Merge branch 'master' of https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn
This commit is contained in:
commit
8cd674004f
@ -16,7 +16,7 @@
|
||||
* Add `Optimized Chunk Sorting` Feature Flag (Enabled By Default)
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* Add `Add Cake` Feature Flag (Enabled By Default)
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||||
* Add `Add Reborn Info To Options` Feature Flag (Enabled By Default)
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* Add `Track FPS` Feature Flag (Disabled By Default)
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* Add `Log FPS` Feature Flag (Disabled By Default)
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* Split Up `Remove Creative Mode Restrictions` Feature Flag
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* `Remove Creative Mode Restrictions` (Disabled By Default)
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* `Display Slot Count In Creative Mode` (Disabled By Default)
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||||
|
@ -56,17 +56,15 @@ static void print_debug_information() {
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}
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// Bootstrap
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void bootstrap() {
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void bootstrap(const options_t &options) {
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// Debug Information
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print_debug_information();
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// Check Page Size (Not Needed When Using QEMU)
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#ifndef MCPI_RUNTIME_IS_QEMU
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long page_size = sysconf(_SC_PAGESIZE);
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if (page_size != REQUIRED_PAGE_SIZE) {
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ERR("Invalid page size! A page size of %ld bytes is required, but the system size is %ld bytes.", (long) REQUIRED_PAGE_SIZE, page_size);
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CONDITIONAL_ERR(!options.skip_pagesize_check, "Invalid page size! A page size of %ld bytes is required, but the system size is %ld bytes.", (long) REQUIRED_PAGE_SIZE, page_size);
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}
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#endif
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// Get Binary Directory
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const std::string binary_directory = get_binary_directory();
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@ -2,6 +2,8 @@
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#include <string>
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void bootstrap();
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#include "options/parser.h"
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void bootstrap(const options_t &options);
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void copy_sdk(const std::string &binary_directory, bool log_with_debug);
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std::string bootstrap_mods(const std::string &binary_directory);
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|
@ -66,8 +66,9 @@ TRUE Display Date In Select World Screen
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TRUE Optimized Chunk Sorting
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TRUE Fix Held Item Caching
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TRUE Add Reborn Info To Options
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FALSE Track FPS
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FALSE Log FPS
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TRUE Add Welcome Screen
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TRUE Add Missing Language Strings
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TRUE Fix Pigmen Burning In The Sun
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TRUE Fix Grass's Bottom Texture
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TRUE Fix Grass's Bottom Texture
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TRUE F3 Debug Information
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@ -90,7 +90,7 @@ static void start_game(const options_t &options) {
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}
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// Bootstrap
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bootstrap();
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bootstrap(options);
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}
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// Main
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@ -9,4 +9,5 @@ OPTION(benchmark, "benchmark", -7, "Run Client-Mode Benchmark")
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OPTION(only_generate, "only-generate", -8, "Generate World And Exit (Server-Mode Only)")
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OPTION(force_headless, "force-headless", -9, "Force Disable Game Rendering")
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OPTION(force_non_headless, "force-non-headless", -10, "Force Enable Game Rendering")
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OPTION(server_mode, "server", -11, "Run In Server-Mode")
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OPTION(server_mode, "server", -11, "Run In Server-Mode")
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OPTION(skip_pagesize_check, "skip-pagesize-check", -12, "Skip Page-Size Check (Not Recommended)")
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@ -21,6 +21,14 @@ int reborn_get_debug_fd();
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#define DEBUG(format, ...) RAW_DEBUG(reborn_debug_tag, format, ##__VA_ARGS__)
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#define ERR(format, ...) { fprintf(stderr, "[ERR]: (%s:%i): " format "\n", __FILE__, __LINE__, ##__VA_ARGS__); exit(EXIT_FAILURE); }
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#define IMPOSSIBLE() ERR("This Should Never Be Called")
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#define CONDITIONAL_ERR(is_error, ...) \
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{ \
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if ((is_error)) { \
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ERR(__VA_ARGS__); \
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} else { \
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WARN(__VA_ARGS__); \
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} \
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}
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#ifdef __cplusplus
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}
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@ -15,6 +15,18 @@
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} \
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}
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// Align Number
|
||||
#define ALIGN_UP(x, alignment) \
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({ \
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int _align_x = (x); \
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int _align_alignment = (alignment); \
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int _align_diff = _align_x % _align_alignment; \
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if (_align_diff > 0) { \
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_align_x += (_align_alignment - _align_diff); \
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} \
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_align_x; \
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})
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// Hook Library Function
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#ifdef __cplusplus
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#define hooked_function_setup extern "C"
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@ -107,6 +107,9 @@ static SDLKey glfw_key_to_sdl_key(const int key) {
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// Screenshot
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case GLFW_KEY_F2:
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return SDLK_F2;
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// Debug
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case GLFW_KEY_F3:
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return SDLK_F3;
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// Hide GUI
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case GLFW_KEY_F1:
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return SDLK_F1;
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@ -457,6 +460,9 @@ void media_cleanup() {
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// Cleanup OpenAL
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_media_audio_cleanup();
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// Mark As Stopped
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glfw_window = nullptr;
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}
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}
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@ -558,4 +564,4 @@ void media_get_framebuffer_size(int *width, int *height) {
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||||
*width = DEFAULT_WIDTH;
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*height = DEFAULT_HEIGHT;
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}
|
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}
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}
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@ -35,12 +35,12 @@ typedef enum {
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SDLK_LEFT = 276,
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SDLK_F1 = 282,
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SDLK_F2 = 283,
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SDLK_F3 = 284,
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SDLK_F5 = 286,
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SDLK_F11 = 292,
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SDLK_F12 = 293,
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SDLK_RSHIFT = 303,
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SDLK_LSHIFT = 304,
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SDLK_WORLD_0 = 160 // Used For Controller Crafting Button
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SDLK_LSHIFT = 304
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} SDLKey;
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typedef enum {
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||||
|
@ -262,8 +262,7 @@ static int get_texture_size(const GLsizei width, const GLsizei height, const GLe
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int alignment;
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glGetIntegerv(is_upload ? GL_UNPACK_ALIGNMENT : GL_PACK_ALIGNMENT, &alignment);
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||||
// Round
|
||||
int diff = line_size % alignment;
|
||||
line_size = line_size + (alignment - diff);
|
||||
line_size = ALIGN_UP(line_size, alignment);
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}
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// Return
|
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return line_size * height;
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@ -718,7 +717,7 @@ CALL(65, glReadPixels, void, (GLint x, GLint y, GLsizei width, GLsizei height, G
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||||
GLsizei height = args.next<GLsizei>();
|
||||
GLenum format = args.next<GLenum>();
|
||||
GLenum type = args.next<GLenum>();
|
||||
int data_size = get_texture_size(width, height, format, type, false);
|
||||
const int data_size = get_texture_size(width, height, format, type, false);
|
||||
unsigned char *data = new unsigned char[data_size];
|
||||
func(x, y, width, height, format, type, data);
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||||
writer(args.next<uint32_t>(), data, data_size);
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@ -87,6 +87,8 @@ set(SRC
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src/benchmark/benchmark.cpp
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# init
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src/init/init.cpp
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# f3
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src/f3/f3.cpp
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)
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# Install Splashes
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install(
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@ -28,4 +28,5 @@ void init_cake();
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void init_home();
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void init_override();
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void init_screenshot();
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void init_f3();
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}
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@ -5,6 +5,7 @@ KEY(LEFT, 0x25)
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KEY(RIGHT, 0x27)
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KEY(F1, 0x70)
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KEY(F2, 0x71)
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KEY(F3, 0x72)
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KEY(F5, 0x74)
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KEY(F11, 0x7a)
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KEY(RETURN, 0xd)
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|
@ -9,9 +9,6 @@ extern "C" {
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int32_t misc_get_real_selected_slot(Player *player);
|
||||
void misc_render_background(int color, Minecraft *minecraft, int x, int y, int width, int height);
|
||||
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typedef void (*misc_update_function_FillingContainer_t)(FillingContainer *obj);
|
||||
void misc_run_on_creative_inventory_setup(misc_update_function_FillingContainer_t function); // obj == FillingContainer *
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extern bool is_in_chat;
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}
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@ -24,3 +21,5 @@ void misc_run_on_items_setup(const std::function<void()> &func);
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void misc_run_on_language_setup(const std::function<void()> &func);
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void misc_run_on_game_key_press(const std::function<bool(Minecraft *, int)> &func);
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void misc_run_on_key_press(const std::function<bool(Minecraft *, int)> &func);
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void misc_run_on_creative_inventory_setup(const std::function<void(FillingContainer *)> &function);
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void misc_run_on_swap_buffers(const std::function<void()> &function);
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@ -48,9 +48,7 @@ static void start_world(Minecraft *minecraft) {
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// Track Frames
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static unsigned long long int frames = 0;
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HOOK(media_swap_buffers, void, ()) {
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ensure_media_swap_buffers();
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real_media_swap_buffers();
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static void handle_swap_buffers() {
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frames++;
|
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}
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@ -64,8 +62,8 @@ static void Minecraft_tick_injection(__attribute__((unused)) Minecraft *minecraf
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static long long int get_time() {
|
||||
timespec ts = {};
|
||||
clock_gettime(CLOCK_MONOTONIC_RAW, &ts);
|
||||
long long int a = (long long int) ts.tv_nsec;
|
||||
long long int b = ((long long int) ts.tv_sec) * NANOSECONDS_IN_SECOND;
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const long long int a = ts.tv_nsec;
|
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const long long int b = ((long long int) ts.tv_sec) * NANOSECONDS_IN_SECOND;
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return a + b;
|
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}
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@ -161,6 +159,8 @@ void init_benchmark() {
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bool active = getenv(_MCPI_BENCHMARK_ENV) != nullptr;
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if (active) {
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misc_run_on_update(Minecraft_update_injection);
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// Track Frames
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misc_run_on_swap_buffers(handle_swap_buffers);
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// Track Ticks
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misc_run_on_tick(Minecraft_tick_injection);
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// Disable Interaction
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2
mods/src/f3/README.md
Normal file
2
mods/src/f3/README.md
Normal file
@ -0,0 +1,2 @@
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# `f3` Mod
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This mod add a proper F3 debug screen.
|
87
mods/src/f3/f3.cpp
Normal file
87
mods/src/f3/f3.cpp
Normal file
@ -0,0 +1,87 @@
|
||||
#include <vector>
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#include <iomanip>
|
||||
#include <sstream>
|
||||
|
||||
#include <symbols/minecraft.h>
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#include <libreborn/libreborn.h>
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|
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#include <mods/misc/misc.h>
|
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#include <mods/feature/feature.h>
|
||||
#include <mods/input/input.h>
|
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#include <mods/version/version.h>
|
||||
#include <mods/fps/fps.h>
|
||||
#include <mods/init/init.h>
|
||||
|
||||
// Get Debug Information
|
||||
static std::string to_string_with_precision(const double x, const int precision) {
|
||||
std::stringstream stream;
|
||||
stream << std::fixed << std::setprecision(precision) << x;
|
||||
return stream.str();
|
||||
}
|
||||
static int debug_precision = 3;
|
||||
static std::vector<std::string> get_debug_info(const Minecraft *minecraft) {
|
||||
std::vector<std::string> info;
|
||||
// Version
|
||||
info.push_back(std::string("MCPI ") + version_get());
|
||||
// FPS
|
||||
info.push_back("FPS: " + to_string_with_precision(fps, debug_precision));
|
||||
// X/Y/Z
|
||||
if (minecraft->player) {
|
||||
info.push_back("");
|
||||
float x = minecraft->player->x;
|
||||
float y = minecraft->player->y - minecraft->player->height_offset;
|
||||
float z = minecraft->player->z;
|
||||
minecraft->command_server->pos_translator.to(&x, &y, &z);
|
||||
info.push_back("X: " + to_string_with_precision(x, debug_precision));
|
||||
info.push_back("Y: " + to_string_with_precision(y, debug_precision));
|
||||
info.push_back("Z: " + to_string_with_precision(z, debug_precision));
|
||||
}
|
||||
// Return
|
||||
return info;
|
||||
}
|
||||
|
||||
// Render Text With Background
|
||||
static uint32_t debug_background_color = 0x90505050;
|
||||
static int debug_text_color = 0xe0e0e0;
|
||||
static int debug_background_padding = 1;
|
||||
static int line_height = 8;
|
||||
static void render_debug_line(Gui *gui, std::string &line, const int x, const int y) {
|
||||
// Draw Background
|
||||
int width = gui->minecraft->font->width(&line);
|
||||
if (width == 0) {
|
||||
return;
|
||||
}
|
||||
gui->fill(x - debug_background_padding, y - debug_background_padding, x + width + debug_background_padding, y + line_height, debug_background_color);
|
||||
// Draw Text
|
||||
gui->minecraft->font->draw(&line, float(x), float(y), debug_text_color);
|
||||
}
|
||||
// Draw Debug Information
|
||||
static bool debug_info_shown = false;
|
||||
static int debug_margin = 2;
|
||||
static int debug_line_padding = 1;
|
||||
static void Gui_renderDebugInfo_injection(__attribute__((unused)) Gui_renderDebugInfo_t original, Gui *self) {
|
||||
if (debug_info_shown) {
|
||||
std::vector<std::string> info = get_debug_info(self->minecraft);
|
||||
int y = debug_margin;
|
||||
for (std::string &line : info) {
|
||||
render_debug_line(self, line, debug_margin, y);
|
||||
y += line_height;
|
||||
y += debug_line_padding;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Init
|
||||
void init_f3() {
|
||||
if (feature_has("F3 Debug Information", server_disabled)) {
|
||||
overwrite_calls(Gui_renderDebugInfo, Gui_renderDebugInfo_injection);
|
||||
misc_run_on_game_key_press([](__attribute__((unused)) Minecraft *minecraft, int key) {
|
||||
if (key == MC_KEY_F3) {
|
||||
debug_info_shown = !debug_info_shown;
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
@ -6,49 +6,42 @@
|
||||
#include <mods/feature/feature.h>
|
||||
#include <mods/fps/fps.h>
|
||||
|
||||
// Track FPS
|
||||
// Get Time
|
||||
#define NANOSECONDS_IN_SECOND 1000000000ll
|
||||
static long long int get_time() {
|
||||
timespec ts = {};
|
||||
clock_gettime(CLOCK_MONOTONIC_RAW, &ts);
|
||||
long long int a = (long long int) ts.tv_nsec;
|
||||
long long int b = ((long long int) ts.tv_sec) * NANOSECONDS_IN_SECOND;
|
||||
const long long int a = ts.tv_nsec;
|
||||
const long long int b = ((long long int) ts.tv_sec) * NANOSECONDS_IN_SECOND;
|
||||
return a + b;
|
||||
}
|
||||
|
||||
// Track FPS
|
||||
static bool log_fps;
|
||||
double fps = 0;
|
||||
static void update_fps(__attribute__((unused)) Minecraft *minecraft) {
|
||||
static bool is_last_update_time_set = false;
|
||||
static long long int last_update_time;
|
||||
long long int time = get_time();
|
||||
if (is_last_update_time_set) {
|
||||
long long int update_time = time - last_update_time;
|
||||
fps = ((double) NANOSECONDS_IN_SECOND) / ((double) update_time);
|
||||
} else {
|
||||
is_last_update_time_set = true;
|
||||
}
|
||||
last_update_time = time;
|
||||
}
|
||||
|
||||
// Print FPS
|
||||
static void print_fps(__attribute__((unused)) Minecraft *minecraft) {
|
||||
// Track Ticks
|
||||
static int ticks = 0;
|
||||
ticks++;
|
||||
if (ticks == 20) {
|
||||
// One Second Has Passed, Reset
|
||||
ticks = 0;
|
||||
}
|
||||
|
||||
// Print
|
||||
if (ticks == 0) {
|
||||
INFO("FPS: %f", fps);
|
||||
static void update_fps() {
|
||||
// Track Frames
|
||||
static long long int frames = 0;
|
||||
frames++;
|
||||
// Get Delta
|
||||
const long long int time = get_time();
|
||||
static long long int last_time = time;
|
||||
const long long int delta = time - last_time;
|
||||
const double delta_seconds = double(delta) / double(NANOSECONDS_IN_SECOND);
|
||||
// Calculate FPS
|
||||
if (delta_seconds >= 1) {
|
||||
fps = double(frames) / delta_seconds;
|
||||
frames = 0;
|
||||
last_time = time;
|
||||
// Log
|
||||
if (log_fps) {
|
||||
INFO("FPS: %f", fps);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Init
|
||||
void init_fps() {
|
||||
if (feature_has("Track FPS", server_disabled)) {
|
||||
misc_run_on_update(update_fps);
|
||||
misc_run_on_tick(print_fps);
|
||||
}
|
||||
misc_run_on_swap_buffers(update_fps);
|
||||
log_fps = feature_has("Log FPS", server_disabled);
|
||||
}
|
||||
|
@ -23,8 +23,8 @@ __attribute__((constructor)) static void init() {
|
||||
init_title_screen();
|
||||
if (!reborn_is_headless()) {
|
||||
init_skin();
|
||||
init_fps();
|
||||
}
|
||||
init_fps();
|
||||
init_touch();
|
||||
init_textures();
|
||||
init_creative();
|
||||
@ -42,5 +42,6 @@ __attribute__((constructor)) static void init() {
|
||||
}
|
||||
if (!reborn_is_headless()) {
|
||||
init_screenshot();
|
||||
init_f3();
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <libreborn/libreborn.h>
|
||||
@ -9,31 +8,43 @@
|
||||
#include "misc-internal.h"
|
||||
|
||||
// Callbacks
|
||||
#define STORE_CALLBACK(name, type) \
|
||||
static std::vector<misc_update_function_##type##_t> &get_misc_##name##_functions() { \
|
||||
static std::vector<misc_update_function_##type##_t> functions; \
|
||||
template <typename... Args>
|
||||
struct Callbacks {
|
||||
std::vector<std::function<void(Args...)>> functions;
|
||||
void run(Args... args) {
|
||||
for (const std::function<void(Args...)> &func : functions) {
|
||||
func(args...);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Callbacks
|
||||
#define SETUP_CALLBACK(name, ...) \
|
||||
static Callbacks<__VA_ARGS__> &get_misc_##name##_functions() { \
|
||||
static Callbacks<__VA_ARGS__> functions; \
|
||||
return functions; \
|
||||
} \
|
||||
void misc_run_on_##name(misc_update_function_##type##_t function) { \
|
||||
get_misc_##name##_functions().push_back(function); \
|
||||
}
|
||||
#define SETUP_CALLBACK(name, type) \
|
||||
STORE_CALLBACK(name, type) \
|
||||
static void handle_misc_##name(type *obj) { \
|
||||
for (misc_update_function_##type##_t function : get_misc_##name##_functions()) { \
|
||||
function(obj); \
|
||||
} \
|
||||
void misc_run_on_##name(const std::function<void(__VA_ARGS__)> &function) { \
|
||||
get_misc_##name##_functions().functions.push_back(function); \
|
||||
}
|
||||
|
||||
// Run Functions On Creative Inventory Setup
|
||||
SETUP_CALLBACK(creative_inventory_setup, FillingContainer);
|
||||
SETUP_CALLBACK(creative_inventory_setup, FillingContainer *);
|
||||
// Handle Custom Creative Inventory Setup Behavior
|
||||
static void Inventory_setupDefault_FillingContainer_addItem_call_injection(FillingContainer *filling_container, ItemInstance *item_instance) {
|
||||
// Call Original Method
|
||||
filling_container->addItem(item_instance);
|
||||
|
||||
// Run Functions
|
||||
handle_misc_creative_inventory_setup(filling_container);
|
||||
get_misc_creative_inventory_setup_functions().run(filling_container);
|
||||
}
|
||||
|
||||
// Track Frames
|
||||
SETUP_CALLBACK(swap_buffers);
|
||||
HOOK(media_swap_buffers, void, ()) {
|
||||
get_misc_swap_buffers_functions().run();
|
||||
ensure_media_swap_buffers();
|
||||
real_media_swap_buffers();
|
||||
}
|
||||
|
||||
// API
|
||||
|
@ -251,14 +251,6 @@ static const char *RAKNET_ERROR_NAMES[] = {
|
||||
"Couldn't Generate GUID",
|
||||
"Unknown"
|
||||
};
|
||||
#define CONDITIONAL_ERR(is_error, ...) \
|
||||
{ \
|
||||
if ((is_error)) { \
|
||||
ERR(__VA_ARGS__); \
|
||||
} else { \
|
||||
WARN(__VA_ARGS__); \
|
||||
} \
|
||||
}
|
||||
static RakNet_StartupResult RakNetInstance_host_RakNet_RakPeer_Startup_injection(RakNet_RakPeer *rak_peer, unsigned short maxConnections, unsigned char *socketDescriptors, uint32_t socketDescriptorCount, int32_t threadPriority) {
|
||||
// Call Original Method
|
||||
RakNet_StartupResult result = rak_peer->Startup(maxConnections, socketDescriptors, socketDescriptorCount, threadPriority);
|
||||
|
@ -78,10 +78,7 @@ void screenshot_take(Gui *gui) {
|
||||
int alignment;
|
||||
glGetIntegerv(GL_PACK_ALIGNMENT, &alignment);
|
||||
// Round
|
||||
int diff = line_size % alignment;
|
||||
if (diff > 0) {
|
||||
line_size = line_size + (alignment - diff);
|
||||
}
|
||||
line_size = ALIGN_UP(line_size, alignment);
|
||||
}
|
||||
int size = height * line_size;
|
||||
|
||||
|
@ -92,10 +92,7 @@ static int get_line_size(int width) {
|
||||
int alignment;
|
||||
glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
|
||||
// Round
|
||||
int diff = line_size % alignment;
|
||||
if (diff > 0) {
|
||||
line_size = line_size + (alignment - diff);
|
||||
}
|
||||
line_size = ALIGN_UP(line_size, alignment);
|
||||
}
|
||||
return line_size;
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
method void from(int *x, int *y, int *z) = 0x27c98;
|
||||
method void to(float *x, float *y, float *z) = 0x27be0;
|
||||
|
||||
property float x = 0x4;
|
||||
property float y = 0x8;
|
||||
|
@ -1 +1,2 @@
|
||||
method int width(std::string *string) = 0x24d4c;
|
||||
method void draw(std::string *string, float x, float y, uint color) = 0x250e0;
|
@ -14,6 +14,7 @@ method void renderSlot(int slot, int x, int y, float alpha) = 0x25cc0;
|
||||
method void renderSlotText(ItemInstance *item, float x, float y, bool finite, bool shadow) = 0x25df8;
|
||||
method void handleKeyPressed(int key) = 0x25a08;
|
||||
method void renderHearts() = 0x2641c;
|
||||
method void renderDebugInfo() = 0x26958;
|
||||
|
||||
property Minecraft *minecraft = 0x9f4;
|
||||
property float selected_item_text_timer = 0x9fc;
|
||||
|
@ -7,4 +7,6 @@ method void blit(int x_dest, int y_dest, int x_src, int y_src, int width_dest, i
|
||||
method void drawCenteredString(Font *font, std::string *text, int x, int y, uint color) = 0x2821c;
|
||||
method void drawString(Font *font, std::string *text, int x, int y, uint color) = 0x28284;
|
||||
method void fill(int x1, int y1, int x2, int y2, uint color) = 0x285f0;
|
||||
method void fillGradient(int x1, int y1, int x2, int y2, int color1, int color2) = 0x287c0;
|
||||
method void fillGradient(int x1, int y1, int x2, int y2, int color1, int color2) = 0x287c0;
|
||||
|
||||
property float z = 0x4;
|
@ -2,7 +2,7 @@ method void begin(int mode) = 0x529d4;
|
||||
method void draw() = 0x52e08;
|
||||
method void colorABGR(int color) = 0x52b54;
|
||||
method void color(int r, int g, int b, int a) = 0x52a48;
|
||||
method void vertex(float x, float y, float z) = 052bc0;
|
||||
method void vertex(float x, float y, float z) = 0x52bc0;
|
||||
method void vertexUV(float x, float y, float z, float u, float v) = 0x52d40;
|
||||
method void addOffset(float x, float y, float z) = 0x52d90;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user