Make CircularQueue
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@ -110,32 +110,34 @@ struct ChatEvent {
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};
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constexpr int EVENT_SIZE = 50;
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static int hit_events_at = 0, hit_events_start = 0;
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static ProjectileHitEvent hitEvents[EVENT_SIZE];
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static int chat_events_at = 0, chat_events_start = 0;
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static ChatEvent chatEvents[EVENT_SIZE];
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template <typename T, int SIZE = EVENT_SIZE>
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struct CircularQueue {
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int at = 0;
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int start = 0;
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T buf[SIZE];
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template <typename T>
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static void push_circular_queue(T event, T events[], int &start, int &at) {
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events[at] = event;
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void push(T event) {
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buf[at] = event;
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at++;
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at %= EVENT_SIZE;
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at %= SIZE;
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if (at == start) {
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start++;
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start %= EVENT_SIZE;
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start %= SIZE;
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}
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}
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template <typename T>
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static T pop_circular_queue(T events[], int &start, int &at) {
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T pop() {
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if (start == at) {
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ERR("Over popped projectile hit events!");
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}
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T ret = events[start];
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T ret = buf[start];
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start++;
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start %= EVENT_SIZE;
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return ret;
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}
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};
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CircularQueue<ProjectileHitEvent> hitEvents{};
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CircularQueue<ChatEvent> chatEvents{};
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static const std::string fail = "Fail\n";
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std::unordered_map<int, int> modern_entity_id_mapping = {
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@ -232,8 +234,8 @@ std::string CommandServer_parse_injection(CommandServer_parse_t old, CommandServ
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return std::to_string(removed) + "\n";
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} else if (cmd == "events.chat.posts") {
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std::string ret = "";
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while (chat_events_at != chat_events_start) {
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ChatEvent ce = pop_circular_queue(chatEvents, chat_events_start, chat_events_at);
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while (chatEvents.at != chatEvents.start) {
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ChatEvent ce = chatEvents.pop();
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std::string message = ce.toString();
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if (compat_mode) std::replace(message.begin(), message.end(), '|', '\\');
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else message = misc_base64_encode(message);
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@ -243,8 +245,8 @@ std::string CommandServer_parse_injection(CommandServer_parse_t old, CommandServ
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return ret + "\n";
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} else if (cmd == "player.events.chat.posts") {
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std::string ret = "";
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while (chat_events_at != chat_events_start) {
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ChatEvent ce = pop_circular_queue(chatEvents, chat_events_start, chat_events_at);
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while (chatEvents.at != chatEvents.start) {
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ChatEvent ce = chatEvents.pop();
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if (ce.from_player) {
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std::string message = ce.toString();
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if (compat_mode) std::replace(message.begin(), message.end(), '|', '\\');
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@ -256,8 +258,8 @@ std::string CommandServer_parse_injection(CommandServer_parse_t old, CommandServ
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return ret + "\n";
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} else if (cmd == "events.projectile.hits") {
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std::string result = "";
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while (hit_events_at != hit_events_start) {
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result += pop_circular_queue(hitEvents, hit_events_start, hit_events_at).toString(commandserver) + "|";
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while (hitEvents.at != hitEvents.start) {
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result += hitEvents.pop().toString(commandserver) + "|";
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}
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if (result.size() > 1) result.pop_back();
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return result + "\n";
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@ -479,13 +481,13 @@ static HitResult *Arrow_tick_HitResult_constructor_injection(HitResult *self, En
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self->constructor(target);
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// Add event
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if (shooter && shooter->isPlayer()) {
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push_circular_queue(ProjectileHitEvent{
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hitEvents.push(ProjectileHitEvent{
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.x = (int) target->x,
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.y = (int) target->y,
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.z = (int) target->z,
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.owner = misc_get_player_username((Player *) shooter),
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.targetId = target->id
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}, hitEvents, hit_events_start, hit_events_at);
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});
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}
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return self;
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}
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@ -498,13 +500,13 @@ static void Arrow_tick_injection(Arrow_tick_t old, Arrow *self) {
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if (self && !self->pending_removal && self->grounded && oldFlightTime != self->flight_time) {
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if (shooter && shooter->isPlayer()) {
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// Hit! Get the data
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push_circular_queue(ProjectileHitEvent{
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hitEvents.push(ProjectileHitEvent{
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.x = self->hit_x,
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.y = self->hit_y,
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.z = self->hit_z,
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.owner = misc_get_player_username((Player *) shooter),
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.targetId = 0
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}, hitEvents, hit_events_start, hit_events_at);
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});
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}
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}
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}
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@ -534,7 +536,7 @@ static void Throwable_tick_Throwable_onHit_injection(Throwable *self, HitResult
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.targetId = 0
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};
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}
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push_circular_queue(event, hitEvents, hit_events_start, hit_events_at);
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hitEvents.push(event);
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self->onHit(res);
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}
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@ -543,10 +545,10 @@ static void Gui_addMessage_injection(Gui_addMessage_t original, Gui *gui, const
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if (recursing) {
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original(gui, text);
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} else {
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push_circular_queue(ChatEvent{
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chatEvents.push(ChatEvent{
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text,
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chat_is_sending()
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}, chatEvents, chat_events_start, chat_events_at);
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});
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recursing = true;
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original(gui, text);
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recursing = false;
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