#ifndef MCPI_SERVER_MODE #error "Server Code Requires Server Mode" #endif #include #include #include #include #include #include #include #include #include #include #include "server_properties.h" #include "../feature/feature.h" #include "../init/init.h" #include "../home/home.h" #include "../compat/compat.h" #include "../version/version.h" #include // --only-generate: Ony Generate World And Then Exit static bool only_generate = false; __attribute__((constructor)) static void _init_only_generate(int argc, char *argv[]) { // Iterate Arguments for (int i = 1; i < argc; i++) { // Check Argument if (strcmp(argv[i], "--only-generate") == 0) { // Enabled only_generate = true; break; } } } // Server Properties static ServerProperties &get_server_properties() { static ServerProperties properties; return properties; } // Default Server Properties #define DEFAULT_MOTD "Minecraft Server" #define DEFAULT_SHOW_MINECON_BADGE "false" #define DEFAULT_GAME_MODE "0" #define DEFAULT_PORT "19132" #define DEFAULT_SEED "" #define DEFAULT_FORCE_MOB_SPAWNING "false" #define DEFAULT_PEACEFUL_MODE "false" #define DEFAULT_WORLD_NAME "world" #define DEFAULT_MAX_PLAYERS "4" #define DEFAULT_WHITELIST "false" // Get World Name static std::string get_world_name() { return get_server_properties().get_string("world-name", DEFAULT_WORLD_NAME); } // Create/Start World static void start_world(unsigned char *minecraft) { INFO("Starting Minecraft: Pi Edition: Dedicated Server (%s)", version_get()); // Specify Level Settings LevelSettings settings; settings.game_type = get_server_properties().get_int("game-mode", DEFAULT_GAME_MODE);; std::string seed_str = get_server_properties().get_string("seed", DEFAULT_SEED); int32_t seed = seed_str.length() > 0 ? std::stoi(seed_str) : time(NULL); settings.seed = seed; // Select Level std::string world_name = get_world_name(); (*Minecraft_selectLevel)(minecraft, world_name, world_name, settings); // Don't Open Port When Using --only-generate if (!only_generate) { // Open Port int port = get_server_properties().get_int("port", DEFAULT_PORT); INFO("Listening On: %i", port); (*Minecraft_hostMultiplayer)(minecraft, port); } // Open ProgressScreen void *screen = ::operator new(PROGRESS_SCREEN_SIZE); ALLOC_CHECK(screen); screen = (*ProgressScreen)((unsigned char *) screen); (*Minecraft_setScreen)(minecraft, (unsigned char *) screen); } // Check If Two Percentages Are Different Enough To Be Logged #define SIGNIFICANT_PROGRESS 5 static bool is_progress_difference_significant(int32_t new_val, int32_t old_val) { if (new_val != old_val) { if (new_val == -1 || old_val == -1) { return true; } else if (new_val == 0 || new_val == 100) { return true; } else { return new_val - old_val >= SIGNIFICANT_PROGRESS; } } else { return false; } } // Print Progress Reports static int last_progress = -1; static const char *last_message = NULL; static void print_progress(unsigned char *minecraft) { const char *message = (*Minecraft_getProgressMessage)(minecraft); int32_t progress = *(int32_t *) (minecraft + Minecraft_progress_property_offset); if ((*Minecraft_isLevelGenerated)(minecraft)) { message = "Ready"; progress = -1; } if (message != NULL) { bool message_different = message != last_message; bool progress_significant = is_progress_difference_significant(progress, last_progress); if (message_different || progress_significant) { if (progress != -1) { INFO("Status: %s: %i%%", message, progress); } else { INFO("Status: %s", message); } if (message_different) { last_message = message; } if (progress_significant) { last_progress = progress; } } } } // Check If Running In Whitelist Mode static bool is_whitelist() { return get_server_properties().get_bool("whitelist", DEFAULT_WHITELIST); } // Get Path Of Blacklist (Or Whitelist) File static std::string get_blacklist_file() { std::string file(home_get()); file.append(is_whitelist() ? "/whitelist.txt" : "/blacklist.txt"); return file; } // Get Vector Of Players In Level static std::vector get_players_in_level(unsigned char *level) { return *(std::vector *) (level + Level_players_property_offset); } // Get Player's Username static std::string get_player_username(unsigned char *player) { return *(char **) (player + Player_username_property_offset); } // Get Level From Minecraft static unsigned char *get_level(unsigned char *minecraft) { return *(unsigned char **) (minecraft + Minecraft_level_property_offset); } // Find Players With Username And Run Callback typedef void (*player_callback_t)(unsigned char *minecraft, std::string username, unsigned char *player); static void find_players(unsigned char *minecraft, std::string target_username, player_callback_t callback, bool all_players) { unsigned char *level = get_level(minecraft); std::vector players = get_players_in_level(level); bool found_player = false; for (std::size_t i = 0; i < players.size(); i++) { // Iterate Players unsigned char *player = players[i]; std::string username = get_player_username(player); if (all_players || username == target_username) { // Run Callback (*callback)(minecraft, username, player); found_player = true; } } if (!all_players && !found_player) { INFO("Invalid Player: %s", target_username.c_str()); } } // Get RakNet Objects static RakNet_RakNetGUID get_rak_net_guid(unsigned char *player) { return *(RakNet_RakNetGUID *) (player + ServerPlayer_guid_property_offset); } static RakNet_SystemAddress get_system_address(unsigned char *rak_peer, RakNet_RakNetGUID guid) { unsigned char *rak_peer_vtable = *(unsigned char **) rak_peer; RakNet_RakPeer_GetSystemAddressFromGuid_t RakNet_RakPeer_GetSystemAddressFromGuid = *(RakNet_RakPeer_GetSystemAddressFromGuid_t *) (rak_peer_vtable + RakNet_RakPeer_GetSystemAddressFromGuid_vtable_offset); // Get SystemAddress return (*RakNet_RakPeer_GetSystemAddressFromGuid)(rak_peer, guid); } static unsigned char *get_rak_peer(unsigned char *minecraft) { unsigned char *rak_net_instance = *(unsigned char **) (minecraft + Minecraft_rak_net_instance_property_offset); return *(unsigned char **) (rak_net_instance + RakNetInstance_peer_property_offset); } static char *get_rak_net_guid_ip(unsigned char *rak_peer, RakNet_RakNetGUID guid) { RakNet_SystemAddress address = get_system_address(rak_peer, guid); // Get IP return (*RakNet_SystemAddress_ToString)(&address, false, '|'); } // Get IP From Player static char *get_player_ip(unsigned char *minecraft, unsigned char *player) { unsigned char *rak_peer = get_rak_peer(minecraft); RakNet_RakNetGUID guid = get_rak_net_guid(player); // Return return get_rak_net_guid_ip(rak_peer,guid); } // Ban Player static void ban_callback(unsigned char *minecraft, std::string username, unsigned char *player) { // Get IP char *ip = get_player_ip(minecraft, player); // Ban Player INFO("Banned: %s (%s)", username.c_str(), ip); // Write To File std::ofstream blacklist_output(get_blacklist_file(), std::ios_base::app); if (blacklist_output) { if (blacklist_output.good()) { blacklist_output << "# " << username << '\n' << ip << '\n'; } if (blacklist_output.is_open()) { blacklist_output.close(); } } } // Kill Player static void kill_callback(__attribute__((unused)) unsigned char *minecraft, __attribute__((unused)) std::string username, unsigned char *player) { unsigned char *player_vtable = *(unsigned char **) player; Mob_actuallyHurt_t Player_actuallyHurt = *(Mob_actuallyHurt_t *) (player_vtable + Mob_actuallyHurt_vtable_offset); (*Player_actuallyHurt)(player, INT32_MAX); INFO("Killed: %s", username.c_str()); } // List Player static void list_callback(unsigned char *minecraft, std::string username, unsigned char *player) { INFO(" - %s (%s)", username.c_str(), get_player_ip(minecraft, player)); } // Log When Game Is Saved static void Level_saveLevelData_injection(unsigned char *level) { // Print Log Message INFO("%s", "Saving Game"); // Call Original Method (*Level_saveLevelData)(level); } // Handle Server Stop static void handle_server_stop(unsigned char *minecraft) { if (compat_check_exit_requested()) { INFO("%s", "Stopping Server"); // Save And Exit unsigned char *level = get_level(minecraft); if (level != NULL) { Level_saveLevelData_injection(level); } (*Minecraft_leaveGame)(minecraft, false); // Stop Game SDL_Event event; event.type = SDL_QUIT; SDL_PushEvent(&event); } } // Get ServerSideNetworkHandler From Minecraft static unsigned char *get_server_side_network_handler(unsigned char *minecraft) { return *(unsigned char **) (minecraft + Minecraft_network_handler_property_offset); } // Read STDIN Thread static volatile bool stdin_buffer_complete = false; static volatile char *stdin_buffer = NULL; static void *read_stdin_thread(__attribute__((unused)) void *data) { // Check If STDIN Is A TTY if (isatty(fileno(stdin))) { // Loop while (1) { if (!stdin_buffer_complete) { // Read Data int x = fgetc(stdin); if (x != EOF) { if (x == '\n') { if (stdin_buffer == NULL) { stdin_buffer = strdup(""); } stdin_buffer_complete = true; } else { string_append((char **) &stdin_buffer, "%c", (char) x); } } } } } return NULL; } __attribute__((destructor)) static void _free_stdin_buffer() { if (stdin_buffer != NULL) { free((void *) stdin_buffer); stdin_buffer = NULL; } } // Handle Commands static void handle_commands(unsigned char *minecraft) { // Check If Level Is Generated if ((*Minecraft_isLevelGenerated)(minecraft) && stdin_buffer_complete) { // Command Ready; Run It if (stdin_buffer != NULL) { unsigned char *server_side_network_handler = get_server_side_network_handler(minecraft); if (server_side_network_handler != NULL) { std::string data((char *) stdin_buffer); static std::string ban_command("ban "); static std::string say_command("say "); static std::string kill_command("kill "); static std::string list_command("list"); static std::string stop_command("stop"); static std::string help_command("help"); if (!is_whitelist() && data.rfind(ban_command, 0) == 0) { // IP-Ban Target Username std::string ban_username = data.substr(ban_command.length()); find_players(minecraft, ban_username, ban_callback, false); } else if (data.rfind(kill_command, 0) == 0) { // Kill Target Username std::string kill_username = data.substr(kill_command.length()); find_players(minecraft, kill_username, kill_callback, false); } else if (data.rfind(say_command, 0) == 0) { // Format Message std::string message = "[Server] " + data.substr(say_command.length()); // Post Message To Chat (*ServerSideNetworkHandler_displayGameMessage)(server_side_network_handler, message); } else if (data == list_command) { // List Players INFO("%s", "All Players:"); find_players(minecraft, "", list_callback, true); } else if (data == stop_command) { // Stop Server compat_request_exit(); } else if (data == help_command) { INFO("%s", "All Commands:"); if (!is_whitelist()) { INFO("%s", " ban - IP-Ban All Players With Specifed Username"); } INFO("%s", " kill - Kill All Players With Specifed Username"); INFO("%s", " say - Print Specified Message To Chat"); INFO("%s", " list - List All Players"); INFO("%s", " stop - Stop Server"); INFO("%s", " help - Print This Message"); } else { INFO("Invalid Command: %s", data.c_str()); } } // Free free((void *) stdin_buffer); stdin_buffer = NULL; } stdin_buffer_complete = false; } } // Runs Every Tick static bool loaded = false; static void Minecraft_update_injection(unsigned char *minecraft) { // Create/Start World if (!loaded) { start_world(minecraft); loaded = true; } // Handle --only-generate if (only_generate && (*Minecraft_isLevelGenerated)(minecraft)) { // Request Exit compat_request_exit(); // Disable Special Behavior After Requesting Exit only_generate = false; } // Print Progress Reports print_progress(minecraft); // Call Original Method (*Minecraft_update)(minecraft); // Handle Commands handle_commands(minecraft); // Server Stop handle_server_stop(minecraft); } // Ban Players static bool RakNet_RakPeer_IsBanned_injection(__attribute__((unused)) unsigned char *rakpeer, const char *ip) { // Check banned-ips.txt std::string blacklist_file_path = get_blacklist_file(); std::ifstream blacklist_file(blacklist_file_path); if (blacklist_file) { bool ret = false; if (blacklist_file.good()) { std::string line; while (std::getline(blacklist_file, line)) { // Check Line if (line.length() > 0) { if (line[0] == '#') { continue; } if (strcmp(line.c_str(), ip) == 0) { // Is In File ret = true; break; } } } } if (blacklist_file.is_open()) { blacklist_file.close(); } if (is_whitelist()) { return !ret; } else { return ret; } } else { ERR("%s", "Unable To Read Blacklist/Whitelist"); } } // Log IPs static unsigned char *ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection(unsigned char *server_side_network_handler, RakNet_RakNetGUID *guid) { // Call Original Method unsigned char *player = (*ServerSideNetworkHandler_popPendingPlayer)(server_side_network_handler, guid); // Check If Player Is Null if (player != NULL) { // Get Data char *username = (char *) *(unsigned char **) (player + Player_username_property_offset); unsigned char *minecraft = *(unsigned char **) (server_side_network_handler + ServerSideNetworkHandler_minecraft_property_offset); unsigned char *rak_peer = get_rak_peer(minecraft); char *ip = get_rak_net_guid_ip(rak_peer, *guid); // Log INFO("%s Has Joined (IP: %s)", username, ip); } // Return return player; } // Get MOTD static std::string get_motd() { std::string motd(get_server_properties().get_string("motd", DEFAULT_MOTD)); return motd; } // Get Feature Flags static bool loaded_features = false; static const char *get_features() { static std::string features; if (!loaded_features) { loaded_features = true; features.clear(); if (get_server_properties().get_bool("peaceful-mode", DEFAULT_PEACEFUL_MODE)) { features += "Peaceful Mode|"; } if (get_server_properties().get_bool("force-mob-spawning", DEFAULT_FORCE_MOB_SPAWNING)) { features += "Force Mob Spawning|"; } } return features.c_str(); } // Get Max Players static unsigned char get_max_players() { int val = get_server_properties().get_int("max-players", DEFAULT_MAX_PLAYERS); if (val < 0) { val = 0; } if (val > 255) { val = 255; } return (unsigned char) val; } static void server_init() { // Open Properties File std::string file(home_get()); file.append("/server.properties"); std::ifstream properties_file(file); if (!properties_file.good()) { // Write Defaults std::ofstream properties_file_output(file); properties_file_output << "# Message Of The Day\n"; properties_file_output << "motd=" DEFAULT_MOTD "\n"; properties_file_output << "# Show The MineCon Badge Next To MOTD In Server List\n"; properties_file_output << "show-minecon-badge=" DEFAULT_SHOW_MINECON_BADGE "\n"; properties_file_output << "# Game Mode (0 = Survival, 1 = Creative)\n"; properties_file_output << "game-mode=" DEFAULT_GAME_MODE "\n"; properties_file_output << "# Port\n"; properties_file_output << "port=" DEFAULT_PORT "\n"; properties_file_output << "# World Seed (Blank = Random Seed)\n"; properties_file_output << "seed=" DEFAULT_SEED "\n"; properties_file_output << "# Force Mob Spawning (false = Disabled, true = Enabled)\n"; properties_file_output << "force-mob-spawning=" DEFAULT_FORCE_MOB_SPAWNING "\n"; properties_file_output << "# Peaceful Mode (false = Disabled, true = Enabled)\n"; properties_file_output << "peaceful-mode=" DEFAULT_PEACEFUL_MODE "\n"; properties_file_output << "# World To Select\n"; properties_file_output << "world-name=" DEFAULT_WORLD_NAME "\n"; properties_file_output << "# Maximum Player Count\n"; properties_file_output << "max-players=" DEFAULT_MAX_PLAYERS "\n"; properties_file_output << "# Enable Whitelist\n"; properties_file_output << "whitelist=" DEFAULT_WHITELIST "\n"; properties_file_output.close(); // Re-Open File properties_file = std::ifstream(file); } // Check Properties File if (!properties_file.is_open()) { ERR("Unable To Open %s", file.c_str()); } // Load Properties get_server_properties().load(properties_file); // Close Properties File properties_file.close(); // Create Empty Blacklist/Whitelist File std::string blacklist_file_path = get_blacklist_file(); std::ifstream blacklist_file(blacklist_file_path); if (!blacklist_file.good()) { // Write Default std::ofstream blacklist_output(blacklist_file_path); blacklist_output << "# Blacklist/Whitelist; Each Line Is One IP Address\n"; blacklist_output.close(); } if (blacklist_file.is_open()) { blacklist_file.close(); } // Prevent Main Player From Loading unsigned char player_patch[4] = {0x00, 0x20, 0xa0, 0xe3}; // "mov r2, #0x0" patch((void *) 0x1685c, player_patch); // Start World On Launch overwrite_calls((void *) Minecraft_update, (void *) Minecraft_update_injection); // Print Log On Game Save overwrite_calls((void *) Level_saveLevelData, (void *) Level_saveLevelData_injection); // Set Max Players unsigned char max_players_patch[4] = {get_max_players(), 0x30, 0xa0, 0xe3}; // "mov r3, #MAX_PLAYERS" patch((void *) 0x166d0, max_players_patch); // Custom Banned IP List overwrite((void *) RakNet_RakPeer_IsBanned, (void *) RakNet_RakPeer_IsBanned_injection); // Show The MineCon Icon Next To MOTD In Server List if (get_server_properties().get_bool("show-minecon-badge", DEFAULT_SHOW_MINECON_BADGE)) { unsigned char minecon_badge_patch[4] = {0x04, 0x1a, 0x9f, 0xe5}; // "ldr r1, [0x741f0]" patch((void *) 0x737e4, minecon_badge_patch); } // Log IPs overwrite_call((void *) 0x75e54, (void *) ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection); // Start Reading STDIN pthread_t read_stdin_thread_obj; pthread_create(&read_stdin_thread_obj, NULL, read_stdin_thread, NULL); } // Init Server void init_server() { server_init(); setenv("MCPI_FEATURE_FLAGS", get_features(), 1); setenv("MCPI_USERNAME", get_motd().c_str(), 1); }