size 0x8; vtable 0x1081c0; vtable-size 0x14; constructor () = 0x67620; virtual-method void render(TileEntity *tileentity, float x, float y, float z, float unknown) = 0x8; virtual-method void onGraphicsReset() = 0xc; virtual-method void onNewLevel(Level *level) = 0x10; property TileEntityRenderDispatcher *tileEntityRenderDispatcher = 0x4;