186 lines
5.9 KiB
CMake
186 lines
5.9 KiB
CMake
project(symbols)
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# Definition Files
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set(SRC
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src/game/options/Options_Option.def
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src/game/options/OptionsFile.def
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src/game/options/Options.def
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src/game/Minecraft.def
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src/game/mode/GameMode.def
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src/game/mode/CreatorMode.def
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src/game/mode/SurvivalMode.def
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src/game/NinecraftApp.def
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src/game/GameRenderer.def
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src/network/RakNetInstance.def
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src/network/PingedCompatibleServer.def
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src/network/NetEventCallback.def
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src/network/raknet/RakNet_RakString_SharedString.def
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src/network/raknet/RakNet_RakString.def
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src/network/raknet/RakNet_SystemAddress.def
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src/network/raknet/RakNet_StartupResult.h
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src/network/raknet/RakNet_RakNetGUID.def
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src/network/raknet/RakNet_RakPeer.def
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src/network/ServerSideNetworkHandler.def
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src/network/packet/LoginPacket.def
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src/network/packet/Packet.def
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src/network/packet/StartGamePacket.def
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src/network/packet/ChatPacket.def
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src/entity/EntityFactory.def
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src/entity/PrimedTnt.def
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src/entity/EntityRenderer.def
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src/entity/Sheep.def
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src/entity/PathfinderMob.def
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src/entity/HumanoidModel.def
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src/entity/TripodCameraRenderer.def
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src/entity/MobFactory.def
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src/entity/EntityRenderDispatcher.def
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src/entity/MobRenderer.def
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src/entity/AgableMob.def
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src/entity/Animal.def
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src/entity/Mob.def
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src/entity/player/ServerPlayer.def
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src/entity/player/Player.def
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src/entity/player/PlayerRenderer.def
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src/entity/player/RemotePlayer.def
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src/entity/player/LocalPlayer.def
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src/entity/HumanoidMobRenderer.def
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src/entity/Entity.def
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src/entity/ItemEntity.def
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src/entity/Arrow.def
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src/level/container/FillingContainer.def
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src/level/container/Container.def
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src/level/container/ContainerMenu.def
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src/level/container/Inventory.def
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src/level/feature/LargeFeature.def
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src/level/feature/LargeCaveFeature.def
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src/level/Material.def
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src/level/LevelSource.def
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src/level/ExternalFileLevelStorageSource.def
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src/level/Biome.def
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src/level/ChunkSource.def
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src/level/Level.def
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src/level/LevelRenderer.def
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src/level/LevelStorageSource.def
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src/level/ParticleEngine.def
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src/level/RandomLevelSource.def
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src/level/LevelData.def
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src/level/LevelSettings.def
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src/level/ServerLevel.def
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src/item/ItemRenderer.def
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src/item/AuxDataTileItem.def
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src/item/ItemInstance.def
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src/item/Item.def
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src/item/TileItem.def
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src/api/OffsetPosTranslator.def
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src/api/CommandServer.def
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src/api/ConnectedClient.def
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src/gui/screens/InBedScreen.def
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src/gui/screens/SimpleChooseLevelScreen.def
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src/gui/screens/PauseScreen.def
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src/gui/screens/FurnaceScreen.def
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src/gui/screens/WorkbenchScreen.def
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src/gui/screens/SelectWorldScreen.def
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src/gui/screens/Touch_IngameBlockSelectionScreen.def
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src/gui/screens/Screen.def
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src/gui/screens/OptionsScreen.def
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src/gui/screens/TextEditScreen.def
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src/gui/screens/StartMenuScreen.def
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src/gui/screens/ProgressScreen.def
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src/gui/screens/Touch_SelectWorldScreen.def
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src/gui/Font.def
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src/gui/components/ImageButton.def
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src/gui/components/OptionButton.def
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src/gui/components/OptionsPane.def
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src/gui/components/GuiComponent.def
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src/gui/components/Button.def
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src/gui/components/Gui.def
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src/app-platform/AppPlatform.def
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src/app-platform/AppPlatform_linux.def
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src/app-platform/AppPlatform_readAssetFile_return_value.def
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src/tile/LeafTile.def
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src/tile/Tile.def
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src/tile/LiquidTile.def
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src/tile/TallGrass.def
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src/tile/entity/ChestTileEntity.def
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src/tile/entity/TileEntity.def
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src/tile/entity/FurnaceTileEntity.def
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src/tile/entity/SignTileEntity.def
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src/tile/StemTile.def
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src/tile/Tile_SoundType.def
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src/tile/TileRenderer.def
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src/tile/GrassTile.def
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src/tile/HeavyTile.def
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src/misc/Strings.def
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src/entity/ModelPart.def
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src/misc/Tesselator.def
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src/misc/AABB.def
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src/misc/Vec3.def
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src/misc/HitResult.def
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src/misc/PerfRenderer.def
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src/misc/Texture.def
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src/misc/Textures.def
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src/misc/SoundEngine.def
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src/misc/Common.def
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src/misc/Config.def
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src/input/IBuildInput.def
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src/input/MouseBuildInput.def
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src/input/Mouse.def
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src/recipes/FurnaceRecipes.def
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src/recipes/Recipes.def
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src/recipes/Recipes_Type.def
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)
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# Resolve Definition Files
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set(RESOLVED_SRC "")
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foreach(FILE IN LISTS SRC)
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list(APPEND RESOLVED_SRC "${CMAKE_CURRENT_SOURCE_DIR}/${FILE}")
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endforeach()
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# Directories
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function(set_and_mkdir name dir)
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set("${name}" "${dir}" PARENT_SCOPE)
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file(MAKE_DIRECTORY "${dir}")
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endfunction()
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set_and_mkdir(GENERATED_DIR "${CMAKE_CURRENT_BINARY_DIR}/generated")
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set_and_mkdir(INCLUDE_OUTPUT_DIR "${GENERATED_DIR}/include")
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set_and_mkdir(HEADER_OUTPUT_DIR "${INCLUDE_OUTPUT_DIR}/symbols")
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set_and_mkdir(SRC_OUTPUT_DIR "${GENERATED_DIR}/src")
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# Files
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set(HEADER_OUTPUT_FILE "${HEADER_OUTPUT_DIR}/minecraft.h")
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set(SRC_OUTPUT_FILE "${SRC_OUTPUT_DIR}/minecraft.cpp")
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# Generate
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add_custom_command(
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OUTPUT "${SRC_OUTPUT_FILE}" "${HEADER_OUTPUT_FILE}"
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DEPENDS ${RESOLVED_SRC}
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COMMAND npm start --silent -- "${SRC_OUTPUT_FILE}" "${HEADER_OUTPUT_FILE}" ${RESOLVED_SRC}
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WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../dependencies/symbol-processor/src"
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VERBATIM
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)
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# Build
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add_library(symbols SHARED "${SRC_OUTPUT_FILE}" "${HEADER_OUTPUT_FILE}")
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# Show In IDE
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add_custom_target(symbols-src
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DEPENDS "${SRC_OUTPUT_FILE}" "${HEADER_OUTPUT_FILE}"
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SOURCES ${RESOLVED_SRC}
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)
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# Include Directory
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target_include_directories(
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symbols
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PUBLIC
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"$<BUILD_INTERFACE:${INCLUDE_OUTPUT_DIR}>"
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"$<INSTALL_INTERFACE:${MCPI_SDK_INCLUDE_DIR}/symbols>"
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)
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# Disable C++11 String ABI
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target_compile_definitions(symbols PUBLIC -D_GLIBCXX_USE_CXX11_ABI=0)
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# Install
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install(TARGETS symbols DESTINATION "${MCPI_LIB_DIR}")
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# SDK
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install(TARGETS symbols EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
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install(DIRECTORY "${INCLUDE_OUTPUT_DIR}/" DESTINATION "${MCPI_SDK_INCLUDE_DIR}/symbols")
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