Add Sign To Expanded Creative Inventory
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@ -20,6 +20,7 @@ static void inventory_add_item(unsigned char *inventory, unsigned char *item, bo
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// Expand Creative Inventory
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// Expand Creative Inventory
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static void Inventory_setupDefault_FillingContainer_addItem_call_injection(unsigned char *filling_container) {
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static void Inventory_setupDefault_FillingContainer_addItem_call_injection(unsigned char *filling_container) {
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// Add Items
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// Add Items
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inventory_add_item(filling_container, *Item_sign, false);
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inventory_add_item(filling_container, *Item_flintAndSteel, false);
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inventory_add_item(filling_container, *Item_flintAndSteel, false);
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inventory_add_item(filling_container, *Item_snowball, false);
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inventory_add_item(filling_container, *Item_snowball, false);
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inventory_add_item(filling_container, *Item_egg, false);
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inventory_add_item(filling_container, *Item_egg, false);
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@ -23,6 +23,7 @@ static char **default_username = (char **) 0x1c250; // StevePi
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static char **minecraft_pi_version = (char **) 0x4b2a0; // v0.1.0 alpha
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static char **minecraft_pi_version = (char **) 0x4b2a0; // v0.1.0 alpha
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static char **demo_level_name = (char **) 0x3a37c; // _DemoLevel
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static char **demo_level_name = (char **) 0x3a37c; // _DemoLevel
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static unsigned char **Item_sign = (unsigned char **) 0x1da764; // Item
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static unsigned char **Item_flintAndSteel = (unsigned char **) 0x1da680; // Item
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static unsigned char **Item_flintAndSteel = (unsigned char **) 0x1da680; // Item
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static unsigned char **Item_snowball = (unsigned char **) 0x1da770; // Item
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static unsigned char **Item_snowball = (unsigned char **) 0x1da770; // Item
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static unsigned char **Item_shears = (unsigned char **) 0x1da7b0; // Item
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static unsigned char **Item_shears = (unsigned char **) 0x1da7b0; // Item
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