2024-01-06 11:30:23 +00:00
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extends Entity;
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vtable 0x10ad60;
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2024-01-22 08:13:54 +00:00
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constructor (Level *level) = 0x81b80;
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2024-01-06 11:30:23 +00:00
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virtual-method void actuallyHurt(int damage) = 0x16c;
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virtual-method void die(Entity *cause) = 0x130;
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2024-01-16 08:43:40 +00:00
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virtual-method ItemInstance *getCarriedItem() = 0x1ac;
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2024-02-08 22:30:41 +00:00
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virtual-method void updateAi() = 0x1cc;
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2024-01-06 11:30:23 +00:00
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virtual-method float getWalkingSpeedModifier() = 0x1e8;
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2024-08-24 04:30:06 +00:00
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virtual-method void aiStep() = 0x180;
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2024-10-01 02:00:19 +00:00
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virtual-method int getMaxHealth() = 0x168;
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2024-08-24 04:30:06 +00:00
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method bool getSharedFlag(int flag) = 0x81fd8;
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method void setSharedFlag(int flag, bool value) = 0x81ef8;
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2024-01-06 11:30:23 +00:00
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property int health = 0xec;
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property std::string texture = 0xb54;
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2024-08-24 04:30:06 +00:00
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property Random random = 0x138;
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