47 lines
1.9 KiB
C++
47 lines
1.9 KiB
C++
#include <libreborn/libreborn.h>
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#include <media-layer/core.h>
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#include <symbols/minecraft.h>
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#include "../feature/feature.h"
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#include "../home/home.h"
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#include "../init/init.h"
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// Take Screenshot Using TripodCamera
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static void AppPlatform_linux_saveScreenshot_injection(__attribute__((unused)) unsigned char *app_platform, __attribute__((unused)) std::string const& path, __attribute__((unused)) int32_t width, __attribute__((unused)) int32_t height) {
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media_take_screenshot(home_get());
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}
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// Enable TripodCameraRenderer
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static unsigned char *EntityRenderDispatcher_injection(unsigned char *dispatcher) {
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// Call Original Method
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(*EntityRenderDispatcher)(dispatcher);
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// Register TripodCameraRenderer
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unsigned char *renderer = (unsigned char *) ::operator new(TRIPOD_CAMERA_RENDERER_SIZE);
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ALLOC_CHECK(renderer);
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(*TripodCameraRenderer)(renderer);
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(*EntityRenderDispatcher_assign)(dispatcher, (unsigned char) 0x5, renderer);
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return dispatcher;
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}
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// Display Smoke From TripodCamera Higher
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static void TripodCamera_tick_Level_addParticle_call_injection(unsigned char *level, std::string const& particle, float x, float y, float z, float deltaX, float deltaY, float deltaZ, int count) {
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// Call Original Method
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(*Level_addParticle)(level, particle, x, y + 0.5, z, deltaX, deltaY, deltaZ, count);
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}
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// Init
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void init_camera() {
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// Implement AppPlatform_linux::saveScreenshot So Cameras Work
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patch_address(AppPlatform_linux_saveScreenshot_vtable_addr, (void *) AppPlatform_linux_saveScreenshot_injection);
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// Fix Camera Rendering
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if (feature_has("Fix Camera Rendering", server_disabled)) {
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// Enable TripodCameraRenderer
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overwrite_calls((void *) EntityRenderDispatcher, (void *) EntityRenderDispatcher_injection);
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// Display Smoke From TripodCamera Higher
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overwrite_call((void *) 0x87dc4, (void *) TripodCamera_tick_Level_addParticle_call_injection);
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}
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}
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