2022-07-14 23:52:51 +00:00
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y_dest += height - HUD_ELEMENT_HEIGHT - TOOLBAR_HEIGHT - NEW_HUD_PADDING;
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2022-07-14 02:11:46 +00:00
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// Call Original Method
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(*GuiComponent_blit)(component, x_dest, y_dest, x_src, y_src, width_dest, height_dest, width_src, height_src);
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}
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static void Gui_renderBubbles_GuiComponent_blit_injection(unsigned char *component, int32_t x_dest, int32_t y_dest, int32_t x_src, int32_t y_src, int32_t width_dest, int32_t height_dest, int32_t width_src, int32_t height_src) {
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unsigned char *minecraft = *(unsigned char **) (component + Gui_minecraft_property_offset);
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x_dest -= DEFAULT_HUD_PADDING;
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2022-07-14 23:52:51 +00:00
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float width = ((float) *(int32_t *) (minecraft + Minecraft_screen_width_property_offset)) * *InvGuiScale;
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2022-07-15 05:37:12 +00:00
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float height = ((float) *(int32_t *) (minecraft + Minecraft_screen_height_property_offset)) * *InvGuiScale;
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x_dest += (width - (NUMBER_OF_SLOTS * SLOT_WIDTH)) / 2;
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2022-07-14 02:11:46 +00:00
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y_dest -= DEFAULT_HUD_PADDING + DEFAULT_BUBBLES_PADDING + HUD_ELEMENT_HEIGHT;
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2022-07-14 23:52:51 +00:00
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y_dest += height - HUD_ELEMENT_HEIGHT - TOOLBAR_HEIGHT - HUD_ELEMENT_HEIGHT - NEW_HUD_PADDING;
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2022-07-14 02:11:46 +00:00
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// Call Original Method
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(*GuiComponent_blit)(component, x_dest, y_dest, x_src, y_src, width_dest, height_dest, width_src, height_src);
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}
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2021-02-23 20:44:37 +00:00
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2021-11-14 04:29:48 +00:00
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// Additional GUI Rendering
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static int hide_chat_messages = 0;
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static int render_selected_item_text = 0;
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static void Gui_renderChatMessages_injection(unsigned char *gui, int32_t y_offset, uint32_t max_messages, bool disable_fading, unsigned char *font) {
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2022-07-14 02:11:46 +00:00
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// Handle Classic HUD
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if (use_classic_hud) {
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unsigned char *minecraft = *(unsigned char **) (gui + Gui_minecraft_property_offset);
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if (!(*Minecraft_isCreativeMode)(minecraft)) {
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2022-07-14 23:52:51 +00:00
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y_offset -= (HUD_ELEMENT_HEIGHT * 2) + NEW_HUD_PADDING;
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2022-07-14 02:11:46 +00:00
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}
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}
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2021-02-17 16:31:01 +00:00
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// Call Original Method
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2021-11-14 04:29:48 +00:00
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if (!hide_chat_messages) {
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(*Gui_renderChatMessages)(gui, y_offset, max_messages, disable_fading, font);
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}
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2021-02-17 16:31:01 +00:00
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// Render Selected Item Text
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2021-11-14 04:29:48 +00:00
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if (render_selected_item_text) {
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// Fix GL Mode
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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// Calculate Selected Item Text Scale
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unsigned char *minecraft = *(unsigned char **) (gui + Gui_minecraft_property_offset);
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int32_t screen_width = *(int32_t *) (minecraft + Minecraft_screen_width_property_offset);
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float scale = ((float) screen_width) * *InvGuiScale;
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// Render Selected Item Text
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(*Gui_renderOnSelectItemNameText)(gui, (int32_t) scale, font, y_offset - 0x13);
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}
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2021-02-17 16:31:01 +00:00
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}
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// Reset Selected Item Text Timer On Slot Select
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static uint32_t reset_selected_item_text_timer = 0;
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static void Gui_tick_injection(unsigned char *gui) {
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// Call Original Method
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(*Gui_tick)(gui);
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2021-11-14 04:29:48 +00:00
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2021-02-17 16:31:01 +00:00
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// Handle Reset
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2021-11-14 04:29:48 +00:00
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if (render_selected_item_text) {
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float *selected_item_text_timer = (float *) (gui + Gui_selected_item_text_timer_property_offset);
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if (reset_selected_item_text_timer) {
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// Reset
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*selected_item_text_timer = 0;
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reset_selected_item_text_timer = 0;
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}
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2021-02-17 16:31:01 +00:00
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}
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}
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// Trigger Reset Selected Item Text Timer On Slot Select
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static void Inventory_selectSlot_injection(unsigned char *inventory, int32_t slot) {
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// Call Original Method
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(*Inventory_selectSlot)(inventory, slot);
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2021-11-14 04:29:48 +00:00
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2021-02-17 16:31:01 +00:00
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// Trigger Reset Selected Item Text Timer
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2021-11-14 04:29:48 +00:00
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if (render_selected_item_text) {
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reset_selected_item_text_timer = 1;
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}
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2021-02-17 16:31:01 +00:00
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}
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2022-07-14 23:52:51 +00:00
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// Translucent Toolbar
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2022-07-16 02:08:12 +00:00
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static GLfloat reset_red;
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static GLfloat reset_green;
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static GLfloat reset_blue;
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static GLfloat reset_alpha;
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2022-07-14 23:52:51 +00:00
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static void Gui_renderToolBar_injection(unsigned char *gui, float param_1, int32_t param_2, int32_t param_3) {
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// Call Original Method
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2022-07-16 02:08:12 +00:00
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int was_blend_enabled = glIsEnabled(GL_BLEND);
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if (!was_blend_enabled) {
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glEnable(GL_BLEND);
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}
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2022-07-14 23:52:51 +00:00
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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(*Gui_renderToolBar)(gui, param_1, param_2, param_3);
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2022-07-16 02:08:12 +00:00
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glColor4f(reset_red, reset_green, reset_blue, reset_alpha);
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if (!was_blend_enabled) {
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glDisable(GL_BLEND);
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}
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2022-07-14 23:52:51 +00:00
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}
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2022-07-16 02:08:12 +00:00
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static void Gui_renderToolBar_glColor4f_injection(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
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2022-07-14 23:52:51 +00:00
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// Fix Alpha
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glColor4f(red, green, blue, 1.0f);
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2022-07-16 02:08:12 +00:00
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// Stroe For Reset
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reset_red = red;
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reset_green = green;
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reset_blue = blue;
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reset_alpha = alpha;
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2022-07-14 23:52:51 +00:00
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}
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2021-02-23 20:44:37 +00:00
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// Sanitize Username
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2022-07-14 02:11:46 +00:00
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#define MAX_USERNAME_LENGTH 16
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2021-02-23 20:44:37 +00:00
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static void LoginPacket_read_injection(unsigned char *packet, unsigned char *bit_stream) {
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// Call Original Method
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(*LoginPacket_read)(packet, bit_stream);
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// Prepare
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unsigned char *rak_string = packet + LoginPacket_username_property_offset;
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// Get Original Username
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unsigned char *shared_string = *(unsigned char **) (rak_string + RakNet_RakString_sharedString_property_offset);
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char *c_str = *(char **) (shared_string + RakNet_RakString_SharedString_c_str_property_offset);
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// Sanitize
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char *new_username = strdup(c_str);
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ALLOC_CHECK(new_username);
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sanitize_string(&new_username, MAX_USERNAME_LENGTH, 0);
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// Set New Username
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(*RakNet_RakString_Assign)(rak_string, new_username);
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// Free
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free(new_username);
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}
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2021-07-16 22:17:49 +00:00
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// Fix RakNet::RakString Security Bug
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//
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// RakNet::RakString's format constructor is often given unsanitized user input and is never used for formatting,
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// this is a massive security risk, allowing clients to run arbitrary format specifiers, this disables the
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// formatting functionality.
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static unsigned char *RakNet_RakString_injection(unsigned char *rak_string, const char *format, ...) {
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// Call Original Method
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2022-04-16 20:38:09 +00:00
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return (*RakNet_RakString)(rak_string, "%s", format);
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2021-07-16 22:17:49 +00:00
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}
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2021-07-19 01:08:51 +00:00
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// Print Error Message If RakNet Startup Fails
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static char *RAKNET_ERROR_NAMES[] = {
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"Success",
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"Already Started",
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"Invalid Socket Descriptors",
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"Invalid Max Connections",
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"Socket Family Not Supported",
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"Part Already In Use",
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"Failed To Bind Port",
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"Failed Test Send",
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"Port Cannot Be 0",
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"Failed To Create Network Thread",
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"Couldn't Generate GUID",
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"Unknown"
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};
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#ifdef MCPI_SERVER_MODE
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#define PRINT_RAKNET_STARTUP_FAILURE ERR
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#else
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#define PRINT_RAKNET_STARTUP_FAILURE WARN
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#endif
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static RakNet_StartupResult RakNetInstance_host_RakNet_RakPeer_Startup_injection(unsigned char *rak_peer, unsigned short maxConnections, unsigned char *socketDescriptors, uint32_t socketDescriptorCount, int32_t threadPriority) {
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// Call Original Method
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RakNet_StartupResult result = (*RakNet_RakPeer_Startup)(rak_peer, maxConnections, socketDescriptors, socketDescriptorCount, threadPriority);
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// Print Error
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if (result != RAKNET_STARTED) {
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PRINT_RAKNET_STARTUP_FAILURE("Failed To Start RakNet: %s", RAKNET_ERROR_NAMES[result]);
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}
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// Return
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return result;
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}
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2021-09-12 03:18:12 +00:00
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// Fix Bug Where RakNetInstance Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened
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static unsigned char *RakNetInstance_injection(unsigned char *rak_net_instance) {
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// Call Original Method
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unsigned char *result = (*RakNetInstance)(rak_net_instance);
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// Fix
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*(unsigned char *) (rak_net_instance + RakNetInstance_pinging_for_hosts_property_offset) = 0;
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// Return
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return result;
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}
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2022-01-02 20:26:56 +00:00
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// Close Current Screen On Death To Prevent Bugs
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static void LocalPlayer_die_injection(unsigned char *entity, unsigned char *cause) {
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// Close Screen
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unsigned char *minecraft = *(unsigned char **) (entity + LocalPlayer_minecraft_property_offset);
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(*Minecraft_setScreen)(minecraft, NULL);
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// Call Original Method
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(*LocalPlayer_die)(entity, cause);
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}
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2022-03-07 03:43:42 +00:00
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// Fix Furnace Not Checking Item Auxiliary When Inserting New Item
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static int32_t FurnaceScreen_handleAddItem_injection(unsigned char *furnace_screen, int32_t slot, ItemInstance const *item) {
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// Get Existing Item
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unsigned char *tile_entity = *(unsigned char **) (furnace_screen + FurnaceScreen_tile_entity_property_offset);
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unsigned char *tile_entity_vtable = *(unsigned char **) tile_entity;
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FurnaceTileEntity_getItem_t FurnaceTileEntity_getItem = *(FurnaceTileEntity_getItem_t *) (tile_entity_vtable + FurnaceTileEntity_getItem_vtable_offset);
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ItemInstance *existing_item = (*FurnaceTileEntity_getItem)(tile_entity, slot);
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// Check Item
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int valid;
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if (item->id == existing_item->id && item->auxiliary == existing_item->auxiliary) {
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// Item Matches, Is Valid
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valid = 1;
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} else {
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// Item Doesn't Match, Check If Existing Item Is Empty
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if ((existing_item->id | existing_item->count | existing_item->auxiliary) == 0) {
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// Existing Item Is Empty, Is Valid
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valid = 1;
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} else {
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// Existing Item Isn't Empty, Isn't Valid
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valid = 0;
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}
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}
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// Call Original Method
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if (valid) {
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// Valid
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return (*FurnaceScreen_handleAddItem)(furnace_screen, slot, item);
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} else {
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// Invalid
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return 0;
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}
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}
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2022-03-15 01:51:38 +00:00
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// Custom Cursor Rendering
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//
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// The default behavior for Touch GUI is to only render the cursor when the mouse is clicking, this fixes that.
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// This also makes the cursor always render if the mouse is unlocked, instead of just when there is a Screen showing.
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static void GameRenderer_render_injection(unsigned char *game_renderer, float param_1) {
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// Call Original Method
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(*GameRenderer_render)(game_renderer, param_1);
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// Check If Cursor Should Render
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if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF) {
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2022-05-11 22:24:03 +00:00
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// Fix GL Mode
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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2022-03-15 01:51:38 +00:00
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// Get X And Y
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float x = (*Mouse_getX)() * (*InvGuiScale);
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float y = (*Mouse_getY)() * (*InvGuiScale);
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// Render Cursor
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unsigned char *minecraft = *(unsigned char **) (game_renderer + GameRenderer_minecraft_property_offset);
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(*renderCursor)(x, y, minecraft);
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}
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}
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2022-07-10 14:37:19 +00:00
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// Get Real Selected Slot
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int32_t misc_get_real_selected_slot(unsigned char *player) {
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// Get Selected Slot
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unsigned char *inventory = *(unsigned char **) (player + Player_inventory_property_offset);
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int32_t selected_slot = *(int32_t *) (inventory + Inventory_selectedSlot_property_offset);
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// Linked Slots
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int32_t linked_slots_length = *(int32_t *) (inventory + FillingContainer_linked_slots_length_property_offset);
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if (selected_slot < linked_slots_length) {
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int32_t *linked_slots = *(int32_t **) (inventory + FillingContainer_linked_slots_property_offset);
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selected_slot = linked_slots[selected_slot];
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}
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// Return
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return selected_slot;
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}
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2021-06-22 01:50:26 +00:00
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// Init
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2022-07-04 20:44:00 +00:00
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static void nop() {
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}
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2020-12-02 23:18:49 +00:00
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void init_misc() {
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2022-01-02 20:26:56 +00:00
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// Remove Invalid Item Background (A Red Background That Appears For Items That Are Not Included In The gui_blocks Atlas)
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2022-04-10 00:01:16 +00:00
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if (feature_has("Remove Invalid Item Background", server_disabled)) {
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2021-03-05 00:27:24 +00:00
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unsigned char invalid_item_background_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
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2020-12-02 23:18:49 +00:00
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patch((void *) 0x63c98, invalid_item_background_patch);
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}
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2022-07-14 02:11:46 +00:00
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// Classic HUD
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if (feature_has("Classic HUD", server_disabled)) {
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use_classic_hud = 1;
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overwrite_call((void *) 0x266f8, (void *) Gui_renderHearts_GuiComponent_blit_hearts_injection);
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overwrite_call((void *) 0x26758, (void *) Gui_renderHearts_GuiComponent_blit_hearts_injection);
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overwrite_call((void *) 0x267c8, (void *) Gui_renderHearts_GuiComponent_blit_hearts_injection);
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overwrite_call((void *) 0x2656c, (void *) Gui_renderHearts_GuiComponent_blit_armor_injection);
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overwrite_call((void *) 0x268c4, (void *) Gui_renderBubbles_GuiComponent_blit_injection);
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}
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2021-11-14 04:29:48 +00:00
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// Render Selected Item Text + Hide Chat Messages
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2022-04-10 00:01:16 +00:00
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hide_chat_messages = feature_has("Hide Chat Messages", server_disabled);
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render_selected_item_text = feature_has("Render Selected Item Text", server_disabled);
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2021-11-14 04:29:48 +00:00
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overwrite_calls((void *) Gui_renderChatMessages, (void *) Gui_renderChatMessages_injection);
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overwrite_calls((void *) Gui_tick, (void *) Gui_tick_injection);
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overwrite_calls((void *) Inventory_selectSlot, (void *) Inventory_selectSlot_injection);
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2021-02-17 16:31:01 +00:00
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2022-07-14 23:52:51 +00:00
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// Translucent Toolbar
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if (feature_has("Translucent Toolbar", server_disabled)) {
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overwrite_calls((void *) Gui_renderToolBar, (void *) Gui_renderToolBar_injection);
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overwrite_call((void *) 0x26c5c, (void *) Gui_renderToolBar_glColor4f_injection);
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}
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|
2021-02-23 20:44:37 +00:00
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// Sanitize Username
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patch_address(LoginPacket_read_vtable_addr, (void *) LoginPacket_read_injection);
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|
2021-07-16 22:17:49 +00:00
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// Fix RakNet::RakString Security Bug
|
2021-07-19 01:08:51 +00:00
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overwrite_calls((void *) RakNet_RakString, (void *) RakNet_RakString_injection);
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// Print Error Message If RakNet Startup Fails
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overwrite_call((void *) 0x73778, (void *) RakNetInstance_host_RakNet_RakPeer_Startup_injection);
|
2021-07-16 22:17:49 +00:00
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|
2021-09-12 03:18:12 +00:00
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|
|
// Fix Bug Where RakNetInstance Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened
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overwrite_calls((void *) RakNetInstance, (void *) RakNetInstance_injection);
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|
2022-01-02 20:26:56 +00:00
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|
|
// Close Current Screen On Death To Prevent Bugs
|
2022-04-10 00:01:16 +00:00
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|
|
if (feature_has("Close Current Screen On Death", server_disabled)) {
|
2022-01-02 20:26:56 +00:00
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patch_address(LocalPlayer_die_vtable_addr, (void *) LocalPlayer_die_injection);
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|
}
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|
2022-03-07 03:43:42 +00:00
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|
|
// Fix Furnace Not Checking Item Auxiliary When Inserting New Item
|
2022-04-10 00:01:16 +00:00
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|
if (feature_has("Fix Furnace Not Checking Item Auxiliary", server_disabled)) {
|
2022-03-07 03:43:42 +00:00
|
|
|
overwrite_calls((void *) FurnaceScreen_handleAddItem, (void *) FurnaceScreen_handleAddItem_injection);
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|
|
}
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|
|
2022-03-15 01:51:38 +00:00
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|
|
// Improved Cursor Rendering
|
2022-04-10 00:01:16 +00:00
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|
|
if (feature_has("Improved Cursor Rendering", server_disabled)) {
|
2022-03-15 01:51:38 +00:00
|
|
|
// Disable Normal Cursor Rendering
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|
|
unsigned char disable_cursor_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
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|
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patch((void *) 0x4a6c0, disable_cursor_patch);
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|
|
// Add Custom Cursor Rendering
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|
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overwrite_calls((void *) GameRenderer_render, (void *) GameRenderer_render_injection);
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|
|
}
|
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|
|
2022-03-16 23:49:13 +00:00
|
|
|
// Disable V-Sync
|
2022-07-08 04:25:01 +00:00
|
|
|
if (feature_has("Disable V-Sync", server_enabled)) {
|
2022-03-16 23:49:13 +00:00
|
|
|
media_disable_vsync();
|
|
|
|
}
|
|
|
|
|
2022-07-16 02:08:12 +00:00
|
|
|
// Force EGL
|
|
|
|
if (feature_has("Force EGL", server_disabled)) {
|
|
|
|
media_force_egl();
|
|
|
|
}
|
|
|
|
|
2022-07-04 20:44:00 +00:00
|
|
|
// Remove Forced GUI Lag
|
2022-07-13 23:32:08 +00:00
|
|
|
if (feature_has("Remove Forced GUI Lag (Can Break Joining Servers)", server_enabled)) {
|
2022-07-04 20:44:00 +00:00
|
|
|
overwrite_calls((void *) sleepMs, (void *) nop);
|
|
|
|
}
|
|
|
|
|
2021-11-14 04:29:48 +00:00
|
|
|
// Init C++ And Logging
|
2021-06-17 21:32:24 +00:00
|
|
|
_init_misc_cpp();
|
2021-11-14 04:29:48 +00:00
|
|
|
_init_misc_logging();
|
2022-06-27 18:47:55 +00:00
|
|
|
_init_misc_api();
|
2021-06-17 21:32:24 +00:00
|
|
|
}
|