2021-03-06 20:56:05 +00:00
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#include <stdlib.h>
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2021-02-23 20:44:37 +00:00
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#include <string.h>
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2021-06-17 21:32:24 +00:00
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#include <unistd.h>
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2022-09-21 21:54:40 +00:00
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#include <sys/socket.h>
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#include <netinet/in.h>
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2021-02-23 20:44:37 +00:00
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2023-12-26 07:31:22 +00:00
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#ifndef MCPI_HEADLESS_MODE
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2021-11-14 04:29:48 +00:00
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#include <GLES/gl.h>
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2023-12-26 07:31:22 +00:00
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#endif
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2021-11-14 04:29:48 +00:00
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2021-01-27 21:26:19 +00:00
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#include <libreborn/libreborn.h>
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2021-09-12 03:18:12 +00:00
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#include <symbols/minecraft.h>
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2022-03-16 23:49:13 +00:00
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2022-03-15 01:51:38 +00:00
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#include <SDL/SDL.h>
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2022-03-16 23:49:13 +00:00
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#include <media-layer/core.h>
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2020-12-02 23:18:49 +00:00
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2022-06-25 21:30:08 +00:00
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#include <mods/init/init.h>
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#include <mods/feature/feature.h>
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#include "misc-internal.h"
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#include <mods/misc/misc.h>
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2020-12-02 23:18:49 +00:00
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2022-07-14 02:11:46 +00:00
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// Classic HUD
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#define DEFAULT_HUD_PADDING 2
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2022-07-14 23:52:51 +00:00
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#define NEW_HUD_PADDING 1
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2022-07-14 02:11:46 +00:00
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#define HUD_ELEMENT_WIDTH 82
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#define HUD_ELEMENT_HEIGHT 9
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2022-07-14 23:52:51 +00:00
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#define TOOLBAR_HEIGHT 22
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#define SLOT_WIDTH 20
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2022-07-14 02:11:46 +00:00
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#define DEFAULT_BUBBLES_PADDING 1
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#define NUMBER_OF_SLOTS 9
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static int use_classic_hud = 0;
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2024-01-06 11:30:23 +00:00
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static void Gui_renderHearts_GuiComponent_blit_hearts_injection(Gui *component, int32_t x_dest, int32_t y_dest, int32_t x_src, int32_t y_src, int32_t width_dest, int32_t height_dest, int32_t width_src, int32_t height_src) {
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Minecraft *minecraft = component->minecraft;
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2022-07-14 02:11:46 +00:00
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x_dest -= DEFAULT_HUD_PADDING;
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2024-01-07 07:59:04 +00:00
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float width = ((float) minecraft->screen_width) * Gui_InvGuiScale;
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float height = ((float) minecraft->screen_height) * Gui_InvGuiScale;
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2022-07-15 05:37:12 +00:00
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x_dest += (width - (NUMBER_OF_SLOTS * SLOT_WIDTH)) / 2;
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2022-07-14 02:11:46 +00:00
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y_dest -= DEFAULT_HUD_PADDING;
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2022-07-14 23:52:51 +00:00
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y_dest += height - HUD_ELEMENT_HEIGHT - TOOLBAR_HEIGHT - NEW_HUD_PADDING;
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2022-07-14 02:11:46 +00:00
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// Call Original Method
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2024-01-06 11:30:23 +00:00
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(*Gui_blit)(component, x_dest, y_dest, x_src, y_src, width_dest, height_dest, width_src, height_src);
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2022-07-14 02:11:46 +00:00
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}
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2024-01-06 11:30:23 +00:00
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static void Gui_renderHearts_GuiComponent_blit_armor_injection(Gui *component, int32_t x_dest, int32_t y_dest, int32_t x_src, int32_t y_src, int32_t width_dest, int32_t height_dest, int32_t width_src, int32_t height_src) {
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Minecraft *minecraft = component->minecraft;
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2022-07-14 02:11:46 +00:00
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x_dest -= DEFAULT_HUD_PADDING + HUD_ELEMENT_WIDTH;
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2024-01-07 07:59:04 +00:00
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float width = ((float) minecraft->screen_width) * Gui_InvGuiScale;
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float height = ((float) minecraft->screen_height) * Gui_InvGuiScale;
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2022-07-15 05:37:12 +00:00
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x_dest += width - ((width - (NUMBER_OF_SLOTS * SLOT_WIDTH)) / 2) - HUD_ELEMENT_WIDTH;
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2022-07-14 02:11:46 +00:00
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y_dest -= DEFAULT_HUD_PADDING;
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2022-07-14 23:52:51 +00:00
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y_dest += height - HUD_ELEMENT_HEIGHT - TOOLBAR_HEIGHT - NEW_HUD_PADDING;
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2022-07-14 02:11:46 +00:00
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// Call Original Method
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2024-01-06 11:30:23 +00:00
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(*Gui_blit)(component, x_dest, y_dest, x_src, y_src, width_dest, height_dest, width_src, height_src);
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2022-07-14 02:11:46 +00:00
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}
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2024-01-06 11:30:23 +00:00
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static void Gui_renderBubbles_GuiComponent_blit_injection(Gui *component, int32_t x_dest, int32_t y_dest, int32_t x_src, int32_t y_src, int32_t width_dest, int32_t height_dest, int32_t width_src, int32_t height_src) {
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Minecraft *minecraft = component->minecraft;
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2022-07-14 02:11:46 +00:00
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x_dest -= DEFAULT_HUD_PADDING;
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2024-01-07 07:59:04 +00:00
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float width = ((float) minecraft->screen_width) * Gui_InvGuiScale;
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float height = ((float) minecraft->screen_height) * Gui_InvGuiScale;
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2022-07-15 05:37:12 +00:00
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x_dest += (width - (NUMBER_OF_SLOTS * SLOT_WIDTH)) / 2;
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2022-07-14 02:11:46 +00:00
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y_dest -= DEFAULT_HUD_PADDING + DEFAULT_BUBBLES_PADDING + HUD_ELEMENT_HEIGHT;
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2022-07-14 23:52:51 +00:00
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y_dest += height - HUD_ELEMENT_HEIGHT - TOOLBAR_HEIGHT - HUD_ELEMENT_HEIGHT - NEW_HUD_PADDING;
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2022-07-14 02:11:46 +00:00
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// Call Original Method
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2024-01-06 11:30:23 +00:00
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(*Gui_blit)(component, x_dest, y_dest, x_src, y_src, width_dest, height_dest, width_src, height_src);
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2022-07-14 02:11:46 +00:00
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}
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2021-02-23 20:44:37 +00:00
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2021-11-14 04:29:48 +00:00
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// Additional GUI Rendering
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static int hide_chat_messages = 0;
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static int render_selected_item_text = 0;
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2024-01-06 11:30:23 +00:00
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static void Gui_renderChatMessages_injection(Gui *gui, int32_t y_offset, uint32_t max_messages, bool disable_fading, Font *font) {
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2022-07-14 02:11:46 +00:00
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// Handle Classic HUD
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if (use_classic_hud) {
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2024-01-06 11:30:23 +00:00
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Minecraft *minecraft = gui->minecraft;
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2022-07-14 02:11:46 +00:00
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if (!(*Minecraft_isCreativeMode)(minecraft)) {
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2022-07-14 23:52:51 +00:00
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y_offset -= (HUD_ELEMENT_HEIGHT * 2) + NEW_HUD_PADDING;
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2022-07-14 02:11:46 +00:00
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}
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}
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2021-02-17 16:31:01 +00:00
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// Call Original Method
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2021-11-14 04:29:48 +00:00
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if (!hide_chat_messages) {
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(*Gui_renderChatMessages)(gui, y_offset, max_messages, disable_fading, font);
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}
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2021-02-17 16:31:01 +00:00
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// Render Selected Item Text
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2021-11-14 04:29:48 +00:00
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if (render_selected_item_text) {
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// Fix GL Mode
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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// Calculate Selected Item Text Scale
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2024-01-06 11:30:23 +00:00
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Minecraft *minecraft = gui->minecraft;
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int32_t screen_width = minecraft->screen_width;
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2024-01-07 07:59:04 +00:00
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float scale = ((float) screen_width) * Gui_InvGuiScale;
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2021-11-14 04:29:48 +00:00
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// Render Selected Item Text
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(*Gui_renderOnSelectItemNameText)(gui, (int32_t) scale, font, y_offset - 0x13);
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}
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2021-02-17 16:31:01 +00:00
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}
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// Reset Selected Item Text Timer On Slot Select
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static uint32_t reset_selected_item_text_timer = 0;
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2024-01-06 11:30:23 +00:00
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static void Gui_tick_injection(Gui *gui) {
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2021-02-17 16:31:01 +00:00
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// Call Original Method
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(*Gui_tick)(gui);
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2021-11-14 04:29:48 +00:00
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2021-02-17 16:31:01 +00:00
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// Handle Reset
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2021-11-14 04:29:48 +00:00
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if (render_selected_item_text) {
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2024-01-06 11:30:23 +00:00
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float *selected_item_text_timer = &gui->selected_item_text_timer;
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2021-11-14 04:29:48 +00:00
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if (reset_selected_item_text_timer) {
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// Reset
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*selected_item_text_timer = 0;
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reset_selected_item_text_timer = 0;
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}
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2021-02-17 16:31:01 +00:00
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}
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}
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// Trigger Reset Selected Item Text Timer On Slot Select
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2024-01-06 11:30:23 +00:00
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static void Inventory_selectSlot_injection(Inventory *inventory, int32_t slot) {
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2021-02-17 16:31:01 +00:00
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// Call Original Method
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(*Inventory_selectSlot)(inventory, slot);
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2021-11-14 04:29:48 +00:00
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2021-02-17 16:31:01 +00:00
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// Trigger Reset Selected Item Text Timer
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2021-11-14 04:29:48 +00:00
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if (render_selected_item_text) {
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reset_selected_item_text_timer = 1;
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}
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2021-02-17 16:31:01 +00:00
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}
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2022-07-14 23:52:51 +00:00
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// Translucent Toolbar
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2024-01-06 11:30:23 +00:00
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static void Gui_renderToolBar_injection(Gui *gui, float param_1, int32_t param_2, int32_t param_3) {
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2022-07-14 23:52:51 +00:00
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// Call Original Method
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2022-07-16 02:08:12 +00:00
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int was_blend_enabled = glIsEnabled(GL_BLEND);
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if (!was_blend_enabled) {
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glEnable(GL_BLEND);
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}
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2022-07-14 23:52:51 +00:00
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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(*Gui_renderToolBar)(gui, param_1, param_2, param_3);
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2022-07-16 02:08:12 +00:00
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if (!was_blend_enabled) {
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glDisable(GL_BLEND);
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}
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2022-07-14 23:52:51 +00:00
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}
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2022-07-16 04:02:51 +00:00
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static void Gui_renderToolBar_glColor4f_injection(GLfloat red, GLfloat green, GLfloat blue, __attribute__((unused)) GLfloat alpha) {
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2022-07-14 23:52:51 +00:00
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// Fix Alpha
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glColor4f(red, green, blue, 1.0f);
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2022-07-16 04:02:51 +00:00
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}
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// Fix Screen Rendering When GUI is Hidden
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2024-01-06 11:30:23 +00:00
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static void Screen_render_injection(Screen *screen, int32_t param_1, int32_t param_2, float param_3) {
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2022-07-16 04:02:51 +00:00
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// Fix
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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// Call Original Method
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2024-01-06 11:30:23 +00:00
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(*Screen_render_non_virtual)(screen, param_1, param_2, param_3);
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2022-07-14 23:52:51 +00:00
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}
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2021-02-23 20:44:37 +00:00
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// Sanitize Username
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2022-07-14 02:11:46 +00:00
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#define MAX_USERNAME_LENGTH 16
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2024-01-06 11:30:23 +00:00
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static void LoginPacket_read_injection(LoginPacket *packet, unsigned char *bit_stream) {
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2021-02-23 20:44:37 +00:00
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// Call Original Method
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2024-01-06 11:30:23 +00:00
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(*LoginPacket_read_non_virtual)(packet, bit_stream);
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2021-02-23 20:44:37 +00:00
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// Prepare
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2024-01-06 11:30:23 +00:00
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RakNet_RakString *rak_string = &packet->username;
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2021-02-23 20:44:37 +00:00
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// Get Original Username
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2024-01-06 11:30:23 +00:00
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RakNet_RakString_SharedString *shared_string = rak_string->sharedString;
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char *c_str = shared_string->c_str;
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2021-02-23 20:44:37 +00:00
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// Sanitize
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char *new_username = strdup(c_str);
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ALLOC_CHECK(new_username);
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sanitize_string(&new_username, MAX_USERNAME_LENGTH, 0);
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// Set New Username
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(*RakNet_RakString_Assign)(rak_string, new_username);
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// Free
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free(new_username);
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}
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2021-07-16 22:17:49 +00:00
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// Fix RakNet::RakString Security Bug
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//
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// RakNet::RakString's format constructor is often given unsanitized user input and is never used for formatting,
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// this is a massive security risk, allowing clients to run arbitrary format specifiers, this disables the
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// formatting functionality.
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2024-01-06 11:30:23 +00:00
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static RakNet_RakString *RakNet_RakString_injection(RakNet_RakString *rak_string, const char *format, ...) {
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2021-07-16 22:17:49 +00:00
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// Call Original Method
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2024-01-06 11:30:23 +00:00
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return (*RakNet_RakString_constructor)(rak_string, "%s", format);
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2021-07-16 22:17:49 +00:00
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}
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2021-07-19 01:08:51 +00:00
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// Print Error Message If RakNet Startup Fails
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static char *RAKNET_ERROR_NAMES[] = {
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"Success",
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"Already Started",
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"Invalid Socket Descriptors",
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"Invalid Max Connections",
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"Socket Family Not Supported",
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"Part Already In Use",
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"Failed To Bind Port",
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"Failed Test Send",
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"Port Cannot Be 0",
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"Failed To Create Network Thread",
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"Couldn't Generate GUID",
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"Unknown"
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};
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#ifdef MCPI_SERVER_MODE
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#define PRINT_RAKNET_STARTUP_FAILURE ERR
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#else
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#define PRINT_RAKNET_STARTUP_FAILURE WARN
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#endif
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2024-01-06 11:30:23 +00:00
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static RakNet_StartupResult RakNetInstance_host_RakNet_RakPeer_Startup_injection(RakNet_RakPeer *rak_peer, unsigned short maxConnections, unsigned char *socketDescriptors, uint32_t socketDescriptorCount, int32_t threadPriority) {
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2021-07-19 01:08:51 +00:00
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// Call Original Method
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2024-01-06 11:30:23 +00:00
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RakNet_StartupResult result = rak_peer->vtable->Startup(rak_peer, maxConnections, socketDescriptors, socketDescriptorCount, threadPriority);
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2021-07-19 01:08:51 +00:00
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// Print Error
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if (result != RAKNET_STARTED) {
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PRINT_RAKNET_STARTUP_FAILURE("Failed To Start RakNet: %s", RAKNET_ERROR_NAMES[result]);
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}
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// Return
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return result;
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}
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2021-09-12 03:18:12 +00:00
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// Fix Bug Where RakNetInstance Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened
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2024-01-06 11:30:23 +00:00
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static RakNetInstance *RakNetInstance_injection(RakNetInstance *rak_net_instance) {
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2021-09-12 03:18:12 +00:00
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// Call Original Method
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2024-01-06 11:30:23 +00:00
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RakNetInstance *result = (*RakNetInstance_constructor)(rak_net_instance);
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2021-09-12 03:18:12 +00:00
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// Fix
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2024-01-06 11:30:23 +00:00
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rak_net_instance->pinging_for_hosts = 0;
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2021-09-12 03:18:12 +00:00
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// Return
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return result;
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}
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2022-01-02 20:26:56 +00:00
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// Close Current Screen On Death To Prevent Bugs
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2024-01-06 11:30:23 +00:00
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static void LocalPlayer_die_injection(LocalPlayer *entity, Entity *cause) {
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2022-01-02 20:26:56 +00:00
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// Close Screen
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2024-01-06 11:30:23 +00:00
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Minecraft *minecraft = entity->minecraft;
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2022-01-02 20:26:56 +00:00
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(*Minecraft_setScreen)(minecraft, NULL);
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// Call Original Method
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2024-01-06 11:30:23 +00:00
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(*LocalPlayer_die_non_virtual)(entity, cause);
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2022-01-02 20:26:56 +00:00
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}
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2022-03-07 03:43:42 +00:00
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// Fix Furnace Not Checking Item Auxiliary When Inserting New Item
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2024-01-06 11:30:23 +00:00
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static int32_t FurnaceScreen_handleAddItem_injection(FurnaceScreen *furnace_screen, int32_t slot, ItemInstance *item) {
|
2022-03-07 03:43:42 +00:00
|
|
|
// Get Existing Item
|
2024-01-06 11:30:23 +00:00
|
|
|
FurnaceTileEntity *tile_entity = furnace_screen->tile_entity;
|
|
|
|
ItemInstance *existing_item = tile_entity->vtable->getItem(tile_entity, slot);
|
2022-03-07 03:43:42 +00:00
|
|
|
|
|
|
|
// Check Item
|
|
|
|
int valid;
|
|
|
|
if (item->id == existing_item->id && item->auxiliary == existing_item->auxiliary) {
|
|
|
|
// Item Matches, Is Valid
|
|
|
|
valid = 1;
|
|
|
|
} else {
|
|
|
|
// Item Doesn't Match, Check If Existing Item Is Empty
|
|
|
|
if ((existing_item->id | existing_item->count | existing_item->auxiliary) == 0) {
|
|
|
|
// Existing Item Is Empty, Is Valid
|
|
|
|
valid = 1;
|
|
|
|
} else {
|
|
|
|
// Existing Item Isn't Empty, Isn't Valid
|
|
|
|
valid = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Call Original Method
|
|
|
|
if (valid) {
|
|
|
|
// Valid
|
|
|
|
return (*FurnaceScreen_handleAddItem)(furnace_screen, slot, item);
|
|
|
|
} else {
|
|
|
|
// Invalid
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-03-15 01:51:38 +00:00
|
|
|
// Custom Cursor Rendering
|
|
|
|
//
|
|
|
|
// The default behavior for Touch GUI is to only render the cursor when the mouse is clicking, this fixes that.
|
|
|
|
// This also makes the cursor always render if the mouse is unlocked, instead of just when there is a Screen showing.
|
2023-02-24 22:41:49 +00:00
|
|
|
#ifndef MCPI_HEADLESS_MODE
|
2024-01-06 11:30:23 +00:00
|
|
|
static void GameRenderer_render_injection(GameRenderer *game_renderer, float param_1) {
|
2022-03-15 01:51:38 +00:00
|
|
|
// Call Original Method
|
|
|
|
(*GameRenderer_render)(game_renderer, param_1);
|
|
|
|
|
|
|
|
// Check If Cursor Should Render
|
|
|
|
if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF) {
|
2022-05-11 22:24:03 +00:00
|
|
|
// Fix GL Mode
|
|
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
2022-03-15 01:51:38 +00:00
|
|
|
// Get X And Y
|
2024-01-07 07:59:04 +00:00
|
|
|
float x = (*Mouse_getX)() * Gui_InvGuiScale;
|
|
|
|
float y = (*Mouse_getY)() * Gui_InvGuiScale;
|
2022-03-15 01:51:38 +00:00
|
|
|
// Render Cursor
|
2024-01-06 11:30:23 +00:00
|
|
|
Minecraft *minecraft = game_renderer->minecraft;
|
|
|
|
(*Common_renderCursor)(x, y, minecraft);
|
2022-03-15 01:51:38 +00:00
|
|
|
}
|
|
|
|
}
|
2023-02-24 22:41:49 +00:00
|
|
|
#endif
|
2022-03-15 01:51:38 +00:00
|
|
|
|
2022-07-10 14:37:19 +00:00
|
|
|
// Get Real Selected Slot
|
2024-01-06 11:30:23 +00:00
|
|
|
int32_t misc_get_real_selected_slot(Player *player) {
|
2022-07-10 14:37:19 +00:00
|
|
|
// Get Selected Slot
|
2024-01-06 11:30:23 +00:00
|
|
|
Inventory *inventory = player->inventory;
|
|
|
|
int32_t selected_slot = inventory->selectedSlot;
|
2022-07-10 14:37:19 +00:00
|
|
|
|
|
|
|
// Linked Slots
|
2024-01-06 11:30:23 +00:00
|
|
|
int32_t linked_slots_length = inventory->linked_slots_length;
|
2022-07-10 14:37:19 +00:00
|
|
|
if (selected_slot < linked_slots_length) {
|
2024-01-06 11:30:23 +00:00
|
|
|
int32_t *linked_slots = inventory->linked_slots;
|
2022-07-10 14:37:19 +00:00
|
|
|
selected_slot = linked_slots[selected_slot];
|
|
|
|
}
|
|
|
|
|
|
|
|
// Return
|
|
|
|
return selected_slot;
|
|
|
|
}
|
|
|
|
|
2023-12-25 22:29:30 +00:00
|
|
|
#ifndef MCPI_HEADLESS_MODE
|
2022-09-20 22:25:27 +00:00
|
|
|
// Properly Generate Buffers
|
|
|
|
static void anGenBuffers_injection(int32_t count, uint32_t *buffers) {
|
|
|
|
glGenBuffers(count, buffers);
|
|
|
|
}
|
2023-12-25 22:29:30 +00:00
|
|
|
#endif
|
2022-09-20 22:25:27 +00:00
|
|
|
|
2022-09-21 21:34:19 +00:00
|
|
|
// Fix Graphics Bug When Switching To First-Person While Sneaking
|
2024-01-06 11:30:23 +00:00
|
|
|
static void HumanoidMobRenderer_render_injection(HumanoidMobRenderer *model_renderer, Entity *entity, float param_2, float param_3, float param_4, float param_5, float param_6) {
|
|
|
|
(*HumanoidMobRenderer_render_non_virtual)(model_renderer, entity, param_2, param_3, param_4, param_5, param_6);
|
|
|
|
HumanoidModel *model = model_renderer->model;
|
|
|
|
model->is_sneaking = 0;
|
2022-09-21 21:34:19 +00:00
|
|
|
}
|
|
|
|
|
2022-09-21 21:54:40 +00:00
|
|
|
// Custom API Port
|
|
|
|
HOOK(bind, int, (int sockfd, const struct sockaddr *addr, socklen_t addrlen)) {
|
|
|
|
const struct sockaddr *new_addr = addr;
|
|
|
|
struct sockaddr_in in_addr;
|
|
|
|
if (addr->sa_family == AF_INET) {
|
|
|
|
in_addr = *(const struct sockaddr_in *) new_addr;
|
|
|
|
if (in_addr.sin_port == ntohs(4711)) {
|
|
|
|
const char *new_port_str = getenv("MCPI_API_PORT");
|
|
|
|
long int new_port;
|
|
|
|
if (new_port_str != NULL && (new_port = strtol(new_port_str, NULL, 0)) != 0L) {
|
|
|
|
in_addr.sin_port = htons(new_port);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
new_addr = (const struct sockaddr *) &in_addr;
|
|
|
|
}
|
|
|
|
ensure_bind();
|
|
|
|
return (*real_bind)(sockfd, new_addr, addrlen);
|
|
|
|
}
|
|
|
|
|
2023-02-25 00:53:41 +00:00
|
|
|
// Change Grass Color
|
2024-01-06 11:30:23 +00:00
|
|
|
static int32_t get_color(LevelSource *level_source, int32_t x, int32_t z) {
|
|
|
|
Biome *biome = level_source->vtable->getBiome(level_source, x, z);
|
2023-02-25 00:53:41 +00:00
|
|
|
if (biome == NULL) {
|
|
|
|
return 0;
|
|
|
|
}
|
2024-01-06 11:30:23 +00:00
|
|
|
return biome->color;
|
2023-02-25 00:53:41 +00:00
|
|
|
}
|
|
|
|
#define BIOME_BLEND_SIZE 7
|
2024-01-06 11:30:23 +00:00
|
|
|
static int32_t GrassTile_getColor_injection(__attribute__((unused)) Tile *tile, LevelSource *level_source, int32_t x, __attribute__((unused)) int32_t y, int32_t z) {
|
2023-02-25 00:53:41 +00:00
|
|
|
int r_sum = 0;
|
|
|
|
int g_sum = 0;
|
|
|
|
int b_sum = 0;
|
|
|
|
int color_sum = 0;
|
|
|
|
int x_start = x - (BIOME_BLEND_SIZE / 2);
|
|
|
|
int z_start = z - (BIOME_BLEND_SIZE / 2);
|
|
|
|
for (int x_offset = 0; x_offset < BIOME_BLEND_SIZE; x_offset++) {
|
|
|
|
for (int z_offset = 0; z_offset < BIOME_BLEND_SIZE; z_offset++) {
|
|
|
|
int32_t color = get_color(level_source, x_start + x_offset, z_start + z_offset);
|
|
|
|
r_sum += (color >> 16) & 0xff;
|
|
|
|
g_sum += (color >> 8) & 0xff;
|
|
|
|
b_sum += color & 0xff;
|
|
|
|
color_sum++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
int r_avg = r_sum / color_sum;
|
|
|
|
int g_avg = g_sum / color_sum;
|
|
|
|
int b_avg = b_sum / color_sum;
|
|
|
|
return (r_avg << 16) | (g_avg << 8) | b_avg;
|
|
|
|
}
|
2024-01-06 11:30:23 +00:00
|
|
|
static int32_t TallGrass_getColor_injection(TallGrass *tile, LevelSource *level_source, int32_t x, int32_t y, int32_t z) {
|
|
|
|
int32_t original_color = (*TallGrass_getColor_non_virtual)(tile, level_source, x, y, z);
|
2023-02-25 00:53:41 +00:00
|
|
|
if (original_color == 0x339933) {
|
2024-01-06 11:30:23 +00:00
|
|
|
return GrassTile_getColor_injection((Tile *) tile, level_source, x, y, z);
|
2023-02-25 00:53:41 +00:00
|
|
|
} else {
|
|
|
|
return original_color;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-02-25 05:26:45 +00:00
|
|
|
// Generate Caves
|
2024-01-06 11:30:23 +00:00
|
|
|
static void RandomLevelSource_buildSurface_injection(RandomLevelSource *random_level_source, int32_t chunk_x, int32_t chunk_y, unsigned char *chunk_data, Biome **biomes) {
|
2023-02-25 05:26:45 +00:00
|
|
|
// Call Original Method
|
|
|
|
(*RandomLevelSource_buildSurface)(random_level_source, chunk_x, chunk_y, chunk_data, biomes);
|
|
|
|
|
|
|
|
// Get Level
|
2024-01-06 11:30:23 +00:00
|
|
|
Level *level = random_level_source->level;
|
2023-02-25 05:26:45 +00:00
|
|
|
|
|
|
|
// Get Cave Feature
|
2024-01-06 11:30:23 +00:00
|
|
|
LargeCaveFeature *cave_feature = &random_level_source->cave_feature;
|
2023-02-25 05:26:45 +00:00
|
|
|
|
|
|
|
// Generate
|
2024-01-06 11:30:23 +00:00
|
|
|
cave_feature->vtable->apply(cave_feature, (ChunkSource *) random_level_source, level, chunk_x, chunk_y, chunk_data, 0);
|
2023-02-25 05:26:45 +00:00
|
|
|
}
|
|
|
|
|
2023-09-17 19:51:35 +00:00
|
|
|
// No Block Tinting
|
|
|
|
static int32_t Tile_getColor_injection() {
|
|
|
|
return 0xffffff;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Disable Hostile AI In Creative Mode
|
2024-01-06 11:30:23 +00:00
|
|
|
#define has_vtable(obj, type) (((void *) obj->vtable) == type##_vtable_base)
|
|
|
|
static Entity *PathfinderMob_findAttackTarget_injection(PathfinderMob *mob) {
|
2023-09-17 19:51:35 +00:00
|
|
|
// Call Original Method
|
2024-01-06 11:30:23 +00:00
|
|
|
Entity *target = mob->vtable->findAttackTarget(mob);
|
2023-09-17 19:51:35 +00:00
|
|
|
|
|
|
|
// Check If Creative Mode
|
|
|
|
if (target != NULL) {
|
2024-01-06 11:30:23 +00:00
|
|
|
bool is_player = has_vtable(target, Player) || has_vtable(target, LocalPlayer) || has_vtable(target, ServerPlayer) || has_vtable(target, RemotePlayer);
|
|
|
|
if (is_player) {
|
|
|
|
Player *player = (Player *) target;
|
|
|
|
Inventory *inventory = player->inventory;
|
|
|
|
bool is_creative = inventory->is_creative;
|
|
|
|
if (is_creative) {
|
|
|
|
target = NULL;
|
|
|
|
}
|
2023-09-17 19:51:35 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Return
|
|
|
|
return target;
|
|
|
|
}
|
|
|
|
|
2023-11-24 04:54:36 +00:00
|
|
|
// 3D Chests
|
2024-01-06 11:30:23 +00:00
|
|
|
static int32_t Tile_getRenderShape_injection(Tile *tile) {
|
2024-01-07 07:59:04 +00:00
|
|
|
if (tile == Tile_chest) {
|
2023-11-24 04:54:36 +00:00
|
|
|
// Don't Render "Simple" Chest Model
|
|
|
|
return -1;
|
|
|
|
} else {
|
|
|
|
// Call Original Method
|
2024-01-06 11:30:23 +00:00
|
|
|
return tile->vtable->getRenderShape(tile);
|
2023-11-24 04:54:36 +00:00
|
|
|
}
|
|
|
|
}
|
2024-01-06 11:30:23 +00:00
|
|
|
static ChestTileEntity *ChestTileEntity_injection(ChestTileEntity *tile_entity) {
|
2023-11-24 04:54:36 +00:00
|
|
|
// Call Original Method
|
2024-01-06 11:30:23 +00:00
|
|
|
(*ChestTileEntity_constructor)(tile_entity);
|
2023-11-24 04:54:36 +00:00
|
|
|
|
|
|
|
// Enable Renderer
|
2024-01-06 11:30:23 +00:00
|
|
|
tile_entity->renderer_id = 1;
|
2023-11-24 04:54:36 +00:00
|
|
|
|
|
|
|
// Return
|
|
|
|
return tile_entity;
|
|
|
|
}
|
|
|
|
static bool is_rendering_chest = 0;
|
2024-01-06 11:30:23 +00:00
|
|
|
static void ModelPart_render_injection(ModelPart *model_part, float scale) {
|
2023-11-24 04:54:36 +00:00
|
|
|
// Start
|
|
|
|
is_rendering_chest = 1;
|
|
|
|
|
|
|
|
// Call Original Method
|
|
|
|
(*ModelPart_render)(model_part, scale);
|
|
|
|
|
|
|
|
// Stop
|
|
|
|
is_rendering_chest = 0;
|
|
|
|
}
|
2024-01-06 11:30:23 +00:00
|
|
|
static void Tesselator_vertexUV_injection(Tesselator *tesselator, float x, float y, float z, float u, float v) {
|
2023-11-24 04:54:36 +00:00
|
|
|
// Fix Chest Texture
|
|
|
|
if (is_rendering_chest) {
|
|
|
|
v /= 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Call Original Method
|
|
|
|
(*Tesselator_vertexUV)(tesselator, x, y, z, u, v);
|
|
|
|
}
|
|
|
|
static bool ChestTileEntity_shouldSave_injection(__attribute__((unused)) unsigned char *tile_entity) {
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2023-11-24 22:57:39 +00:00
|
|
|
// Animated 3D Chest
|
2024-01-06 11:30:23 +00:00
|
|
|
static ContainerMenu *ContainerMenu_injection(ContainerMenu *container_menu, Container *container, int32_t param_1) {
|
2023-11-24 22:57:39 +00:00
|
|
|
// Call Original Method
|
2024-01-06 11:30:23 +00:00
|
|
|
(*ContainerMenu_constructor)(container_menu, container, param_1);
|
2023-11-24 22:57:39 +00:00
|
|
|
|
|
|
|
// Play Animation
|
2024-01-06 11:30:23 +00:00
|
|
|
ChestTileEntity *tile_entity = (ChestTileEntity *) (((unsigned char *) container) - offsetof(ChestTileEntity, container));
|
|
|
|
bool is_client = tile_entity->is_client;
|
2023-11-24 22:57:39 +00:00
|
|
|
if (!is_client) {
|
2024-01-06 11:30:23 +00:00
|
|
|
container->vtable->startOpen(container);
|
2023-11-24 22:57:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Return
|
|
|
|
return container_menu;
|
|
|
|
}
|
2024-01-06 11:30:23 +00:00
|
|
|
static unsigned char *ContainerMenu_destructor_injection(ContainerMenu *container_menu) {
|
2023-11-24 22:57:39 +00:00
|
|
|
// Play Animation
|
2024-01-06 11:30:23 +00:00
|
|
|
Container *container = container_menu->container;
|
|
|
|
ChestTileEntity *tile_entity = (ChestTileEntity *) (((unsigned char *) container) - offsetof(ChestTileEntity, container));
|
|
|
|
bool is_client = tile_entity->is_client;
|
2023-11-24 22:57:39 +00:00
|
|
|
if (!is_client) {
|
2024-01-06 11:30:23 +00:00
|
|
|
container->vtable->stopOpen(container);
|
2023-11-24 22:57:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Call Original Method
|
2024-01-06 11:30:23 +00:00
|
|
|
return (*ContainerMenu_destructor_non_virtual)(container_menu);
|
2023-11-24 22:57:39 +00:00
|
|
|
}
|
|
|
|
|
2023-12-26 07:31:22 +00:00
|
|
|
#ifndef MCPI_HEADLESS_MODE
|
|
|
|
// Custom Outline Color
|
|
|
|
static void glColor4f_injection(__attribute__((unused)) GLfloat red, __attribute__((unused)) GLfloat green, __attribute__((unused)) GLfloat blue, __attribute__((unused)) GLfloat alpha) {
|
|
|
|
// Set Color
|
2023-12-27 00:22:50 +00:00
|
|
|
glColor4f(0, 0, 0, 0.4);
|
2023-12-26 07:31:22 +00:00
|
|
|
|
|
|
|
// Find Line Width
|
|
|
|
char *custom_line_width = getenv("MCPI_BLOCK_OUTLINE_WIDTH");
|
|
|
|
float line_width;
|
|
|
|
if (custom_line_width != NULL) {
|
|
|
|
// Custom
|
|
|
|
line_width = strtof(custom_line_width, NULL);
|
|
|
|
} else {
|
|
|
|
// Guess
|
2024-01-07 07:59:04 +00:00
|
|
|
line_width = 2 / Gui_InvGuiScale;
|
2023-12-26 07:31:22 +00:00
|
|
|
}
|
|
|
|
// Clamp Line Width
|
|
|
|
float range[2];
|
|
|
|
glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range);
|
|
|
|
if (range[1] < line_width) {
|
|
|
|
line_width = range[1];
|
|
|
|
} else if (range[0] > line_width) {
|
|
|
|
line_width = range[0];
|
|
|
|
}
|
|
|
|
// Set Line Width
|
|
|
|
glLineWidth(line_width);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2021-06-22 01:50:26 +00:00
|
|
|
// Init
|
2022-07-04 20:44:00 +00:00
|
|
|
static void nop() {
|
|
|
|
}
|
2020-12-02 23:18:49 +00:00
|
|
|
void init_misc() {
|
2022-01-02 20:26:56 +00:00
|
|
|
// Remove Invalid Item Background (A Red Background That Appears For Items That Are Not Included In The gui_blocks Atlas)
|
2022-04-10 00:01:16 +00:00
|
|
|
if (feature_has("Remove Invalid Item Background", server_disabled)) {
|
2021-03-05 00:27:24 +00:00
|
|
|
unsigned char invalid_item_background_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
|
2020-12-02 23:18:49 +00:00
|
|
|
patch((void *) 0x63c98, invalid_item_background_patch);
|
|
|
|
}
|
|
|
|
|
2022-07-14 02:11:46 +00:00
|
|
|
// Classic HUD
|
|
|
|
if (feature_has("Classic HUD", server_disabled)) {
|
|
|
|
use_classic_hud = 1;
|
|
|
|
overwrite_call((void *) 0x266f8, (void *) Gui_renderHearts_GuiComponent_blit_hearts_injection);
|
|
|
|
overwrite_call((void *) 0x26758, (void *) Gui_renderHearts_GuiComponent_blit_hearts_injection);
|
|
|
|
overwrite_call((void *) 0x267c8, (void *) Gui_renderHearts_GuiComponent_blit_hearts_injection);
|
|
|
|
overwrite_call((void *) 0x2656c, (void *) Gui_renderHearts_GuiComponent_blit_armor_injection);
|
|
|
|
overwrite_call((void *) 0x268c4, (void *) Gui_renderBubbles_GuiComponent_blit_injection);
|
|
|
|
}
|
|
|
|
|
2021-11-14 04:29:48 +00:00
|
|
|
// Render Selected Item Text + Hide Chat Messages
|
2022-04-10 00:01:16 +00:00
|
|
|
hide_chat_messages = feature_has("Hide Chat Messages", server_disabled);
|
|
|
|
render_selected_item_text = feature_has("Render Selected Item Text", server_disabled);
|
2021-11-14 04:29:48 +00:00
|
|
|
overwrite_calls((void *) Gui_renderChatMessages, (void *) Gui_renderChatMessages_injection);
|
|
|
|
overwrite_calls((void *) Gui_tick, (void *) Gui_tick_injection);
|
|
|
|
overwrite_calls((void *) Inventory_selectSlot, (void *) Inventory_selectSlot_injection);
|
2021-02-17 16:31:01 +00:00
|
|
|
|
2022-07-14 23:52:51 +00:00
|
|
|
// Translucent Toolbar
|
|
|
|
if (feature_has("Translucent Toolbar", server_disabled)) {
|
|
|
|
overwrite_calls((void *) Gui_renderToolBar, (void *) Gui_renderToolBar_injection);
|
|
|
|
overwrite_call((void *) 0x26c5c, (void *) Gui_renderToolBar_glColor4f_injection);
|
|
|
|
}
|
|
|
|
|
2022-07-16 04:02:51 +00:00
|
|
|
// Fix Screen Rendering When GUI is Hidden
|
2024-01-06 11:30:23 +00:00
|
|
|
overwrite_calls((void *) Screen_render_non_virtual, (void *) Screen_render_injection);
|
2022-07-16 04:02:51 +00:00
|
|
|
|
2021-02-23 20:44:37 +00:00
|
|
|
// Sanitize Username
|
|
|
|
patch_address(LoginPacket_read_vtable_addr, (void *) LoginPacket_read_injection);
|
|
|
|
|
2021-07-16 22:17:49 +00:00
|
|
|
// Fix RakNet::RakString Security Bug
|
2024-01-06 11:30:23 +00:00
|
|
|
overwrite_calls((void *) RakNet_RakString_constructor, (void *) RakNet_RakString_injection);
|
2021-07-19 01:08:51 +00:00
|
|
|
|
|
|
|
// Print Error Message If RakNet Startup Fails
|
|
|
|
overwrite_call((void *) 0x73778, (void *) RakNetInstance_host_RakNet_RakPeer_Startup_injection);
|
2021-07-16 22:17:49 +00:00
|
|
|
|
2021-09-12 03:18:12 +00:00
|
|
|
// Fix Bug Where RakNetInstance Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened
|
2024-01-06 11:30:23 +00:00
|
|
|
overwrite_calls((void *) RakNetInstance_constructor, (void *) RakNetInstance_injection);
|
2021-09-12 03:18:12 +00:00
|
|
|
|
2022-01-02 20:26:56 +00:00
|
|
|
// Close Current Screen On Death To Prevent Bugs
|
2022-04-10 00:01:16 +00:00
|
|
|
if (feature_has("Close Current Screen On Death", server_disabled)) {
|
2022-01-02 20:26:56 +00:00
|
|
|
patch_address(LocalPlayer_die_vtable_addr, (void *) LocalPlayer_die_injection);
|
|
|
|
}
|
|
|
|
|
2022-03-07 03:43:42 +00:00
|
|
|
// Fix Furnace Not Checking Item Auxiliary When Inserting New Item
|
2022-04-10 00:01:16 +00:00
|
|
|
if (feature_has("Fix Furnace Not Checking Item Auxiliary", server_disabled)) {
|
2022-03-07 03:43:42 +00:00
|
|
|
overwrite_calls((void *) FurnaceScreen_handleAddItem, (void *) FurnaceScreen_handleAddItem_injection);
|
|
|
|
}
|
|
|
|
|
2023-02-24 22:41:49 +00:00
|
|
|
#ifdef MCPI_HEADLESS_MODE
|
|
|
|
// Don't Render Game In Headless Mode
|
|
|
|
overwrite_calls((void *) GameRenderer_render, (void *) nop);
|
2023-12-25 22:29:30 +00:00
|
|
|
overwrite_calls((void *) NinecraftApp_initGLStates, (void *) nop);
|
|
|
|
overwrite_calls((void *) Gui_onConfigChanged, (void *) nop);
|
|
|
|
overwrite_calls((void *) LevelRenderer_generateSky, (void *) nop);
|
2023-02-24 22:41:49 +00:00
|
|
|
#else
|
2022-03-15 01:51:38 +00:00
|
|
|
// Improved Cursor Rendering
|
2022-04-10 00:01:16 +00:00
|
|
|
if (feature_has("Improved Cursor Rendering", server_disabled)) {
|
2022-03-15 01:51:38 +00:00
|
|
|
// Disable Normal Cursor Rendering
|
|
|
|
unsigned char disable_cursor_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
|
|
|
|
patch((void *) 0x4a6c0, disable_cursor_patch);
|
|
|
|
// Add Custom Cursor Rendering
|
|
|
|
overwrite_calls((void *) GameRenderer_render, (void *) GameRenderer_render_injection);
|
|
|
|
}
|
2023-02-24 22:41:49 +00:00
|
|
|
#endif
|
2022-03-15 01:51:38 +00:00
|
|
|
|
2022-03-16 23:49:13 +00:00
|
|
|
// Disable V-Sync
|
2022-07-08 04:25:01 +00:00
|
|
|
if (feature_has("Disable V-Sync", server_enabled)) {
|
2022-03-16 23:49:13 +00:00
|
|
|
media_disable_vsync();
|
|
|
|
}
|
|
|
|
|
2022-07-16 02:08:12 +00:00
|
|
|
// Force EGL
|
|
|
|
if (feature_has("Force EGL", server_disabled)) {
|
|
|
|
media_force_egl();
|
|
|
|
}
|
|
|
|
|
2022-07-04 20:44:00 +00:00
|
|
|
// Remove Forced GUI Lag
|
2022-07-13 23:32:08 +00:00
|
|
|
if (feature_has("Remove Forced GUI Lag (Can Break Joining Servers)", server_enabled)) {
|
2024-01-06 11:30:23 +00:00
|
|
|
overwrite_calls((void *) Common_sleepMs, (void *) nop);
|
2022-07-04 20:44:00 +00:00
|
|
|
}
|
|
|
|
|
2023-12-25 22:29:30 +00:00
|
|
|
#ifndef MCPI_HEADLESS_MODE
|
2022-09-20 22:25:27 +00:00
|
|
|
// Properly Generate Buffers
|
2024-01-06 11:30:23 +00:00
|
|
|
overwrite((void *) Common_anGenBuffers, (void *) anGenBuffers_injection);
|
2023-12-25 22:29:30 +00:00
|
|
|
#endif
|
2022-09-20 22:25:27 +00:00
|
|
|
|
2022-09-21 21:34:19 +00:00
|
|
|
// Fix Graphics Bug When Switching To First-Person While Sneaking
|
|
|
|
patch_address(PlayerRenderer_render_vtable_addr, (void *) HumanoidMobRenderer_render_injection);
|
|
|
|
|
2022-09-23 03:59:44 +00:00
|
|
|
// Disable Speed Bridging
|
|
|
|
if (feature_has("Disable Speed Bridging", server_disabled)) {
|
|
|
|
unsigned char disable_speed_bridging_patch[4] = {0x03, 0x00, 0x53, 0xe1}; // "cmp r3, r3"
|
|
|
|
patch((void *) 0x494b4, disable_speed_bridging_patch);
|
|
|
|
}
|
|
|
|
|
2022-09-23 21:08:26 +00:00
|
|
|
// Disable Creative Mode Mining Delay
|
|
|
|
if (feature_has("Disable Creative Mode Mining Delay", server_disabled)) {
|
|
|
|
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
|
|
|
|
patch((void *) 0x19fa0, nop_patch);
|
|
|
|
}
|
|
|
|
|
2023-02-25 00:53:41 +00:00
|
|
|
// Change Grass Color
|
|
|
|
if (feature_has("Add Biome Colors To Grass", server_disabled)) {
|
|
|
|
patch_address((void *) GrassTile_getColor_vtable_addr, (void *) GrassTile_getColor_injection);
|
|
|
|
patch_address((void *) TallGrass_getColor_vtable_addr, (void *) TallGrass_getColor_injection);
|
|
|
|
}
|
|
|
|
|
2023-02-25 05:26:45 +00:00
|
|
|
// Generate Caves
|
|
|
|
if (feature_has("Generate Caves", server_auto)) {
|
|
|
|
overwrite_calls((void *) RandomLevelSource_buildSurface, (void *) RandomLevelSource_buildSurface_injection);
|
|
|
|
}
|
|
|
|
|
2023-09-17 19:51:35 +00:00
|
|
|
// Disable Block Tinting
|
|
|
|
if (feature_has("Disable Block Tinting", server_disabled)) {
|
|
|
|
patch_address((void *) GrassTile_getColor_vtable_addr, (void *) Tile_getColor_injection);
|
|
|
|
patch_address((void *) TallGrass_getColor_vtable_addr, (void *) Tile_getColor_injection);
|
|
|
|
patch_address((void *) StemTile_getColor_vtable_addr, (void *) Tile_getColor_injection);
|
|
|
|
patch_address((void *) LeafTile_getColor_vtable_addr, (void *) Tile_getColor_injection);
|
2024-01-06 11:30:23 +00:00
|
|
|
overwrite((void *) LiquidTile_getColor_non_virtual, (void *) Tile_getColor_injection);
|
2023-09-17 19:51:35 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Custom GUI Scale
|
|
|
|
const char *gui_scale_str = getenv("MCPI_GUI_SCALE");
|
|
|
|
if (gui_scale_str != NULL) {
|
|
|
|
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
|
|
|
|
patch((void *) 0x173e8, nop_patch);
|
|
|
|
patch((void *) 0x173f0, nop_patch);
|
|
|
|
float gui_scale = strtof(gui_scale_str, NULL);
|
|
|
|
uint32_t gui_scale_raw;
|
|
|
|
memcpy(&gui_scale_raw, &gui_scale, sizeof (gui_scale_raw));
|
|
|
|
patch_address((void *) 0x17520, (void *) gui_scale_raw);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Disable Hostile AI In Creative Mode
|
|
|
|
if (feature_has("Disable Hostile AI In Creative Mode", server_enabled)) {
|
|
|
|
overwrite_call((void *) 0x83b8c, (void *) PathfinderMob_findAttackTarget_injection);
|
|
|
|
}
|
|
|
|
|
2023-11-24 04:54:36 +00:00
|
|
|
// 3D Chests
|
|
|
|
if (feature_has("3D Chest Model", server_disabled)) {
|
|
|
|
overwrite_call((void *) 0x5e830, (void *) Tile_getRenderShape_injection);
|
2024-01-06 11:30:23 +00:00
|
|
|
overwrite_calls((void *) ChestTileEntity_constructor, (void *) ChestTileEntity_injection);
|
2023-11-24 04:54:36 +00:00
|
|
|
overwrite_call((void *) 0x6655c, (void *) ModelPart_render_injection);
|
|
|
|
overwrite_call((void *) 0x66568, (void *) ModelPart_render_injection);
|
|
|
|
overwrite_call((void *) 0x66574, (void *) ModelPart_render_injection);
|
|
|
|
overwrite_calls((void *) Tesselator_vertexUV, (void *) Tesselator_vertexUV_injection);
|
|
|
|
unsigned char chest_model_patch[4] = {0x13, 0x20, 0xa0, 0xe3}; // "mov r2, #0x13"
|
|
|
|
patch((void *) 0x66fc8, chest_model_patch);
|
|
|
|
unsigned char chest_color_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
|
|
|
|
patch((void *) 0x66404, chest_color_patch);
|
2023-11-24 22:57:39 +00:00
|
|
|
|
|
|
|
// Animation
|
2024-01-06 11:30:23 +00:00
|
|
|
overwrite_calls((void *) ContainerMenu_constructor, (void *) ContainerMenu_injection);
|
|
|
|
overwrite_calls((void *) ContainerMenu_destructor_non_virtual, (void *) ContainerMenu_destructor_injection);
|
2023-11-24 22:57:39 +00:00
|
|
|
patch_address(ContainerMenu_destructor_vtable_addr, (void *) ContainerMenu_destructor_injection);
|
2023-11-24 04:54:36 +00:00
|
|
|
}
|
|
|
|
patch_address((void *) 0x115b48, (void *) ChestTileEntity_shouldSave_injection);
|
|
|
|
|
2023-12-26 07:31:22 +00:00
|
|
|
#ifndef MCPI_HEADLESS_MODE
|
|
|
|
// Replace Block Highlight With Outline
|
|
|
|
if (feature_has("Replace Block Highlight With Outline", server_disabled)) {
|
|
|
|
overwrite((void *) LevelRenderer_renderHitSelect, (void *) LevelRenderer_renderHitOutline);
|
|
|
|
unsigned char fix_outline_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
|
|
|
|
patch((void *) 0x4d830, fix_outline_patch);
|
|
|
|
overwrite_call((void *) 0x4d764, (void *) glColor4f_injection);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2021-11-14 04:29:48 +00:00
|
|
|
// Init C++ And Logging
|
2021-06-17 21:32:24 +00:00
|
|
|
_init_misc_cpp();
|
2021-11-14 04:29:48 +00:00
|
|
|
_init_misc_logging();
|
2022-06-27 18:47:55 +00:00
|
|
|
_init_misc_api();
|
2021-06-17 21:32:24 +00:00
|
|
|
}
|