Add Improved Title Background

This commit is contained in:
TheBrokenRail 2022-04-22 19:38:15 -04:00
parent 89c29f14b1
commit 4a35935daf
14 changed files with 130 additions and 57 deletions

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@ -123,3 +123,8 @@ endif()
if(BUILD_ARM_COMPONENTS)
add_subdirectory(mods)
endif()
# Include Images
if(BUILD_NATIVE_COMPONENTS)
add_subdirectory(images)
endif()

10
images/CMakeLists.txt Normal file
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@ -0,0 +1,10 @@
project(images)
# Title Background
if(NOT MCPI_SERVER_MODE)
install(
FILES "background.png"
DESTINATION "${MCPI_INSTALL_DIR}/data/images/gui"
RENAME "titleBG.png"
)
endif()

BIN
images/background.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 283 KiB

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@ -33,3 +33,4 @@ FALSE Disable V-Sync
TRUE Fix Options Screen
FALSE Force Touch Inventory
TRUE Fix Pause Menu
TRUE Improved Title Background

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@ -209,10 +209,23 @@ void bootstrap(int argc, char *argv[]) {
// Set MCPI_EXECUTABLE_PATH
set_and_print_env("MCPI_EXECUTABLE_PATH", resolved_path);
// Set MCPI_DIRECTORY
chop_last_component(&resolved_path);
set_and_print_env("MCPI_DIRECTORY", resolved_path);
free(resolved_path);
// Set MCPI_VANILLA_ASSETS_PATH
{
chop_last_component(&resolved_path);
string_append(&resolved_path, "/data");
set_and_print_env("MCPI_VANILLA_ASSETS_PATH", resolved_path);
free(resolved_path);
}
}
// Set MCPI_REBORN_ASSETS_PATH
{
char *assets_path = realpath("/proc/self/exe", NULL);
ALLOC_CHECK(assets_path);
chop_last_component(&assets_path);
string_append(&assets_path, "/data");
set_and_print_env("MCPI_REBORN_ASSETS_PATH", assets_path);
free(assets_path);
}
// Fix MCPI Dependencies

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@ -26,9 +26,6 @@ char *get_binary_directory();
// Safe execvpe() Relative To Binary
__attribute__((noreturn)) void safe_execvpe_relative_to_binary(const char *const argv[], const char *const envp[]);
// Get MCPI Directory
char *get_mcpi_directory();
// Run Command And Get Output
char *run_command(const char *const command[], int *return_code);

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@ -19,7 +19,7 @@
#define string_append(str, format, ...) \
{ \
char *old = *str; \
safe_asprintf(str, "%s" format, *str == NULL ? "" : *str, __VA_ARGS__); \
safe_asprintf(str, "%s" format, *str == NULL ? "" : *str, ##__VA_ARGS__); \
ALLOC_CHECK(*str); \
if (old != NULL && old != *str) { \
free(old); \

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@ -57,11 +57,6 @@ __attribute__((noreturn)) void safe_execvpe_relative_to_binary(const char *const
safe_execvpe(new_argv, envp);
}
// Get MCPI Directory
char *get_mcpi_directory() {
return getenv("MCPI_DIRECTORY");
}
// Run Command And Get Output
char *run_command(const char *const command[], int *return_code) {
// Store Output

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@ -26,11 +26,8 @@ void init_home() {
// Store Data In ~/.minecraft-pi Instead Of ~/.minecraft
patch_address((void *) default_path, (void *) HOME_SUBDIRECTORY_FOR_GAME_DATA);
// Change Directory To Binary Directory Manually
// The override code resolves assets manually,
// making changing directory redundant.
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
patch((void *) 0xe0ac, nop_patch);
char *binary_directory = get_mcpi_directory();
if (chdir(binary_directory) != 0) {
ERR("Unable To Change Directory: %s", strerror(errno));
}
}

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@ -70,6 +70,15 @@ static void PauseScreen_init_injection(unsigned char *screen) {
}
}
// Improved Title Background
static void StartMenuScreen_render_Screen_renderBackground_injection(unsigned char *screen) {
// Draw
unsigned char *minecraft = *(unsigned char **) (screen + Screen_minecraft_property_offset);
unsigned char *textures = *(unsigned char **) (minecraft + Minecraft_textures_property_offset);
(*Textures_loadAndBindTexture)(textures, "gui/titleBG.png");
(*GuiComponent_blit)(screen, 0, 0, 0, 0, *(int32_t *) (screen + Screen_width_property_offset), *(int32_t *) (screen + Screen_height_property_offset), 0x100, 0x100);
}
// Init
void _init_misc_cpp() {
// Implement AppPlatform::readAssetFile So Translations Work
@ -85,4 +94,14 @@ void _init_misc_cpp() {
// Add Missing Buttons To Pause Menu
patch_address(PauseScreen_init_vtable_addr, (void *) PauseScreen_init_injection);
}
// Improved Title Background
if (feature_has("Improved Title Background", server_disabled)) {
// Switch Background
overwrite_call((void *) 0x39528, (void *) StartMenuScreen_render_Screen_renderBackground_injection);
overwrite_call((void *) 0x3dee0, (void *) StartMenuScreen_render_Screen_renderBackground_injection);
// Text Color
patch_address((void *) 0x397ac, (void *) 0xffffffff);
patch_address((void *) 0x3e10c, (void *) 0xffffffff);
}
}

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@ -50,13 +50,6 @@ static void Options_initDefaultValue_injection(unsigned char *options) {
// Call Original Method
(*Options_initDefaultValue)(options);
// Enable Crosshair In Touch GUI
*(options + Options_split_controls_property_offset) = 1;
// 3D Anaglyph
*(options + Options_3d_anaglyph_property_offset) = anaglyph;
// Render Distance
*(int32_t *) (options + Options_render_distance_property_offset) = render_distance;
// Default Graphics Settings
*(options + Options_fancy_graphics_property_offset) = 1;
*(options + Options_ambient_occlusion_property_offset) = 1;
@ -64,6 +57,18 @@ static void Options_initDefaultValue_injection(unsigned char *options) {
// Store
stored_options = options;
}
static void Minecraft_init_injection(unsigned char *minecraft) {
// Call Original Method
(*Minecraft_init)(minecraft);
unsigned char *options = minecraft + Minecraft_options_property_offset;
// Enable Crosshair In Touch GUI
*(options + Options_split_controls_property_offset) = 1;
// 3D Anaglyph
*(options + Options_3d_anaglyph_property_offset) = anaglyph;
// Render Distance
*(int32_t *) (options + Options_render_distance_property_offset) = render_distance;
}
// Smooth Lighting
static void TileRenderer_tesselateBlockInWorld_injection(unsigned char *tile_renderer, unsigned char *tile, int32_t x, int32_t y, int32_t z) {
@ -93,6 +98,7 @@ void init_options() {
// Set Options
overwrite_calls((void *) Options_initDefaultValue, (void *) Options_initDefaultValue_injection);
overwrite_calls((void *) Minecraft_init, (void *) Minecraft_init_injection);
// Change Username
const char *username = get_username();

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@ -8,8 +8,23 @@
#include <libreborn/libreborn.h>
#include "override.h"
#include "../home/home.h"
// Hook access
HOOK(access, int, (const char *pathname, int mode)) {
char *new_path = override_get_path(pathname);
// Open File
ensure_access();
int ret = (*real_access)(new_path != NULL ? new_path : pathname, mode);
// Free Data
if (new_path != NULL) {
free(new_path);
}
// Return
return ret;
}
// Get Override Path For File (If It Exists)
char *override_get_path(const char *filename) {
// Get MCPI Home Path
@ -18,43 +33,45 @@ char *override_get_path(const char *filename) {
char *overrides = NULL;
safe_asprintf(&overrides, "%s/overrides", home_path);
// Get Data Path
char *data = NULL;
char *binary_directory = get_mcpi_directory();
safe_asprintf(&data, "%s/data", binary_directory);
int data_length = strlen(data);
// Data Prefiix
char *data_prefix = "data/";
int data_prefix_length = strlen(data_prefix);
// Get Full Path
char *full_path;
if (strlen(filename) > 0 && filename[0] == '/') {
// Absolute Path
full_path = strdup(filename);
} else {
// Relative Path
full_path = realpath(filename, NULL);
}
// Folders To Check
char *asset_folders[] = {
overrides,
getenv("MCPI_REBORN_ASSETS_PATH"),
getenv("MCPI_VANILLA_ASSETS_PATH"),
NULL
};
// Check For Override
char *new_path = NULL;
if (full_path != NULL) {
if (starts_with(full_path, data)) {
safe_asprintf(&new_path, "%s%s", overrides, &full_path[data_length]);
if (access(new_path, F_OK) == -1) {
if (starts_with(filename, data_prefix)) {
// Test Asset Folders
for (int i = 0; asset_folders[i] != NULL; i++) {
safe_asprintf(&new_path, "%s/%s", asset_folders[i], &filename[data_prefix_length]);
ensure_access();
if ((*real_access)(new_path, F_OK) == -1) {
// Not Found In Asset Folder
free(new_path);
new_path = NULL;
continue;
} else {
// Found
break;
}
}
free(full_path);
}
// Free Variables
// Free
free(overrides);
free(data);
// Return
return new_path;
}
// Hook fopen
HOOK(fopen, FILE *, (const char *filename, const char *mode)) {
char *new_path = override_get_path(filename);
// Open File
@ -68,6 +85,7 @@ HOOK(fopen, FILE *, (const char *filename, const char *mode)) {
return file;
}
// Hook fopen64
HOOK(fopen64, FILE *, (const char *filename, const char *mode)) {
char *new_path = override_get_path(filename);
// Open File

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@ -22,31 +22,29 @@ std::string _sound_get_source_file() {
} else {
// Resolve
// Get Binary Directory
char *binary_directory = get_mcpi_directory();
// Get Full Path
char *full_path = NULL;
safe_asprintf(&full_path, "%s/" SOURCE_FILE_BASE, binary_directory);
// Get Path
char *path = strdup(SOURCE_FILE_BASE);
ALLOC_CHECK(path);
// Handle Overrides
char *overridden_full_path = override_get_path(full_path);
char *overridden_full_path = override_get_path(path);
if (overridden_full_path != NULL) {
free(full_path);
full_path = overridden_full_path;
free(path);
path = overridden_full_path;
}
// Check If Sound Exists
if (access(full_path, F_OK) == -1) {
if (access(path, F_OK) == -1) {
// Fail
WARN("Audio Source File Doesn't Exist: " SOURCE_FILE_BASE);
source.assign("");
} else {
// Set
source.assign(full_path);
source.assign(path);
}
// Free
free(full_path);
free(path);
// Mark As Loaded
source_loaded = true;

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@ -467,6 +467,11 @@ static uint32_t FurnaceScreen_tile_entity_property_offset = 0x1d0; // FurnaceTil
typedef ItemInstance *(*FurnaceTileEntity_getItem_t)(unsigned char *furnace_tile_entity, int32_t slot);
static uint32_t FurnaceTileEntity_getItem_vtable_offset = 0x2c;
// GuiComponent
typedef void (*GuiComponent_blit_t)(unsigned char *component, int32_t param_1, int32_t param_2, int32_t param_3, int32_t param_4, int32_t param_5, int32_t param_6, int32_t param_7, int32_t param_8);
static GuiComponent_blit_t GuiComponent_blit = (GuiComponent_blit_t) 0x282a4;
// Screen
typedef void (*Screen_updateEvents_t)(unsigned char *screen);
@ -482,11 +487,15 @@ typedef void (*Screen_init_t)(unsigned char *screen);
typedef void (*Screen_tick_t)(unsigned char *screen);
typedef void (*Screen_render_t)(unsigned char *screen, int32_t param_1, int32_t param_2, float param_3);
typedef int32_t (*Screen_handleBackEvent_t)(unsigned char *screen, bool param_1);
static uint32_t Screen_minecraft_property_offset = 0x14; // Minecraft *
static uint32_t Screen_rendered_buttons_property_offset = 0x18; // std::vector<Button *>
static uint32_t Screen_selectable_buttons_property_offset = 0x30; // std::vector<Button *>
static uint32_t Screen_width_property_offset = 0x8; // int32_t
static uint32_t Screen_height_property_offset = 0xc; // int32_t
// StartMenuScreen
@ -809,6 +818,11 @@ static uint32_t OptionsFile_options_txt_path_property_offset = 0x0; // std::stri
typedef void (*OptionsPane_unknown_toggle_creating_function_t)(unsigned char *options_pane, unsigned char *unknown_object, std::string const& name, unsigned char *option);
static OptionsPane_unknown_toggle_creating_function_t OptionsPane_unknown_toggle_creating_function = (OptionsPane_unknown_toggle_creating_function_t) 0x24470;
// Textures
typedef void (*Textures_loadAndBindTexture_t)(unsigned char *textures, std::string const& name);
static Textures_loadAndBindTexture_t Textures_loadAndBindTexture = (Textures_loadAndBindTexture_t) 0x539cc;
#endif
#pragma GCC diagnostic pop