EnergonRelics/src/main/java/com/thebrokenrail/energonrelics/block/DefensiveLaserBlock.java

61 lines
2.4 KiB
Java

package com.thebrokenrail.energonrelics.block;
import com.thebrokenrail.energonrelics.block.entity.DefensiveLaserBlockEntity;
import com.thebrokenrail.energonrelics.block.util.EnergyProviderBlock;
import com.thebrokenrail.energonrelics.client.block.entity.render.DefensiveLaserBlockEntityRenderer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Material;
import net.minecraft.block.MaterialColor;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import java.util.function.Function;
public class DefensiveLaserBlock extends EnergyProviderBlock {
public static final BooleanProperty POWERED = Properties.POWERED;
public DefensiveLaserBlock() {
super(FabricBlockSettings.of(Material.GLASS, MaterialColor.BLACK).requiresTool().strength(50.0F, 1200.0F).nonOpaque().allowsSpawning((state, world, pos, type) -> false).solidBlock((state, world, pos) -> false).suffocates((state, world, pos) -> false).lightLevel(state -> state.get(POWERED) ? 7 : 0));
setDefaultState(getDefaultState().with(POWERED, false));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(POWERED);
}
@Override
@SuppressWarnings("deprecation")
@Environment(EnvType.CLIENT)
public float getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) {
return 1.0F;
}
@Override
public boolean isTranslucent(BlockState state, BlockView world, BlockPos pos) {
return true;
}
@Override
protected Function<BlockEntityType<BlockEntity>, BlockEntity> getFactory() {
return DefensiveLaserBlockEntity::new;
}
@Override
@Environment(EnvType.CLIENT)
protected Function<BlockEntityRenderDispatcher, BlockEntityRenderer<BlockEntity>> getRenderer() {
return DefensiveLaserBlockEntityRenderer::new;
}
}