Classic UI By Default!

This commit is contained in:
TheBrokenRail 2022-04-23 16:46:40 -04:00
parent 4a35935daf
commit 82b6252927
3 changed files with 73 additions and 9 deletions

View File

@ -1,4 +1,4 @@
TRUE Touch GUI FALSE Full Touch GUI
TRUE Fix Bow & Arrow TRUE Fix Bow & Arrow
TRUE Fix Attacking TRUE Fix Attacking
FALSE Force Mob Spawning FALSE Force Mob Spawning
@ -31,6 +31,8 @@ TRUE Fix Furnace Not Checking Item Auxiliary
TRUE Improved Cursor Rendering TRUE Improved Cursor Rendering
FALSE Disable V-Sync FALSE Disable V-Sync
TRUE Fix Options Screen TRUE Fix Options Screen
FALSE Force Touch Inventory TRUE Force Touch GUI Inventory
TRUE Fix Pause Menu TRUE Fix Pause Menu
TRUE Improved Title Background TRUE Improved Title Background
TRUE Force Touch GUI Button Behavior
TRUE Improved Button Hover Behavior

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@ -15,9 +15,35 @@ static unsigned char *operator_new_IngameBlockSelectionScreen_injection(__attrib
return (unsigned char *) ::operator new(TOUCH_INGAME_BLOCK_SELECTION_SCREEN_SIZE); return (unsigned char *) ::operator new(TOUCH_INGAME_BLOCK_SELECTION_SCREEN_SIZE);
} }
// Improved Button Hover Behavior
static int32_t Button_hovered_injection(__attribute__((unused)) unsigned char *button, __attribute__((unused)) unsigned char *minecraft, __attribute__((unused)) int32_t click_x, __attribute__((unused)) int32_t click_y) {
// Get Mouse Position
int32_t x = (*Mouse_getX)() * (*InvGuiScale);
int32_t y = (*Mouse_getY)() * (*InvGuiScale);
// Get Button Position
int32_t button_x1 = *(int32_t *) (button + Button_x_property_offset);
int32_t button_y1 = *(int32_t *) (button + Button_y_property_offset);
int32_t button_x2 = button_x1 + (*(int32_t *) (button + Button_width_property_offset));
int32_t button_y2 = button_y1 + (*(int32_t *) (button + Button_height_property_offset));
// Check
return x >= button_x1 && x <= button_x2 && y >= button_y1 && y <= button_y2;
}
static void LargeImageButton_render_GuiComponent_drawCenteredString_injection(unsigned char *component, unsigned char *font, std::string const& text, int32_t x, int32_t y, int32_t color) {
// Change Color On Hover
if (Button_hovered_injection(component, NULL, 0, 0)) {
color = 0x000ffffa0;
}
// Call Original Method
(*GuiComponent_drawCenteredString)(component, font, text, x, y, color);
}
// Init // Init
void init_touch() { void init_touch() {
int touch_gui = feature_has("Touch GUI", server_disabled); int touch_gui = feature_has("Full Touch GUI", server_disabled);
int touch_buttons = touch_gui;
if (touch_gui) { if (touch_gui) {
// Main UI // Main UI
overwrite((void *) Minecraft_isTouchscreen, (void *) Minecraft_isTouchscreen_injection); overwrite((void *) Minecraft_isTouchscreen, (void *) Minecraft_isTouchscreen_injection);
@ -25,16 +51,37 @@ void init_touch() {
// Force Correct Toolbar Size // Force Correct Toolbar Size
unsigned char toolbar_patch[4] = {0x01, 0x00, 0x50, 0xe3}; // "cmp r0, #0x1" unsigned char toolbar_patch[4] = {0x01, 0x00, 0x50, 0xe3}; // "cmp r0, #0x1"
patch((void *) 0x257b0, toolbar_patch); patch((void *) 0x257b0, toolbar_patch);
} else {
// Force Touch Inventory
if (feature_has("Force Touch GUI Inventory", server_disabled)) {
overwrite_call((void *) 0x2943c, (void *) operator_new_IngameBlockSelectionScreen_injection);
overwrite_call((void *) 0x29444, (void *) Touch_IngameBlockSelectionScreen);
}
// Force Touch Button Behavior
if (feature_has("Force Touch GUI Button Behavior", server_disabled)) {
touch_buttons = 1;
overwrite_call((void *) 0x1baf4, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x1be40, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x1c470, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x1e868, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x290b8, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x29168, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x3e314, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x2cbc0, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x2ea7c, (void *) Minecraft_isTouchscreen_injection);
overwrite_call((void *) 0x4a438, (void *) Minecraft_isTouchscreen_injection);
}
}
// Improved Button Hover Behavior
if (touch_buttons && feature_has("Improved Button Hover Behavior", server_disabled)) {
overwrite((void *) Button_hovered, (void *) Button_hovered_injection);
overwrite_call((void *) 0x1ebd4, (void *) LargeImageButton_render_GuiComponent_drawCenteredString_injection);
} }
// Show Block Outlines // Show Block Outlines
int block_outlines = feature_has("Show Block Outlines", 0); int block_outlines = feature_has("Show Block Outlines", 0);
unsigned char outline_patch[4] = {(unsigned char) (block_outlines ? !touch_gui : touch_gui), 0x00, 0x50, 0xe3}; // "cmp r0, #0x1" or "cmp r0, #0x0" unsigned char outline_patch[4] = {(unsigned char) (block_outlines ? !touch_gui : touch_gui), 0x00, 0x50, 0xe3}; // "cmp r0, #0x1" or "cmp r0, #0x0"
patch((void *) 0x4a210, outline_patch); patch((void *) 0x4a210, outline_patch);
// Force Touch Inventory
if (feature_has("Force Touch Inventory", server_disabled)) {
overwrite_call((void *) 0x2943c, (void *) operator_new_IngameBlockSelectionScreen_injection);
overwrite_call((void *) 0x29444, (void *) Touch_IngameBlockSelectionScreen);
}
} }

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@ -497,6 +497,16 @@ static uint32_t Screen_selectable_buttons_property_offset = 0x30; // std::vector
static uint32_t Screen_width_property_offset = 0x8; // int32_t static uint32_t Screen_width_property_offset = 0x8; // int32_t
static uint32_t Screen_height_property_offset = 0xc; // int32_t static uint32_t Screen_height_property_offset = 0xc; // int32_t
// Button
typedef int32_t (*Button_hovered_t)(unsigned char *button, unsigned char *minecraft, int32_t click_x, int32_t click_y);
static Button_hovered_t Button_hovered = (Button_hovered_t) 0x1be2c;
static uint32_t Button_width_property_offset = 0x14; // int32_t
static uint32_t Button_height_property_offset = 0x18; // int32_t
static uint32_t Button_x_property_offset = 0xc; // int32_t
static uint32_t Button_y_property_offset = 0x10; // int32_t
// StartMenuScreen // StartMenuScreen
static Screen_init_t StartMenuScreen_init = (Screen_init_t) 0x39cc0; static Screen_init_t StartMenuScreen_init = (Screen_init_t) 0x39cc0;
@ -764,6 +774,11 @@ static Level_addParticle_t Level_addParticle = (Level_addParticle_t) 0xa449c;
typedef void (*Gui_addMessage_t)(unsigned char *gui, std::string const& text); typedef void (*Gui_addMessage_t)(unsigned char *gui, std::string const& text);
static Gui_addMessage_t Gui_addMessage = (Gui_addMessage_t) 0x27820; static Gui_addMessage_t Gui_addMessage = (Gui_addMessage_t) 0x27820;
// GuiComponent
typedef void (*GuiComponent_drawCenteredString_t)(unsigned char *component, unsigned char *font, std::string const& text, int32_t x, int32_t y, int32_t color);
static GuiComponent_drawCenteredString_t GuiComponent_drawCenteredString = (GuiComponent_drawCenteredString_t) 0x2821c;
// ServerSideNetworkHandler // ServerSideNetworkHandler
typedef void (*ServerSideNetworkHandler_displayGameMessage_t)(unsigned char *server_side_network_handler, std::string const& message); typedef void (*ServerSideNetworkHandler_displayGameMessage_t)(unsigned char *server_side_network_handler, std::string const& message);