Simplify MP chat code
This commit is contained in:
parent
ae359de188
commit
c8840ff214
8
mods/include/mods/api/api.h
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8
mods/include/mods/api/api.h
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@ -0,0 +1,8 @@
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#pragma once
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#include <string>
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#include <symbols/minecraft.h>
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void api_add_chat_event(Entity *sender, const std::string &message);
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@ -12,8 +12,6 @@ std::string chat_send_api_command(const Minecraft *minecraft, const std::string
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// Override using the HOOK() macro to provide customized chat behavior.
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// Override using the HOOK() macro to provide customized chat behavior.
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void chat_send_message(ServerSideNetworkHandler *server_side_network_handler, Entity *sender, const char *message);
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void chat_send_message(ServerSideNetworkHandler *server_side_network_handler, Entity *sender, const char *message);
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void chat_handle_packet_send(const Minecraft *minecraft, ChatPacket *packet);
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void chat_handle_packet_send(const Minecraft *minecraft, ChatPacket *packet);
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void chat_set_already_added(bool already_added);
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bool chat_already_added();
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bool chat_is_sending();
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bool chat_is_sending();
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}
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}
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@ -30,10 +30,9 @@ void misc_run_on_swap_buffers(const std::function<void()> &function);
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std::string misc_get_player_username(Player *player);
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std::string misc_get_player_username(Player *player);
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std::map<int, std::string> &misc_get_entity_names();
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std::map<int, std::string> &misc_get_entity_names();
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std::string misc_get_entity_type_name(Entity *entity);
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std::string misc_get_entity_type_name(Entity *entity);
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std::string misc_get_entity_name(Entity *entity, bool convert_to_utf = false);
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std::string misc_get_entity_name(Entity *entity);
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std::string misc_get_entity_name_upper(Entity *entity, bool convert_to_utf = false);
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std::string misc_get_entity_name_upper(Entity *entity);
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Entity *misc_make_entity_from_id(Level *level, int id);
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Entity *misc_make_entity_from_id(Level *level, int id);
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void api_add_chat_event(Entity *sender, const std::string &message);
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std::string misc_base64_encode(const std::string &data);
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std::string misc_base64_encode(const std::string &data);
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std::string misc_base64_decode(const std::string &input);
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std::string misc_base64_decode(const std::string &input);
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@ -7,6 +7,7 @@
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#include <libreborn/libreborn.h>
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#include <libreborn/libreborn.h>
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#include <symbols/minecraft.h>
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#include <symbols/minecraft.h>
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#include <mods/api/api.h>
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#include <mods/init/init.h>
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#include <mods/init/init.h>
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#include <mods/misc/misc.h>
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#include <mods/misc/misc.h>
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#include <mods/chat/chat.h>
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#include <mods/chat/chat.h>
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@ -14,6 +15,21 @@
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#include <mods/feature/feature.h>
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#include <mods/feature/feature.h>
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static bool compat_mode = true;
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static bool compat_mode = true;
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static std::string get_input(std::string message) {
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return to_cp437(compat_mode ? message.c_str() : misc_base64_decode(message).c_str());
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}
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static std::string get_output(std::string message, bool replace = true, bool replace_comma = false) {
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if (replace) {
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if (compat_mode) {
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std::replace(message.begin(), message.end(), '|', '\\');
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if (replace_comma) {
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std::replace(message.begin(), message.end(), ',', '.');
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}
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} else message = misc_base64_encode(message);
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}
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return from_cp437(message.c_str());
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}
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static std::string getBlocks(CommandServer *commandserver, Vec3 start, Vec3 end) {
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static std::string getBlocks(CommandServer *commandserver, Vec3 start, Vec3 end) {
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int startx = start.x, starty = start.y, startz = start.z;
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int startx = start.x, starty = start.y, startz = start.z;
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int endx = end.x, endy = end.y, endz = end.z;
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int endx = end.x, endy = end.y, endz = end.z;
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@ -72,7 +88,7 @@ static std::string getEntityData(CommandServer *commandserver, Entity *entity) {
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// type
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// type
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std::to_string(entity->getEntityTypeId()) + "," +
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std::to_string(entity->getEntityTypeId()) + "," +
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// name
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// name
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empty_fallback(misc_get_entity_name_upper(entity, true), entity->id) + "," +
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empty_fallback(get_output(misc_get_entity_name_upper(entity), true, true), entity->id) + "," +
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// x
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// x
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std::to_string(x) + "," +
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std::to_string(x) + "," +
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// y
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// y
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@ -207,16 +223,14 @@ static std::string getBlockHits(CommandServer *commandserver, ConnectedClient &c
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}
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}
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template<typename T>
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template<typename T>
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static std::string getEventsOfId(CircularQueue<T> events, CommandServer *commandserver, int id) {
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static std::string getEventsOfId(CircularQueue<T> &events, CommandServer *commandserver, int id) {
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std::string ret = "";
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std::string ret = "";
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int i = events.start;
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int i = events.start;
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while (events.at != i) {
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while (events.at != i) {
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T event = events.buf[i];
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T event = events.buf[i];
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if (event.owner_id == id && !event.invalid) {
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if (event.owner_id == id && event.invalid == false) {
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events.buf[i].invalid = true;
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events.buf[i].invalid = true;
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std::string message = event.toString(commandserver);
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std::string message = get_output(event.toString(commandserver));
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if (compat_mode) std::replace(message.begin(), message.end(), '|', '\\');
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else message = misc_base64_encode(message);
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ret += message + "|";
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ret += message + "|";
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}
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}
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events.advance_counter(i);
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events.advance_counter(i);
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@ -287,7 +301,7 @@ std::string CommandServer_parse_injection(CommandServer_parse_t old, CommandServ
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if (entity == NULL) {
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if (entity == NULL) {
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WARN("Player (or Entity) [%i] not found in entity.getName.", id);
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WARN("Player (or Entity) [%i] not found in entity.getName.", id);
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}
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}
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return empty_fallback(misc_get_entity_name_upper(entity, true), entity->id) + "\n";
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return empty_fallback(get_output(misc_get_entity_name_upper(entity)), entity->id) + "\n";
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} else if (cmd == "world.getEntities") {
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} else if (cmd == "world.getEntities") {
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int type;
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int type;
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int ret = sscanf(args.c_str(), "%d", &type);
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int ret = sscanf(args.c_str(), "%d", &type);
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@ -332,9 +346,7 @@ std::string CommandServer_parse_injection(CommandServer_parse_t old, CommandServ
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while (chatEvents.at != chatEvents.start) {
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while (chatEvents.at != chatEvents.start) {
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ChatEvent ce = chatEvents.pop();
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ChatEvent ce = chatEvents.pop();
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if (!ce.invalid) {
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if (!ce.invalid) {
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std::string message = ce.toString(commandserver);
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std::string message = get_output(ce.toString(commandserver));
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if (compat_mode) std::replace(message.begin(), message.end(), '|', '\\');
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else message = misc_base64_encode(message);
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ret += message + "|";
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ret += message + "|";
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}
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}
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}
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}
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@ -487,10 +499,12 @@ std::string CommandServer_parse_injection(CommandServer_parse_t old, CommandServ
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if (ret == 3) return "";
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if (ret == 3) return "";
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SignTileEntity *sign = (SignTileEntity *) commandserver->minecraft->level->getTileEntity(x, y, z);
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SignTileEntity *sign = (SignTileEntity *) commandserver->minecraft->level->getTileEntity(x, y, z);
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if (sign == NULL || sign->type != 4) return "";
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if (sign == NULL || sign->type != 4) return "";
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if (ret > 5) sign->lines[0] = compat_mode ? l1 : misc_base64_decode(l1);
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char *lines[4] = {l1, l2, l3, l4};
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if (ret > 6) sign->lines[1] = compat_mode ? l2 : misc_base64_decode(l2);
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for (int i = 0; i < 4; i++) {
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if (ret > 7) sign->lines[2] = compat_mode ? l3 : misc_base64_decode(l3);
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if (ret > i + 5) {
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if (ret > 8) sign->lines[3] = compat_mode ? l4 : misc_base64_decode(l4);
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sign->lines[i] = get_input(lines[i]);
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}
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}
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} else if (cmd == "world.spawnEntity") {
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} else if (cmd == "world.spawnEntity") {
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// Parse
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// Parse
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float x, y, z;
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float x, y, z;
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@ -629,14 +643,10 @@ static void Throwable_tick_Throwable_onHit_injection(Throwable *self, HitResult
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static void Gui_addMessage_injection(Gui_addMessage_t original, Gui *gui, const std::string &text) {
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static void Gui_addMessage_injection(Gui_addMessage_t original, Gui *gui, const std::string &text) {
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static bool recursing = false;
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static bool recursing = false;
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if (recursing || chat_already_added()) {
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if (recursing) {
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chat_set_already_added(false);
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original(gui, text);
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original(gui, text);
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} else {
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} else {
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if (chat_is_sending()) {
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if (!chat_is_sending()) {
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std::string message = text.substr(gui->minecraft->player->username.size() + 3);
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api_add_chat_event((Entity *) gui->minecraft->player, text);
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} else {
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api_add_chat_event(NULL, text);
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api_add_chat_event(NULL, text);
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}
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}
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recursing = true;
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recursing = true;
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@ -5,7 +5,7 @@
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#include <libreborn/libreborn.h>
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#include <libreborn/libreborn.h>
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#include <symbols/minecraft.h>
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#include <symbols/minecraft.h>
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#include <mods/misc/misc.h>
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#include <mods/api/api.h>
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#include <mods/init/init.h>
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#include <mods/init/init.h>
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#include <mods/feature/feature.h>
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#include <mods/feature/feature.h>
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#include "chat-internal.h"
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#include "chat-internal.h"
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@ -35,17 +35,14 @@ static void send_api_chat_command(const Minecraft *minecraft, const char *str) {
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std::string _chat_get_prefix(const char *username) {
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std::string _chat_get_prefix(const char *username) {
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return std::string("<") + username + "> ";
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return std::string("<") + username + "> ";
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}
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}
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static bool _chat_already_added = false;
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static bool _chat_is_sending = false;
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bool chat_already_added() {
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bool chat_is_sending() {
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return _chat_already_added;
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return _chat_is_sending;
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}
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void chat_set_already_added(bool already_added) {
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_chat_already_added = already_added;
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}
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}
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void chat_send_message(ServerSideNetworkHandler *server_side_network_handler, Entity *sender, const char *message) {
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void chat_send_message(ServerSideNetworkHandler *server_side_network_handler, Entity *sender, const char *message) {
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const char *username = NULL;
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const char *username = NULL;
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if (sender && sender->isPlayer()) {
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if (sender && sender->isPlayer()) {
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_chat_already_added = true;
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_chat_is_sending = true;
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api_add_chat_event(sender, message);
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api_add_chat_event(sender, message);
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username = ((Player *) sender)->username.c_str();
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username = ((Player *) sender)->username.c_str();
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} else {
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} else {
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@ -58,6 +55,7 @@ void chat_send_message(ServerSideNetworkHandler *server_side_network_handler, En
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full_message = raw_str;
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full_message = raw_str;
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free(raw_str);
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free(raw_str);
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server_side_network_handler->displayGameMessage(full_message);
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server_side_network_handler->displayGameMessage(full_message);
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_chat_is_sending = false;
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}
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}
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// Handle Chat packet Send
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// Handle Chat packet Send
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void chat_handle_packet_send(const Minecraft *minecraft, ChatPacket *packet) {
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void chat_handle_packet_send(const Minecraft *minecraft, ChatPacket *packet) {
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@ -66,7 +64,7 @@ void chat_handle_packet_send(const Minecraft *minecraft, ChatPacket *packet) {
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// Hosting Multiplayer
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// Hosting Multiplayer
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const char *message = packet->message.c_str();
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const char *message = packet->message.c_str();
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ServerSideNetworkHandler *server_side_network_handler = (ServerSideNetworkHandler *) minecraft->network_handler;
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ServerSideNetworkHandler *server_side_network_handler = (ServerSideNetworkHandler *) minecraft->network_handler;
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chat_send_message(server_side_network_handler, NULL, (char *) message);
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chat_send_message(server_side_network_handler, (Entity *) minecraft->player, (char *) message);
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} else {
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} else {
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// Client
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// Client
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rak_net_instance->send(*(Packet *) packet);
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rak_net_instance->send(*(Packet *) packet);
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@ -91,14 +89,8 @@ static void ServerSideNetworkHandler_handle_ChatPacket_injection(ServerSideNetwo
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}
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}
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// Send Message
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// Send Message
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static bool _chat_is_sending = false;
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bool chat_is_sending() {
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return _chat_is_sending;
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}
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void _chat_send_message(const Minecraft *minecraft, const char *message) {
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void _chat_send_message(const Minecraft *minecraft, const char *message) {
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_chat_is_sending = true;
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send_api_chat_command(minecraft, message);
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send_api_chat_command(minecraft, message);
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_chat_is_sending = false;
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}
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}
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// Allow Reading Longer ChatPacket Messages
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// Allow Reading Longer ChatPacket Messages
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@ -158,14 +158,14 @@ std::map<int, std::string> &misc_get_entity_names() {
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};
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};
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std::string misc_get_entity_name(Entity *entity, bool convert_to_utf) {
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std::string misc_get_entity_name(Entity *entity) {
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if (!entity) return "";
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if (!entity) return "";
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if (entity->isPlayer()) return convert_to_utf ? misc_get_player_username((Player *) entity) : ((Player *) entity)->username;
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if (entity->isPlayer()) return ((Player *) entity)->username;
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return misc_get_entity_type_name(entity);
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return misc_get_entity_type_name(entity);
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}
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}
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std::string misc_get_entity_name_upper(Entity *entity, bool convert_to_utf) {
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std::string misc_get_entity_name_upper(Entity *entity) {
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std::string ret = misc_get_entity_name(entity, convert_to_utf);
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std::string ret = misc_get_entity_name(entity);
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if (entity != NULL && !entity->isPlayer()) {
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if (entity != NULL && !entity->isPlayer()) {
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for (char &c : ret) c = toupper(c);
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for (char &c : ret) c = toupper(c);
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}
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}
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@ -179,9 +179,11 @@ std::string misc_get_entity_type_name(Entity *entity) {
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return "Player";
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return "Player";
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} else {
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} else {
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int type = entity->getEntityTypeId();
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int type = entity->getEntityTypeId();
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if (type == 0 && entity->vtable == (Entity_vtable *) Particle_vtable_base) return "Particle";
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if (type == 0) {
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if (type == 0 && entity->vtable == (Entity_vtable *) TripodCamera_vtable_base) return "TripodCamera";
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if (entity->vtable == (Entity_vtable *) Particle_vtable_base) return "Particle";
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if (type == 0 && entity->vtable == (Entity_vtable *) CameraEntity_vtable_base) return "CameraEntity";
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if (entity->vtable == (Entity_vtable *) TripodCamera_vtable_base) return "TripodCamera";
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if (entity->vtable == (Entity_vtable *) CameraEntity_vtable_base) return "CameraEntity";
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}
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std::map<int, std::string> &names = misc_get_entity_names();
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std::map<int, std::string> &names = misc_get_entity_names();
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if (names.find(type) != names.end()) return names[type];
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if (names.find(type) != names.end()) return names[type];
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return "";
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return "";
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