minecraft-pi-reborn/mods/src/misc/misc.cpp

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#include <string>
#include <fstream>
#include <streambuf>
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#include <vector>
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#include <cstring>
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#include <libreborn/libreborn.h>
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#include <symbols/minecraft.h>
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#include "../feature/feature.h"
#include "misc.h"
// Read Asset File
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static AppPlatform_readAssetFile_return_value AppPlatform_readAssetFile_injection(__attribute__((unused)) unsigned char *app_platform, std::string const& path) {
// Read File
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std::string full_path("./data/");
full_path.append(path);
std::ifstream stream(full_path);
std::string str((std::istreambuf_iterator<char>(stream)), std::istreambuf_iterator<char>());
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// Return String
AppPlatform_readAssetFile_return_value ret;
ret.length = str.length();
ret.data = strdup(str.c_str());
return ret;
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}
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// Run Functions On Input Tick
static std::vector<misc_update_function_t> &get_misc_update_functions() {
static std::vector<misc_update_function_t> functions;
return functions;
}
void misc_run_on_update(misc_update_function_t function) {
get_misc_update_functions().push_back(function);
}
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// Handle Custom Update Behavior
static void Minecraft_update_injection(unsigned char *minecraft) {
// Call Original Method
(*Minecraft_update)(minecraft);
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// Run Input Tick Functions
for (misc_update_function_t function : get_misc_update_functions()) {
(*function)(minecraft);
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}
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}
// Init
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void _init_misc_cpp() {
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// Implement AppPlatform::readAssetFile So Translations Work
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if (feature_has("Load Language Files", server_enabled)) {
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overwrite((void *) AppPlatform_readAssetFile, (void *) AppPlatform_readAssetFile_injection);
}
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// Handle Custom Update Behavior
overwrite_calls((void *) Minecraft_update, (void *) Minecraft_update_injection);
}