Many API Tweaks

This commit is contained in:
TheBrokenRail 2025-03-03 22:40:16 -05:00
parent 748b184760
commit 54ef10e539
4 changed files with 443 additions and 317 deletions

View File

@ -111,6 +111,7 @@ By default, MCPI-Reborn runs in a "compatibility mode." This makes it completely
* Output: List of `entity_type_id,{entity_type_name}`
* `world.setSign(x,y,z,id,data[,{line_1}][,{line_2}][,{line_3}][,{line_4}])`
* Description: Set the specified block at the given location. If the block is a sign, then also set its contents.
* Note: In the compatibility mode, if a sign already exists, then any lines not included in the command will be left as-is instead of reset.
* `entity.getName(entity_id)`
* Description: Retrieve the name of the specified entity. For players, this will be their username.
* Output: `{entity_name}`
@ -172,6 +173,15 @@ By default, MCPI-Reborn runs in a "compatibility mode." This makes it completely
* `entity.getType(entity_id)`
* Description: Check the type of the given entity. For special entities like players, this will be `0`.
* Output: `entity_type_id`
* `entity.setVelocity(entity_id,:veclocity_x:,:veclocity_y:,:veclocity_z:)`
* Description: Set the specified entity's velocity.
* `entity.getVelocity(entity_id)`
* Description: Retrieve the specified entity's velocity.
* Output: `:veclocity_x:,:veclocity_y:,:veclocity_z:`
* `entity.getId(entity_id)`
* Description: Retrieve the specified entity's ID.
* Note: Only the `player.getId()` version of this command is useful.
* Output: `entity_id`
[^1]: These commands will never match players.
[^2]: If the ID is `-1`, it will match all entities.

View File

@ -11,6 +11,9 @@
#include "internal.h"
// Force Semicolon After Calling Function Macro
#define force_semicolon() (void) 0
// Get Blocks In Region
static std::string get_blocks(CommandServer *server, const Vec3 &start, const Vec3 &end) {
// Start Coordinate
@ -31,7 +34,7 @@ static std::string get_blocks(CommandServer *server, const Vec3 &start, const Ve
if (end_##axis < start_##axis) { \
std::swap(start_##axis, end_##axis); \
} \
(void) 0
force_semicolon()
swap_if_needed(x);
swap_if_needed(y);
swap_if_needed(z);
@ -146,7 +149,7 @@ static std::string get_entity_message(CommandServer *server, Entity *entity) {
// Calculate Distance Between Entities
static float distance_between(const Entity *e1, const Entity *e2) {
if (e1 == nullptr || e2 == nullptr) {
return 0;
return -1;
}
const float dx = e2->x - e1->x;
const float dy = e2->y - e1->y;
@ -170,14 +173,14 @@ static bool is_entity_selected(Entity *entity, const int target_type) {
return type > 0 && (target_type == no_entity_id || target_type == type);
}
// Parse API Commands
static const std::string player_namespace = "player.";
// Read Arguments
#define next_string(out, required) \
std::string out; \
if (!std::getline(args, out, arg_separator) && (required)) { \
const bool out##_missing = !std::getline(args, out, arg_separator); \
if (out##_missing && (required)) { \
return CommandServer::Fail; \
} \
(void) 0
force_semicolon()
#define next_number(out, type, func) \
next_string(out##_str, true); \
type out; \
@ -186,9 +189,29 @@ static const std::string player_namespace = "player.";
} catch (...) { \
return CommandServer::Fail; \
} \
(void) 0
force_semicolon()
#define next_int(out) next_number(out, int, std::stoi)
#define next_float(out) next_number(out, float, std::stof)
// Parse API Commands
#define package_str(name) (#name ".")
static bool _package(std::string &cmd, const std::string &package) {
if (cmd.starts_with(package)) {
cmd = cmd.substr(package.size());
return true;
} else {
return false;
}
}
#define package(name) if (_package(cmd, package_str(name)))
#define command(name) if (cmd == #name)
#define passthrough(name) \
command(name) { \
api_suppress_chat_events = client.sock >= 0; /* Suppress If Real API Client */ \
std::string ret = original(server, client, command); \
api_suppress_chat_events = false; \
return ret; \
} \
force_semicolon()
static std::string CommandServer_parse_injection(CommandServer_parse_t original, CommandServer *server, ConnectedClient &client, const std::string &command) {
// Parse Command
size_t arg_start = command.find('(');
@ -202,336 +225,409 @@ static std::string CommandServer_parse_injection(CommandServer_parse_t original,
}
std::string args_str = command.substr(arg_start + 1, cmd_end - arg_start - 1);
// Redirect Player Namespace To The Entity One
if (server->minecraft->player != nullptr && cmd.starts_with(player_namespace) && cmd != (player_namespace + "setting")) {
cmd = "entity." + cmd.substr(player_namespace.size());
args_str = std::to_string(server->minecraft->player->id) + arg_separator + args_str;
// Redirect Player Package To Entity
package(player) {
// The One Exception
passthrough(setting);
// Redirect All Other Commands
LocalPlayer *player = server->minecraft->player;
if (player) {
cmd = package_str(entity) + cmd;
args_str = std::to_string(player->id) + arg_separator + args_str;
} else {
return CommandServer::Fail;
}
}
// And Now The Big If-Else Chain
// Read Arguments
std::stringstream args(args_str);
if (cmd == "world.getBlocks") {
// Parse
next_int(x0);
next_int(y0);
next_int(z0);
next_int(x1);
next_int(y1);
next_int(z1);
// Get The Blocks
return get_blocks(server, Vec3{(float) x0, (float) y0, (float) z0}, Vec3{(float) x1, (float) y1, (float) z1});
} else if (cmd == "world.getPlayerId") {
// Parse
next_string(input, true);
// Search
std::string username = api_get_input(input);
for (Player *player : server->minecraft->level->players) {
if (misc_get_player_username_utf(player) == username) {
// Found
return std::to_string(player->id) + "\n";
}
// Manipulate The Level
package(world) {
// Vanilla Commands
passthrough(setBlock);
passthrough(getBlock);
passthrough(getBlockWithData);
passthrough(setBlocks);
passthrough(getHeight);
passthrough(getPlayerIds);
passthrough(checkpoint.save);
passthrough(checkpoint.restore);
passthrough(setting);
// Get Region Of Tiles
command(getBlocks) {
// Parse
next_int(x0);
next_int(y0);
next_int(z0);
next_int(x1);
next_int(y1);
next_int(z1);
// Get The Blocks
return get_blocks(server, Vec3{(float) x0, (float) y0, (float) z0}, Vec3{(float) x1, (float) y1, (float) z1});
}
return CommandServer::Fail;
} else if (cmd == "entity.getName") {
// Parse
next_int(id);
// Return
Entity *entity = server->minecraft->level->getEntity(id);
if (entity == nullptr) {
// Get Player With Username
command(getPlayerId) {
// Parse
next_string(input, true);
// Search
std::string username = api_get_input(input);
for (Player *player : server->minecraft->level->players) {
if (misc_get_player_username_utf(player) == username) {
// Found
return std::to_string(player->id) + "\n";
}
}
return CommandServer::Fail;
}
// Get/Remove Entities
command(getEntities) {
// Parse
next_int(type);
api_convert_to_mcpi_entity_type(type);
// Search
std::vector<std::string> result;
for (Entity *entity : server->minecraft->level->entities) {
if (is_entity_selected(entity, type)) {
result.push_back(get_entity_message(server, entity));
}
}
return api_join_outputs(result, list_separator);
}
command(removeEntity) {
// Parse
next_int(id);
// Remove
Entity *entity = server->minecraft->level->getEntity(id);
int result = 0;
if (entity != nullptr && !entity->isPlayer()) {
entity->remove();
result++;
}
return std::to_string(result) + '\n';
}
command(removeEntities) {
// Parse
next_int(type);
api_convert_to_mcpi_entity_type(type);
// Remove
int removed = 0;
for (Entity *entity : server->minecraft->level->entities) {
if (is_entity_selected(entity, type)) {
entity->remove();
removed++;
}
}
return std::to_string(removed) + '\n';
}
// Spawn Entity
command(spawnEntity) {
// Parse
next_float(x);
next_float(y);
next_float(z);
next_int(type);
// Translate
server->pos_translator.from_float(x, y, z);
if (api_compat_mode) {
// RJ Only Accepted Integers
x = float(int(x));
y = float(int(y));
z = float(int(z));
}
api_convert_to_mcpi_entity_type(type);
// Spawn
Entity *entity = misc_make_entity_from_id(server->minecraft->level, type, x, y, z);
if (entity == nullptr) {
return CommandServer::Fail;
}
return std::to_string(entity->id) + '\n';
}
// Get All Valid Entity Types
command(getEntityTypes) {
std::vector<std::string> result;
for (const std::pair<const EntityType, std::pair<std::string, std::string>> &i : misc_get_entity_type_names()) {
int id = static_cast<int>(i.first);
api_convert_to_outside_entity_type(id);
result.push_back(api_join_outputs({std::to_string(id), api_get_output(i.second.second, true)}, arg_separator));
}
return api_join_outputs(result, list_separator);
}
// Signs
command(setSign) {
// Parse
next_int(x);
next_int(y);
next_int(z);
next_int(id);
next_int(data);
// Translate
server->pos_translator.from_int(x, y, z);
// Set Block
server->minecraft->level->setTileAndData(x, y, z, id, data);
// Set Sign Data
SignTileEntity *sign = get_sign(server, x, y, z);
if (sign != nullptr) {
#define next_sign_line(i) \
next_string(line_##i, false); \
if (!api_compat_mode || !line_##i##_missing) { \
sign->lines[i] = api_get_input(line_##i); \
} \
force_semicolon()
next_sign_line(0);
next_sign_line(1);
next_sign_line(2);
next_sign_line(3);
#undef next_sign_line
// Send Update Packet
sign->setChanged();
Packet *packet = sign->getUpdatePacket();
server->minecraft->rak_net_instance->send(*packet);
}
return CommandServer::NullString;
} else {
}
command(getSign) {
// Parse
next_int(x);
next_int(y);
next_int(z);
// Translate
server->pos_translator.from_int(x, y, z);
// Read
SignTileEntity *sign = get_sign(server, x, y, z);
if (sign == nullptr) {
return CommandServer::Fail;
}
std::vector<std::string> pieces;
for (const std::string &line : sign->lines) {
pieces.push_back(api_get_output(line, false));
}
return api_join_outputs(pieces, list_separator);
}
// Level Information
command(getSeed) {
return std::to_string(server->minecraft->level->data.seed) + '\n';
}
command(getGameMode) {
return std::to_string(server->minecraft->isCreativeMode()) + '\n';
}
}
// Manipulate An Individual Entity
package(entity) {
// Vanilla Commands
passthrough(setTile);
passthrough(getTile);
passthrough(setPos);
passthrough(getPos);
// Common Code For New Commands
next_int(id);
#define _get_entity() Entity *entity = server->minecraft->level->getEntity(id)
#define get_entity(ret_on_invalid) \
_get_entity(); \
if (entity == nullptr) { \
/* set* Commands Usually Return Null */ \
/* get* Commands Usually Return Fail */ \
return CommandServer::ret_on_invalid; \
} \
force_semicolon()
// Name/Type/ID
command(getName) {
get_entity(NullString); // Matching RJ Behavior, Even Though It is Dumb
return api_get_output(misc_get_entity_name(entity), false) + '\n';
}
} else if (cmd == "entity.getType") {
// Parse
next_int(id);
// Return
Entity *entity = server->minecraft->level->getEntity(id);
if (entity == nullptr) {
return CommandServer::NullString;
} else {
command(getType) {
get_entity(Fail);
int type = entity->getEntityTypeId();
api_convert_to_outside_entity_type(type);
return std::to_string(type) + '\n';
}
} else if (cmd == "world.getEntities") {
// Parse
next_int(type);
api_convert_to_mcpi_entity_type(type);
// Search
std::vector<std::string> result;
for (Entity *entity : server->minecraft->level->entities) {
if (is_entity_selected(entity, type)) {
result.push_back(get_entity_message(server, entity));
command(getId) {
// Parse
get_entity(Fail);
// Check If Entity Exists
return std::to_string(entity->id) + '\n'; // I Promise This Is Useful
}
// Get/Remove Nearby Entities
package(getEntities) {
// Parse
_get_entity(); // Matching RJ Behavior, Even Though It is Dumb
next_int(dist);
next_int(type);
api_convert_to_mcpi_entity_type(type);
// Run
std::vector<std::string> result;
for (Entity *other : server->minecraft->level->entities) {
if (is_entity_selected(other, type) && distance_between(entity, other) <= dist) {
result.push_back(get_entity_message(server, other));
}
}
return api_join_outputs(result, list_separator);
}
return api_join_outputs(result, list_separator);
} else if (cmd == "world.removeEntity") {
// Parse
next_int(id);
// Remove
Entity *entity = server->minecraft->level->getEntity(id);
int result = 0;
if (entity != nullptr && !entity->isPlayer()) {
entity->remove();
result++;
}
return std::to_string(result) + '\n';
} else if (cmd == "world.removeEntities") {
// Parse
next_int(type);
api_convert_to_mcpi_entity_type(type);
// Remove
int removed = 0;
for (Entity *entity : server->minecraft->level->entities) {
if (is_entity_selected(entity, type)) {
entity->remove();
removed++;
command(removeEntities) {
// Parse
_get_entity(); // Matching RJ Behavior, Even Though It is Dumb
next_int(dist);
next_int(type);
api_convert_to_mcpi_entity_type(type);
// Run
int removed = 0;
for (Entity *other : server->minecraft->level->entities) {
if (is_entity_selected(other, type) && distance_between(entity, other) <= dist) {
other->remove();
removed++;
}
}
return std::to_string(removed) + '\n';
}
return std::to_string(removed) + '\n';
} else if (cmd == "entity.getEntities") {
// Parse
next_int(id);
next_int(dist);
next_int(type);
Entity *src = server->minecraft->level->getEntity(id);
if (src == nullptr) {
return CommandServer::Fail;
}
api_convert_to_mcpi_entity_type(type);
// Run
std::vector<std::string> result;
for (Entity *entity : server->minecraft->level->entities) {
if (is_entity_selected(entity, type) && distance_between(src, entity) <= dist) {
result.push_back(get_entity_message(server, entity));
}
}
return api_join_outputs(result, list_separator);
} else if (cmd == "entity.removeEntities") {
// Parse
next_int(id);
next_int(dist);
next_int(type);
Entity *src = server->minecraft->level->getEntity(id);
if (src == nullptr) {
return CommandServer::Fail;
}
api_convert_to_mcpi_entity_type(type);
// Run
int removed = 0;
for (Entity *entity : server->minecraft->level->entities) {
if (is_entity_selected(entity, type) && distance_between(src, entity) <= dist) {
entity->remove();
removed++;
}
}
return std::to_string(removed) + '\n';
} else if (cmd == "world.spawnEntity") {
// Parse
next_float(x);
next_float(y);
next_float(z);
next_int(type);
// Translate
server->pos_translator.from_float(x, y, z);
if (api_compat_mode) {
x = float(int(x));
y = float(int(y));
z = float(int(z));
}
api_convert_to_mcpi_entity_type(type);
// Spawn
Entity *entity = misc_make_entity_from_id(server->minecraft->level, type, x, y, z);
if (entity == nullptr) {
return CommandServer::Fail;
}
return std::to_string(entity->id) + '\n';
} else if (cmd == "world.getEntityTypes") {
// Get All Valid Entity Types
std::vector<std::string> result;
for (const std::pair<const EntityType, std::pair<std::string, std::string>> &i : misc_get_entity_type_names()) {
int id = static_cast<int>(i.first);
api_convert_to_outside_entity_type(id);
result.push_back(api_join_outputs({std::to_string(id), api_get_output(i.second.second, true)}, arg_separator));
}
return api_join_outputs(result, list_separator);
} else if (cmd == "events.chat.posts") {
return api_get_chat_events(server, client, std::nullopt);
} else if (cmd == "entity.events.chat.posts") {
next_int(id);
return api_get_chat_events(server, client, id);
} else if (cmd == "events.block.hits") {
return api_get_block_hit_events(server, client, std::nullopt);
} else if (cmd == "entity.events.block.hits") {
next_int(id);
return api_get_block_hit_events(server, client, id);
} else if (cmd == "events.projectile.hits") {
return api_get_projectile_events(server, client, std::nullopt);
} else if (cmd == "entity.events.projectile.hits") {
next_int(id);
return api_get_projectile_events(server, client, id);
} else if (cmd == "entity.events.clear") {
next_int(id);
api_clear_events(client, id);
return CommandServer::NullString;
} else if (cmd == "events.clear") {
api_clear_events(client);
return CommandServer::NullString;
} else if (cmd == "entity.setDirection") {
// Parse
next_int(id);
next_float(x);
next_float(y);
next_float(z);
// Set
Entity *entity = server->minecraft->level->getEntity(id);
if (entity != nullptr) {
// Get/Set Rotation
command(setDirection) {
// Parse
get_entity(NullString);
next_float(x);
next_float(y);
next_float(z);
// Set
set_dir(entity, x, y, z);
return CommandServer::NullString;
}
return CommandServer::NullString;
} else if (cmd == "entity.getDirection") {
// Parse
next_int(id);
// Get
Entity *entity = server->minecraft->level->getEntity(id);
if (entity == nullptr) {
return CommandServer::Fail;
} else {
command(getDirection) {
// Parse
get_entity(Fail);
// Get
Vec3 vec = get_dir(entity);
return api_join_outputs({std::to_string(vec.x), std::to_string(vec.y), std::to_string(vec.z)}, arg_separator);
}
} else if (cmd == "entity.setRotation") {
// Parse
next_int(id);
next_float(yaw);
// Set
Entity *entity = server->minecraft->level->getEntity(id);
if (entity != nullptr) {
command(setRotation) {
// Parse
get_entity(NullString);
next_float(yaw);
// Set
entity->yaw = yaw;
update_player_position(entity);
return CommandServer::NullString;
}
return CommandServer::NullString;
} else if (cmd == "entity.setPitch") {
// Parse
next_int(id);
next_float(pitch);
// Set
Entity *entity = server->minecraft->level->getEntity(id);
if (entity != nullptr) {
entity->pitch = pitch;
update_player_position(entity);
}
return CommandServer::NullString;
} else if (cmd == "entity.getRotation") {
// Parse
next_int(id);
// Get
Entity *entity = server->minecraft->level->getEntity(id);
if (entity == nullptr) {
return CommandServer::Fail;
} else {
command(getRotation) {
// Parse
get_entity(Fail);
// Get
return std::to_string(entity->yaw) + '\n';
}
} else if (cmd == "entity.getPitch") {
// Parse
next_int(id);
// Get
Entity *entity = server->minecraft->level->getEntity(id);
if (entity == nullptr) {
return CommandServer::Fail;
} else {
command(setPitch) {
// Parse
get_entity(NullString);
next_float(pitch);
// Set
entity->pitch = pitch;
update_player_position(entity);
return CommandServer::NullString;
}
command(getPitch) {
// Parse
get_entity(Fail);
// Get
return std::to_string(entity->pitch) + '\n';
}
} else if (cmd == "world.setSign") {
// Parse
next_int(x);
next_int(y);
next_int(z);
next_int(id);
next_int(data);
// Translate
server->pos_translator.from_int(x, y, z);
// Set Block
server->minecraft->level->setTileAndData(x, y, z, id, data);
// Set Sign Data
SignTileEntity *sign = get_sign(server, x, y, z);
if (sign != nullptr) {
#define next_sign_line(i) \
next_string(line_##i, false); \
sign->lines[i] = api_get_input(line_##i); \
(void) 0
next_sign_line(0);
next_sign_line(1);
next_sign_line(2);
next_sign_line(3);
#undef next_sign_line
// Send Update Packet
sign->setChanged();
Packet *packet = sign->getUpdatePacket();
server->minecraft->rak_net_instance->send(*packet);
// Get/Set Absolute Position
command(setAbsPos) {
// Parse
get_entity(NullString);
next_float(x);
next_float(y);
next_float(z);
// Set
Entity_moveTo_injection(entity, x, y, z, entity->yaw, entity->pitch);
return CommandServer::NullString;
}
return CommandServer::NullString;
} else if (cmd == "world.getSign") {
// Parse
next_int(x);
next_int(y);
next_int(z);
// Translate
server->pos_translator.from_int(x, y, z);
// Read
SignTileEntity *sign = get_sign(server, x, y, z);
if (sign == nullptr) {
return CommandServer::Fail;
command(getAbsPos) {
// Parse
get_entity(Fail);
// Get
return api_join_outputs({std::to_string(entity->x), std::to_string(entity->y - entity->height_offset), std::to_string(entity->z)}, arg_separator);
}
std::vector<std::string> pieces;
for (const std::string &line : sign->lines) {
pieces.push_back(api_get_output(line, false));
// Get/Set Velocity
command(setVelocity) {
// Get Entity
get_entity(NullString);
// Set Velocity
SetEntityMotionPacket *packet = SetEntityMotionPacket::allocate();
((Packet *) packet)->constructor();
packet->vtable = SetEntityMotionPacket_vtable::base;
packet->entity_id = id;
#define next_component(axis) \
next_float(axis); \
entity->velocity_##axis = packet->velocity_##axis = axis
next_component(x);
next_component(y);
next_component(z);
#undef next_component
// Send Packet
entity->level->rak_net_instance->send(*(Packet *) packet);
packet->destructor_deleting();
return CommandServer::NullString;
}
return api_join_outputs(pieces, list_separator);
} else if (cmd == "entity.setAbsPos") {
// Parse
next_int(id);
next_float(x);
next_float(y);
next_float(z);
// Set
Entity *entity = server->minecraft->level->getEntity(id);
if (entity == nullptr) {
return CommandServer::Fail;
command(getVelocity) {
// Parse
get_entity(Fail);
// Get
return api_join_outputs({std::to_string(entity->velocity_x), std::to_string(entity->velocity_y), std::to_string(entity->velocity_z)}, arg_separator);
}
Entity_moveTo_injection(entity, x, y, z, entity->yaw, entity->pitch);
return CommandServer::NullString;
} else if (cmd == "entity.getAbsPos") {
// Parse
next_int(id);
// Get
Entity *entity = server->minecraft->level->getEntity(id);
if (entity == nullptr) {
return CommandServer::Fail;
#undef get_entity
#undef _get_entity
// Handle Events
package(events) {
return api_handle_event_command(server, client, cmd, id);
}
return api_join_outputs({std::to_string(entity->x), std::to_string(entity->y - entity->height_offset), std::to_string(entity->z)}, arg_separator);
} else if (cmd == "world.getSeed") {
// Get Seed
return std::to_string(server->minecraft->level->data.seed) + '\n';
} else if (cmd == "world.getGameMode") {
// Get Game Mode
return std::to_string(server->minecraft->isCreativeMode()) + '\n';
} else if (cmd == "reborn.disableCompatMode") {
// Disable Compatibility Mode
api_compat_mode = false;
return std::string(reborn_get_version()) + '\n';
} else if (cmd == "reborn.enableCompatMode") {
// Re-Enable Compatibility Mode
api_compat_mode = true;
return CommandServer::NullString;
} else {
// Call Original Method
api_suppress_chat_events = client.sock >= 0; // Suppress If Real API Client
std::string ret = original(server, client, command);
api_suppress_chat_events = false;
return ret;
}
// Chat
package(chat) {
passthrough(post);
}
// Manipulate The Camera
package(camera) {
passthrough(mode.setFixed);
passthrough(mode.setNormal);
passthrough(mode.setFollow);
passthrough(setPos);
}
// Handle Events
package(events) {
return api_handle_event_command(server, client, cmd, std::nullopt);
}
// Compatibility Mode
package(reborn) {
// Disable Compatibility Mode
command(disableCompatMode) {
api_compat_mode = false;
return std::string(reborn_get_version()) + '\n';
}
// Re-Enable Compatibility Mode
command(enableCompatMode) {
api_compat_mode = true;
return CommandServer::NullString;
}
}
// Invalid Command
return CommandServer::Fail;
}
// Fix HUD Spectating Other Players

View File

@ -116,7 +116,7 @@ static void CommandServer__close_injection(CommandServer__close_t original, Comm
}
// Clear All Events
void api_clear_events(const ConnectedClient &client) {
static void clear_events(const ConnectedClient &client) {
ExtraClientData &data = extra_client_data.at(client.sock);
if (!api_compat_mode) {
// Match RJ Bug
@ -128,16 +128,16 @@ void api_clear_events(const ConnectedClient &client) {
// Clear Events Produced By Given Entity
template <typename T>
static void clear_events(std::vector<T> &data, const int id) {
static void _clear_events(std::vector<T> &data, const int id) {
data.erase(std::remove_if(data.begin(), data.end(), [&id](const T &e) {
return id == e.owner_id;
}), data.end());
}
void api_clear_events(const ConnectedClient &client, const int id) {
static void clear_events(const ConnectedClient &client, const int id) {
ExtraClientData &data = extra_client_data.at(client.sock);
clear_events(data.block_hit_events, id);
clear_events(data.chat_events, id);
clear_events(data.projectile_events, id);
_clear_events(data.block_hit_events, id);
_clear_events(data.chat_events, id);
_clear_events(data.projectile_events, id);
}
// Get Events In Queue
@ -160,7 +160,7 @@ static std::string get_events(CommandServer *server, std::vector<T> &queue, cons
return api_join_outputs(out, list_separator);
}
#define create_get_events(name) \
std::string api_get_##name##_events(CommandServer *server, const ConnectedClient &client, const std::optional<int> id) { \
static std::string get_##name##_events(CommandServer *server, const ConnectedClient &client, const std::optional<int> id) { \
return get_events(server, extra_client_data.at(client.sock).name##_events, id); \
}
create_get_events(projectile)
@ -292,4 +292,29 @@ void _init_api_events() {
// Track Block Hits
overwrite_calls(GameMode_useItemOn, GameMode_useItemOn_injection);
overwrite_calls(CreatorMode_useItemOn, CreatorMode_useItemOn_injection);
}
// Handle Commands
std::string api_handle_event_command(CommandServer *server, const ConnectedClient &client, const std::string &cmd, std::optional<int> id) {
if (cmd == "clear") {
// Clear Events
if (id.has_value()) {
clear_events(client, id.value());
} else {
clear_events(client);
}
return CommandServer::NullString;
} else if (cmd == "chat.posts") {
// Chat Events
return get_chat_events(server, client, id);
} else if (cmd == "block.hits") {
// Chat Events
return get_block_hit_events(server, client, id);
} else if (cmd == "projectile.hits") {
// Chat Events
return get_projectile_events(server, client, id);
} else {
// Invalid Command
return CommandServer::Fail;
}
}

View File

@ -21,11 +21,6 @@ __attribute__((visibility("internal"))) void api_convert_to_mcpi_entity_type(int
__attribute__((visibility("internal"))) void _init_api_events();
__attribute__((visibility("internal"))) void api_clear_events(const ConnectedClient &client);
__attribute__((visibility("internal"))) void api_clear_events(const ConnectedClient &client, int id);
__attribute__((visibility("internal"))) std::string api_get_projectile_events(CommandServer *server, const ConnectedClient &client, std::optional<int> id);
__attribute__((visibility("internal"))) std::string api_get_chat_events(CommandServer *server, const ConnectedClient &client, std::optional<int> id);
__attribute__((visibility("internal"))) std::string api_get_block_hit_events(CommandServer *server, const ConnectedClient &client, std::optional<int> id);
__attribute__((visibility("internal"))) std::string api_handle_event_command(CommandServer *server, const ConnectedClient &client, const std::string &cmd, std::optional<int> id);
__attribute__((visibility("internal"))) extern bool api_suppress_chat_events;