Merge PR + WIP Refactor
Co-authored-by: Bigjango13 <bigjango13@gmail.com>
This commit is contained in:
parent
036d0a0653
commit
5f2923b789
@ -69,4 +69,10 @@ TRUE Add Reborn Info To Options
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FALSE Log FPS
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FALSE Log FPS
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TRUE Add Welcome Screen
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TRUE Add Welcome Screen
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TRUE F3 Debug Information
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TRUE F3 Debug Information
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TRUE Multidraw Rendering
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TRUE Multidraw Rendering
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TRUE Add Missing Language Strings
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TRUE Fix Pigmen Burning In The Sun
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TRUE Fix Carried Grass's Bottom Texture
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TRUE Hide Crosshair In Third-Person
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TRUE Fix Camera Legs
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TRUE Implement Crafting Remainders
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@ -3,10 +3,11 @@
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#include <libreborn/libreborn.h>
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#include <libreborn/libreborn.h>
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#include "patch-internal.h"
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#include "patch-internal.h"
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// Limit To 512 overwrite_calls() Uses
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// Limit Amount Of overwrite_calls() Calls
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#define CODE_BLOCK_SIZE 4096
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#define MAX_OVERWRITE_CALLS 4096
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static unsigned char *code_block = nullptr;
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static unsigned char *code_block = nullptr;
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#define CODE_SIZE 8
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#define CODE_SIZE 8
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#define CODE_BLOCK_SIZE (MAX_OVERWRITE_CALLS * CODE_SIZE)
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static int code_block_remaining = CODE_BLOCK_SIZE;
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static int code_block_remaining = CODE_BLOCK_SIZE;
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// Create Long Overwrite At Current Position
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// Create Long Overwrite At Current Position
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@ -30,6 +30,23 @@ static void TripodCamera_tick_Level_addParticle_call_injection(Level *level, con
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level->addParticle(particle, x, y + 0.5, z, deltaX, deltaY, deltaZ, count);
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level->addParticle(particle, x, y + 0.5, z, deltaX, deltaY, deltaZ, count);
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}
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}
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// Fix Camera Legs
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static void TripodCameraRenderer_render_EntityRenderer_bindTexture_injection(EntityRenderer *self, __attribute__((unused)) const std::string &file) {
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self->bindTexture("item/camera.png");
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}
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static void TripodCameraRenderer_render_TileRenderer_tesselateCrossTexture_injection() {
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Tesselator *t = &Tesselator::instance;
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for (const float a : {-1.f, 1.f}) {
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for (const float b : {-1.f, 1.f}) {
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constexpr float size = 0.45f;
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t->vertexUV(size * a, 0.5, size * b, 0.75, 0.5);
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t->vertexUV(size * a, -0.5, size * b, 0.75, 1);
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t->vertexUV(size * -a, -0.5, size * -b, 1, 1);
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t->vertexUV(size * -a, 0.5, size * -b, 1, 0.5);
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}
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}
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}
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// Init
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// Init
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void init_camera() {
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void init_camera() {
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// Implement AppPlatform_linux::saveScreenshot So Cameras Work
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// Implement AppPlatform_linux::saveScreenshot So Cameras Work
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@ -42,4 +59,9 @@ void init_camera() {
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// Display Smoke From TripodCamera Higher
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// Display Smoke From TripodCamera Higher
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overwrite_call((void *) 0x87dc4, (void *) TripodCamera_tick_Level_addParticle_call_injection);
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overwrite_call((void *) 0x87dc4, (void *) TripodCamera_tick_Level_addParticle_call_injection);
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}
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}
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// Camera Legs
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if (feature_has("Fix Camera Legs", server_disabled)) {
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overwrite_call((void *) 0x659dc, (void *) TripodCameraRenderer_render_EntityRenderer_bindTexture_injection);
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overwrite_call((void *) 0x65a08, (void *) TripodCameraRenderer_render_TileRenderer_tesselateCrossTexture_injection);
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}
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}
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}
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@ -4,9 +4,9 @@
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#include <symbols/minecraft.h>
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#include <symbols/minecraft.h>
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__attribute__((constructor)) static void init() {
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__attribute__((constructor)) static void init() {
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thunk_enabler = reborn_thunk_enabler;
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media_ensure_loaded();
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media_ensure_loaded();
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reborn_init_patch();
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reborn_init_patch();
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enable_all_thunks(reborn_thunk_enabler);
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run_tests();
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run_tests();
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init_version();
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init_version();
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init_compat();
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init_compat();
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@ -47,7 +47,7 @@ static void revert_rotation(Entity *entity) {
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entity->old_pitch = -entity->old_pitch;
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entity->old_pitch = -entity->old_pitch;
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}
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}
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}
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}
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static int is_front_facing = 0;
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static bool is_front_facing = false;
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static LocalPlayer *stored_player = nullptr;
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static LocalPlayer *stored_player = nullptr;
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static void GameRenderer_setupCamera_injection(GameRenderer_setupCamera_t original, GameRenderer *game_renderer, float param_1, int param_2) {
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static void GameRenderer_setupCamera_injection(GameRenderer_setupCamera_t original, GameRenderer *game_renderer, float param_1, int param_2) {
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// Get Objects
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// Get Objects
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@ -86,6 +86,13 @@ static void ParticleEngine_render_injection(ParticleEngine_render_t original, Pa
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}
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}
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}
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}
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// Hide Crosshair
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static void Gui_renderProgressIndicator_GuiComponent_blit_injection(GuiComponent *self, int x1, int y1, int x2, int y2, int w1, int h1, int w2, int h2) {
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if (((Gui *) self)->minecraft->options.third_person == 0) {
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self->blit(x1, y1, x2, y2, w1, h1, w2, h2);
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}
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}
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// Init
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// Init
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void _init_toggle() {
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void _init_toggle() {
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if (feature_has("Bind Common Toggleable Options To Function Keys", server_disabled)) {
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if (feature_has("Bind Common Toggleable Options To Function Keys", server_disabled)) {
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@ -96,4 +103,7 @@ void _init_toggle() {
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overwrite_calls(GameRenderer_setupCamera, GameRenderer_setupCamera_injection);
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overwrite_calls(GameRenderer_setupCamera, GameRenderer_setupCamera_injection);
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overwrite_calls(ParticleEngine_render, ParticleEngine_render_injection);
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overwrite_calls(ParticleEngine_render, ParticleEngine_render_injection);
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}
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}
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if (feature_has("Hide Crosshair In Third-Person", server_disabled)) {
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overwrite_call((void *) 0x261b8, (void *) Gui_renderProgressIndicator_GuiComponent_blit_injection);
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}
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}
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}
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@ -659,7 +659,7 @@ static void PauseScreen_init_injection(PauseScreen_init_t original, PauseScreen
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}
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}
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// Implement crafting remainders
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// Implement crafting remainders
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void PaneCraftingScreen_craftSelectedItem_PaneCraftingScreen_recheckRecipes_injection(PaneCraftingScreen *self) {
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static void PaneCraftingScreen_craftSelectedItem_PaneCraftingScreen_recheckRecipes_injection(PaneCraftingScreen *self) {
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// Check for crafting remainders
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// Check for crafting remainders
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CItem *item = self->item;
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CItem *item = self->item;
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for (size_t i = 0; i < item->ingredients.size(); i++) {
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for (size_t i = 0; i < item->ingredients.size(); i++) {
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@ -678,8 +678,7 @@ void PaneCraftingScreen_craftSelectedItem_PaneCraftingScreen_recheckRecipes_inje
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// Call Original Method
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// Call Original Method
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self->recheckRecipes();
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self->recheckRecipes();
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}
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}
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static ItemInstance *Item_getCraftingRemainingItem_injection(__attribute__((unused)) Item_getCraftingRemainingItem_t original, Item *self, ItemInstance *item_instance) {
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ItemInstance *Item_getCraftingRemainingItem_injection(__attribute__((unused)) Item_getCraftingRemainingItem_t original, Item *self, ItemInstance *item_instance) {
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if (self->craftingRemainingItem != nullptr) {
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if (self->craftingRemainingItem != nullptr) {
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ItemInstance *ret = new ItemInstance;
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ItemInstance *ret = new ItemInstance;
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ret->id = self->craftingRemainingItem->id;
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ret->id = self->craftingRemainingItem->id;
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@ -699,7 +698,7 @@ struct chunk_data {
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static chunk_data data[MAX_CHUNKS_SIZE];
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static chunk_data data[MAX_CHUNKS_SIZE];
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static void sort_chunks(Chunk **chunks_begin, Chunk **chunks_end, DistanceChunkSorter sorter) {
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static void sort_chunks(Chunk **chunks_begin, Chunk **chunks_end, DistanceChunkSorter sorter) {
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// Calculate Distances
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// Calculate Distances
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int chunks_size = chunks_end - chunks_begin;
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const int chunks_size = chunks_end - chunks_begin;
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if (chunks_size > MAX_CHUNKS_SIZE) {
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if (chunks_size > MAX_CHUNKS_SIZE) {
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IMPOSSIBLE();
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IMPOSSIBLE();
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}
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}
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@ -733,6 +732,50 @@ static std::string AppPlatform_linux_getDateString_injection(__attribute__((unus
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return std::string(buf);
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return std::string(buf);
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}
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}
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// Missing Strings
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static void add_missing_string(const std::string &key, const std::string &value) {
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if (!I18n::_strings.contains(key)) {
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I18n::_strings[key] = value;
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}
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}
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static void Language_injection() {
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// Fix Language Strings
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add_missing_string("tile.waterStill.name", "Still Water");
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add_missing_string("tile.lavaStill.name", "Still Lava");
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add_missing_string("tile.grassCarried.name", "Carried Grass");
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add_missing_string("tile.leavesCarried.name", "Carried Leaves");
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add_missing_string("tile.invBedrock.name", "Invisible Bedrock");
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// Missing Language Strings
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add_missing_string("item.camera.name", "Camera");
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add_missing_string("item.seedsMelon.name", "Melon Seeds");
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add_missing_string("tile.pumpkinStem.name", "Pumpkin Stem");
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add_missing_string("tile.stoneSlab.name", "Double Stone Slab");
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}
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// Invisible Bedrock
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static Tile *Tile_initTiles_Tile_init_invBedrock_injection(Tile *t) {
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Tile *ret = t->init();
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t->setDescriptionId("invBedrock");
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return ret;
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}
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// Append "Still" Suffix To Liquid Description Keys
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static std::string *Tile_initTiles_std_string_constructor(std::string *self, const char *from, const std::string::allocator_type &alloc) {
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new (self) std::string(from, alloc);
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self->append("Still");
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return self;
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}
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// Fix Pigmen Burning In The Sun
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static float Zombie_aiStep_getBrightness_injection(Entity *self, float param_1) {
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if (self->getEntityTypeId() == 36) return 0;
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return self->getBrightness(param_1);
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}
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// Fix grass_carried's Bottom Texture
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static int CarriedTile_getTexture2_injection(CarriedTile_getTexture2_t original, CarriedTile *self, int face, int metadata) {
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if (face == 0) return 2;
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return original(self, face, metadata);
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}
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// Init
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// Init
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template <typename... Args>
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template <typename... Args>
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static void nop(__attribute__((unused)) Args... args) {
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static void nop(__attribute__((unused)) Args... args) {
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@ -867,7 +910,7 @@ void init_misc() {
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unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
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unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
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patch((void *) 0x173e8, nop_patch);
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patch((void *) 0x173e8, nop_patch);
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patch((void *) 0x173f0, nop_patch);
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patch((void *) 0x173f0, nop_patch);
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float gui_scale = strtof(gui_scale_str, nullptr);
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const float gui_scale = strtof(gui_scale_str, nullptr);
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uint32_t gui_scale_raw;
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uint32_t gui_scale_raw;
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memcpy(&gui_scale_raw, &gui_scale, sizeof (gui_scale_raw));
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memcpy(&gui_scale_raw, &gui_scale, sizeof (gui_scale_raw));
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patch_address((void *) 0x17520, (void *) gui_scale_raw);
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patch_address((void *) 0x17520, (void *) gui_scale_raw);
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@ -949,8 +992,10 @@ void init_misc() {
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}
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}
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// Implement Crafting Remainders
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// Implement Crafting Remainders
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overwrite_call((void *) 0x2e230, (void *) PaneCraftingScreen_craftSelectedItem_PaneCraftingScreen_recheckRecipes_injection);
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if (feature_has("Implement Crafting Remainders", server_enabled)) {
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overwrite_calls(Item_getCraftingRemainingItem, Item_getCraftingRemainingItem_injection);
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overwrite_call((void *) 0x2e230, (void *) PaneCraftingScreen_craftSelectedItem_PaneCraftingScreen_recheckRecipes_injection);
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overwrite_calls(Item_getCraftingRemainingItem, Item_getCraftingRemainingItem_injection);
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}
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// Replace 2011 std::sort With Optimized(TM) Code
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// Replace 2011 std::sort With Optimized(TM) Code
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if (feature_has("Optimized Chunk Sorting", server_enabled)) {
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if (feature_has("Optimized Chunk Sorting", server_enabled)) {
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@ -962,7 +1007,7 @@ void init_misc() {
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patch_vtable(AppPlatform_linux_getDateString, AppPlatform_linux_getDateString_injection);
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patch_vtable(AppPlatform_linux_getDateString, AppPlatform_linux_getDateString_injection);
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}
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}
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// Don't Wrap Text On '\r' Or '\t' Because THey Are Actual Characters In MCPI
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// Don't Wrap Text On '\r' Or '\t' Because They Are Actual Characters In MCPI
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patch_address(&Strings::text_wrapping_delimiter, (void *) " \n");
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patch_address(&Strings::text_wrapping_delimiter, (void *) " \n");
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// Fullscreen
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// Fullscreen
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@ -975,6 +1020,29 @@ void init_misc() {
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}
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}
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});
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});
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// Fix/Update Language Strings
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if (feature_has("Add Missing Language Strings", server_disabled)) {
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misc_run_on_language_setup(Language_injection);
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// Water/Lava Language Strings
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overwrite_call((void *) 0xc3b54, (void *) Tile_initTiles_std_string_constructor);
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overwrite_call((void *) 0xc3c7c, (void *) Tile_initTiles_std_string_constructor);
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// Carried Tile Language Strings
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patch_address((void *) 0xc6674, (void *) "grassCarried");
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patch_address((void *) 0xc6684, (void *) "leavesCarried");
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// Invisible Bedrock Language String
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overwrite_call((void *) 0xc5f04, (void *) Tile_initTiles_Tile_init_invBedrock_injection);
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}
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// Fix pigmen from burning in the sun
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if (feature_has("Fix Pigmen Burning In The Sun", server_enabled)) {
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overwrite_call((void *) 0x89a1c, (void *) Zombie_aiStep_getBrightness_injection);
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}
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// Fix grass_carried's bottom texture
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if (feature_has("Fix Grass's Bottom Texture", server_disabled)) {
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overwrite_calls(CarriedTile_getTexture2, CarriedTile_getTexture2_injection);
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}
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// Init Logging
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// Init Logging
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_init_misc_logging();
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_init_misc_logging();
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_init_misc_api();
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_init_misc_api();
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@ -151,6 +151,7 @@ set(SRC
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src/tile/StemTile.def
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src/tile/StemTile.def
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src/tile/Tile_SoundType.def
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src/tile/Tile_SoundType.def
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src/tile/TileRenderer.def
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src/tile/TileRenderer.def
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src/tile/CarriedTile.def
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src/tile/GrassTile.def
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src/tile/GrassTile.def
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src/tile/HeavyTile.def
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src/tile/HeavyTile.def
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src/tile/EntityTile.def
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src/tile/EntityTile.def
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@ -7,7 +7,7 @@ size 0x24;
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constructor (int id) = 0x99488;
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constructor (int id) = 0x99488;
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virtual-method int getIcon(int auxiliary) = 0x14;
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virtual-method int getIcon(int auxiliary) = 0x14;
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virtual-method void setIcon(int texture_x, int texture_y) = 0x18;
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virtual-method Item *setIcon(int texture_x, int texture_y) = 0x18;
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virtual-method int useOn(ItemInstance *item_instance, Player *player, Level *level, int x, int y, int z, int hit_side, float hit_x, float hit_y, float hit_z) = 0x20;
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virtual-method int useOn(ItemInstance *item_instance, Player *player, Level *level, int x, int y, int z, int hit_side, float hit_x, float hit_y, float hit_z) = 0x20;
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// Normally returns 0
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// Normally returns 0
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virtual-method int getUseDuration(ItemInstance *item_instance) = 0x24;
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virtual-method int getUseDuration(ItemInstance *item_instance) = 0x24;
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@ -20,7 +20,7 @@ virtual-method bool mineBlock(ItemInstance *instance, int tile_id, int x, int y,
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virtual-method void interactEnemy(ItemInstance *item_instance, Mob *mob) = 0x54;
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virtual-method void interactEnemy(ItemInstance *item_instance, Mob *mob) = 0x54;
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virtual-method bool isFood() = 0x64;
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virtual-method bool isFood() = 0x64;
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virtual-method bool isArmor() = 0x68;
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virtual-method bool isArmor() = 0x68;
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virtual-method void setDescriptionId(const std::string &name) = 0x6c;
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virtual-method Item *setDescriptionId(const std::string &name) = 0x6c;
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virtual-method std::string getDescriptionId(const ItemInstance *item_instance) = 0x7c;
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virtual-method std::string getDescriptionId(const ItemInstance *item_instance) = 0x7c;
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// This returns an Item*, but it's never called normally so it doesn't matter if we invent a better system over top of it
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// This returns an Item*, but it's never called normally so it doesn't matter if we invent a better system over top of it
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virtual-method ItemInstance *getCraftingRemainingItem(ItemInstance *item_instance) = 0x84;
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virtual-method ItemInstance *getCraftingRemainingItem(ItemInstance *item_instance) = 0x84;
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@ -7,7 +7,7 @@ constructor item_extra(const Item *item, int count, int auxiliary) = 0x99960;
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static-method ItemInstance *fromTag(CompoundTag *tag) = 0x9a124;
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static-method ItemInstance *fromTag(CompoundTag *tag) = 0x9a124;
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||||||
method void save(CompoundTag *tag) = 0x9a31c;
|
method CompoundTag *save(CompoundTag *tag) = 0x9a31c;
|
||||||
method int getMaxStackSize() = 0x99ac8;
|
method int getMaxStackSize() = 0x99ac8;
|
||||||
method bool isNull() = 0x999b0;
|
method bool isNull() = 0x999b0;
|
||||||
|
|
||||||
|
@ -2,7 +2,7 @@ extends Container;
|
|||||||
|
|
||||||
vtable 0x10e250;
|
vtable 0x10e250;
|
||||||
|
|
||||||
method void addItem(ItemInstance *item_instance) = 0x92aa0;
|
method int addItem(ItemInstance *item_instance) = 0x92aa0;
|
||||||
method void clearSlot(int slot) = 0x922f8;
|
method void clearSlot(int slot) = 0x922f8;
|
||||||
method void release(int slot) = 0x92058;
|
method void release(int slot) = 0x92058;
|
||||||
method void compressLinkedSlotList(int slot) = 0x92280;
|
method void compressLinkedSlotList(int slot) = 0x92280;
|
||||||
|
@ -2,7 +2,7 @@ extends Tag;
|
|||||||
|
|
||||||
vtable-size 0x34;
|
vtable-size 0x34;
|
||||||
size 0x24;
|
size 0x24;
|
||||||
constructor (std::string name) = 0x69740;
|
constructor (const std::string &name) = 0x69740;
|
||||||
|
|
||||||
method bool getBoolean(const std::string &name) = 0xd1b28;
|
method bool getBoolean(const std::string &name) = 0xd1b28;
|
||||||
method char getByte(const std::string &name) = 0x7f00c;
|
method char getByte(const std::string &name) = 0x7f00c;
|
||||||
|
@ -1 +1 @@
|
|||||||
constructor () = 0x684e0;
|
constructor (const std::string &name) = 0x684e0;
|
3
symbols/src/tile/CarriedTile.def
Normal file
3
symbols/src/tile/CarriedTile.def
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
extends Tile;
|
||||||
|
|
||||||
|
vtable 0x114798;
|
@ -23,7 +23,7 @@ virtual-method void addAABBs(Level *level, int x, int y, int z, const AABB *inte
|
|||||||
virtual-method bool isSolidRender() = 0x40;
|
virtual-method bool isSolidRender() = 0x40;
|
||||||
virtual-method bool mayPlace(Level *level, int x, int y, int z, uchar face) = 0x4c;
|
virtual-method bool mayPlace(Level *level, int x, int y, int z, uchar face) = 0x4c;
|
||||||
virtual-method bool mayPlace2(Level *level, int x, int y, int z) = 0x50;
|
virtual-method bool mayPlace2(Level *level, int x, int y, int z) = 0x50;
|
||||||
virtual-method void tick(Level *level, int x, int y, int z) = 0x58;
|
virtual-method void tick(Level *level, int x, int y, int z, Random *random) = 0x58;
|
||||||
virtual-method void neighborChanged(Level *level, int x, int y, int z, int neighborId) = 0x64;
|
virtual-method void neighborChanged(Level *level, int x, int y, int z, int neighborId) = 0x64;
|
||||||
virtual-method void onPlace(Level *level, int x, int y, int z) = 0x68;
|
virtual-method void onPlace(Level *level, int x, int y, int z) = 0x68;
|
||||||
virtual-method void onRemove(Level *level, int x, int y, int z) = 0x6c;
|
virtual-method void onRemove(Level *level, int x, int y, int z) = 0x6c;
|
||||||
|
Loading…
Reference in New Issue
Block a user