size 0x110;

method void initDefaultValue() = 0x18a54;
method bool getBooleanValue(Options_Option *option) = 0x1cd74;
method void addOptionToSaveOutput(std::vector<std::string> *data, std::string option, int value) = 0x195e4;
method void save() = 0x1966c;

property OptionsFile options_file = 0x10c;
property bool fancy_graphics = 0x17;
property bool split_controls = 0x105;
property int game_difficulty = 0xe8;
property bool anaglyph_3d = 0x15;
property bool ambient_occlusion = 0x18;
property bool hide_gui = 0xec;
property uchar third_person = 0xed; // Technically This Is A Boolean
property int render_distance = 0x10;
property int sound = 0x4;
property bool debug = 0xee;
property bool server_visible = 0x104;
property std::string username = 0x100;
