Fix Furnace UI With gui_blocks Disabled
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@ -1,5 +1,8 @@
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# Changelog
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**2.0.9**
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* Fix Translucent Preview Items In Furnace UI Being Fully Opaque When The ``gui_blocks`` Atlas Is Disabled
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**2.0.8**
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* Use Default Port In ``servers.txt`` If Not Specified
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@ -411,6 +411,9 @@ static uint32_t TileEntity_id_property_offset = 0x18; // int32_t
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// ItemRenderer
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typedef float (*ItemRenderer_renderGuiItem_t)(unsigned char *font, unsigned char *textures, unsigned char *item_instance, float param_1, float param_2, bool param_3);
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static ItemRenderer_renderGuiItem_t ItemRenderer_renderGuiItem = (ItemRenderer_renderGuiItem_t) 0x63e58;
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typedef float (*ItemRenderer_renderGuiItemCorrect_t)(unsigned char *font, unsigned char *textures, unsigned char *item_instance, int32_t param_1, int32_t param_2);
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static ItemRenderer_renderGuiItemCorrect_t ItemRenderer_renderGuiItemCorrect = (ItemRenderer_renderGuiItemCorrect_t) 0x639a0;
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@ -422,6 +425,9 @@ static Tesselator_begin_t Tesselator_begin = (Tesselator_begin_t) 0x529d4;
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typedef void (*Tesselator_colorABGR_t)(unsigned char *tesselator, int32_t color);
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static Tesselator_colorABGR_t Tesselator_colorABGR = (Tesselator_colorABGR_t) 0x52b54;
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typedef void (*Tesselator_color_t)(unsigned char *tesselator, int32_t r, int32_t g, int32_t b, int32_t a);
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static Tesselator_color_t Tesselator_color = (Tesselator_color_t) 0x52a48;
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// Method That Require C++ Types
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#ifdef __cplusplus
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@ -54,7 +54,10 @@ add_library(override SHARED src/override/override.c)
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target_link_libraries(override reborn dl home)
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add_library(textures SHARED src/textures/textures.cpp)
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target_link_libraries(textures reborn feature GLESv1_CM)
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target_link_libraries(textures reborn feature)
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add_library(atlas SHARED src/atlas/atlas.cpp)
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target_link_libraries(atlas reborn feature GLESv1_CM)
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add_library(chat SHARED src/chat/chat.cpp src/chat/ui.c)
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target_link_libraries(chat reborn pthread)
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@ -66,7 +69,7 @@ add_library(test SHARED src/test/test.c)
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target_link_libraries(test reborn home)
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add_library(init SHARED src/init/init.c)
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target_link_libraries(init compat game-mode camera input sign misc death options touch textures chat home version test)
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target_link_libraries(init compat game-mode camera input sign misc death options touch textures atlas chat home version test)
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if(MCPI_SERVER_MODE)
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target_link_libraries(init server)
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else()
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@ -74,7 +77,7 @@ else()
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endif()
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## Install Mods
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install(TARGETS init compat readdir feature override game-mode camera input sign misc death options touch textures chat home version test DESTINATION "${MCPI_INSTALL_DIR}/mods")
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install(TARGETS init compat readdir feature override game-mode camera input sign misc death options touch textures atlas chat home version test DESTINATION "${MCPI_INSTALL_DIR}/mods")
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if(MCPI_SERVER_MODE)
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install(TARGETS server DESTINATION "${MCPI_INSTALL_DIR}/mods")
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else()
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2
mods/src/atlas/README.md
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2
mods/src/atlas/README.md
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# ``atlas`` Mod
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This mod allows disabling the ``gui_blocks`` atlas.
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mods/src/atlas/atlas.cpp
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117
mods/src/atlas/atlas.cpp
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#include <GLES/gl.h>
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#include <libreborn/libreborn.h>
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#include <libreborn/minecraft.h>
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#include "../feature/feature.h"
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#include "../init/init.h"
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// Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled
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static float ItemRenderer_renderGuiItemCorrect_injection(unsigned char *font, unsigned char *textures, unsigned char *item_instance, int32_t param_1, int32_t param_2) {
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int32_t leaves_id = *(int32_t *) (*Tile_leaves + Tile_id_property_offset);
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int32_t grass_id = *(int32_t *) (*Tile_grass + Tile_id_property_offset);
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// Replace Rendered Item With Carried Variant
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unsigned char *carried_item_instance = NULL;
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if (item_instance != NULL) {
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int32_t id = *(int32_t *) (item_instance + ItemInstance_id_property_offset);
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int32_t count = *(int32_t *) (item_instance + ItemInstance_count_property_offset);
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int32_t auxilary = *(int32_t *) (item_instance + ItemInstance_auxilary_property_offset);
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if (id == leaves_id) {
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carried_item_instance = (unsigned char *) ::operator new(ITEM_INSTANCE_SIZE);
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ALLOC_CHECK(carried_item_instance);
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(*ItemInstance_constructor_tile_extra)(carried_item_instance, *Tile_leaves_carried, count, auxilary);
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} else if (id == grass_id) {
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carried_item_instance = (unsigned char *) ::operator new(ITEM_INSTANCE_SIZE);
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ALLOC_CHECK(carried_item_instance);
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(*ItemInstance_constructor_tile_extra)(carried_item_instance, *Tile_grass_carried, count, auxilary);
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}
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}
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// Fix Toolbar Rendering
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GLboolean depth_test_was_enabled = glIsEnabled(GL_DEPTH_TEST);
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glDisable(GL_DEPTH_TEST);
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// Call Original Method
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float ret = (*ItemRenderer_renderGuiItemCorrect)(font, textures, carried_item_instance != NULL ? carried_item_instance : item_instance, param_1, param_2);
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// Revert GL State Changes
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if (depth_test_was_enabled) {
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glEnable(GL_DEPTH_TEST);
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}
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// Free Carried Item Instance Variant
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if (carried_item_instance != NULL) {
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::operator delete(carried_item_instance);
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}
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// Return
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return ret;
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}
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// Fix Translucent Preview Items In Furnace UI Being Fully Opaque When The gui_blocks Atlas Is Disabled
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static bool use_furnace_fix = false;
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#define FURNACE_ITEM_TRANSPARENCY 0x33
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static void Tesselator_colorABGR_injection(unsigned char *tesselator, int32_t color) {
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// Fix Furnace UI
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if (use_furnace_fix) {
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// Force Translucent
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int32_t a = FURNACE_ITEM_TRANSPARENCY;
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int32_t b = (color & 0x00ff0000) >> 16;
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int32_t g = (color & 0x0000ff00) >> 8;
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int32_t r = (color & 0x000000ff) >> 0;
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// New Color
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color = r | (g << 8) | (b << 16) | (a << 24);
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}
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// Call Original Method
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(*Tesselator_colorABGR)(tesselator, color);
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}
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static void Tesselator_begin_injection(unsigned char *tesselator, int32_t mode) {
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// Call Original Method
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(*Tesselator_begin)(tesselator, mode);
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// Fix Furnace UI
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if (use_furnace_fix) {
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// Implict Translucent
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(*Tesselator_colorABGR_injection)(tesselator, 0xffffffff);
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}
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}
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static void Tesselator_color_injection(unsigned char *tesselator, int32_t r, int32_t g, int32_t b, int32_t a) {
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// Fix Furnace UI
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if (use_furnace_fix) {
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// Force Translucent
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a = FURNACE_ITEM_TRANSPARENCY;
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}
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// Call Original Method
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(*Tesselator_color)(tesselator, r, g, b, a);
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}
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static float FurnaceScreen_render_ItemRenderer_renderGuiItem_injection(unsigned char *font, unsigned char *textures, unsigned char *item_instance, float param_1, float param_2, bool param_3) {
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// Enable Furnace UI Fix
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use_furnace_fix = true;
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// Call Original Method
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float ret = (*ItemRenderer_renderGuiItem)(font, textures, item_instance, param_1, param_2, param_3);
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// Disable Furnace UI Fix
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use_furnace_fix = false;
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// Return
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return ret;
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}
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// Init
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void init_atlas() {
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// Disable The gui_blocks Atlas Which Contains Pre-Rendered Textures For Blocks In The Inventory
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if (feature_has("Disable gui_blocks Atlas")) {
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unsigned char disable_gui_blocks_atlas_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
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patch((void *) 0x63c2c, disable_gui_blocks_atlas_patch);
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// Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled
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overwrite_calls((void *) ItemRenderer_renderGuiItemCorrect, (void *) ItemRenderer_renderGuiItemCorrect_injection);
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// Fix Furnace UI
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overwrite_calls((void *) Tesselator_colorABGR, (void *) Tesselator_colorABGR_injection);
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overwrite_calls((void *) Tesselator_begin, (void *) Tesselator_begin_injection);
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overwrite_calls((void *) Tesselator_color, (void *) Tesselator_color_injection);
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overwrite_call((void *) 0x32324, (void *) FurnaceScreen_render_ItemRenderer_renderGuiItem_injection);
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}
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}
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@ -17,6 +17,7 @@ __attribute__((constructor)) static void init() {
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init_options();
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init_touch();
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init_textures();
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init_atlas();
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init_chat();
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init_home();
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init_version();
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@ -20,6 +20,7 @@ void init_camera();
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void init_options();
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void init_touch();
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void init_textures();
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void init_atlas();
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void init_chat();
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void init_home();
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void init_version();
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@ -1,4 +1,2 @@
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# ``textures`` Mod
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This mod includes various features involving textures, including:
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- Animated Water
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- Disabling The ``gui_blocks`` Atlas
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This mod enables the animated water texture.
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#include <GLES/gl.h>
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#include <libreborn/libreborn.h>
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#include <libreborn/minecraft.h>
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#include "../feature/feature.h"
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#include "../init/init.h"
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#include <libreborn/minecraft.h>
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// Animated Water
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static void Minecraft_tick_injection(unsigned char *minecraft, int32_t param_1, int32_t param_2) {
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// Call Original Method
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(*Minecraft_tick)(minecraft, param_1, param_2);
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@ -18,59 +16,10 @@ static void Minecraft_tick_injection(unsigned char *minecraft, int32_t param_1,
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}
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}
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// Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled
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static float ItemRenderer_renderGuiItemCorrect_injection(unsigned char *font, unsigned char *textures, unsigned char *item_instance, int32_t param_1, int32_t param_2) {
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int32_t leaves_id = *(int32_t *) (*Tile_leaves + Tile_id_property_offset);
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int32_t grass_id = *(int32_t *) (*Tile_grass + Tile_id_property_offset);
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// Replace Rendered Item With Carried Variant
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unsigned char *carried_item_instance = NULL;
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if (item_instance != NULL) {
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int32_t id = *(int32_t *) (item_instance + ItemInstance_id_property_offset);
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int32_t count = *(int32_t *) (item_instance + ItemInstance_count_property_offset);
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int32_t auxilary = *(int32_t *) (item_instance + ItemInstance_auxilary_property_offset);
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if (id == leaves_id) {
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carried_item_instance = (unsigned char *) ::operator new(ITEM_INSTANCE_SIZE);
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ALLOC_CHECK(carried_item_instance);
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(*ItemInstance_constructor_tile_extra)(carried_item_instance, *Tile_leaves_carried, count, auxilary);
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} else if (id == grass_id) {
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carried_item_instance = (unsigned char *) ::operator new(ITEM_INSTANCE_SIZE);
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ALLOC_CHECK(carried_item_instance);
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(*ItemInstance_constructor_tile_extra)(carried_item_instance, *Tile_grass_carried, count, auxilary);
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}
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}
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// Fix Toolbar Rendering
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GLboolean depth_test_was_enabled = glIsEnabled(GL_DEPTH_TEST);
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glDisable(GL_DEPTH_TEST);
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// Call Original Method
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float ret = (*ItemRenderer_renderGuiItemCorrect)(font, textures, carried_item_instance != NULL ? carried_item_instance : item_instance, param_1, param_2);
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// Revert GL State Changes
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if (depth_test_was_enabled) {
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glEnable(GL_DEPTH_TEST);
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}
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// Free Carried Item Instance Variant
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if (carried_item_instance != NULL) {
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::operator delete(carried_item_instance);
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}
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// Return
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return ret;
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}
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// Init
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void init_textures() {
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if (feature_has("Animated Water")) {
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// Tick Dynamic Textures (Animated Water)
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if (feature_has("Animated Water")) {
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overwrite_calls((void *) Minecraft_tick, (void *) Minecraft_tick_injection);
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}
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if (feature_has("Disable gui_blocks Atlas")) {
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// Disable gui_blocks Atlas Which Contains Pre-Rendered Textures For Blocks In The Inventory
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unsigned char disable_gui_blocks_atlas_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
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patch((void *) 0x63c2c, disable_gui_blocks_atlas_patch);
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// Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled
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overwrite_calls((void *) ItemRenderer_renderGuiItemCorrect, (void *) ItemRenderer_renderGuiItemCorrect_injection);
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}
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}
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