Add Some API Calls
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@ -163,6 +163,12 @@ By default, MCPI-Reborn runs in a "compatibility mode." This makes it completely
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* `world.getSign(x,y,z)`
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* Description: Retrieve the text of the given sign.
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* Output: List of `{line}`
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* `world.getSeed()`
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* Description: Retrieve the seed of the loaded world.
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* Output: `seed`
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* `world.getGameMode()`
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* Description: Retrieve the game-mode of the loaded world.
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* Output: `game_mode`
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* `entity.getType(entity_id)`
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* Description: Check the type of the given entity. For special entities like players, this will be `0`.
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* Output: `entity_type_id`
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@ -511,10 +511,18 @@ sign->lines[i] = api_get_input(line_##i); \
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return CommandServer::Fail;
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}
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return api_join_outputs({std::to_string(entity->x), std::to_string(entity->y - entity->height_offset), std::to_string(entity->z)}, arg_separator);
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} else if (cmd == "world.getSeed") {
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// Get Seed
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return std::to_string(server->minecraft->level->data.seed) + '\n';
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} else if (cmd == "world.getGameMode") {
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// Get Game Mode
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return std::to_string(server->minecraft->isCreativeMode()) + '\n';
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} else if (cmd == "reborn.disableCompatMode") {
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// Disable Compatibility Mode
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api_compat_mode = false;
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return std::string(reborn_get_version()) + '\n';
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} else if (cmd == "reborn.enableCompatMode") {
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// Re-Enable Compatibility Mode
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api_compat_mode = true;
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return CommandServer::NullString;
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} else {
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