Even More Symbols
minecraft-pi-reborn/pipeline/head This commit looks good Details

This commit is contained in:
TheBrokenRail 2021-11-02 17:50:26 -04:00
parent 05587efc04
commit 16ebea9ed6
2 changed files with 8 additions and 5 deletions

View File

@ -72,6 +72,11 @@ if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "/" CACHE PATH "" FORCE)
endif()
# Use LLD When Using Clang
if(CMAKE_C_COMPILER_ID STREQUAL "Clang")
add_link_options("-fuse-ld=lld")
endif()
# Buld LibPNG + ZLib + Download Minecraft: Pi Edition
if(BUILD_ARM_COMPONENTS)
add_subdirectory(dependencies)
@ -84,11 +89,6 @@ add_definitions(-D_GNU_SOURCE)
set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 11)
# Use LLD When Using Clang
if(CMAKE_C_COMPILER_ID STREQUAL "Clang")
add_link_options("-fuse-ld=lld")
endif()
# Specify Constants
if(MCPI_SERVER_MODE)
add_definitions(-DMCPI_SERVER_MODE)

View File

@ -355,6 +355,9 @@ static LevelData_getSpawnMobs_t LevelData_getSpawnMobs = (LevelData_getSpawnMobs
typedef void (*Level_saveLevelData_t)(unsigned char *level);
static Level_saveLevelData_t Level_saveLevelData = (Level_saveLevelData_t) 0xa2e94;
typedef void (*Level_setTileAndData_t)(unsigned char *level, int32_t x, int32_t y, int32_t z, int32_t id, int32_t data);
static Level_setTileAndData_t Level_setTileAndData = (Level_setTileAndData_t) 0xa38b4;
static uint32_t Level_players_property_offset = 0x60; // std::vector<ServerPlayer *>
// LevelRenderer