2020-09-25 16:43:53 +00:00
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#define _FILE_OFFSET_BITS 64
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#define _GNU_SOURCE
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include <dirent.h>
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#include <errno.h>
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2021-02-09 03:52:39 +00:00
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#include <sys/stat.h>
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2020-09-25 16:43:53 +00:00
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2021-02-21 19:53:17 +00:00
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// Check String Prefix/Suffix
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2020-09-25 16:43:53 +00:00
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static int starts_with(const char *s, const char *t) {
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return strncmp(s, t, strlen(t)) == 0;
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}
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static int ends_with(const char *s, const char *t) {
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size_t slen = strlen(s);
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size_t tlen = strlen(t);
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if (tlen > slen) return 1;
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return strcmp(s + slen - tlen, t) == 0;
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}
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2021-02-21 19:53:17 +00:00
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// Set Environmental Variable
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2020-10-03 20:18:53 +00:00
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static void trim(char *value) {
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// Remove Trailing Colon
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2020-09-25 18:52:28 +00:00
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int length = strlen(value);
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if (value[length - 1] == ':') {
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value[length - 1] = '\0';
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}
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2020-10-03 20:18:53 +00:00
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}
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static void set_and_print_env(char *name, char *value) {
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2021-02-21 19:53:17 +00:00
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// Set Variable With No Trailing Colon
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2020-10-03 20:18:53 +00:00
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trim(value);
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2020-09-25 18:52:28 +00:00
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2020-09-25 16:43:53 +00:00
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fprintf(stderr, "Set %s = %s\n", name, value);
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setenv(name, value, 1);
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}
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2021-02-21 19:53:17 +00:00
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// Get Environmental Variable
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2020-09-25 16:43:53 +00:00
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static char *get_env_safe(const char *name) {
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2020-10-03 20:18:53 +00:00
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// Get Variable Or Blank String If Not Set
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2020-09-25 16:43:53 +00:00
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char *ret = getenv(name);
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return ret != NULL ? ret : "";
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}
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2021-02-21 19:53:17 +00:00
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// Get All SO Files In Folder
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static void load(char **ld_preload, char *folder) {
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2020-10-02 22:43:43 +00:00
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int folder_name_length = strlen(folder);
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2021-02-21 19:53:17 +00:00
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// Retry Until Successful
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2020-10-02 22:43:43 +00:00
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while (1) {
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2021-02-21 19:53:17 +00:00
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// Open Folder
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2020-10-02 22:43:43 +00:00
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DIR *dp = opendir(folder);
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if (dp != NULL) {
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2021-02-21 19:53:17 +00:00
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// Loop Through Folder
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2020-10-02 22:43:43 +00:00
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struct dirent *entry = NULL;
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errno = 0;
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while (1) {
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entry = readdir(dp);
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if (entry != NULL) {
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2020-10-03 20:18:53 +00:00
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// Check If File Is A Shared Library
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if (entry->d_type == DT_REG && starts_with(entry->d_name, "lib") && ends_with(entry->d_name, ".so")) {
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2020-10-02 22:43:43 +00:00
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int name_length = strlen(entry->d_name);
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int total_length = folder_name_length + name_length;
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char name[total_length + 1];
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for (int i = 0; i < folder_name_length; i++) {
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name[i] = folder[i];
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}
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for (int i = 0; i < name_length; i++) {
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name[folder_name_length + i] = entry->d_name[i];
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}
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name[total_length] = '\0';
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2020-10-03 20:18:53 +00:00
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// Add To LD_PRELOAD
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2020-10-02 22:43:43 +00:00
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asprintf(ld_preload, "%s:%s", name, *ld_preload);
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}
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} else if (errno != 0) {
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2020-10-03 20:18:53 +00:00
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// Error Reading Contents Of Folder
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2021-02-09 03:52:39 +00:00
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fprintf(stderr, "Error Reading Directory: %s: %s\n", folder, strerror(errno));
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2020-11-19 19:52:41 +00:00
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exit(EXIT_FAILURE);
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2020-10-02 22:43:43 +00:00
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} else {
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2021-02-21 19:53:17 +00:00
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// Done!
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2020-10-02 22:43:43 +00:00
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break;
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}
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}
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2021-02-21 19:53:17 +00:00
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// Close Folder
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2020-10-02 22:43:43 +00:00
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closedir(dp);
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2020-10-03 20:18:53 +00:00
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2021-02-21 19:53:17 +00:00
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// Exit Function
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2020-10-02 22:43:43 +00:00
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return;
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} else if (errno == ENOENT) {
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2020-10-03 20:18:53 +00:00
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// Folder Doesn't Exists, Attempt Creation
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2021-02-09 03:52:39 +00:00
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int ret = mkdir(folder, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
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2020-10-02 22:43:43 +00:00
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if (ret != 0) {
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2021-02-09 03:52:39 +00:00
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// Unable To Create Folder
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fprintf(stderr, "Error Creating Directory: %s: %s\n", folder, strerror(errno));
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exit(EXIT_FAILURE);
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2020-10-02 22:43:43 +00:00
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}
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2021-02-21 19:53:17 +00:00
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// Continue Retrying
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2020-10-02 22:43:43 +00:00
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} else {
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2020-10-03 20:18:53 +00:00
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// Unable To Open Folder
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2021-02-09 03:52:39 +00:00
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fprintf(stderr, "Error Opening Directory: %s: %s\n", folder, strerror(errno));
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2020-11-19 19:52:41 +00:00
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exit(EXIT_FAILURE);
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2020-10-02 22:43:43 +00:00
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}
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}
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}
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2020-09-25 16:43:53 +00:00
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int main(__attribute__((unused)) int argc, char *argv[]) {
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fprintf(stderr, "Configuring Game...\n");
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2021-02-09 03:52:39 +00:00
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// Minecraft Folder
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char *minecraft_folder = NULL;
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2021-02-10 20:47:38 +00:00
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asprintf(&minecraft_folder, "%s/.minecraft-pi", getenv("HOME"));
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2021-02-09 03:52:39 +00:00
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{
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// Check Minecraft Folder
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struct stat obj;
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if (stat(minecraft_folder, &obj) != 0 || !S_ISDIR(obj.st_mode)) {
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// Create Minecraft Folder
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int ret = mkdir(minecraft_folder, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
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if (ret != 0) {
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// Unable To Create Folder
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fprintf(stderr, "Error Creating Directory: %s: %s\n", minecraft_folder, strerror(errno));
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exit(EXIT_FAILURE);
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}
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}
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}
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free(minecraft_folder);
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2020-10-04 20:45:00 +00:00
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2021-02-21 19:53:17 +00:00
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// Configure LD_LIBRARY_PATH
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char *ld_path;
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asprintf(&ld_path, "./lib:/usr/arm-linux-gnueabihf/lib:%s", get_env_safe("LD_LIBRARY_PATH"));
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set_and_print_env("LD_LIBRARY_PATH", ld_path);
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free(ld_path);
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2020-10-02 22:43:43 +00:00
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2020-10-03 20:18:53 +00:00
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// Start Configuring LD_PRELOAD
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2020-09-25 16:43:53 +00:00
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char *ld_preload = NULL;
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asprintf(&ld_preload, "%s", get_env_safe("LD_PRELOAD"));
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2020-10-03 20:18:53 +00:00
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// Load Mods From ./mods
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2021-02-21 19:53:17 +00:00
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load(&ld_preload, "./mods/");
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2020-10-02 22:43:43 +00:00
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2021-02-10 20:47:38 +00:00
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// Loads Mods From ~/.minecraft-pi/mods
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2020-10-02 22:43:43 +00:00
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char *home_mods = NULL;
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2021-02-10 20:47:38 +00:00
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asprintf(&home_mods, "%s/.minecraft-pi/mods/", getenv("HOME"));
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2021-02-21 19:53:17 +00:00
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load(&ld_preload, home_mods);
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2020-10-02 22:43:43 +00:00
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free(home_mods);
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2021-01-27 21:26:19 +00:00
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2020-10-03 20:18:53 +00:00
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// Set LD_PRELOAD
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2020-09-25 16:43:53 +00:00
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set_and_print_env("LD_PRELOAD", ld_preload);
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free(ld_preload);
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2020-10-03 20:18:53 +00:00
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// Start Game
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2020-09-25 16:43:53 +00:00
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fprintf(stderr, "Starting Game...\n");
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return execve("./minecraft-pi", argv, environ);
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}
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