Fix Beds And Translate The Crafting Menu

This commit is contained in:
TheBrokenRail 2020-10-01 22:17:22 -04:00
parent 48e963ba6f
commit d9385de736
3 changed files with 32 additions and 7 deletions

View File

@ -12,7 +12,7 @@ target_link_libraries(compat core SDL EGL GLESv1_CM GLESv2 X11 dl)
# Force GLESv1 Link
target_link_options(compat PRIVATE "-Wl,--no-as-needed")
add_library(extra SHARED src/extra.c)
add_library(extra SHARED src/extra.c src/extra.cpp)
target_link_libraries(extra core dl)
add_library(readdir SHARED src/readdir.c)

View File

@ -84,6 +84,9 @@ static int has_feature(const char *name) {
return ret;
}
// Defined In extra.cpp
extern void readAssetFile(unsigned char *target, unsigned char *app_platform, unsigned char *path);
__attribute__((constructor)) static void init() {
if (has_feature("Touch GUI")) {
// Use Touch UI
@ -120,16 +123,23 @@ __attribute__((constructor)) static void init() {
if (has_feature("Fix Attacking")) {
// Allow Attacking Mobs
unsigned char patch_data_5[4] = {0x00, 0xf0, 0x20, 0xe3};
patch((void *) 0x162d4, patch_data_5);
unsigned char patch_data_6[4] = {0x00, 0xf0, 0x20, 0xe3};
patch((void *) 0x162d4, patch_data_6);
}
if (has_feature("Mob Spawning")) {
// Enable Mob Spawning
overwrite((void *) 0xbabec, can_spawn_mobs);
// Replace CreatorLevel With Level
unsigned char patch_data_4[4] = {0x96, 0x3d, 0x02, 0xeb};
patch((void *) 0x16f84, patch_data_4);
}
// Replace CreatorLevel With ServerLevel (This Fixes Beds And Mob Spawning)
unsigned char patch_data_4[4] = {0x68, 0x7e, 0x01, 0xeb};
patch((void *) 0x16f84, patch_data_4);
// Allocate Correct Size For ServerLevel
unsigned char patch_data_5[4] = {0x94, 0x0b, 0x00, 0x00};
patch((void *) 0x17004, patch_data_5);
// Implement AppPlatform::readAssetFile So Translations Work
overwrite((void *) 0x12b10, readAssetFile);
}

15
mods/src/extra.cpp Normal file
View File

@ -0,0 +1,15 @@
#include <string>
#include <fstream>
#include <streambuf>
#include <unistd.h>
extern "C" {
std::string readAssetFile(__attribute__((unused)) unsigned char *obj, const std::string& path) {
std::string full_path("./data/");
full_path.append(path.c_str());
std::ifstream stream(full_path);
std::string str((std::istreambuf_iterator<char>(stream)), std::istreambuf_iterator<char>());
return str;
}
}