Try To Fix server.properties Generation
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65190afe73
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@ -6,7 +6,7 @@
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#include <vector>
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struct ServerProperty {
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static std::vector<const ServerProperty *> all;
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static std::vector<const ServerProperty *> &get_all();
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const char *const key;
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const char *const def;
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const char *const comment;
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@ -14,7 +14,7 @@ struct ServerProperty {
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key(key_),
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def(def_),
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comment(comment_) {
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all.push_back(this);
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get_all().push_back(this);
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}
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};
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@ -35,24 +35,28 @@ ServerProperties &get_server_properties() {
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}
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// Default Server Properties
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namespace ServerPropertyTypes {
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static ServerProperty message_of_the_day("motd", "Minecraft Server", "Message Of The Day");
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static ServerProperty show_minecon_badge("show-minecon-badge", "false", "Show The MineCon Badge Next To MOTD In Server List");
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static ServerProperty game_mode("game-mode", "0", "Game Mode (0 = Survival, 1 = Creative)");
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static ServerProperty port("port", "19132", "Port");
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static ServerProperty seed("seed", "", "World Seed (Blank = Random Seed)");
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static ServerProperty force_mob_spawning("force-mob-spawning", "false", "Force Mob Spawning (false = Disabled, true = Enabled)");
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static ServerProperty peaceful_mode("peaceful-mode", "false", "Peaceful Mode (false = Disabled, true = Enabled)");
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static ServerProperty world_name("world-name", "world", "World To Select");
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static ServerProperty max_players("max-players", "4", "Maximum Player Count");
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static ServerProperty enable_whitelist("whitelist", "false", "Enable Whitelist");
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static ServerProperty enable_death_messages("death-messages", "true", "Enable Death Messages");
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static ServerProperty enable_cave_generation("generate-caves", "true", "Generate Caves");
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struct ServerPropertyTypes {
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const ServerProperty message_of_the_day = ServerProperty("motd", "Minecraft Server", "Message Of The Day");
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const ServerProperty show_minecon_badge = ServerProperty("show-minecon-badge", "false", "Show The MineCon Badge Next To MOTD In Server List");
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const ServerProperty game_mode = ServerProperty("game-mode", "0", "Game Mode (0 = Survival, 1 = Creative)");
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const ServerProperty port = ServerProperty("port", "19132", "Port");
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const ServerProperty seed = ServerProperty("seed", "", "World Seed (Blank = Random Seed)");
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const ServerProperty force_mob_spawning = ServerProperty("force-mob-spawning", "false", "Force Mob Spawning (false = Disabled, true = Enabled)");
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const ServerProperty peaceful_mode = ServerProperty("peaceful-mode", "false", "Peaceful Mode (false = Disabled, true = Enabled)");
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const ServerProperty world_name = ServerProperty("world-name", "world", "World To Select");
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const ServerProperty max_players = ServerProperty("max-players", "4", "Maximum Player Count");
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const ServerProperty enable_whitelist = ServerProperty("whitelist", "false", "Enable Whitelist");
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const ServerProperty enable_death_messages = ServerProperty("death-messages", "true", "Enable Death Messages");
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const ServerProperty enable_cave_generation = ServerProperty("generate-caves", "true", "Generate Caves");
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};
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static ServerPropertyTypes &get_property_types() {
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static ServerPropertyTypes types;
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return types;
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}
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// Get World Name
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static std::string get_world_name() {
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const std::string name = get_server_properties().get_string(ServerPropertyTypes::world_name);
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const std::string name = get_server_properties().get_string(get_property_types().world_name);
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char *safe_name_c = to_cp437(name.c_str());
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std::string safe_name = safe_name_c;
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free(safe_name_c);
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@ -69,12 +73,12 @@ static void start_world(Minecraft *minecraft) {
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// Peaceful Mode
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Options *options = &minecraft->options;
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options->game_difficulty = get_server_properties().get_bool(ServerPropertyTypes::peaceful_mode) ? 0 : 2;
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options->game_difficulty = get_server_properties().get_bool(get_property_types().peaceful_mode) ? 0 : 2;
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// Specify Level Settings
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LevelSettings settings;
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settings.game_type = get_server_properties().get_int(ServerPropertyTypes::game_mode);
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const std::string seed_str = get_server_properties().get_string(ServerPropertyTypes::seed);
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settings.game_type = get_server_properties().get_int(get_property_types().game_mode);
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const std::string seed_str = get_server_properties().get_string(get_property_types().seed);
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const int32_t seed = get_seed_from_string(seed_str);
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settings.seed = seed;
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@ -84,7 +88,7 @@ static void start_world(Minecraft *minecraft) {
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// Don't Open Port When Using --only-generate
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if (!only_generate) {
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// Open Port
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const int port = get_server_properties().get_int(ServerPropertyTypes::port);
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const int port = get_server_properties().get_int(get_property_types().port);
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INFO("Listening On: %i", port);
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minecraft->hostMultiplayer(port);
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}
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@ -98,7 +102,7 @@ static void start_world(Minecraft *minecraft) {
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// Check If Running In Whitelist Mode
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static bool is_whitelist() {
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return get_server_properties().get_bool(ServerPropertyTypes::enable_whitelist);
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return get_server_properties().get_bool(get_property_types().enable_whitelist);
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}
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// Get Path Of Blacklist (Or Whitelist) File
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static std::string get_blacklist_file() {
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@ -506,7 +510,7 @@ static Player *ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetwo
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// Get MOTD
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static std::string get_motd() {
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std::string motd(get_server_properties().get_string(ServerPropertyTypes::message_of_the_day));
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std::string motd(get_server_properties().get_string(get_property_types().message_of_the_day));
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return motd;
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}
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@ -518,13 +522,13 @@ static const char *get_features() {
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loaded_features = true;
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features.clear();
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if (get_server_properties().get_bool(ServerPropertyTypes::force_mob_spawning)) {
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if (get_server_properties().get_bool(get_property_types().force_mob_spawning)) {
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features += "Force Mob Spawning|";
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}
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if (get_server_properties().get_bool(ServerPropertyTypes::enable_death_messages)) {
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if (get_server_properties().get_bool(get_property_types().enable_death_messages)) {
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features += "Implement Death Messages|";
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}
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if (get_server_properties().get_bool(ServerPropertyTypes::enable_cave_generation)) {
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if (get_server_properties().get_bool(get_property_types().enable_cave_generation)) {
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features += "Generate Caves|";
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}
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}
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@ -533,7 +537,7 @@ static const char *get_features() {
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// Get Max Players
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static unsigned char get_max_players() {
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int val = get_server_properties().get_int(ServerPropertyTypes::max_players);
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int val = get_server_properties().get_int(get_property_types().max_players);
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if (val < 0) {
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val = 0;
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}
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@ -554,7 +558,8 @@ static void server_init() {
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if (!properties_file.good()) {
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// Write Defaults
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std::ofstream properties_file_output(file);
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for (const ServerProperty *property : ServerProperty::all) {
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get_property_types();
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for (const ServerProperty *property : ServerProperty::get_all()) {
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properties_file_output << "# " << property->comment << '\n';
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properties_file_output << property->key << '=' << property->def << '\n';
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}
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@ -599,7 +604,7 @@ static void server_init() {
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overwrite_calls(RakNet_RakPeer_IsBanned, RakNet_RakPeer_IsBanned_injection);
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// Show The MineCon Icon Next To MOTD In Server List
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if (get_server_properties().get_bool(ServerPropertyTypes::show_minecon_badge)) {
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if (get_server_properties().get_bool(get_property_types().show_minecon_badge)) {
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unsigned char minecon_badge_patch[4] = {0x04, 0x1a, 0x9f, 0xe5}; // "ldr r1, [0x741f0]"
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patch((void *) 0x737e4, minecon_badge_patch);
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}
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@ -1,6 +1,9 @@
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#include <mods/server/server_properties.h>
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std::vector<const ServerProperty *> ServerProperty::all;
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std::vector<const ServerProperty *> &ServerProperty::get_all() {
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static std::vector<const ServerProperty *> out;
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return out;
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}
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static bool is_true(std::string const& val) {
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return (val == "true" || val == "yes" || val == "1");
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