project(symbols) # Definition Files set(SRC src/game/options/Options_Option.def src/game/options/OptionsFile.def src/game/options/Options.def src/game/Minecraft.def src/game/mode/GameMode.def src/game/mode/CreatorMode.def src/game/mode/SurvivalMode.def src/game/NinecraftApp.def src/game/GameRenderer.def src/network/RakNetInstance.def src/network/PingedCompatibleServer.def src/network/NetEventCallback.def src/network/raknet/RakNet_RakString_SharedString.def src/network/raknet/RakNet_RakString.def src/network/raknet/RakNet_SystemAddress.def src/network/raknet/RakNet_StartupResult.h src/network/raknet/RakNet_RakNetGUID.def src/network/raknet/RakNet_RakPeer.def src/network/raknet/RakNet_BitStream.def src/network/ServerSideNetworkHandler.def src/network/packet/LoginPacket.def src/network/packet/PlayerEquipmentPacket.def src/network/packet/SignUpdatePacket.def src/network/packet/Packet.def src/network/packet/StartGamePacket.def src/network/packet/ChatPacket.def src/network/packet/PlayerActionPacket.def src/entity/EntityFactory.def src/entity/PrimedTnt.def src/entity/CameraEntity.def src/entity/EntityRenderer.def src/entity/ItemSpriteRenderer.def src/entity/PathfinderMob.def src/entity/model/HumanoidModel.def src/entity/TripodCameraRenderer.def src/entity/TripodCamera.def src/entity/MobFactory.def src/entity/EntityRenderDispatcher.def src/entity/MobRenderer.def src/entity/animal/AgableMob.def src/entity/animal/Animal.def src/entity/animal/Cow.def src/entity/animal/Chicken.def src/entity/animal/Pig.def src/entity/animal/Sheep.def src/entity/monster/Creeper.def src/entity/monster/Monster.def src/entity/monster/PigZombie.def src/entity/monster/Skeleton.def src/entity/monster/Spider.def src/entity/monster/Zombie.def src/entity/Mob.def src/entity/player/ServerPlayer.def src/entity/player/Player.def src/entity/player/PlayerRenderer.def src/entity/player/RemotePlayer.def src/entity/player/LocalPlayer.def src/entity/HumanoidMobRenderer.def src/entity/Entity.def src/entity/ItemEntity.def src/entity/Arrow.def src/entity/ArrowRenderer.def src/entity/PaintingRenderer.def src/entity/Throwable.def src/level/container/FillingContainer.def src/level/container/Container.def src/level/container/ContainerMenu.def src/level/container/Inventory.def src/level/feature/Feature.def src/level/feature/LargeFeature.def src/level/feature/LargeCaveFeature.def src/level/Material.def src/level/LevelSource.def src/level/ExternalFileLevelStorageSource.def src/level/Biome.def src/level/LevelChunk.def src/level/ChunkSource.def src/level/ChunkCache.def src/level/ChunkStorage.def src/level/LightLayer.def src/level/Level.def src/level/renderer/LevelRenderer.def src/level/LevelStorageSource.def src/level/renderer/ParticleEngine.def src/level/RandomLevelSource.def src/level/PerformanceTestChunkSource.def src/level/LevelData.def src/level/LevelSettings.def src/level/ServerLevel.def src/level/Dimension.def src/level/MultiPlayerLevel.def src/level/LevelSummary.def src/level/DistanceChunkSorter.def src/level/renderer/Chunk.def src/level/LevelStorage.def src/item/ItemRenderer.def src/item/ItemInHandRenderer.def src/item/AuxDataTileItem.def src/item/ItemInstance.def src/item/Item.def src/item/ArmorMaterial.def src/item/ArmorItem.def src/item/TileItem.def src/item/TilePlanterItem.def src/item/FoodItem.def src/item/DiggerItem.def src/api/OffsetPosTranslator.def src/api/CommandServer.def src/api/ConnectedClient.def src/gui/screens/InBedScreen.def src/gui/screens/SimpleChooseLevelScreen.def src/gui/screens/PauseScreen.def src/gui/screens/FurnaceScreen.def src/gui/screens/WorkbenchScreen.def src/gui/screens/SelectWorldScreen.def src/gui/screens/Touch_IngameBlockSelectionScreen.def src/gui/screens/Screen.def src/gui/screens/OptionsScreen.def src/gui/screens/TextEditScreen.def src/gui/screens/StartMenuScreen.def src/gui/screens/Touch_StartMenuScreen.def src/gui/screens/ProgressScreen.def src/gui/screens/Touch_SelectWorldScreen.def src/gui/screens/PaneCraftingScreen.def src/gui/screens/ScreenChooser.def src/gui/screens/ArmorScreen.def src/gui/Font.def src/gui/components/ImageButton.def src/gui/components/OptionButton.def src/gui/components/OptionsPane.def src/gui/components/GuiComponent.def src/gui/components/Button.def src/gui/Gui.def src/gui/GuiMessage.def src/gui/components/IntRectangle.def src/gui/components/RectangleArea.def src/gui/components/ScrollingPane.def src/gui/components/Touch_TButton.def src/app-platform/AppPlatform.def src/app-platform/AppPlatform_linux.def src/app-platform/AppPlatform_readAssetFile_return_value.def src/tile/LeafTile.def src/tile/DoorTile.def src/tile/Tile.def src/tile/LiquidTile.def src/tile/TallGrass.def src/tile/entity/TileEntity.def src/tile/entity/ChestTileEntity.def src/tile/entity/FurnaceTileEntity.def src/tile/entity/SignTileEntity.def src/tile/entity/TileEntityFactory.def src/tile/entity/TileEntityRenderer.def src/tile/entity/TileEntityRenderDispatcher.def src/tile/StemTile.def src/tile/Tile_SoundType.def src/tile/TileRenderer.def src/tile/CarriedTile.def src/tile/GrassTile.def src/tile/HeavyTile.def src/tile/EntityTile.def src/tile/Bush.def src/tile/CropTile.def src/misc/Strings.def src/misc/I18n.def src/misc/SimpleFoodData.def src/entity/model/ModelPart.def src/entity/model/PolygonQuad.def src/entity/model/VertexPT.def src/misc/Tesselator.def src/misc/AABB.def src/misc/Vec3.def src/misc/HitResult.def src/misc/PerfRenderer.def src/level/renderer/RenderList.def src/level/renderer/RenderChunk.def src/textures/Texture.def src/textures/Textures.def src/textures/DynamicTexture.def src/misc/SoundEngine.def src/misc/Common.def src/misc/Config.def src/misc/Random.def src/misc/Mth.def src/misc/Util.def src/misc/Tag.def src/misc/CompoundTag.def src/input/IMoveInput.def src/input/IBuildInput.def src/input/MouseBuildInput.def src/input/Mouse.def src/input/Keyboard.def src/recipes/FurnaceRecipes.def src/recipes/Recipes.def src/recipes/Recipes_Type.def src/recipes/ReqItem.def src/recipes/CItem.def ) # Directories function(set_and_mkdir name dir) set("${name}" "${dir}" PARENT_SCOPE) file(MAKE_DIRECTORY "${dir}") endfunction() set_and_mkdir(GENERATED_DIR "${CMAKE_CURRENT_BINARY_DIR}/generated") set_and_mkdir(INCLUDE_OUTPUT_DIR "${GENERATED_DIR}/include") set_and_mkdir(HEADER_OUTPUT_DIR "${INCLUDE_OUTPUT_DIR}/symbols") set_and_mkdir(SRC_OUTPUT_DIR "${GENERATED_DIR}/src") # Generated Header File set(HEADER_OUTPUT_FILE "${HEADER_OUTPUT_DIR}/minecraft.h") # Generated Source Files set(SRC_OUTPUT_FILES "") foreach(FILE IN LISTS SRC) get_filename_component(FILE_EXT "${FILE}" EXT) if(FILE_EXT STREQUAL ".def") get_filename_component(FILE "${FILE}" NAME_WE) list(APPEND SRC_OUTPUT_FILES "${SRC_OUTPUT_DIR}/${FILE}.cpp") endif() endforeach() # Generate set(INPUT_FILES "") foreach(FILE IN LISTS SRC) list(APPEND INPUT_FILES "${CMAKE_CURRENT_SOURCE_DIR}/${FILE}") endforeach() set(OUTPUT_FILES ${SRC_OUTPUT_FILES} "${HEADER_OUTPUT_FILE}") add_custom_command( OUTPUT ${OUTPUT_FILES} DEPENDS ${INPUT_FILES} COMMAND npm start --silent -- "${SRC_OUTPUT_DIR}" "${HEADER_OUTPUT_FILE}" ${INPUT_FILES} WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../dependencies/symbol-processor/src" VERBATIM ) # Build add_library(symbols SHARED ${OUTPUT_FILES}) # Speed Up Compilation #target_precompile_headers(symbols PRIVATE "${HEADER_OUTPUT_FILE}") # Show In IDE add_custom_target(symbols-src DEPENDS "${SRC_OUTPUT_FILE}" "${HEADER_OUTPUT_FILE}" SOURCES ${RESOLVED_SRC} ) # Include Directory target_include_directories( symbols PUBLIC "$" "$" ) # Disable C++11 String ABI target_compile_definitions(symbols PUBLIC -D_GLIBCXX_USE_CXX11_ABI=0) # Install install(TARGETS symbols DESTINATION "${MCPI_LIB_DIR}") # SDK install(TARGETS symbols EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}") install(DIRECTORY "${INCLUDE_OUTPUT_DIR}/" DESTINATION "${MCPI_SDK_INCLUDE_DIR}/symbols")