Server Changes
This commit is contained in:
parent
9bb6b86c73
commit
e2c82071c7
@ -3,6 +3,20 @@
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#include <string>
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#include <istream>
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#include <map>
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#include <vector>
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struct ServerProperty {
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static std::vector<const ServerProperty *> all;
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const char *const key;
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const char *const def;
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const char *const comment;
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ServerProperty(const char *const key_, const char *const def_, const char *const comment_):
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key(key_),
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def(def_),
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comment(comment_) {
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all.push_back(this);
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}
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};
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class ServerProperties {
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std::map<std::string, std::string> properties;
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@ -10,7 +24,7 @@ class ServerProperties {
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public:
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void load(std::istream &stream);
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[[nodiscard]] std::string get_string(const std::string &name, const std::string &def) const;
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[[nodiscard]] int get_int(const std::string &name, const std::string &def) const;
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[[nodiscard]] bool get_bool(const std::string &name, const std::string &def) const;
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[[nodiscard]] std::string get_string(const ServerProperty &property) const;
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[[nodiscard]] int get_int(const ServerProperty &property) const;
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[[nodiscard]] bool get_bool(const ServerProperty &property) const;
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};
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@ -35,22 +35,24 @@ ServerProperties &get_server_properties() {
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}
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// Default Server Properties
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#define DEFAULT_MOTD "Minecraft Server"
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#define DEFAULT_SHOW_MINECON_BADGE "false"
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#define DEFAULT_GAME_MODE "0"
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#define DEFAULT_PORT "19132"
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#define DEFAULT_SEED ""
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#define DEFAULT_FORCE_MOB_SPAWNING "false"
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#define DEFAULT_PEACEFUL_MODE "false"
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#define DEFAULT_WORLD_NAME "world"
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#define DEFAULT_MAX_PLAYERS "4"
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#define DEFAULT_WHITELIST "false"
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#define DEFAULT_DEATH_MESSAGES "true"
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#define DEFAULT_GENERATE_CAVES "true"
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namespace ServerPropertyTypes {
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static ServerProperty message_of_the_day("motd", "Minecraft Server", "Message Of The Day");
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static ServerProperty show_minecon_badge("show-minecon-badge", "false", "Show The MineCon Badge Next To MOTD In Server List");
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static ServerProperty game_mode("game-mode", "0", "Game Mode (0 = Survival, 1 = Creative)");
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static ServerProperty port("port", "19132", "Port");
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static ServerProperty seed("seed", "", "World Seed (Blank = Random Seed)");
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static ServerProperty force_mob_spawning("force-mob-spawning", "false", "Force Mob Spawning (false = Disabled, true = Enabled)");
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static ServerProperty peaceful_mode("peaceful-mode", "false", "Peaceful Mode (false = Disabled, true = Enabled)");
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static ServerProperty world_name("world-name", "world", "World To Select");
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static ServerProperty max_players("max-players", "4", "Maximum Player Count");
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static ServerProperty enable_whitelist("whitelist", "false", "Enable Whitelist");
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static ServerProperty enable_death_messages("death-messages", "true", "Enable Death Messages");
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static ServerProperty enable_cave_generation("generate-caves", "true", "Generate Caves");
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}
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// Get World Name
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static std::string get_world_name() {
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const std::string name = get_server_properties().get_string("world-name", DEFAULT_WORLD_NAME);
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const std::string name = get_server_properties().get_string(ServerPropertyTypes::world_name);
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char *safe_name_c = to_cp437(name.c_str());
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std::string safe_name = safe_name_c;
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free(safe_name_c);
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@ -67,12 +69,12 @@ static void start_world(Minecraft *minecraft) {
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// Peaceful Mode
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Options *options = &minecraft->options;
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options->game_difficulty = get_server_properties().get_bool("peaceful-mode", DEFAULT_PEACEFUL_MODE) ? 0 : 2;
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options->game_difficulty = get_server_properties().get_bool(ServerPropertyTypes::peaceful_mode) ? 0 : 2;
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// Specify Level Settings
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LevelSettings settings;
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settings.game_type = get_server_properties().get_int("game-mode", DEFAULT_GAME_MODE);
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const std::string seed_str = get_server_properties().get_string("seed", DEFAULT_SEED);
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settings.game_type = get_server_properties().get_int(ServerPropertyTypes::game_mode);
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const std::string seed_str = get_server_properties().get_string(ServerPropertyTypes::seed);
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const int32_t seed = get_seed_from_string(seed_str);
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settings.seed = seed;
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@ -82,7 +84,7 @@ static void start_world(Minecraft *minecraft) {
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// Don't Open Port When Using --only-generate
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if (!only_generate) {
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// Open Port
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const int port = get_server_properties().get_int("port", DEFAULT_PORT);
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const int port = get_server_properties().get_int(ServerPropertyTypes::port);
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INFO("Listening On: %i", port);
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minecraft->hostMultiplayer(port);
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}
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@ -96,7 +98,7 @@ static void start_world(Minecraft *minecraft) {
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// Check If Running In Whitelist Mode
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static bool is_whitelist() {
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return get_server_properties().get_bool("whitelist", DEFAULT_WHITELIST);
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return get_server_properties().get_bool(ServerPropertyTypes::enable_whitelist);
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}
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// Get Path Of Blacklist (Or Whitelist) File
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static std::string get_blacklist_file() {
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@ -269,6 +271,30 @@ static void handle_server_stop(Minecraft *minecraft) {
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}
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// Handle Commands
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struct Command {
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const std::string name;
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const std::string comment;
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const std::function<void(const std::string &)> callback;
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[[nodiscard]] bool has_args() const {
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return name[name.length() - 1] == ' ';
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}
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[[nodiscard]] std::string get_lhs_help() const {
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std::string out;
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out.append(4, ' ');
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out += name;
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if (has_args()) {
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out += "<Arguments>";
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}
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return out;
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}
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[[nodiscard]] std::string get_full_help(const int max_lhs_length) const {
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std::string out = get_lhs_help();
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out.append(max_lhs_length - out.length(), ' ');
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out += " - ";
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out += comment;
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return out;
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}
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};
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static void handle_commands(Minecraft *minecraft) {
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// Check If Level Is Generated
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if (minecraft->isLevelGenerated() && stdin_line_ready) {
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@ -279,57 +305,96 @@ static void handle_commands(Minecraft *minecraft) {
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// Command Ready; Run It
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ServerSideNetworkHandler *server_side_network_handler = get_server_side_network_handler(minecraft);
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if (server_side_network_handler != nullptr) {
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static std::string ban_command("ban ");
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static std::string say_command("say ");
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static std::string kill_command("kill ");
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static std::string list_command("list");
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static std::string reload_command("reload");
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static std::string tps_command("tps");
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static std::string stop_command("stop");
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static std::string help_command("help");
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if (!is_whitelist() && data.rfind(ban_command, 0) == 0) {
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// IP-Ban Target Username
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const std::string ban_username = data.substr(ban_command.length());
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find_players(minecraft, ban_username, ban_callback, false);
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} else if (data == reload_command) {
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INFO("Reloading %s", is_whitelist() ? "Whitelist" : "Blacklist");
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is_ip_in_blacklist(nullptr);
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} else if (data.rfind(kill_command, 0) == 0) {
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// Kill Target Username
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const std::string kill_username = data.substr(kill_command.length());
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find_players(minecraft, kill_username, kill_callback, false);
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} else if (data.rfind(say_command, 0) == 0) {
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// Format Message
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const std::string message = "[Server] " + data.substr(say_command.length());
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char *safe_message = to_cp437(message.c_str());
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std::string cpp_string = safe_message;
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// Post Message To Chat
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server_side_network_handler->displayGameMessage(cpp_string);
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// Free
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free(safe_message);
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} else if (data == list_command) {
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// List Players
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INFO("All Players:");
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find_players(minecraft, "", list_callback, true);
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} else if (data == tps_command) {
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// Print TPS
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INFO("TPS: %f", tps);
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} else if (data == stop_command) {
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// Stop Server
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compat_request_exit();
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} else if (data == help_command) {
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INFO("All Commands:");
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if (!is_whitelist()) {
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INFO(" ban <Username> - IP-Ban All Players With Specifed Username");
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// Generate Command List
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std::vector<Command> commands;
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if (!is_whitelist()) {
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commands.push_back({
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.name = "ban ",
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.comment = "IP-Ban All Players With Specified Username",
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.callback = [&minecraft](const std::string &cmd) {
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find_players(minecraft, cmd, ban_callback, false);
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}
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});
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}
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commands.push_back({
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.name = "reload",
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.comment = std::string("Reload The ") + (is_whitelist() ? "Whitelist" : "Blacklist"),
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.callback = [](__attribute__((unused)) const std::string &cmd) {
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INFO("Reloading %s", is_whitelist() ? "Whitelist" : "Blacklist");
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is_ip_in_blacklist(nullptr);
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}
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INFO(" reload - Reload The %s", is_whitelist() ? "Whitelist" : "Blacklist");
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INFO(" kill <Username> - Kill All Players With Specifed Username");
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INFO(" say <Message> - Print Specified Message To Chat");
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INFO(" list - List All Players");
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INFO(" tps - Print TPS");
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INFO(" stop - Stop Server");
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INFO(" help - Print This Message");
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} else {
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});
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commands.push_back({
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.name = "kill ",
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.comment = "Kill All Players With Specified Username",
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.callback = [&minecraft](const std::string &cmd) {
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find_players(minecraft, cmd, kill_callback, false);
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}
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});
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commands.push_back({
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.name = "say ",
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.comment = "Print Specified Message To Chat",
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.callback = [&server_side_network_handler](const std::string &cmd) {
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// Format Message
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const std::string message = "[Server] " + cmd;
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char *safe_message = to_cp437(message.c_str());
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std::string cpp_string = safe_message;
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// Post Message To Chat
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server_side_network_handler->displayGameMessage(cpp_string);
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// Free
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free(safe_message);
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}
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});
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commands.push_back({
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.name = "list",
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.comment = "List All Players",
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.callback = [&minecraft](__attribute__((unused)) const std::string &cmd) {
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INFO("All Players:");
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find_players(minecraft, "", list_callback, true);
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}
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});
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commands.push_back({
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.name = "tps",
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.comment = "Print TPS",
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.callback = [](__attribute__((unused)) const std::string &cmd) {
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INFO("TPS: %f", tps);
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}
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});
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commands.push_back({
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.name = "stop",
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.comment = "Stop Server",
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.callback = [](__attribute__((unused)) const std::string &cmd) {
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compat_request_exit();
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}
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});
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commands.push_back({
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.name = "help",
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.comment = "Print This Message",
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.callback = [&commands](__attribute__((unused)) const std::string &cmd) {
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INFO("All Commands:");
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int max_lhs_length = 0;
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for (Command command : commands) {
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const int lhs_length = command.get_lhs_help().length();
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if (lhs_length > max_lhs_length) {
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max_lhs_length = lhs_length;
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}
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}
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for (Command command : commands) {
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INFO("%s", command.get_full_help(max_lhs_length).c_str());
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}
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}
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});
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// Run
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bool success = false;
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for (Command command : commands) {
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const bool valid = command.has_args() ? data.rfind(command.name, 0) == 0 : data == command.name;
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if (valid) {
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command.callback(data.substr(command.name.length()));
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success = true;
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break;
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}
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}
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if (!success) {
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INFO("Invalid Command: %s", data.c_str());
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}
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}
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@ -431,7 +496,7 @@ static Player *ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetwo
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// Get MOTD
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static std::string get_motd() {
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std::string motd(get_server_properties().get_string("motd", DEFAULT_MOTD));
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std::string motd(get_server_properties().get_string(ServerPropertyTypes::message_of_the_day));
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return motd;
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}
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@ -443,13 +508,13 @@ static const char *get_features() {
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loaded_features = true;
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features.clear();
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if (get_server_properties().get_bool("force-mob-spawning", DEFAULT_FORCE_MOB_SPAWNING)) {
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if (get_server_properties().get_bool(ServerPropertyTypes::force_mob_spawning)) {
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features += "Force Mob Spawning|";
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}
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if (get_server_properties().get_bool("death-messages", DEFAULT_DEATH_MESSAGES)) {
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if (get_server_properties().get_bool(ServerPropertyTypes::enable_death_messages)) {
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features += "Implement Death Messages|";
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}
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if (get_server_properties().get_bool("generate-caves", DEFAULT_GENERATE_CAVES)) {
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if (get_server_properties().get_bool(ServerPropertyTypes::enable_cave_generation)) {
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features += "Generate Caves|";
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}
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}
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@ -458,7 +523,7 @@ static const char *get_features() {
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// Get Max Players
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static unsigned char get_max_players() {
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int val = get_server_properties().get_int("max-players", DEFAULT_MAX_PLAYERS);
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int val = get_server_properties().get_int(ServerPropertyTypes::max_players);
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if (val < 0) {
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val = 0;
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}
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@ -479,30 +544,10 @@ static void server_init() {
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if (!properties_file.good()) {
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// Write Defaults
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std::ofstream properties_file_output(file);
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properties_file_output << "# Message Of The Day\n";
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properties_file_output << "motd=" DEFAULT_MOTD "\n";
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properties_file_output << "# Show The MineCon Badge Next To MOTD In Server List\n";
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properties_file_output << "show-minecon-badge=" DEFAULT_SHOW_MINECON_BADGE "\n";
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properties_file_output << "# Game Mode (0 = Survival, 1 = Creative)\n";
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properties_file_output << "game-mode=" DEFAULT_GAME_MODE "\n";
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properties_file_output << "# Port\n";
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properties_file_output << "port=" DEFAULT_PORT "\n";
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properties_file_output << "# World Seed (Blank = Random Seed)\n";
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properties_file_output << "seed=" DEFAULT_SEED "\n";
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properties_file_output << "# Force Mob Spawning (false = Disabled, true = Enabled)\n";
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properties_file_output << "force-mob-spawning=" DEFAULT_FORCE_MOB_SPAWNING "\n";
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properties_file_output << "# Peaceful Mode (false = Disabled, true = Enabled)\n";
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properties_file_output << "peaceful-mode=" DEFAULT_PEACEFUL_MODE "\n";
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properties_file_output << "# World To Select\n";
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properties_file_output << "world-name=" DEFAULT_WORLD_NAME "\n";
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properties_file_output << "# Maximum Player Count\n";
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properties_file_output << "max-players=" DEFAULT_MAX_PLAYERS "\n";
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properties_file_output << "# Enable Whitelist\n";
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properties_file_output << "whitelist=" DEFAULT_WHITELIST "\n";
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properties_file_output << "# Enable Death Messages\n";
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properties_file_output << "death-messages=" DEFAULT_DEATH_MESSAGES "\n";
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properties_file_output << "# Generate Caves\n";
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properties_file_output << "generate-caves=" DEFAULT_GENERATE_CAVES "\n";
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for (const ServerProperty *property : ServerProperty::all) {
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properties_file_output << "# " << property->comment << '\n';
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properties_file_output << property->key << '=' << property->def << '\n';
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}
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properties_file_output.close();
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// Re-Open File
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properties_file = std::ifstream(file);
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@ -544,7 +589,7 @@ static void server_init() {
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overwrite_calls(RakNet_RakPeer_IsBanned, RakNet_RakPeer_IsBanned_injection);
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// Show The MineCon Icon Next To MOTD In Server List
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if (get_server_properties().get_bool("show-minecon-badge", DEFAULT_SHOW_MINECON_BADGE)) {
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if (get_server_properties().get_bool(ServerPropertyTypes::show_minecon_badge)) {
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unsigned char minecon_badge_patch[4] = {0x04, 0x1a, 0x9f, 0xe5}; // "ldr r1, [0x741f0]"
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patch((void *) 0x737e4, minecon_badge_patch);
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}
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@ -1,5 +1,7 @@
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#include <mods/server/server_properties.h>
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std::vector<const ServerProperty *> ServerProperty::all;
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static bool is_true(std::string const& val) {
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return (val == "true" || val == "yes" || val == "1");
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}
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@ -20,18 +22,14 @@ void ServerProperties::load(std::istream &stream) {
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}
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}
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std::string ServerProperties::get_string(const std::string &name, const std::string &def) const {
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return properties.contains(name) ? properties.at(name) : def;
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std::string ServerProperties::get_string(const ServerProperty &property) const {
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return properties.contains(property.key) ? properties.at(property.key) : property.def;
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}
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int ServerProperties::get_int(const std::string &name, const std::string &def) const {
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return properties.contains(name) ? std::stoi(properties.at(name)) : std::stoi(def);
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int ServerProperties::get_int(const ServerProperty &property) const {
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return std::stoi(get_string(property));
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}
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bool ServerProperties::get_bool(const std::string &name, const std::string &def) const {
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if (properties.contains(name)) {
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const std::string &val = properties.at(name);
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return is_true(val);
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}
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return is_true(def);
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bool ServerProperties::get_bool(const ServerProperty &property) const {
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return is_true(get_string(property));
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}
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